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All of it was instrumentation for the Persona 3 FES investigation, and that turned out not to be a texture problem at all -- three named patch groups were failing to enable, and the texture pack stopped matching because the mod they gate patches the game's font data. Removed: the TCPROBE cross-version probe in HashCacheKey::Create, the hit/miss counters and their geometric reporter, the per-miss detail listing what the pack holds for a TEX0, the pack filename samples at map load, the duplicate/shadowed accounting, and the mtime sidecar the palette fallback needed. Kept the pre-existing "N indexed for '<serial>' (scanned <dir>)" line, which predates this and is genuinely useful: a zero there with a path that does not match the user's pack folder is still the fastest read on a pack that does nothing. The cache budget work is untouched.