Files
android_translation_layer/src/libandroid/wayland_server.c
Julian Winkler fd541bec75 wayland_server: implement wl_buffer destroy listener
Fixes a segfault, where a wl_buffer was destroyed while in use. Also it
allows us to replace the custom caching mechanism and instead find
existing buffers by their destroy listener.
2024-11-21 19:05:39 +01:00

298 lines
11 KiB
C

#include <sys/poll.h>
#include <wayland-server.h>
#include <GL/gl.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <gtk/gtk.h>
#include <gdk/wayland/gdkwayland.h>
#include <gdk/x11/gdkx.h>
#include "../api-impl-jni/defines.h"
#include "../api-impl-jni/widgets/android_view_SurfaceView.h"
static EGLDisplay egl_display_gtk = NULL;
static GdkGLContext *gl_context_gtk = NULL;
static struct wl_event_loop *event_loop = NULL;
static PFNEGLQUERYWAYLANDBUFFERWL eglQueryWaylandBufferWL = NULL;
static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES = NULL;
static GMutex mutex; // synchronize access to wl_display_server
static struct wl_display *wl_display_server;
/* runs on main thread */
static gboolean delete_texture(void *data) {
GLuint texture_id = (uintptr_t)data;
gdk_gl_context_make_current(gl_context_gtk);
glDeleteTextures(1, &texture_id);
return G_SOURCE_REMOVE;
}
struct _BufferData {
GObject parent;
gboolean destroyed;
SurfaceViewWidget *surface_view_widget;
struct wl_resource *wl_buffer;
struct wl_listener buffer_destroy_listener;
GdkGLTextureBuilder *texture_builder;
};
G_DECLARE_FINAL_TYPE(BufferData, buffer_data, ATL, BUFFER_DATA, GObject);
static void buffer_data_dispose(GObject *g_object)
{
BufferData *buffer = ATL_BUFFER_DATA(g_object);
if (buffer->texture_builder) {
GLuint texture_id = gdk_gl_texture_builder_get_id(buffer->texture_builder);
g_idle_add(delete_texture, _PTR(texture_id));
g_object_unref(buffer->texture_builder);
}
g_object_unref(buffer->surface_view_widget);
}
static void buffer_data_class_init(BufferDataClass *cls)
{
cls->parent_class.dispose = buffer_data_dispose;
}
static void buffer_data_init(BufferData *self) {}
G_DEFINE_TYPE(BufferData, buffer_data, G_TYPE_OBJECT)
struct surface {
struct wl_resource *wl_surface;
SurfaceViewWidget *surface_view_widget;
struct wl_resource *frame_callback;
struct wl_event_source *frame_timer;
BufferData *attached_buffer;
};
/* runs on main thread */
static void destroy_texture(void *data)
{
BufferData *buffer = ATL_BUFFER_DATA(data);
g_mutex_lock(&mutex);
if (!buffer->destroyed) {
wl_buffer_send_release(buffer->wl_buffer);
}
g_mutex_unlock(&mutex);
g_object_unref(buffer);
}
/* runs on main thread */
static void draw_callback(SurfaceViewWidget *surface_view_widget)
{
g_mutex_lock(&mutex);
struct surface *surface = surface_view_widget->frame_callback_data;
if (surface && surface->frame_callback) {
wl_callback_send_done(surface->frame_callback, g_get_monotonic_time()/1000);
wl_resource_destroy(surface->frame_callback);
surface->frame_callback = NULL;
wl_event_source_timer_update(surface->frame_timer, 0);
wl_display_flush_clients(wl_display_server);
}
g_mutex_unlock(&mutex);
}
/* runs on main thread */
static gboolean render_texture(void *data)
{
BufferData *buffer = ATL_BUFFER_DATA(data);
if (!buffer->texture_builder) {
g_mutex_lock(&mutex);
if (buffer->destroyed) {
g_mutex_unlock(&mutex);
g_object_unref(buffer);
return G_SOURCE_REMOVE;
}
EGLImage image = eglCreateImage(egl_display_gtk, EGL_NO_CONTEXT, EGL_WAYLAND_BUFFER_WL, buffer->wl_buffer, (EGLAttrib[]){EGL_NONE});
GLuint texture_id;
int width, height;
eglQueryWaylandBufferWL(egl_display_gtk, buffer->wl_buffer, EGL_WIDTH, &width);
eglQueryWaylandBufferWL(egl_display_gtk, buffer->wl_buffer, EGL_HEIGHT, &height);
gdk_gl_context_make_current(gl_context_gtk);
glGenTextures(1, &texture_id);
glBindTexture(GL_TEXTURE_2D, texture_id);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
