implement some stuff to make exaple SDL app run

NOTE: the main addition in this commit is WIP support for apps which
render on an EGL surface obtained using ANativeWindow_fromSurface

currently, this EGL surface is obtained by creating a 700x700 pixel
window with GLFW (the 700x700 size is hardcoded in several places)
and only Wayland is supported

ideally, we'd want to use a wayland subsurface to position the EGL
surface above the Surface widget it's associated with (and do
whatever for X11)
This commit is contained in:
Mis012
2022-10-26 18:39:04 +02:00
parent 3627f35bd5
commit b801f0fb3c
26 changed files with 1552 additions and 161 deletions

View File

@@ -192,7 +192,7 @@ static void draw_function(GtkDrawingArea *area, cairo_t *cr, int width, int heig
(*env)->ExceptionDescribe(env);
}
void on_mapped(GtkWidget* self, struct jni_callback_data *d)
static void on_mapped(GtkWidget* self, struct jni_callback_data *d)
{
JNIEnv *env;
(*d->jvm)->GetEnv(d->jvm, (void**)&env, JNI_VERSION_1_6);
@@ -200,6 +200,7 @@ void on_mapped(GtkWidget* self, struct jni_callback_data *d)
(*env)->CallVoidMethod(env, d->this, _METHOD(d->this_class, "onMeasure", "(II)V"), gtk_widget_get_width(self), gtk_widget_get_height(self));
}
// FIXME: this is used in one other place as well, should probably go in util.c or gtk_util.c?
gboolean tick_callback(GtkWidget* widget, GdkFrameClock* frame_clock, gpointer user_data)
{
gtk_widget_queue_draw(widget);