2021-02-28 00:53:02 -05:00
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.28315.86
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{94A6C6F3-99B3-346E-9557-ABF9D4064DBD}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{8E2F6A87-1826-34F4-940C-CC23A48F9FE4}"
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EndProject
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2021-03-05 22:18:37 -05:00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{C32128A6-1246-43AB-9595-658E12523AAB}"
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2021-02-28 00:53:02 -05:00
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EndProject
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2021-03-05 22:18:37 -05:00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StreamTwo", "Intermediate\ProjectFiles\StreamTwo.vcxproj", "{3CA74F0C-AF87-4C24-AFF0-A71929797353}"
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2021-02-28 00:53:02 -05:00
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{1CCEC849-CC72-4C59-8C36-2F7C38706D4C}"
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ProjectSection(SolutionItems) = preProject
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..\..\..\..\..\..\Program Files\Epic Games\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis = ..\..\..\..\..\..\Program Files\Epic Games\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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DebugGame Editor|Linux = DebugGame Editor|Linux
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DebugGame Editor|LinuxAArch64 = DebugGame Editor|LinuxAArch64
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DebugGame Editor|Win32 = DebugGame Editor|Win32
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DebugGame Editor|Win64 = DebugGame Editor|Win64
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DebugGame|Linux = DebugGame|Linux
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DebugGame|LinuxAArch64 = DebugGame|LinuxAArch64
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DebugGame|Win32 = DebugGame|Win32
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DebugGame|Win64 = DebugGame|Win64
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Development Editor|Linux = Development Editor|Linux
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Development Editor|LinuxAArch64 = Development Editor|LinuxAArch64
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Development Editor|Win32 = Development Editor|Win32
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Development Editor|Win64 = Development Editor|Win64
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Development|Linux = Development|Linux
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Development|LinuxAArch64 = Development|LinuxAArch64
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Development|Win32 = Development|Win32
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Development|Win64 = Development|Win64
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Shipping|Linux = Shipping|Linux
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Shipping|LinuxAArch64 = Shipping|LinuxAArch64
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Shipping|Win32 = Shipping|Win32
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Shipping|Win64 = Shipping|Win64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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2021-03-05 22:18:37 -05:00
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{C32128A6-1246-43AB-9595-658E12523AAB}.DebugGame Editor|Linux.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.DebugGame Editor|LinuxAArch64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.DebugGame|Linux.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.DebugGame|LinuxAArch64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Development Editor|Linux.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Development Editor|LinuxAArch64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Development|Linux.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Development|LinuxAArch64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Shipping|Linux.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Shipping|LinuxAArch64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{C32128A6-1246-43AB-9595-658E12523AAB}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame Editor|Linux.ActiveCfg = Linux_DebugGame_Editor|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame Editor|Linux.Build.0 = Linux_DebugGame_Editor|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame Editor|LinuxAArch64.ActiveCfg = Invalid|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame|Linux.ActiveCfg = Linux_DebugGame|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame|Linux.Build.0 = Linux_DebugGame|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame|LinuxAArch64.ActiveCfg = LinuxAArch64_DebugGame|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame|LinuxAArch64.Build.0 = LinuxAArch64_DebugGame|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame|Win32.ActiveCfg = DebugGame|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame|Win32.Build.0 = DebugGame|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame|Win64.ActiveCfg = DebugGame|x64
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.DebugGame|Win64.Build.0 = DebugGame|x64
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development Editor|Linux.ActiveCfg = Linux_Development_Editor|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development Editor|Linux.Build.0 = Linux_Development_Editor|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development Editor|LinuxAArch64.ActiveCfg = Invalid|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development Editor|Win32.ActiveCfg = Invalid|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development Editor|Win64.Build.0 = Development_Editor|x64
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development|Linux.ActiveCfg = Linux_Development|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development|Linux.Build.0 = Linux_Development|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development|LinuxAArch64.ActiveCfg = LinuxAArch64_Development|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development|LinuxAArch64.Build.0 = LinuxAArch64_Development|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development|Win32.ActiveCfg = Development|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development|Win32.Build.0 = Development|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development|Win64.ActiveCfg = Development|x64
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Development|Win64.Build.0 = Development|x64
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Shipping|Linux.ActiveCfg = Linux_Shipping|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Shipping|Linux.Build.0 = Linux_Shipping|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Shipping|LinuxAArch64.ActiveCfg = LinuxAArch64_Shipping|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Shipping|LinuxAArch64.Build.0 = LinuxAArch64_Shipping|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Shipping|Win32.ActiveCfg = Shipping|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Shipping|Win32.Build.0 = Shipping|Win32
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Shipping|Win64.ActiveCfg = Shipping|x64
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{3CA74F0C-AF87-4C24-AFF0-A71929797353}.Shipping|Win64.Build.0 = Shipping|x64
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2021-02-28 00:53:02 -05:00
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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2021-03-05 22:18:37 -05:00
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{C32128A6-1246-43AB-9595-658E12523AAB} = {94A6C6F3-99B3-346E-9557-ABF9D4064DBD}
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{3CA74F0C-AF87-4C24-AFF0-A71929797353} = {8E2F6A87-1826-34F4-940C-CC23A48F9FE4}
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2021-02-28 00:53:02 -05:00
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EndGlobalSection
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EndGlobal
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