refactor source tree organization, switch to meson

This commit is contained in:
Mis012
2022-10-02 23:06:56 +02:00
parent 2f785e2a59
commit 449090143e
296 changed files with 171615 additions and 69 deletions

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package android.os;
public class Binder extends IBinder {
}

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package android.os;
//import android.os.ICancellationSignal;
public final class CancellationSignal {
}

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package android.os;
public class HandlerThread extends Thread {
String name;
public HandlerThread() {}
public HandlerThread(String name) {
this.name = name;
}
public void start() {
// if(name.equals("FlurryAgent")) { return; }
}
public Looper getLooper() {
return new Looper();
}
}

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package android.os;
public class IBinder {
}

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/* //device/java/android/android/app/IActivityPendingResult.aidl
**
** Copyright 2007, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
package android.os;
import android.os.Message;
/** @hide */
interface IMessenger {
void send(Message msg);
}

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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
import android.util.Log;
import android.util.Printer;
import android.util.PrefixPrinter;
/**
* Class used to run a message loop for a thread. Threads by default do
* not have a message loop associated with them; to create one, call
* {@link #prepare} in the thread that is to run the loop, and then
* {@link #loop} to have it process messages until the loop is stopped.
*
* <p>Most interaction with a message loop is through the
* {@link Handler} class.
*
* <p>This is a typical example of the implementation of a Looper thread,
* using the separation of {@link #prepare} and {@link #loop} to create an
* initial Handler to communicate with the Looper.
*
* <pre>
* class LooperThread extends Thread {
* public Handler mHandler;
*
* public void run() {
* Looper.prepare();
*
* mHandler = new Handler() {
* public void handleMessage(Message msg) {
* // process incoming messages here
* }
* };
*
* Looper.loop();
* }
* }</pre>
*/
public final class Looper {
private static final String TAG = "Looper";
// FIXME
public Looper() {
mQueue = null;
mThread = Thread.currentThread();
System.out.println("making a fake Looper object, let's hope noone tries to actually use it");
}
// sThreadLocal.get() will return null unless you've called prepare().
static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>();
private static Looper sMainLooper; // guarded by Looper.class
final MessageQueue mQueue;
final Thread mThread;
private Printer mLogging;
/** Initialize the current thread as a looper.
* This gives you a chance to create handlers that then reference
* this looper, before actually starting the loop. Be sure to call
* {@link #loop()} after calling this method, and end it by calling
* {@link #quit()}.
*/
public static void prepare() {
prepare(true);
}
private static void prepare(boolean quitAllowed) {
if (sThreadLocal.get() != null) {
throw new RuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(new Looper(/*quitAllowed*/));
}
/**
* Initialize the current thread as a looper, marking it as an
* application's main looper. The main looper for your application
* is created by the Android environment, so you should never need
* to call this function yourself. See also: {@link #prepare()}
*/
public static void prepareMainLooper() {
prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
throw new IllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
/** Returns the application's main looper, which lives in the main thread of the application.
*/
public static Looper getMainLooper() {
synchronized (Looper.class) {
return sMainLooper;
}
}
/**
* Run the message queue in this thread. Be sure to call
* {@link #quit()} to end the loop.
*/
public static void loop() {/*
final Looper me = myLooper();
if (me == null) {
throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
}
final MessageQueue queue = me.mQueue;
// Make sure the identity of this thread is that of the local process,
// and keep track of what that identity token actually is.
// Binder.clearCallingIdentity();
// final long ident = Binder.clearCallingIdentity();
for (;;) {
Message msg = queue.next(); // might block
if (msg == null) {
// No message indicates that the message queue is quitting.
return;
}
// This must be in a local variable, in case a UI event sets the logger
Printer logging = me.mLogging;
if (logging != null) {
logging.println(">>>>> Dispatching to " + msg.target + " " +
msg.callback + ": " + msg.what);
}
msg.target.dispatchMessage(msg);
if (logging != null) {
logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
}
// Make sure that during the course of dispatching the
// identity of the thread wasn't corrupted.
// final long newIdent = Binder.clearCallingIdentity();
/* if (ident != newIdent) {
Log.wtf(TAG, "Thread identity changed from 0x"
+ Long.toHexString(ident) + " to 0x"
+ Long.toHexString(newIdent) + " while dispatching to "
+ msg.target.getClass().getName() + " "
+ msg.callback + " what=" + msg.what);
}* /
msg.recycle();
}*/
}
/**
* Return the Looper object associated with the current thread. Returns
* null if the calling thread is not associated with a Looper.
