package android.view; import java.util.List; import java.util.ArrayList; public class InputDevice { public static final int SOURCE_CLASS_BUTTON = 0x00000001; public static final int SOURCE_CLASS_JOYSTICK = 0x00000010; public static final int SOURCE_CLASS_GAMEPAD = 0x00000400 | SOURCE_CLASS_BUTTON; public static final int SOURCE_KEYBOARD = 0x00000100 | SOURCE_CLASS_BUTTON; public static int[] getDeviceIds() { return new int[] {0}; // might work? } public static InputDevice getDevice(int id) { return new InputDevice(); } public int getSources() { return 0; // FIXME } /* * FIXME: We pretend we can do literally everything here... */ public boolean[] hasKeys(int... keys) { boolean[] ret = new boolean[keys.length]; for (int i = 0; i < keys.length; i++) { ret[i] = true; } return ret; } public ListgetMotionRanges() { MotionRange[] ranges = new MotionRange[32]; for (int i = 0; i < ranges.length; i++) { ranges[i] = new MotionRange(i); } return new ArrayList(); } public class MotionRange { int axis; public MotionRange(int axis) { this.axis = axis; } public int getAxis() { return this.axis; } }; }