diff --git a/README.md b/README.md index 1c684d1e..fa8f717d 100644 --- a/README.md +++ b/README.md @@ -10,10 +10,10 @@ dependencies you might have to build from source: (can also use the prebuilt in https://www.nuget.org/api/v2/package/SkiaSharp.NativeAssets.Linux/2.88.5 if it's compatible with your distro) some apps depend on the following (though the translation layer itself currently does not): -- https://gitlab.com/Mis012/libopensles-standalone/ +- https://gitlab.com/android_translation_layer/libopensles-standalone/ build instructions: -1. compile and install https://gitlab.com/Mis012/dalvik_standalone (art branch) (you can run it from builddir, but it requires some additional env variables) +1. compile and install https://gitlab.com/android_translation_layer/dalvik_standalone (art branch) (you can run it from builddir, but it requires some additional env variables) 2. `mkdir builddir` 3. `meson builddir` 4. `ninja -C builddir` @@ -31,9 +31,9 @@ to install: `meson install` to run after installataion: -`ANDROID_APP_DATA_DIR=[data dir] android-translation-layer [path to apk] -l [activity to launch]` +`ANDROID_APP_DATA_DIR=[data dir] android-translation-layer [path to apk] [-l activity to launch]` or just -`android-translation-layer [path to apk] -l [activity to launch]` +`android-translation-layer [path to apk] [-l activity to launch]` to use the default data dir of `~/.local/share/android_translation_layer/` NOTE: some apps don't like runtime changes to resolution. @@ -62,7 +62,7 @@ so we can help you out and possibly write more documentation. screenshot: -![angry birds 3.2.0, Worms 2 Armageddon, and gravity defied running side by side by side](https://gitlab.com/Mis012/android_translation_layer_PoC/-/raw/master/screenshot_2.png) +![angry birds 3.2.0, Worms 2 Armageddon, and gravity defied running side by side by side](https://gitlab.com/android_translation_layer/android_translation_layer/-/raw/master/screenshot_2.png) ##### Roadmap: