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some graphics API stubs
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@@ -64,6 +64,8 @@ public class Paint {
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}
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public float measureText(CharSequence text, int start, int end) { return 10; }
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public Shader setShader(Shader shader) { return shader; }
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public enum Style {
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/**
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* Geometry and text drawn with this style will be filled, ignoring all
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