Julian Winkler
c21d8532bc
ImageView: use GtkPicture and actually show the image
...
GtkImage is intended for icons GtkPicture fits better
2023-06-18 11:28:40 +02:00
Mis012
34858d2fa6
remove incorrect offset correction from GLSurfaceView; handle ATL_DISABLE_WINDOW_DECORATIONS env
2023-01-09 14:50:17 +01:00
Mis012
eabfaeaeba
GLSurfaceView: handle touch events in addition to mouse clicks
2023-01-07 19:16:09 +01:00
Mis012
63d7427d0e
GLSurfaceView: call SurfaceHolderCallback.surfaceCreated in case the app expects that; compensate for mismatch between touch input and the rendering area
2022-12-27 17:11:59 +01:00
Mis012
bf0cd46647
SQM: src/api-impl-jni/widgets/android_view_SurfaceView.c: fix typo
2022-11-24 15:49:55 +01:00
Mis012
7d3cefafef
api-impl: add initial support for NativeAcivity
2022-11-04 19:28:46 +01:00
Mis012
c0e136cdfe
src/api-impl-jni/widgets/android_opengl_GLSurfaceView.c: handle missing glEGLImageTargetTexture2DOES export on some builds of Mesa
2022-11-02 16:28:08 +01:00
Mis012
6a1d2f4ed4
replace use of glfw for SurfaceView with use of wayland subsurface positioned over a Gtk widget
2022-11-02 14:37:34 +01:00
Mis012
b801f0fb3c
implement some stuff to make exaple SDL app run
...
NOTE: the main addition in this commit is WIP support for apps which
render on an EGL surface obtained using ANativeWindow_fromSurface
currently, this EGL surface is obtained by creating a 700x700 pixel
window with GLFW (the 700x700 size is hardcoded in several places)
and only Wayland is supported
ideally, we'd want to use a wayland subsurface to position the EGL
surface above the Surface widget it's associated with (and do
whatever for X11)
2022-10-26 18:39:04 +02:00
Mis012
8b049385c3
change gles include from GLES to GLES3, since either works for us and the latter is much more commonly packaged
2022-10-12 17:54:21 +02:00
Mis012
449090143e
refactor source tree organization, switch to meson
2022-10-09 22:59:16 +02:00