*/
public static Looper myLooper() {
if(sThreadLocal.get() == null) {
prepare(false);
}
return sThreadLocal.get();
}
/**
* Control logging of messages as they are processed by this Looper. If
* enabled, a log message will be written to <var>printer</var>
* at the beginning and ending of each message dispatch, identifying the
* target Handler and message contents.
*
* @param printer A Printer object that will receive log messages, or
* null to disable message logging.
*/
public void setMessageLogging(Printer printer) {
mLogging = printer;
}
/**
* Return the {@link MessageQueue} object associated with the current
* thread. This must be called from a thread running a Looper, or a
* NullPointerException will be thrown.
*/
public static MessageQueue myQueue() {
return myLooper().mQueue;
}
private Looper(boolean quitAllowed) {
mQueue = new MessageQueue(quitAllowed);
mThread = Thread.currentThread();
}
/**
* Returns true if the current thread is this looper's thread.
* @hide
*/
public boolean isCurrentThread() {
return Thread.currentThread() == mThread;
}
/**
* Quits the looper.
* <p>
* Causes the {@link #loop} method to terminate without processing any
* more messages in the message queue.
* </p><p>
* Any attempt to post messages to the queue after the looper is asked to quit will fail.
* For example, the {@link Handler#sendMessage(Message)} method will return false.
* </p><p class="note">
* Using this method may be unsafe because some messages may not be delivered
* before the looper terminates. Consider using {@link #quitSafely} instead to ensure
* that all pending work is completed in an orderly manner.
* </p>
*
* @see #quitSafely
*/
public void quit() {
mQueue.quit(false);
}
/**
* Quits the looper safely.
* <p>
* Causes the {@link #loop} method to terminate as soon as all remaining messages
* in the message queue that are already due to be delivered have been handled.
* However pending delayed messages with due times in the future will not be
* delivered before the loop terminates.
* </p><p>
* Any attempt to post messages to the queue after the looper is asked to quit will fail.
* For example, the {@link Handler#sendMessage(Message)} method will return false.
* </p>
*/
public void quitSafely() {
mQueue.quit(true);
}
/**
* Posts a synchronization barrier to the Looper's message queue.
*
* Message processing occurs as usual until the message queue encounters the
* synchronization barrier that has been posted. When the barrier is encountered,
* later synchronous messages in the queue are stalled (prevented from being executed)
* until the barrier is released by calling {@link #removeSyncBarrier} and specifying
* the token that identifies the synchronization barrier.
*
* This method is used to immediately postpone execution of all subsequently posted
* synchronous messages until a condition is met that releases the barrier.
* Asynchronous messages (see {@link Message#isAsynchronous} are exempt from the barrier
* and continue to be processed as usual.
*
* This call must be always matched by a call to {@link #removeSyncBarrier} with
* the same token to ensure that the message queue resumes normal operation.
* Otherwise the application will probably hang!
*
* @return A token that uniquely identifies the barrier. This token must be
* passed to {@link #removeSyncBarrier} to release the barrier.
*
* @hide
*/
public int postSyncBarrier() {
return mQueue.enqueueSyncBarrier(SystemClock.uptimeMillis());
}
/**
* Removes a synchronization barrier.
*
* @param token The synchronization barrier token that was returned by
* {@link #postSyncBarrier}.
*
* @throws IllegalStateException if the barrier was not found.
*
* @hide
*/
public void removeSyncBarrier(int token) {
mQueue.removeSyncBarrier(token);
}
/**
* Return the Thread associated with this Looper.
*/
public Thread getThread() {
return mThread;
}
/** @hide */
public MessageQueue getQueue() {
return mQueue;
}
/**
* Return whether this looper's thread is currently idle, waiting for new work
* to do. This is intrinsically racy, since its state can change before you get
* the result back.
* @hide
*/
public boolean isIdling() {
return mQueue.isIdling();
}
public void dump(Printer pw, String prefix) {
pw.println(prefix + toString());
mQueue.dump(pw, prefix + " ");
}
public String toString() {
return "Looper (" + mThread.getName() + ", tid " + mThread.getId()
+ ") {" + Integer.toHexString(System.identityHashCode(this)) + "}";
}
}

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
import android.util.Log;
import java.io.FileDescriptor;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
/**
* MemoryFile is a wrapper for the Linux ashmem driver.
