package android.graphics; public class LinearGradient extends Shader { public LinearGradient(float x0, float y0, float x1, float y1, int[] colors, float[] positions, TileMode mode) {} public LinearGradient(float x0, float y0, float x1, float y1, long[] colors, float[] positions, TileMode tile) {} public LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1, TileMode tile) {} }