From b9cef2e565b057cc54ddc8731906b3251710a020 Mon Sep 17 00:00:00 2001 From: Mis012 Date: Mon, 27 May 2024 19:00:22 +0200 Subject: [PATCH] api-impl-jni: GLES20: fix formatting --- src/api-impl-jni/android_opengl_GLES20.c | 295 +++++++++++++---------- 1 file changed, 171 insertions(+), 124 deletions(-) diff --git a/src/api-impl-jni/android_opengl_GLES20.c b/src/api-impl-jni/android_opengl_GLES20.c index 64a90637..0e172536 100644 --- a/src/api-impl-jni/android_opengl_GLES20.c +++ b/src/api-impl-jni/android_opengl_GLES20.c @@ -1,207 +1,254 @@ +#include "defines.h" +#include "util.h" #include #include #include -#include "defines.h" -#include "util.h" #include "generated_headers/android_opengl_GLES20.h" -JNIEXPORT jstring JNICALL Java_android_opengl_GLES20_glGetString(JNIEnv *env, jclass, jint name) { - const char* chars = (const char*) glGetString((GLenum) name); - return _JSTRING(chars); +JNIEXPORT jstring JNICALL Java_android_opengl_GLES20_glGetString(JNIEnv *env, jclass, jint name) +{ + const char *chars = (const char *)glGetString((GLenum)name); + return _JSTRING(chars); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetIntegerv__I_3II(JNIEnv *env, jclass, jint pname, jintArray params_ref, jint offset) { - jint *params = (*env)->GetIntArrayElements(env, params_ref, NULL); - glGetIntegerv((GLenum)pname, params + offset); - (*env)->ReleaseIntArrayElements(env, params_ref, params, 0); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetIntegerv__I_3II(JNIEnv *env, jclass, jint pname, jintArray params_ref, jint offset) +{ + jint *params = (*env)->GetIntArrayElements(env, params_ref, NULL); + glGetIntegerv((GLenum)pname, params + offset); + (*env)->ReleaseIntArrayElements(env, params_ref, params, 0); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glEnableVertexAttribArray(JNIEnv *env, jclass, jint index) { - glEnableVertexAttribArray((GLuint)index); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glEnableVertexAttribArray(JNIEnv *env, jclass, jint index) +{ + glEnableVertexAttribArray((GLuint)index); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glDisable(JNIEnv *env, jclass, jint cap) { - glDisable((GLenum)cap); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glDisable(JNIEnv *env, jclass, jint cap) +{ + glDisable((GLenum)cap); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glEnable(JNIEnv *env, jclass, jint cap) { - glEnable((GLenum)cap); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glEnable(JNIEnv *env, jclass, jint cap) +{ + glEnable((GLenum)cap); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glViewport(JNIEnv *env, jclass, jint x, jint y, jint width, jint height) { - glViewport((GLint)x, (GLint)y, (GLsizei)width, (GLsizei)height); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glViewport(JNIEnv *env, jclass, jint x, jint y, jint width, jint height) +{ + glViewport((GLint)x, (GLint)y, (GLsizei)width, (GLsizei)height); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGenTextures__I_3II(JNIEnv *env, jclass, jint n, jintArray textures_ref, jint offset) { - jint *textures = (*env)->GetIntArrayElements(env, textures_ref, NULL); - glGenTextures((GLsizei)n, (GLuint *)textures + offset); - (*env)->ReleaseIntArrayElements(env, textures_ref, textures, 0); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGenTextures__I_3II(JNIEnv *env, jclass, jint n, jintArray textures_ref, jint offset) +{ + jint *textures = (*env)->GetIntArrayElements(env, textures_ref, NULL); + glGenTextures((GLsizei)n, (GLuint *)textures + offset); + (*env)->ReleaseIntArrayElements(env, textures_ref, textures, 0); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glBindTexture(JNIEnv *env, jclass, jint target, jint texture) { - glBindTexture((GLenum)target, (GLuint)texture); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glBindTexture(JNIEnv *env, jclass, jint target, jint texture) +{ + glBindTexture((GLenum)target, (GLuint)texture); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glTexImage2D(JNIEnv *env, jclass, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint format, jint type, jobject pixels_buf) { - jarray array_ref; - jbyte *array; - GLvoid *pixels = get_nio_buffer(env, pixels_buf, &array_ref, &array); - glTexImage2D((GLenum)target, (GLint)level, (GLint)internalformat, (GLsizei)width, (GLsizei)height, (GLint)border, (GLenum)format, (GLenum)type, pixels); - release_nio_buffer(env, array_ref, array); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glTexImage2D(JNIEnv *env, jclass, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint format, jint type, jobject pixels_buf) +{ + jarray array_ref; + jbyte *array; + GLvoid *pixels = get_nio_buffer(env, pixels_buf, &array_ref, &array); + glTexImage2D((GLenum)target, (GLint)level, (GLint)internalformat, (GLsizei)width, (GLsizei)height, (GLint)border, (GLenum)format, (GLenum)type, pixels); + release_nio_buffer(env, array_ref, array); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glTexSubImage2D(JNIEnv *env, jclass, jint target, jint level, jint xoffset, jint yoffset, jint width, jint height, jint format, jint type, jobject pixels_buf) { - jarray array_ref; - jbyte *array; - GLvoid *pixels = get_nio_buffer(env, pixels_buf, &array_ref, &array); - glTexSubImage2D((GLenum)target, (GLint)level, (GLint)xoffset, (GLint)yoffset, (GLsizei)width, (GLsizei)height, (GLenum)format, (GLenum)type, pixels); - release_nio_buffer(env, array_ref, array); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glTexSubImage2D(JNIEnv *env, jclass, jint target, jint level, jint xoffset, jint yoffset, jint width, jint height, jint format, jint type, jobject pixels_buf) +{ + jarray array_ref; + jbyte *array; + GLvoid *pixels = get_nio_buffer(env, pixels_buf, &array_ref, &array); + glTexSubImage2D((GLenum)target, (GLint)level, (GLint)xoffset, (GLint)yoffset, (GLsizei)width, (GLsizei)height, (GLenum)format, (GLenum)type, pixels); + release_nio_buffer(env, array_ref, array); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glTexParameterf(JNIEnv *env, jclass, jint target, jint pname, jfloat param) { - glTexParameterf((GLenum)target, (GLenum)pname, (GLfloat)param); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glTexParameterf(JNIEnv *env, jclass, jint target, jint pname, jfloat param) +{ + glTexParameterf((GLenum)target, (GLenum)pname, (GLfloat)param); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGenBuffers__I_3II(JNIEnv *env, jclass, jint n, jintArray buffers_ref, jint offset) { - jint *buffers = (*env)->GetIntArrayElements(env, buffers_ref, NULL); - glGenBuffers((GLsizei)n, (GLuint *)buffers + offset); - (*env)->ReleaseIntArrayElements(env, buffers_ref, buffers, 0); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGenBuffers__I_3II(JNIEnv *env, jclass, jint n, jintArray buffers_ref, jint offset) +{ + jint *buffers = (*env)->GetIntArrayElements(env, buffers_ref, NULL); + glGenBuffers((GLsizei)n, (GLuint *)buffers + offset); + (*env)->ReleaseIntArrayElements(env, buffers_ref, buffers, 0); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glBindBuffer(JNIEnv *env, jclass, jint target, jint buffer) { - glBindBuffer((GLenum)target, (GLuint)buffer); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glBindBuffer(JNIEnv *env, jclass, jint target, jint buffer) +{ + glBindBuffer((GLenum)target, (GLuint)buffer); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glBufferData(JNIEnv *env, jclass, jint target, jint size, jobject data_buf, jint usage) { - jarray array_ref; - jbyte *array; - GLvoid *data = get_nio_buffer(env, data_buf, &array_ref, &array); - glBufferData((GLenum)target, (GLsizeiptr)size, data, (GLenum)usage); - release_nio_buffer(env, array_ref, array); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glBufferData(JNIEnv *env, jclass, jint target, jint size, jobject data_buf, jint usage) +{ + jarray array_ref; + jbyte *array; + GLvoid *data = get_nio_buffer(env, data_buf, &array_ref, &array); + glBufferData((GLenum)target, (GLsizeiptr)size, data, (GLenum)usage); + release_nio_buffer(env, array_ref, array); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glDisableVertexAttribArray(JNIEnv *env, jclass, jint index) { - glDisableVertexAttribArray((GLuint)index); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glDisableVertexAttribArray(JNIEnv *env, jclass, jint index) +{ + glDisableVertexAttribArray((GLuint)index); } -JNIEXPORT jint JNICALL Java_android_opengl_GLES20_glCreateShader(JNIEnv *env, jclass, jint type) { - return (jint)glCreateShader((GLenum)type); +JNIEXPORT jint JNICALL Java_android_opengl_GLES20_glCreateShader(JNIEnv *env, jclass, jint type) +{ + return (jint)glCreateShader((GLenum)type); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glShaderSource(JNIEnv *env, jclass, jint shader, jstring string) { - const char* nativeString = (*env)->GetStringUTFChars(env, string, NULL); - const char* strings[] = {nativeString}; - glShaderSource(shader, 1, strings, 0); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glShaderSource(JNIEnv *env, jclass, jint shader, jstring string) +{ + const char *nativeString = (*env)->GetStringUTFChars(env, string, NULL); + const char *strings[] = {nativeString}; + glShaderSource(shader, 1, strings, 0); (*env)->ReleaseStringUTFChars(env, string, nativeString); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glCompileShader(JNIEnv *env, jclass, jint shader) { - glCompileShader((GLuint)shader); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glCompileShader(JNIEnv *env, jclass, jint shader) +{ + glCompileShader((GLuint)shader); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetShaderiv__II_3II(JNIEnv *env, jclass, jint shader, jint pname, jintArray params_ref, jint offset) { - jint *params = (*env)->GetIntArrayElements(env, params_ref, NULL); - glGetShaderiv((GLuint)shader, (GLenum)pname, params + offset); - (*env)->ReleaseIntArrayElements(env, params_ref, params, 0); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetShaderiv__II_3II(JNIEnv *env, jclass, jint shader, jint pname, jintArray params_ref, jint offset) +{ + jint *params = (*env)->GetIntArrayElements(env, params_ref, NULL); + glGetShaderiv((GLuint)shader, (GLenum)pname, params + offset); + (*env)->ReleaseIntArrayElements(env, params_ref, params, 0); } -JNIEXPORT jint JNICALL Java_android_opengl_GLES20_glCreateProgram(JNIEnv *env, jclass) { - return (jint)glCreateProgram(); +JNIEXPORT jint JNICALL Java_android_opengl_GLES20_glCreateProgram(JNIEnv *env, jclass) +{ + return (jint)glCreateProgram(); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glAttachShader(JNIEnv *env, jclass, jint program, jint shader) { - glAttachShader((GLuint)program, (GLuint)shader); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glAttachShader(JNIEnv *env, jclass, jint program, jint shader) +{ + glAttachShader((GLuint)program, (GLuint)shader); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glBindAttribLocation(JNIEnv *env, jclass, jint program, jint index, jstring name) { - const char* nativeName = (*env)->GetStringUTFChars(env, name, NULL); - glBindAttribLocation((GLuint)program, (GLuint)index, nativeName); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glBindAttribLocation(JNIEnv *env, jclass, jint program, jint index, jstring name) +{ + const char *nativeName = (*env)->GetStringUTFChars(env, name, NULL); + glBindAttribLocation((GLuint)program, (GLuint)index, nativeName); (*env)->ReleaseStringUTFChars(env, name, nativeName); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glLinkProgram(JNIEnv *env, jclass, jint program) { - glLinkProgram((GLuint)program); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glLinkProgram(JNIEnv *env, jclass, jint program) +{ + glLinkProgram((GLuint)program); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetProgramiv__II_3II(JNIEnv *env, jclass, jint program, jint pname, jintArray params_ref, jint offset) { - jint *params = (*env)->GetIntArrayElements(env, params_ref, NULL); - glGetProgramiv((GLuint)program, (GLenum)pname, params + offset); - (*env)->ReleaseIntArrayElements(env, params_ref, params, 0); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetProgramiv__II_3II(JNIEnv *env, jclass, jint program, jint pname, jintArray params_ref, jint offset) +{ + jint *params = (*env)->GetIntArrayElements(env, params_ref, NULL); + glGetProgramiv((GLuint)program, (GLenum)pname, params + offset); + (*env)->ReleaseIntArrayElements(env, params_ref, params, 0); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetActiveAttrib__III_3II_3II_3II_3BI(JNIEnv *env, jclass, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) { - jint *length = (*env)->GetIntArrayElements(env, length_ref, NULL); - jint *size = (*env)->GetIntArrayElements(env, size_ref, NULL); - jint *type = (*env)->GetIntArrayElements(env, type_ref, NULL); - jbyte *name = (*env)->GetByteArrayElements(env, name_ref, NULL); - glGetActiveAttrib((GLuint)program, (GLuint)index, (GLsizei)bufsize, (GLsizei *)length+lengthOffset, (GLint *)size+sizeOffset, (GLenum *)type+typeOffset, (char *)name+nameOffset); - (*env)->ReleaseByteArrayElements(env, name_ref, name, 0); - (*env)->ReleaseIntArrayElements(env, type_ref, type, 0); - (*env)->ReleaseIntArrayElements(env, size_ref, size, 0); - (*env)->ReleaseIntArrayElements(env, length_ref, length, 0); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetActiveAttrib__III_3II_3II_3II_3BI(JNIEnv *env, jclass, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) +{ + jint *length = (*env)->GetIntArrayElements(env, length_ref, NULL); + jint *size = (*env)->GetIntArrayElements(env, size_ref, NULL); + jint *type = (*env)->GetIntArrayElements(env, type_ref, NULL); + jbyte *name = (*env)->GetByteArrayElements(env, name_ref, NULL); + glGetActiveAttrib((GLuint)program, (GLuint)index, (GLsizei)bufsize, (GLsizei *)length + lengthOffset, (GLint *)size + sizeOffset, (GLenum *)type + typeOffset, (char *)name + nameOffset); + (*env)->ReleaseByteArrayElements(env, name_ref, name, 0); + (*env)->ReleaseIntArrayElements(env, type_ref, type, 0); + (*env)->ReleaseIntArrayElements(env, size_ref, size, 0); + (*env)->ReleaseIntArrayElements(env, length_ref, length, 0); } -JNIEXPORT jint JNICALL Java_android_opengl_GLES20_glGetAttribLocation(JNIEnv *env, jclass, jint program, jstring name) { - const char* nativeName = (*env)->GetStringUTFChars(env, name, NULL); - jint ret = glGetAttribLocation((GLuint)program, nativeName); +JNIEXPORT jint JNICALL Java_android_opengl_GLES20_glGetAttribLocation(JNIEnv *env, jclass, jint program, jstring name) +{ + const char *nativeName = (*env)->GetStringUTFChars(env, name, NULL); + jint ret = glGetAttribLocation((GLuint)program, nativeName); (*env)->ReleaseStringUTFChars(env, name, nativeName); - return ret; + return ret; } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetActiveUniform__III_3II_3II_3II_3BI(JNIEnv *env, jclass, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) { - jint *length = (*env)->GetIntArrayElements(env, length_ref, NULL); - jint *size = (*env)->GetIntArrayElements(env, size_ref, NULL); - jint *type = (*env)->GetIntArrayElements(env, type_ref, NULL); - jbyte *name = (*env)->GetByteArrayElements(env, name_ref, NULL); - glGetActiveUniform((GLuint)program, (GLuint)index, (GLsizei)bufsize, (GLsizei *)length+lengthOffset, (GLint *)size+sizeOffset, (GLenum *)type+typeOffset, (char *)name+nameOffset); - (*env)->ReleaseByteArrayElements(env, name_ref, name, 0); - (*env)->ReleaseIntArrayElements(env, type_ref, type, 0); - (*env)->ReleaseIntArrayElements(env, size_ref, size, 0); - (*env)->ReleaseIntArrayElements(env, length_ref, length, 0); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetActiveUniform__III_3II_3II_3II_3BI(JNIEnv *env, jclass, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) +{ + jint *length = (*env)->GetIntArrayElements(env, length_ref, NULL); + jint *size = (*env)->GetIntArrayElements(env, size_ref, NULL); + jint *type = (*env)->GetIntArrayElements(env, type_ref, NULL); + jbyte *name = (*env)->GetByteArrayElements(env, name_ref, NULL); + glGetActiveUniform((GLuint)program, (GLuint)index, (GLsizei)bufsize, (GLsizei *)length + lengthOffset, (GLint *)size + sizeOffset, (GLenum *)type + typeOffset, (char *)name + nameOffset); + (*env)->ReleaseByteArrayElements(env, name_ref, name, 0); + (*env)->ReleaseIntArrayElements(env, type_ref, type, 0); + (*env)->ReleaseIntArrayElements(env, size_ref, size, 0); + (*env)->ReleaseIntArrayElements(env, length_ref, length, 0); } -JNIEXPORT jint JNICALL Java_android_opengl_GLES20_glGetUniformLocation(JNIEnv *env, jclass, jint program, jstring name) { - const char* nativeName = (*env)->GetStringUTFChars(env, name, NULL); - jint ret = glGetUniformLocation((GLuint)program, nativeName); +JNIEXPORT jint JNICALL Java_android_opengl_GLES20_glGetUniformLocation(JNIEnv *env, jclass, jint program, jstring name) +{ + const char *nativeName = (*env)->GetStringUTFChars(env, name, NULL); + jint ret = glGetUniformLocation((GLuint)program, nativeName); (*env)->ReleaseStringUTFChars(env, name, nativeName); - return ret; + return ret; } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glDeleteShader(JNIEnv *env, jclass, jint shader) { - glDeleteShader((GLuint)shader); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glDeleteShader(JNIEnv *env, jclass, jint shader) +{ + glDeleteShader((GLuint)shader); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glUseProgram(JNIEnv *env, jclass, jint program) { - glUseProgram((GLuint)program); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glUseProgram(JNIEnv *env, jclass, jint program) +{ + glUseProgram((GLuint)program); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glVertexAttribPointer(JNIEnv *env, jclass, jint indx, jint size, jint type, jboolean normalized, jint stride, jint offset) { - glVertexAttribPointer((GLuint)indx, (GLint)size, (GLenum)type, (GLboolean)normalized, (GLsizei)stride, (GLvoid *)(intptr_t)offset); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glVertexAttribPointer(JNIEnv *env, jclass, jint indx, jint size, jint type, jboolean normalized, jint stride, jint offset) +{ + glVertexAttribPointer((GLuint)indx, (GLint)size, (GLenum)type, (GLboolean)normalized, (GLsizei)stride, (GLvoid *)(intptr_t)offset); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glUniformMatrix4fv__IIZ_3FI(JNIEnv *env, jclass, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { - jfloat *value = (*env)->GetFloatArrayElements(env, value_ref, NULL); - glUniformMatrix4fv((GLint)location, (GLsizei)count, (GLboolean)transpose, (GLfloat *)value); - (*env)->ReleaseFloatArrayElements(env, value_ref, value, 0); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glUniformMatrix4fv__IIZ_3FI(JNIEnv *env, jclass, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) +{ + jfloat *value = (*env)->GetFloatArrayElements(env, value_ref, NULL); + glUniformMatrix4fv((GLint)location, (GLsizei)count, (GLboolean)transpose, (GLfloat *)value); + (*env)->ReleaseFloatArrayElements(env, value_ref, value, 0); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glUniform1i(JNIEnv *env, jclass, jint location, jint x) { - glUniform1i((GLint)location, (GLint)x); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glUniform1i(JNIEnv *env, jclass, jint location, jint x) +{ + glUniform1i((GLint)location, (GLint)x); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glDrawArrays(JNIEnv *env, jclass, jint mode, jint first, jint count) { - glDrawArrays((GLenum)mode, (GLint)first, (GLsizei)count); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glDrawArrays(JNIEnv *env, jclass, jint mode, jint first, jint count) +{ + glDrawArrays((GLenum)mode, (GLint)first, (GLsizei)count); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glClearColor(JNIEnv *env, jclass, jfloat red, jfloat green, jfloat blue, jfloat alpha) { - glClearColor((GLclampf)red, (GLclampf)green, (GLclampf)blue, (GLclampf)alpha); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glClearColor(JNIEnv *env, jclass, jfloat red, jfloat green, jfloat blue, jfloat alpha) +{ + glClearColor((GLclampf)red, (GLclampf)green, (GLclampf)blue, (GLclampf)alpha); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glClear(JNIEnv *env, jclass, jint mask) { - glClear((GLbitfield)mask); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glClear(JNIEnv *env, jclass, jint mask) +{ + glClear((GLbitfield)mask); } -JNIEXPORT void JNICALL Java_android_opengl_GLES20_glBlendFunc(JNIEnv *env, jclass, jint sfactor, jint dfactor) { - glBlendFunc((GLenum)sfactor, (GLenum)dfactor); +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glBlendFunc(JNIEnv *env, jclass, jint sfactor, jint dfactor) +{ + glBlendFunc((GLenum)sfactor, (GLenum)dfactor); +} + +JNIEXPORT void JNICALL Java_android_opengl_GLES20_glGetFloatv__I_3FI(JNIEnv *env, jclass this, jint pname, jfloatArray params_ref, jint offset) +{ + GLfloat *params_base = (GLfloat *)(*env)->GetPrimitiveArrayCritical(env, params_ref, 0); + GLfloat *params = params_base + offset; + + glGetFloatv((GLenum)pname, params); + + (*env)->ReleasePrimitiveArrayCritical(env, params_ref, params_base, 0); }