* MemoryFiles are backed by shared memory, which can be optionally
* set to be purgeable.
* Purgeable files may have their contents reclaimed by the kernel
* in low memory conditions (only if allowPurging is set to true).
* After a file is purged, attempts to read or write the file will
* cause an IOException to be thrown.
*/
public class MemoryFile
{
private static String TAG = "MemoryFile";
// mmap(2) protection flags from <sys/mman.h>
private static final int PROT_READ = 0x1;
private static final int PROT_WRITE = 0x2;
private static native FileDescriptor native_open(String name, int length) throws IOException;
// returns memory address for ashmem region
private static native int native_mmap(FileDescriptor fd, int length, int mode)
throws IOException;
private static native void native_munmap(int addr, int length) throws IOException;
private static native void native_close(FileDescriptor fd);
private static native int native_read(FileDescriptor fd, int address, byte[] buffer,
int srcOffset, int destOffset, int count, boolean isUnpinned) throws IOException;
private static native void native_write(FileDescriptor fd, int address, byte[] buffer,
int srcOffset, int destOffset, int count, boolean isUnpinned) throws IOException;
private static native void native_pin(FileDescriptor fd, boolean pin) throws IOException;
private static native int native_get_size(FileDescriptor fd) throws IOException;
private FileDescriptor mFD; // ashmem file descriptor
private int mAddress; // address of ashmem memory
private int mLength; // total length of our ashmem region
private boolean mAllowPurging = false; // true if our ashmem region is unpinned
/**
* Allocates a new ashmem region. The region is initially not purgable.
*
* @param name optional name for the file (can be null).
* @param length of the memory file in bytes.
* @throws IOException if the memory file could not be created.
*/
public MemoryFile(String name, int length) throws IOException {
mLength = length;
mFD = native_open(name, length);
if (length > 0) {
mAddress = native_mmap(mFD, length, PROT_READ | PROT_WRITE);
} else {
mAddress = 0;
}
}
/**
* Closes the memory file. If there are no other open references to the memory
* file, it will be deleted.
*/
public void close() {
deactivate();
if (!isClosed()) {
native_close(mFD);
}
}
/**
* Unmaps the memory file from the process's memory space, but does not close it.
* After this method has been called, read and write operations through this object
* will fail, but {@link #getFileDescriptor()} will still return a valid file descriptor.
*
* @hide
*/
void deactivate() {
if (!isDeactivated()) {
try {
native_munmap(mAddress, mLength);
mAddress = 0;
} catch (IOException ex) {
Log.e(TAG, ex.toString());
}
}
}
/**
* Checks whether the memory file has been deactivated.
*/
private boolean isDeactivated() {
return mAddress == 0;
}
/**
* Checks whether the memory file has been closed.
*/
private boolean isClosed() {
return !mFD.valid();
}
@Override
protected void finalize() {
if (!isClosed()) {
Log.e(TAG, "MemoryFile.finalize() called while ashmem still open");
close();
}
}
/**
* Returns the length of the memory file.
*
* @return file length.
*/
public int length() {
return mLength;
}
/**
* Is memory file purging enabled?
*
* @return true if the file may be purged.
*/
public boolean isPurgingAllowed() {
return mAllowPurging;
}
/**
* Enables or disables purging of the memory file.
*
* @param allowPurging true if the operating system can purge the contents
* of the file in low memory situations
* @return previous value of allowPurging
*/
synchronized public boolean allowPurging(boolean allowPurging) throws IOException {
boolean oldValue = mAllowPurging;
if (oldValue != allowPurging) {
native_pin(mFD, !allowPurging);
mAllowPurging = allowPurging;
}
return oldValue;
}
/**
* Creates a new InputStream for reading from the memory file.
*
@return InputStream
*/
public InputStream getInputStream() {
return new MemoryInputStream();
}
/**
* Creates a new OutputStream for writing to the memory file.
*
@return OutputStream
*/
public OutputStream getOutputStream() {
return new MemoryOutputStream();
}
/**
* Reads bytes from the memory file.
* Will throw an IOException if the file has been purged.
*
* @param buffer byte array to read bytes into.
