Files
ARMSX2/3rdparty/plutosvg
jpolo1224 e9b22ece5c Android: Vulkan surface + GS device bring-up on the unified core
- VKLoader.h define VK_USE_PLATFORM_ANDROID_KHR; VKEntryPoints.inl load
  vkCreateAndroidSurfaceKHR (VK_NO_PROTOTYPES); VKSwapChain create the
  ANativeWindow surface; GSDeviceVK Android surface-ext select + surface-lost
  re-acquire + non-fatal CAS on turnip.
- VKShaderCache: unversioned shaderc_shared name on Android (no .so.1).
- LnxHostSys: idempotent PageFaultHandler::Install (process reused per launch).
- imgui: enable FreeType PLUTOSVG + bundle plutosvg/plutovg for color emoji.
2026-07-09 10:23:58 -04:00
..

emoji-collection.png

PlutoSVG

PlutoSVG is a compact and efficient SVG rendering library written in C. It is specifically designed for parsing and rendering SVG documents embedded in OpenType fonts, providing an optimal balance between speed and minimal memory usage. It is also suitable for rendering scalable icons.

Basic Usage

#include <plutosvg.h>

#include <stdio.h>

int main(void)
{
    plutosvg_document_t* document = plutosvg_document_load_from_file("camera.svg", -1, -1);
    if(document == NULL) {
        printf("Unable to load: camera.svg\n");
        return -1;
    }

    plutovg_surface_t* surface = plutosvg_document_render_to_surface(document, NULL, -1, -1, NULL, NULL, NULL);
    plutovg_surface_write_to_png(surface, "camera.png");
    plutosvg_document_destroy(document);
    plutovg_surface_destroy(surface);
    return 0;
}

camera.png

Integrating with FreeType

#include <plutosvg-ft.h>

#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_MODULE_H

int main(void)
{
    FT_Library library;

    // Initialize the FreeType library
    if(FT_Init_FreeType(&library)) {
        // Handle error
        return -1;
    }

    // Set PlutoSVG hooks for the SVG module
    if(FT_Property_Set(library, "ot-svg", "svg-hooks", &plutosvg_ft_hooks)) {
        // Handle error
        return -1;
    }

    // Your code here

    // Clean up
    FT_Done_FreeType(library);
    return 0;
}

Installation

Follow the steps below to install PlutoSVG using either Meson or CMake.

Using Meson

git clone https://github.com/sammycage/plutosvg.git
cd plutosvg
meson setup build
meson compile -C build
meson install -C build

Using CMake

git clone --recursive https://github.com/sammycage/plutosvg.git
cd plutosvg
cmake -B build .
cmake --build build
cmake --install build

Projects Using PlutoSVG