Commit Graph

58 Commits

Author SHA1 Message Date
Julian Winkler
def91a688d handle overwritten onDraw function in WrapperWidget
This makes it easy to support for example ImageView with custom
onDraw function
2023-08-08 14:18:20 +02:00
Julian Winkler
997642d93a auto find main activity using AndroidManifest.xml 2023-06-21 22:38:08 +02:00
Julian Winkler
12e9e9788a load assets and bitmaps directly from apk 2023-06-21 22:38:08 +02:00
Mis012
1c94d56a11 src/api-impl-jni/util.c: add caching for SurfaceHolder; add gdb helper functions 2022-12-27 17:14:30 +01:00
Mis012
33b4515cb9 add support for the boneheaded method of receiving input events that is used by NativeActivity apps
currently, our "not-actually-a-queue" implementation is quite ugly,
hopefully it might be possible to make it look somewhat sane while
not needing to make it as much of a queue as it is on android
2022-11-11 19:18:21 +01:00
Mis012
7ad1ce86f2 call onStart when starting an activity; uncomment handler for onWindowFocusChanged in NativeActivity 2022-11-08 21:12:41 +01:00
Mis012
b801f0fb3c implement some stuff to make exaple SDL app run
NOTE: the main addition in this commit is WIP support for apps which
render on an EGL surface obtained using ANativeWindow_fromSurface

currently, this EGL surface is obtained by creating a 700x700 pixel
window with GLFW (the 700x700 size is hardcoded in several places)
and only Wayland is supported

ideally, we'd want to use a wayland subsurface to position the EGL
surface above the Surface widget it's associated with (and do
whatever for X11)
2022-10-26 18:39:04 +02:00
Mis012
449090143e refactor source tree organization, switch to meson 2022-10-09 22:59:16 +02:00