* @param srcOffset offset into the memory file to read from.
* @param destOffset offset into the byte array buffer to read into.
* @param count number of bytes to read.
* @return number of bytes read.
* @throws IOException if the memory file has been purged or deactivated.
*/
public int readBytes(byte[] buffer, int srcOffset, int destOffset, int count)
throws IOException {
if (isDeactivated()) {
throw new IOException("Can't read from deactivated memory file.");
}
if (destOffset < 0 || destOffset > buffer.length || count < 0
|| count > buffer.length - destOffset
|| srcOffset < 0 || srcOffset > mLength
|| count > mLength - srcOffset) {
throw new IndexOutOfBoundsException();
}
return native_read(mFD, mAddress, buffer, srcOffset, destOffset, count, mAllowPurging);
}
/**
* Write bytes to the memory file.
* Will throw an IOException if the file has been purged.
*
* @param buffer byte array to write bytes from.
* @param srcOffset offset into the byte array buffer to write from.
* @param destOffset offset into the memory file to write to.
* @param count number of bytes to write.
* @throws IOException if the memory file has been purged or deactivated.
*/
public void writeBytes(byte[] buffer, int srcOffset, int destOffset, int count)
throws IOException {
if (isDeactivated()) {
throw new IOException("Can't write to deactivated memory file.");
}
if (srcOffset < 0 || srcOffset > buffer.length || count < 0
|| count > buffer.length - srcOffset
|| destOffset < 0 || destOffset > mLength
|| count > mLength - destOffset) {
throw new IndexOutOfBoundsException();
}
native_write(mFD, mAddress, buffer, srcOffset, destOffset, count, mAllowPurging);
}
/**
* Gets a FileDescriptor for the memory file.
*
* The returned file descriptor is not duplicated.
*
* @throws IOException If the memory file has been closed.
*
* @hide
*/
public FileDescriptor getFileDescriptor() throws IOException {
return mFD;
}
/**
* Returns the size of the memory file that the file descriptor refers to,
* or -1 if the file descriptor does not refer to a memory file.
*
* @throws IOException If <code>fd</code> is not a valid file descriptor.
*
* @hide
*/
public static int getSize(FileDescriptor fd) throws IOException {
return native_get_size(fd);
}
private class MemoryInputStream extends InputStream {
private int mMark = 0;
private int mOffset = 0;
private byte[] mSingleByte;
@Override
public int available() throws IOException {
if (mOffset >= mLength) {
return 0;
}
return mLength - mOffset;
}
@Override
public boolean markSupported() {
return true;
}
@Override
public void mark(int readlimit) {
mMark = mOffset;
}
@Override
public void reset() throws IOException {
mOffset = mMark;
}
@Override
public int read() throws IOException {
if (mSingleByte == null) {
mSingleByte = new byte[1];
}
int result = read(mSingleByte, 0, 1);
if (result != 1) {
return -1;
}
return mSingleByte[0];
}
@Override
public int read(byte buffer[], int offset, int count) throws IOException {
if (offset < 0 || count < 0 || offset + count > buffer.length) {
// readBytes() also does this check, but we need to do it before
// changing count.
throw new IndexOutOfBoundsException();
}
count = Math.min(count, available());
if (count < 1) {
return -1;
}
int result = readBytes(buffer, mOffset, offset, count);
if (result > 0) {
mOffset += result;
}
return result;
}
@Override
public long skip(long n) throws IOException {
if (mOffset + n > mLength) {
n = mLength - mOffset;
}
mOffset += n;
return n;
}
}
private class MemoryOutputStream extends OutputStream {
private int mOffset = 0;
private byte[] mSingleByte;
@Override
public void write(byte buffer[], int offset, int count) throws IOException {
writeBytes(buffer, offset, mOffset, count);
mOffset += count;
}
@Override
public void write(int oneByte) throws IOException {
if (mSingleByte == null) {
mSingleByte = new byte[1];
}
mSingleByte[0] = (byte)oneByte;
write(mSingleByte, 0, 1);
}
}
}

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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
/**
*
* Defines a message containing a description and arbitrary data object that can be
* sent to a {@link Handler}. This object contains two extra int fields and an
* extra object field that allow you to not do allocations in many cases.
