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refactor source tree organization, switch to meson
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216
src/api-impl/android/view/InputEvent.java
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216
src/api-impl/android/view/InputEvent.java
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.view;
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import java.util.concurrent.atomic.AtomicInteger;
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class InputDevice {}
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/**
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* Common base class for input events.
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*/
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public abstract class InputEvent {
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/** @hide */
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protected static final int PARCEL_TOKEN_MOTION_EVENT = 1;
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/** @hide */
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protected static final int PARCEL_TOKEN_KEY_EVENT = 2;
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// Next sequence number.
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private static final AtomicInteger mNextSeq = new AtomicInteger();
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/** @hide */
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protected int mSeq;
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/** @hide */
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protected boolean mRecycled;
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private static final boolean TRACK_RECYCLED_LOCATION = false;
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private RuntimeException mRecycledLocation;
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/*package*/ InputEvent() {
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mSeq = mNextSeq.getAndIncrement();
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}
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/**
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* Gets the id for the device that this event came from. An id of
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* zero indicates that the event didn't come from a physical device
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* and maps to the default keymap. The other numbers are arbitrary and
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* you shouldn't depend on the values.
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*
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* @return The device id.
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* @see InputDevice#getDevice
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*/
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public abstract int getDeviceId();
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/**
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* Gets the device that this event came from.
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*
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* @return The device, or null if unknown.
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*/
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public final InputDevice getDevice() {
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return null/*InputDevice.getDevice(getDeviceId())*/;
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}
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/**
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* Gets the source of the event.
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*
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* @return The event source or {@link InputDevice#SOURCE_UNKNOWN} if unknown.
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* @see InputDevice#getSources
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*/
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public abstract int getSource();
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/**
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* Modifies the source of the event.
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*
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* @param source The new source.
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* @hide
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*/
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public abstract void setSource(int source);
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/**
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* Determines whether the event is from the given source.
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*
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* @param source The input source to check against. This can be a specific device type, such as
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* {@link InputDevice#SOURCE_TOUCH_NAVIGATION}, or a more generic device class, such as
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* {@link InputDevice#SOURCE_CLASS_POINTER}.
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* @return Whether the event is from the given source.
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*/
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public boolean isFromSource(int source) {
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return (getSource() & source) == source;
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}
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/**
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* Copies the event.
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*
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* @return A deep copy of the event.
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* @hide
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*/
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public abstract InputEvent copy();
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/**
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* Recycles the event.
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* This method should only be used by the system since applications do not
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* expect {@link KeyEvent} objects to be recycled, although {@link MotionEvent}
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* objects are fine. See {@link KeyEvent#recycle()} for details.
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* @hide
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*/
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public void recycle() {
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if (TRACK_RECYCLED_LOCATION) {
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if (mRecycledLocation != null) {
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throw new RuntimeException(toString() + " recycled twice!", mRecycledLocation);
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}
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mRecycledLocation = new RuntimeException("Last recycled here");
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} else {
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if (mRecycled) {
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throw new RuntimeException(toString() + " recycled twice!");
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}
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mRecycled = true;
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}
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}
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/**
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* Conditionally recycled the event if it is appropriate to do so after
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* dispatching the event to an application.
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*
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* If the event is a {@link MotionEvent} then it is recycled.
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*
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* If the event is a {@link KeyEvent} then it is NOT recycled, because applications
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* expect key events to be immutable so once the event has been dispatched to
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* the application we can no longer recycle it.
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* @hide
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*/
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public void recycleIfNeededAfterDispatch() {
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recycle();
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}
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/**
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* Reinitializes the event on reuse (after recycling).
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* @hide
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*/
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protected void prepareForReuse() {
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mRecycled = false;
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mRecycledLocation = null;
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mSeq = mNextSeq.getAndIncrement();
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}
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/**
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* Gets a private flag that indicates when the system has detected that this input event
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* may be inconsistent with respect to the sequence of previously delivered input events,
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* such as when a key up event is sent but the key was not down or when a pointer
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* move event is sent but the pointer is not down.
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*
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* @return True if this event is tainted.
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* @hide
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*/
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public abstract boolean isTainted();
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/**
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* Sets a private flag that indicates when the system has detected that this input event
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* may be inconsistent with respect to the sequence of previously delivered input events,
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* such as when a key up event is sent but the key was not down or when a pointer
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* move event is sent but the pointer is not down.
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*
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* @param tainted True if this event is tainted.
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* @hide
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*/
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public abstract void setTainted(boolean tainted);
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/**
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* Retrieve the time this event occurred,
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* in the {@link android.os.SystemClock#uptimeMillis} time base.
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*
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* @return Returns the time this event occurred,
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* in the {@link android.os.SystemClock#uptimeMillis} time base.
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*/
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public abstract long getEventTime();
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/**
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* Retrieve the time this event occurred,
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* in the {@link android.os.SystemClock#uptimeMillis} time base but with
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* nanosecond (instead of millisecond) precision.
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* <p>
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* The value is in nanosecond precision but it may not have nanosecond accuracy.
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* </p>
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*
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* @return Returns the time this event occurred,
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* in the {@link android.os.SystemClock#uptimeMillis} time base but with
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* nanosecond (instead of millisecond) precision.
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*
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* @hide
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*/
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public abstract long getEventTimeNano();
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/**
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* Gets the unique sequence number of this event.
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* Every input event that is created or received by a process has a
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* unique sequence number. Moreover, a new sequence number is obtained
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* each time an event object is recycled.
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*
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* Sequence numbers are only guaranteed to be locally unique within a process.
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* Sequence numbers are not preserved when events are parceled.
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*
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* @return The unique sequence number of this event.
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* @hide
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*/
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public int getSequenceNumber() {
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return mSeq;
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}
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public int describeContents() {
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return 0;
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}
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}
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