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main-executable: add '-e' cmdline option
Some multi-platform apps accept cmdline options using the `-e` option of `am`. For example, you can now use `-e unity='<unity cmdline>'` to pass cmdline arguments to a unity game.
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@@ -157,6 +157,9 @@ void set_up_handle_cache(JNIEnv *env)
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handle_cache.drawable.class = _REF((*env)->FindClass(env, "android/graphics/drawable/Drawable"));
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handle_cache.drawable.draw = _METHOD(handle_cache.drawable.class, "draw", "(Landroid/graphics/Canvas;)V");
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handle_cache.drawable.setBounds = _METHOD(handle_cache.drawable.class, "setBounds", "(IIII)V");
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handle_cache.intent.class = _REF((*env)->FindClass(env, "android/content/Intent"));
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handle_cache.intent.putExtraCharSequence = _METHOD(handle_cache.intent.class, "putExtra", "(Ljava/lang/String;Ljava/lang/CharSequence;)Landroid/content/Intent;");
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}
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void extract_from_apk(const char *path, const char *target) {
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