*
* <p class="note">While the constructor of Message is public, the best way to get
* one of these is to call {@link #obtain Message.obtain()} or one of the
* {@link Handler#obtainMessage Handler.obtainMessage()} methods, which will pull
* them from a pool of recycled objects.</p>
*/
public final class Message {
/**
* User-defined message code so that the recipient can identify
* what this message is about. Each {@link Handler} has its own name-space
* for message codes, so you do not need to worry about yours conflicting
* with other handlers.
*/
public int what;
/**
* arg1 and arg2 are lower-cost alternatives to using
* {@link #setData(Bundle) setData()} if you only need to store a
* few integer values.
*/
public int arg1;
/**
* arg1 and arg2 are lower-cost alternatives to using
* {@link #setData(Bundle) setData()} if you only need to store a
* few integer values.
*/
public int arg2;
/**
* An arbitrary object to send to the recipient. When using
* {@link Messenger} to send the message across processes this can only
* be non-null if it contains a Parcelable of a framework class (not one
* implemented by the application). For other data transfer use
* {@link #setData}.
*
* <p>Note that Parcelable objects here are not supported prior to
* the {@link android.os.Build.VERSION_CODES#FROYO} release.
*/
public Object obj;
/**
* Optional Messenger where replies to this message can be sent. The
* semantics of exactly how this is used are up to the sender and
* receiver.
*/
public Messenger replyTo;
/** If set message is in use */
/*package*/ static final int FLAG_IN_USE = 1 << 0;
/** If set message is asynchronous */
/*package*/ static final int FLAG_ASYNCHRONOUS = 1 << 1;
/** Flags to clear in the copyFrom method */
/*package*/ static final int FLAGS_TO_CLEAR_ON_COPY_FROM = FLAG_IN_USE;
/*package*/ int flags;
/*package*/ long when;
/*package*/ Bundle data;
/*package*/ Handler target;
/*package*/ Runnable callback;
// sometimes we store linked lists of these things
/*package*/ Message next;
private static final Object sPoolSync = new Object();
private static Message sPool;
private static int sPoolSize = 0;
private static final int MAX_POOL_SIZE = 50;
/**
* Return a new Message instance from the global pool. Allows us to
* avoid allocating new objects in many cases.
*/
public static Message obtain() {
synchronized (sPoolSync) {
if (sPool != null) {
Message m = sPool;
sPool = m.next;
m.next = null;
sPoolSize--;
return m;
}
}
return new Message();
}
/**
* Same as {@link #obtain()}, but copies the values of an existing
* message (including its target) into the new one.
* @param orig Original message to copy.
* @return A Message object from the global pool.
*/
public static Message obtain(Message orig) {
Message m = obtain();
m.what = orig.what;
m.arg1 = orig.arg1;
m.arg2 = orig.arg2;
m.obj = orig.obj;
m.replyTo = orig.replyTo;
if (orig.data != null) {
m.data = new Bundle(orig.data);
}
m.target = orig.target;
m.callback = orig.callback;
return m;
}
/**
* Same as {@link #obtain()}, but sets the value for the <em>target</em> member on the Message returned.
* @param h Handler to assign to the returned Message object's <em>target</em> member.
* @return A Message object from the global pool.
*/
public static Message obtain(Handler h) {
Message m = obtain();
m.target = h;
return m;
}
/**
* Same as {@link #obtain(Handler)}, but assigns a callback Runnable on
* the Message that is returned.
* @param h Handler to assign to the returned Message object's <em>target</em> member.
* @param callback Runnable that will execute when the message is handled.
* @return A Message object from the global pool.
*/
public static Message obtain(Handler h, Runnable callback) {
Message m = obtain();
m.target = h;
m.callback = callback;
return m;
}
/**
* Same as {@link #obtain()}, but sets the values for both <em>target</em> and
* <em>what</em> members on the Message.
* @param h Value to assign to the <em>target</em> member.
* @param what Value to assign to the <em>what</em> member.
* @return A Message object from the global pool.
*/
public static Message obtain(Handler h, int what) {
Message m = obtain();
m.target = h;
m.what = what;
return m;
}
/**
* Same as {@link #obtain()}, but sets the values of the <em>target</em>, <em>what</em>, and <em>obj</em>
* members.
* @param h The <em>target</em> value to set.
* @param what The <em>what</em> value to set.
* @param obj The <em>object</em> method to set.
* @return A Message object from the global pool.