glBindTexture(GL_TEXTURE_2D, 0);
eglDestroyImage(egl_display_gtk, image);
g_mutex_unlock(&mutex);
buffer->texture_builder = gdk_gl_texture_builder_new();
gdk_gl_texture_builder_set_context(buffer->texture_builder, gl_context_gtk);
gdk_gl_texture_builder_set_id(buffer->texture_builder, texture_id);
gdk_gl_texture_builder_set_format(buffer->texture_builder, GDK_MEMORY_R8G8B8A8_PREMULTIPLIED);
gdk_gl_texture_builder_set_width(buffer->texture_builder, width);
gdk_gl_texture_builder_set_height(buffer->texture_builder, height);
}
GdkTexture *texture = gdk_gl_texture_builder_build(buffer->texture_builder, destroy_texture, buffer);
surface_view_widget_set_texture(buffer->surface_view_widget, texture);
return G_SOURCE_REMOVE;
}
static void buffer_destroy_listener(struct wl_listener *listener, void *data) {
BufferData *buffer = wl_container_of(listener, buffer, buffer_destroy_listener);
buffer->destroyed = TRUE;
g_object_unref(buffer);
}
static void surface_attach(struct wl_client *client, struct wl_resource *resource, struct wl_resource *wl_buffer, int32_t x, int32_t y)
{
struct surface *surface = wl_resource_get_user_data(resource);
if (surface->attached_buffer)
g_object_unref(surface->attached_buffer);
// check if we already have this buffer
struct wl_listener *listener = wl_resource_get_destroy_listener(wl_buffer, buffer_destroy_listener);
BufferData *buffer;
if (listener) {
buffer = wl_container_of(listener, buffer, buffer_destroy_listener);
} else {
buffer = g_object_new(buffer_data_get_type(), NULL);
buffer->wl_buffer = wl_buffer;
buffer->surface_view_widget = g_object_ref(surface->surface_view_widget);
buffer->buffer_destroy_listener.notify = buffer_destroy_listener;
wl_resource_add_destroy_listener(wl_buffer, &buffer->buffer_destroy_listener);
}
surface->attached_buffer = g_object_ref(buffer);
}
static void surface_frame(struct wl_client *client, struct wl_resource *resource, uint32_t callback)
{
struct surface *surface = wl_resource_get_user_data(resource);
if (surface->frame_callback)
wl_resource_destroy(surface->frame_callback);
surface->frame_callback = wl_resource_create(client, &wl_callback_interface, 1, callback);
surface->surface_view_widget->frame_callback = draw_callback;
surface->surface_view_widget->frame_callback_data = surface;
// this timer is required in case the main thread and the wayland server thread deadlock each other waiting for the next frame_callback
wl_event_source_timer_update(surface->frame_timer, 1000/20);
}
static void surface_damage(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height)
{
}
static int frame_timer(void *data)
{
struct surface *surface = data;
if (surface->frame_callback) {
wl_callback_send_done(surface->frame_callback, g_get_monotonic_time()/1000);
wl_resource_destroy(surface->frame_callback);
surface->frame_callback = NULL;
}
return 0;
}
static void surface_commit(struct wl_client *client, struct wl_resource *resource)
{
struct surface *surface = wl_resource_get_user_data(resource);
g_idle_add(render_texture, g_object_ref(surface->attached_buffer));
}
static void surface_destroy(struct wl_client *client, struct wl_resource *resource)
{
struct surface *surface = wl_resource_get_user_data(resource);
if (surface->attached_buffer) {
g_object_unref(surface->attached_buffer);
}
surface->surface_view_widget->frame_callback = NULL;
surface->surface_view_widget->frame_callback_data = NULL;
g_object_unref(surface->surface_view_widget);
wl_resource_destroy(surface->wl_surface);
wl_event_source_timer_update(surface->frame_timer, 0);
if (surface->frame_callback)
wl_resource_destroy(surface->frame_callback);
surface->frame_callback = NULL;
g_free(surface);
}
/* we abuse this method to set lower 32 bits of the GtkPicture pointer */
static void surface_set_buffer_scale(struct wl_client *client, struct wl_resource *resource, int32_t scale)
