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move entry point to C, bypass dalvik executable by directly linking against libdvm.so
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@@ -12,6 +12,8 @@ note: some apps don't like runtime changes to resolution, and currently GLSurfac
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example with custom width/height: `./launch_activity.sh test_apks/org.happysanta.gd_29.apk 'org/happysanta/gd/GDActivity -w 540 -h 960'`
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NOTE: you might need to copy some files out from the apk under `data/`, e.g the `assets` folder
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NOTE: on X11, Gtk might decide to use GLX, which completely messes up our EGL-dependent code.
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If you have a debug build of Gtk, you can use GDK_DEBUG=gl-egl to force the use of EGL
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when it doesn't work:
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if you are trying to launch a random app, chances are that we are missing implementations for some
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