*/
public static Message obtain(Handler h, int what, Object obj) {
Message m = obtain();
m.target = h;
m.what = what;
m.obj = obj;
return m;
}
/**
* Same as {@link #obtain()}, but sets the values of the <em>target</em>, <em>what</em>,
* <em>arg1</em>, and <em>arg2</em> members.
*
* @param h The <em>target</em> value to set.
* @param what The <em>what</em> value to set.
* @param arg1 The <em>arg1</em> value to set.
* @param arg2 The <em>arg2</em> value to set.
* @return A Message object from the global pool.
*/
public static Message obtain(Handler h, int what, int arg1, int arg2) {
Message m = obtain();
m.target = h;
m.what = what;
m.arg1 = arg1;
m.arg2 = arg2;
return m;
}
/**
* Same as {@link #obtain()}, but sets the values of the <em>target</em>, <em>what</em>,
* <em>arg1</em>, <em>arg2</em>, and <em>obj</em> members.
*
* @param h The <em>target</em> value to set.
* @param what The <em>what</em> value to set.
* @param arg1 The <em>arg1</em> value to set.
* @param arg2 The <em>arg2</em> value to set.
* @param obj The <em>obj</em> value to set.
* @return A Message object from the global pool.
*/
public static Message obtain(Handler h, int what,
int arg1, int arg2, Object obj) {
Message m = obtain();
m.target = h;
m.what = what;
m.arg1 = arg1;
m.arg2 = arg2;
m.obj = obj;
return m;
}
/**
* Return a Message instance to the global pool. You MUST NOT touch
* the Message after calling this function -- it has effectively been
* freed.
*/
public void recycle() {
clearForRecycle();
synchronized (sPoolSync) {
if (sPoolSize < MAX_POOL_SIZE) {
next = sPool;
sPool = this;
sPoolSize++;
}
}
}
/**
* Make this message like o. Performs a shallow copy of the data field.
* Does not copy the linked list fields, nor the timestamp or
* target/callback of the original message.
*/
public void copyFrom(Message o) {
this.flags = o.flags & ~FLAGS_TO_CLEAR_ON_COPY_FROM;
this.what = o.what;
this.arg1 = o.arg1;
this.arg2 = o.arg2;
this.obj = o.obj;
this.replyTo = o.replyTo;
if (o.data != null) {
this.data = (Bundle) o.data.clone();
} else {
this.data = null;
}
}
/**
* Return the targeted delivery time of this message, in milliseconds.
*/
public long getWhen() {
return when;
}
public void setTarget(Handler target) {
this.target = target;
}
/**
* Retrieve the a {@link android.os.Handler Handler} implementation that
* will receive this message. The object must implement
* {@link android.os.Handler#handleMessage(android.os.Message)
* Handler.handleMessage()}. Each Handler has its own name-space for
* message codes, so you do not need to
* worry about yours conflicting with other handlers.
*/
public Handler getTarget() {
return target;
}
/**
* Retrieve callback object that will execute when this message is handled.
* This object must implement Runnable. This is called by
* the <em>target</em> {@link Handler} that is receiving this Message to
* dispatch it. If
* not set, the message will be dispatched to the receiving Handler's
* {@link Handler#handleMessage(Message Handler.handleMessage())}.
*/
public Runnable getCallback() {
return callback;
}
/**
* Obtains a Bundle of arbitrary data associated with this
* event, lazily creating it if necessary. Set this value by calling
* {@link #setData(Bundle)}. Note that when transferring data across
* processes via {@link Messenger}, you will need to set your ClassLoader
* on the Bundle via {@link Bundle#setClassLoader(ClassLoader)
* Bundle.setClassLoader()} so that it can instantiate your objects when
* you retrieve them.
* @see #peekData()
* @see #setData(Bundle)
*/
public Bundle getData() {
if (data == null) {
data = new Bundle();
}
return data;
}
/**
* Like getData(), but does not lazily create the Bundle. A null
* is returned if the Bundle does not already exist. See
* {@link #getData} for further information on this.
* @see #getData()
* @see #setData(Bundle)
*/
public Bundle peekData() {
return data;
}
/**
* Sets a Bundle of arbitrary data values. Use arg1 and arg1 members
* as a lower cost way to send a few simple integer values, if you can.
* @see #getData()
* @see #peekData()
*/
public void setData(Bundle data) {
this.data = data;
}
/**
* Sends this Message to the Handler specified by {@link #getTarget}.
