Megamouse
76c069e8bf
VS/MSVC: Move LTCG and GL to CI only
...
This was taking too long on my local builds after simple code changes.
2025-03-27 04:35:27 +01:00
Megamouse
cd25e91321
VS/MSVC: Enable LTCG and GL on release builds
2025-03-21 16:35:53 +01:00
Megamouse
760e43ad2c
VS: move LLVM AdditionalDependencies to rpcs3_default.props
2025-03-04 23:44:45 +01:00
Zion Nimchuk
0690315d9e
Use ccache on Windows CI build
2025-02-28 18:37:50 +01:00
Elad
52edef0867
Remove xxHash submodule
2025-02-17 18:00:01 +02:00
oltolm
e3f57074aa
cmake: fix build after 3rdparty updates
2025-02-15 20:33:25 +00:00
Megamouse
85715e893b
win: Add more llvm prebuilt paths
2025-02-06 18:07:53 +01:00
Megamouse
363a225554
Update LLVM to 19.1.7
2025-02-06 18:07:53 +01:00
Megamouse
67703b49d8
Update LLVM to 18.1.8
2025-01-25 18:15:13 +01:00
digant
eccb3f6d0b
Improve and fix sln solution
2024-11-16 17:36:56 +01:00
nastys
eb9acd9b56
macOS arm64 CI ( #16070 )
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* Merge MacOS jobs
* Code signing
* rpath hack
* Upgrade macOS VM to 13
* Update llvm compiler
* Update to macOS Sonoma
* Update build-mac.sh
* Remove unnecessary version check
* Disable Homebrew cache
* Use macosx_version_min
* Downgrade min version and VM to 13
* Force -D__MAC_OS_X_VERSION_MIN_REQUIRED=130000
* Ignore -Welaborated-enum-base in display_sleep
* Move compiler version to env variable
* Enable auto-updater on macOS ARM64
2024-09-22 20:39:43 +02:00
kd-11
939479f55e
ci: Fix clang linux failure
2024-09-08 17:41:29 +03:00
kd-11
31ce32709e
build: Disble fixed base for windows-on-arm
2024-09-08 17:41:29 +03:00
kd-11
b31280e387
Fix GCC compilation for windows
2024-09-08 17:41:29 +03:00
Megamouse
d5747a61f1
Add stb submodule
2024-06-06 15:02:47 +02:00
Megamouse
ff3fb3da65
Use openal-soft submodule and link statically
2024-06-06 15:02:47 +02:00
Piotr Paweł Stefaniak
fe9bb31b09
Avoid repeating the -march flag
...
Under the right circumstances, both -march=armv8.1-a and -march=native
were added. But it only makes sense to use one or the other.
2024-05-19 02:49:00 +02:00
Megamouse
f3ac3476cb
VS: use MultiThreadedDebugDLL in debug builds
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This fixes heap assertions caused by mixing static builds and dynamic Qt
2024-03-11 09:02:01 +01:00
RipleyTom
fd583dbbc3
Cleanup and set -Werror=delete-non-virtual-dtor
2024-03-11 02:30:18 +02:00
kd-11
c17014a055
Buildfiles improvements
2024-02-11 14:24:33 +01:00
kd-11
6718b0683e
Don't include x64 options when building arm64
2024-02-11 14:24:33 +01:00
RipleyTom
0b984e9a23
Add -Werror=implicit-fallthrough to cmake build
2024-01-07 17:29:43 +01:00
Megamouse
ec916d1f5f
Update dependencies
...
Update Qt to 6.6.0
Update yaml-cpp to 0.8.0 (support for more data types, cmake changes)
Update FAudio to 23.10 (now defaults to WASAPI on Win10+)
Update pugixml 1.14 (better error handling)
Update SDL to 2.28.4 (third-party DualSense fix)
2023-10-14 15:40:05 +02:00
Megamouse
bb2d7063c4
Update ffmpeg
2023-08-02 08:21:47 +02:00
oltolm
0c94606fcf
Make compile with msvc, clang and gcc on Windows
2023-07-11 21:40:30 +03:00