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each Activity has its own Window object. Therefore the check if the contentView has changed needs to be in the common native window
41 lines
1.4 KiB
C
41 lines
1.4 KiB
C
#include <gtk/gtk.h>
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#include "defines.h"
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#include "util.h"
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#include "generated_headers/android_view_Window.h"
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JNIEXPORT void JNICALL Java_android_view_Window_set_1widget_1as_1root(JNIEnv *env, jobject this, jlong window, jlong widget)
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{
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GtkWindow *gtk_window = GTK_WINDOW(_PTR(window));
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GtkWidget *gtk_widget = gtk_widget_get_parent(GTK_WIDGET(_PTR(widget)));
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if (gtk_widget != gtk_window_get_child(gtk_window)) {
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gtk_window_set_child(gtk_window, gtk_widget);
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}
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}
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// FIXME put this in a header file
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struct input_queue {
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int fd;
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GtkEventController *controller;
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};
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JNIEXPORT void JNICALL Java_android_view_Window_take_1input_1queue(JNIEnv *env, jobject this, jlong native_window, jobject callback, jobject queue)
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{
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GtkWidget *window = _PTR(native_window);
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printf("in Java_android_view_Window_take_1input_1queue\n");
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GtkEventController *controller = GTK_EVENT_CONTROLLER(gtk_event_controller_legacy_new());
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gtk_widget_add_controller(window, controller);
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struct input_queue *input_queue = malloc(sizeof(struct input_queue));
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input_queue->fd = -1;
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input_queue->controller = controller;
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_SET_LONG_FIELD(queue, "native_ptr", _INTPTR(input_queue));
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// we need to keep these for later, so they can be called after OnCreate finishes
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g_object_set_data(G_OBJECT(window), "input_queue_callback", (gpointer)_REF(callback));
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g_object_set_data(G_OBJECT(window), "input_queue", (gpointer)_REF(queue));
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}
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