* Throws a null pointer exception if this field has not been set.
*/
public void sendToTarget() {
target.sendMessage(this);
}
/**
* Returns true if the message is asynchronous.
*
* Asynchronous messages represent interrupts or events that do not require global ordering
* with represent to synchronous messages. Asynchronous messages are not subject to
* the synchronization barriers introduced by {@link MessageQueue#enqueueSyncBarrier(long)}.
*
* @return True if the message is asynchronous.
*
* @see #setAsynchronous(boolean)
* @see MessageQueue#enqueueSyncBarrier(long)
* @see MessageQueue#removeSyncBarrier(int)
*
* @hide
*/
public boolean isAsynchronous() {
return (flags & FLAG_ASYNCHRONOUS) != 0;
}
/**
* Sets whether the message is asynchronous.
*
* Asynchronous messages represent interrupts or events that do not require global ordering
* with represent to synchronous messages. Asynchronous messages are not subject to
* the synchronization barriers introduced by {@link MessageQueue#enqueueSyncBarrier(long)}.
*
* @param async True if the message is asynchronous.
*
* @see #isAsynchronous()
* @see MessageQueue#enqueueSyncBarrier(long)
* @see MessageQueue#removeSyncBarrier(int)
*
* @hide
*/
public void setAsynchronous(boolean async) {
if (async) {
flags |= FLAG_ASYNCHRONOUS;
} else {
flags &= ~FLAG_ASYNCHRONOUS;
}
}
/*package*/ void clearForRecycle() {
flags = 0;
what = 0;
arg1 = 0;
arg2 = 0;
obj = null;
replyTo = null;
when = 0;
target = null;
callback = null;
data = null;
}
/*package*/ boolean isInUse() {
return ((flags & FLAG_IN_USE) == FLAG_IN_USE);
}
/*package*/ void markInUse() {
flags |= FLAG_IN_USE;
}
/** Constructor (but the preferred way to get a Message is to call {@link #obtain() Message.obtain()}).
*/
public Message() {
}
@Override
public String toString() {
return toString(SystemClock.uptimeMillis());
}
String toString(long now) {
StringBuilder b = new StringBuilder();
b.append("{ when=");
b.append(when);
b.append(" - ");
b.append(now);
if (target != null) {
if (callback != null) {
b.append(" callback=");
b.append(callback.getClass().getName());
} else {
b.append(" what=");
b.append(what);
}
if (arg1 != 0) {
b.append(" arg1=");
b.append(arg1);
}
if (arg2 != 0) {
b.append(" arg2=");
b.append(arg2);
}
if (obj != null) {
b.append(" obj=");
b.append(obj);
}
b.append(" target=");
b.append(target.getClass().getName());
} else {
b.append(" barrier=");
b.append(arg1);
}
b.append(" }");
return b.toString();
}
public int describeContents() {
return 0;
}
}

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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
/**
* Reference to a Handler, which others can use to send messages to it.
* This allows for the implementation of message-based communication across
* processes, by creating a Messenger pointing to a Handler in one process,
* and handing that Messenger to another process.
*/
public final class Messenger {
private final IMessenger mTarget;
/**
* Create a new Messenger pointing to the given Handler. Any Message
* objects sent through this Messenger will appear in the Handler as if
* {@link Handler#sendMessage(Message) Handler.sendMessage(Message)} had
* been called directly.
*
* @param target The Handler that will receive sent messages.
*/
public Messenger(Handler target) {
mTarget = target.getIMessenger();
}
/**
* Send a Message to this Messenger's Handler.
*
* @param message The Message to send. Usually retrieved through
* {@link Message#obtain() Message.obtain()}.
*
* @throws RemoteException Throws DeadObjectException if the target
* Handler no longer exists.
*/
public void send(Message message) throws RemoteException {
mTarget.send(message);
}
/**
* Retrieve the IBinder that this Messenger is using to communicate with
* its associated Handler.
*
* @return Returns the IBinder backing this Messenger.
*/
public IBinder getBinder() {
return null;//mTarget.asBinder();
}
/**
* Comparison operator on two Messenger objects, such that true
* is returned then they both point to the same Handler.
