mirror of
https://github.com/storytold/cloudcam.git
synced 2026-11-01 17:19:36 -08:00
51 lines
1.7 KiB
TOML
51 lines
1.7 KiB
TOML
[package]
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name = "cloudcam"
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version = "0.0.0"
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edition = "2018"
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authors = [ "Brandon Thomas <bt@brand.io>",
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"Brandon Thomas <echelon@gmail.com>" ]
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[[bin]]
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name = "cloudcam_visualizer"
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path = "src/main_opencv.rs"
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[[bin]]
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name = "cloudcam_points"
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path = "src/main_points.rs"
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[[bin]]
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name = "cloudcam_zeromq"
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path = "src/main_zeromq.rs"
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[dependencies]
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anyhow = "1.0.32"
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arcball = "1.0.0" # camera
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byteorder = "1.4.2"
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bytes = "1.0.1"
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cgmath = "0.17.0" # for arcball, but probably good for matrices, vecs, etc.
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clap = "3.0.0-beta.1"
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clipboard = "0.5" # to support imgui...
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env_logger = "0.7.1"
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gl = "0.14.0" # this looks like bare bones OpenGL
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glfw = "0.37.0" # GL framework - windows, contexts, devices
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glfw-sys = "3.3.2" # Does this have linear algebra?
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glium = { version = "0.26.0", default-features = true } # high-level OpenGL abstraction (*not* vanilla OpenGL)
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gltf = "0.15.2" # glTF loader (more modern OBJ)
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image = "0.23.8" # all the image formats
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imgui = "0.3.0" # OpenGL windowing toolkit (experimental bindings)
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imgui-glium-renderer = "0.3.0"
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imgui-opengl-renderer = "0.7.0"
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imgui-sdl2 = "0.9.0" # for imgui-opengl-renderer
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imgui-winit-support = "0.3.1"
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k4a-sys-temp = "0.2.3"
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kinect = "0.0.5"
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#kinect = { path = "../kinect.rs" }
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libc = "0.2.68"
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log = "0.4.11"
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nalgebra = "0.21.1" # linear algebra and matrices, fantastic docs
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nalgebra-glm = "0.7.0" # computer graphics-friendly nalgebra, inspired by C++'s glm
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rand = "0.7.3"
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sdl2 = "0.33" # for imgui-opengl-renderer
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tobj = { version = "1.0", features = ["log"] }# Another obj loader (using older version to match `tobj_viewer` binary/crate)
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winit = "=0.21.0" # cross-platform window management, because imgui
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zmq = { version = "0.9", features = ['vendored'] } |