Paint: implement textAlign and text bounds

This commit is contained in:
Julian Winkler
2025-02-18 18:58:58 +01:00
parent 587aeaba74
commit 4bb5dfd86e
5 changed files with 70 additions and 7 deletions

View File

@@ -60,11 +60,18 @@ public class Paint {
public Typeface setTypeface(Typeface typeface) {
return typeface;
}
public void getTextBounds(String text, int start, int end, Rect bounds) {}
public void getTextBounds(char[] text, int index, int count, Rect bounds) {}
public void getTextBounds(String text, int start, int end, Rect bounds) {
if (end > text.length())
end = text.length();
native_get_text_bounds(paint, text.substring(start, end), bounds);
}
public void getTextBounds(char[] text, int index, int count, Rect bounds) {
native_get_text_bounds(paint, new String(text, index, count), bounds);
}
public int getTextWidths(String text, int start, int end, float[] widths) {
// TODO fix it
return 0;
Rect bounds = new Rect();
native_get_text_bounds(paint, text.substring(start, end), bounds);
return bounds.width();
}
public void setFilterBitmap(boolean filter) {}
@@ -78,7 +85,7 @@ public class Paint {
}
public float ascent() {
return 10;
return -getTextSize();
}
public float measureText(char[] text, int index, int count) { return 10; }
@@ -253,8 +260,8 @@ public class Paint {
}
public enum Align {
CENTER,
LEFT,
CENTER,
RIGHT,
}
@@ -270,7 +277,10 @@ public class Paint {
return new Typeface();
}
public void setTextAlign(Align align) {}
public void setTextAlign(Align align) {
this.align = align;
native_set_text_align(paint, align.ordinal());
}
public Shader getShader() {
return shader;
@@ -343,4 +353,6 @@ public class Paint {
private static native void native_set_text_size(long paint, float size);
private static native float native_get_text_size(long paint);
private static native void native_set_color_filter(long paint, int mode, int color);
private static native void native_get_text_bounds(long paint, String text, Rect bounds);
private static native void native_set_text_align(long paint, int align);
}