*/
public boolean equals(Object otherObj) {
/*if (otherObj == null) {
return false;
}
try {
return mTarget.asBinder().equals(((Messenger)otherObj)
.mTarget.asBinder());
} catch (ClassCastException e) {
}*/
return false;
}
public int hashCode() {
return 0;//mTarget.asBinder().hashCode();
}
public int describeContents() {
return 0;
}
}

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package android.os;
public interface Parcelable {
}

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
/**
* A simple pattern matcher, which is safe to use on untrusted data: it does
* not provide full reg-exp support, only simple globbing that can not be
* used maliciously.
*/
public class PatternMatcher {
/**
* Pattern type: the given pattern must exactly match the string it is
* tested against.
*/
public static final int PATTERN_LITERAL = 0;
/**
* Pattern type: the given pattern must match the
* beginning of the string it is tested against.
*/
public static final int PATTERN_PREFIX = 1;
/**
* Pattern type: the given pattern is interpreted with a
* simple glob syntax for matching against the string it is tested against.
* In this syntax, you can use the '*' character to match against zero or
* more occurrences of the character immediately before. If the
* character before it is '.' it will match any character. The character
* '\' can be used as an escape. This essentially provides only the '*'
* wildcard part of a normal regexp.
*/
public static final int PATTERN_SIMPLE_GLOB = 2;
private final String mPattern;
private final int mType;
public PatternMatcher(String pattern, int type) {
mPattern = pattern;
mType = type;
}
public final String getPath() {
return mPattern;
}
public final int getType() {
return mType;
}
public boolean match(String str) {
return matchPattern(mPattern, str, mType);
}
public String toString() {
String type = "? ";
switch (mType) {
case PATTERN_LITERAL:
type = "LITERAL: ";
break;
case PATTERN_PREFIX:
type = "PREFIX: ";
break;
case PATTERN_SIMPLE_GLOB:
type = "GLOB: ";
break;
}
return "PatternMatcher{" + type + mPattern + "}";
}
public int describeContents() {
return 0;
}
static boolean matchPattern(String pattern, String match, int type) {
if (match == null) return false;
if (type == PATTERN_LITERAL) {
return pattern.equals(match);
} if (type == PATTERN_PREFIX) {
return match.startsWith(pattern);
} else if (type != PATTERN_SIMPLE_GLOB) {
return false;
}
final int NP = pattern.length();
if (NP <= 0) {
return match.length() <= 0;
}
final int NM = match.length();
int ip = 0, im = 0;
char nextChar = pattern.charAt(0);
while ((ip<NP) && (im<NM)) {
char c = nextChar;
ip++;
nextChar = ip < NP ? pattern.charAt(ip) : 0;
final boolean escaped = (c == '\\');
if (escaped) {
c = nextChar;
ip++;
nextChar = ip < NP ? pattern.charAt(ip) : 0;
}
if (nextChar == '*') {
if (!escaped && c == '.') {
if (ip >= (NP-1)) {
// at the end with a pattern match, so
// all is good without checking!
return true;
}
ip++;
nextChar = pattern.charAt(ip);
// Consume everything until the next character in the
// pattern is found.
if (nextChar == '\\') {
ip++;
nextChar = ip < NP ? pattern.charAt(ip) : 0;
}
do {
if (match.charAt(im) == nextChar) {
break;
}
im++;
} while (im < NM);
if (im == NM) {
// Whoops, the next character in the pattern didn't
// exist in the match.
return false;
}
ip++;
nextChar = ip < NP ? pattern.charAt(ip) : 0;
im++;
} else {
// Consume only characters matching the one before '*'.
do {
if (match.charAt(im) != c) {
break;
}
im++;
} while (im < NM);
ip++;
nextChar = ip < NP ? pattern.charAt(ip) : 0;
}
} else {
if (c != '.' && match.charAt(im) != c) return false;
im++;
}
}
if (ip >= NP && im >= NM) {
// Reached the end of both strings, all is good!
return true;
}
// One last check: we may have finished the match string, but still
// have a '.*' at the end of the pattern, which should still count
// as a match.
if (ip == NP-2 && pattern.charAt(ip) == '.'
&& pattern.charAt(ip+1) == '*') {
return true;
}
return false;
}
}

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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
import android.util.AndroidException;
/**
* Parent exception for all Binder remote-invocation errors
*/
public class RemoteException extends AndroidException {
public RemoteException() {
super();
}
public RemoteException(String message) {
super(message);
}
}

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