109 Commits

Author SHA1 Message Date
Nikita Travkin
d419d6d324 fixme-desc: add some stubs 2022-12-01 14:44:19 +01:00
Mis012
d8315cd3a3 meson.build: make libtranslationlayer_main.so depend on libandroid.so to avoid confusing errors 2022-11-24 16:13:49 +01:00
Mis012
7d3cefafef api-impl: add initial support for NativeAcivity 2022-11-04 19:28:46 +01:00
Mis012
a2981b7b51 src/libandroid/input.c: add initial stubs 2022-11-04 19:26:46 +01:00
Nikita Travkin
c7fcb0f84e Stub some stuff 2022-11-02 15:25:14 +01:00
Mis012
6a1d2f4ed4 replace use of glfw for SurfaceView with use of wayland subsurface positioned over a Gtk widget 2022-11-02 14:37:34 +01:00
Mis012
b801f0fb3c implement some stuff to make exaple SDL app run
NOTE: the main addition in this commit is WIP support for apps which
render on an EGL surface obtained using ANativeWindow_fromSurface

currently, this EGL surface is obtained by creating a 700x700 pixel
window with GLFW (the 700x700 size is hardcoded in several places)
and only Wayland is supported

ideally, we'd want to use a wayland subsurface to position the EGL
surface above the Surface widget it's associated with (and do
whatever for X11)
2022-10-26 18:39:04 +02:00
Mis012
49961186a2 get rid of launcher script requirement; fix app data dir being hardcoded; update documentation; remove prebuilt dalvik (NOTE - purged from history at this point, so is not part of the diff) 2022-10-12 17:30:07 +02:00
Mis012
449090143e refactor source tree organization, switch to meson 2022-10-09 22:59:16 +02:00