{
struct surface *surface = wl_resource_get_user_data(resource);
surface->surface_view_widget = _PTR((((uint64_t)(uintptr_t)surface->surface_view_widget) & 0xffffffff00000000L) | ((uintptr_t)(uint32_t)scale));
}
/* we abuse this method to set higher 32 bits of the GtkPicture pointer */
static void surface_set_buffer_transform(struct wl_client *client, struct wl_resource *resource, int32_t transform)
{
struct surface *surface = wl_resource_get_user_data(resource);
surface->surface_view_widget = _PTR((((uint64_t)(uintptr_t)surface->surface_view_widget) & 0x00000000ffffffffL) | ((uintptr_t)(uint32_t)transform)<<32);
}
static struct wl_surface_interface surface_implementation = {
.attach = surface_attach,
.frame = surface_frame,
.damage = surface_damage,
.commit = surface_commit,
.destroy = surface_destroy,
.set_buffer_scale = surface_set_buffer_scale,
.set_buffer_transform = surface_set_buffer_transform,
};
static void compositor_create_surface(struct wl_client *client, struct wl_resource *resource, uint32_t id)
{
struct wl_resource *wl_surface = wl_resource_create(client, &wl_surface_interface, 3, id);
struct surface *surface = g_new0(struct surface, 1);
wl_resource_set_implementation(wl_surface, &surface_implementation, surface, NULL);
surface->wl_surface = wl_surface;
surface->frame_timer = wl_event_loop_add_timer(event_loop, frame_timer, surface);
}
static struct wl_compositor_interface compositor_implementation = {
.create_surface = compositor_create_surface,
};
static void compositor_bind(struct wl_client *client, void *data, uint32_t version, uint32_t id) {
struct wl_resource *resource = wl_resource_create(client, &wl_compositor_interface, 1, id);
wl_resource_set_implementation(resource, &compositor_implementation, NULL, NULL);
}
static gpointer wayland_server_thread(gpointer user_data)
{
struct wl_display *wl_display_server = user_data;
struct pollfd pollfd = {
.fd = wl_event_loop_get_fd(event_loop),
.events = POLLIN | POLLOUT,
};
for (;;) {
poll(&pollfd, 1, -1);
g_mutex_lock(&mutex);
wl_event_loop_dispatch(event_loop, 0);
wl_display_flush_clients(wl_display_server);
g_mutex_unlock(&mutex);
}
return 0;
}
extern GtkWindow *window;
struct wl_display *wayland_server_start()
{
GdkDisplay *gdk_display = gtk_root_get_display(GTK_ROOT(window));
if (GDK_IS_WAYLAND_DISPLAY(gdk_display)) {
struct wl_display *wl_display = gdk_wayland_display_get_wl_display(gdk_display);
egl_display_gtk = eglGetPlatformDisplay(EGL_PLATFORM_WAYLAND_KHR, wl_display, NULL);
} else if (GDK_IS_X11_DISPLAY(gdk_display)) {
Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
egl_display_gtk = eglGetPlatformDisplay(EGL_PLATFORM_X11_KHR, x11_display, NULL);
}
gl_context_gtk = gdk_surface_create_gl_context(gtk_native_get_surface(GTK_NATIVE(window)), NULL);
wl_display_server = wl_display_create();
char tmpname[] = "/tmp/tmpdir.XXXXXX\0socket";
int tmplen = strlen(tmpname);
mkdtemp(tmpname);
tmpname[tmplen] = '/';
wl_display_add_socket(wl_display_server, tmpname);
struct wl_display *wl_display_client = wl_display_connect(tmpname);
tmpname[tmplen] = '\0';
rmdir(tmpname);
wl_global_create(wl_display_server, &wl_compositor_interface, 3, NULL, &compositor_bind);
event_loop = wl_display_get_event_loop(wl_display_server);
g_mutex_init(&mutex);
PFNEGLBINDWAYLANDDISPLAYWL eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWL)eglGetProcAddress("eglBindWaylandDisplayWL");
eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWL)eglGetProcAddress("eglQueryWaylandBufferWL");
glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)eglGetProcAddress("glEGLImageTargetTexture2DOES");
eglBindWaylandDisplayWL(egl_display_gtk, wl_display_server);
g_thread_new("wayland-server", wayland_server_thread, wl_display_server);
return wl_display_client;
}