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MediaCodec: implement software decoding
The decoding is done by libavcodec, libswscale converts YUV to RGB data, which is then put into a GtkPicture as GdkMemoryTexture.
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@@ -138,7 +138,7 @@ libtranslationlayer_so = shared_library('translation_layer_main', [
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dependencies: [
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dependency('gtk4', version: '>=4.8'), dependency('gl'), dependency('egl'), dependency('wayland-client'), dependency('jni'),
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dependency('libportal'), dependency('sqlite3'), libskia_dep, dependency('libavcodec', version: '>=59'), dependency('libdrm'),
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dependency('gudev-1.0'),
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dependency('gudev-1.0'), dependency('libswscale'),
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libandroidfw_dep
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],
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link_with: [ libandroid_so ],
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