mirror of
https://github.com/ARMSX2/ARMSX2.git
synced 2026-08-24 16:50:16 -07:00
ExtraMemory (the 128MB devkit map) is selectable from both shipping UIs with
nothing but a cosmetic compatibility warning, but the ARM64 EE recompiler is
MainRam-only: its LUT loop, recLutEntries, the recRAM advance, the alias mask and
the manual_page/manual_counter arrays are all sized to Ps2MemSize::MainRam, where
the x86 rec sizes the same things to ExposedRam. Pages 0x0200-0x1FFF keep the
unmapped default, so dispatching into one lands on UnmappedRecLUTPage -> recError
somewhere deep inside a game, with nothing tying the crash back to the setting.
Converting the LUT, the mask and the manual-page arrays together is the real fix
and has to land as one change; c4d0a8a47c already spells that out. Until then,
fail at the seam instead: memSetExtraMemMode is the single choke point both
VMManager call sites route through, so ignore the mode there and say so on the
console. Gated on the recompiler, not the arch alone -- the interpreter handles
the 128MB map fine.
1434 lines
42 KiB
C++
1434 lines
42 KiB
C++
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
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// SPDX-License-Identifier: GPL-3.0+
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/*
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RAM
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---
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0x00100000-0x01ffffff this is the physical address for the ram.its cached there
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0x20100000-0x21ffffff uncached
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0x30100000-0x31ffffff uncached & accelerated
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0xa0000000-0xa1ffffff MIRROR might...???
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0x80000000-0x81ffffff MIRROR might... ????
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scratch pad
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----------
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0x70000000-0x70003fff scratch pad
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BIOS
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----
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0x1FC00000 - 0x1FFFFFFF un-cached
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0x9FC00000 - 0x9FFFFFFF cached
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0xBFC00000 - 0xBFFFFFFF un-cached
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*/
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#include "DEV9/DEV9.h"
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#include "IopHw.h"
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#include "GS/Renderers/Common/GSFunctionMap.h"
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#include "GS.h"
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#include "Host.h"
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#include "MTVU.h"
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#include "SPU2/spu2.h"
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#include "SaveState.h"
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#include "VUmicro.h"
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#include "ps2/HwInternal.h"
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#include "ps2/BiosTools.h"
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#include "common/AlignedMalloc.h"
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#include "common/Error.h"
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#include <cstdio>
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#include <cstdlib>
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#ifdef __linux__
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#include <sys/mman.h>
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#endif
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#ifdef ENABLECACHE
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#include "Cache.h"
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#endif
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#ifdef __APPLE__
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#include "common/Darwin/DarwinMisc.h"
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#include <TargetConditionals.h>
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#endif
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namespace Ps2MemSize
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{
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u32 ExposedRam = MainRam;
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u32 ExposedIopRam = IopRam;
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} // namespace Ps2MemSize
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namespace SysMemory
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{
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static bool AllocateMemoryMap();
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static void DumpMemoryMap();
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static void ReleaseMemoryMap();
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static u8* s_data_memory;
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static void* s_data_memory_file_handle;
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static u8* s_code_memory;
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static std::unique_ptr<SharedMemoryMappingArea> s_memory_mapping_area;
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static std::unique_ptr<SharedMemoryMappingArea> s_code_mapping_area;
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} // namespace SysMemory
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static void memAllocate();
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static void memReset();
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static void memRelease();
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int MemMode = 0; // 0 is Kernel Mode, 1 is Supervisor Mode, 2 is User Mode
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static u16 s_ba[0xff];
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static u16 s_dve_regs[0xff];
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static bool s_ba_command_executing = false;
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static bool s_ba_error_detected = false;
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static u16 s_ba_current_reg = 0;
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static bool s_extra_memory = false;
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namespace HostMemoryMap
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{
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// For debuggers
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extern "C" {
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#ifdef _WIN32
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_declspec(dllexport) uptr EEmem, IOPmem, VUmem;
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#else
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__attribute__((visibility("default"), used)) uptr EEmem, IOPmem, VUmem;
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#endif
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}
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} // namespace HostMemoryMap
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bool SysMemory::AllocateMemoryMap()
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{
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s_data_memory_file_handle = HostSys::CreateSharedMemory(HostSys::GetFileMappingName("pcsx2").c_str(), HostMemoryMap::MainSize);
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if (!s_data_memory_file_handle)
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{
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Host::ReportErrorAsync("Error", "Failed to create shared memory file.");
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ReleaseMemoryMap();
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return false;
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}
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// Constant-VA placement for the on-disk VU program cache: on arm64 the
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// data + code reservations must sit at the same VAs every run so cached
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// JIT code reloads without repatching its baked addresses. 4GB clears the
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// ASLR brk window (non-PIE image at 0x400000 + brk randomization < 2GB) and
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// sits far below the mmap_base / PIE-load regions, so the slot-0 candidate
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// succeeds deterministically; Create() walks 256MB-stride fallback slots and
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// finally kernel placement (program-cache misses, never corruption). Other
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// arches pass 0 and take kernel-chosen placement. The code area is hinted
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// directly after the data area, reproducing a contiguous arena when both land.
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#if defined(__aarch64__) || defined(_M_ARM64)
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constexpr uptr kArenaBase = 0x100000000ull; // 4GB
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#else
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constexpr uptr kArenaBase = 0;
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#endif
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Console.WriteLn("@@MAC_MEMMAP@@ data_area_begin size=%zu", static_cast<size_t>(HostMemoryMap::MainSize));
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if (!(s_memory_mapping_area = SharedMemoryMappingArea::Create(HostMemoryMap::MainSize, false, kArenaBase)))
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{
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Host::ReportErrorAsync("Error", "Failed to map main memory.");
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ReleaseMemoryMap();
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return false;
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}
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if ((s_data_memory = s_memory_mapping_area->Map(s_data_memory_file_handle, 0, s_memory_mapping_area->BasePointer(), HostMemoryMap::MainSize, PageAccess_ReadWrite())) == nullptr)
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{
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Host::ReportErrorAsync("Error", "Failed to map data memory.");
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ReleaseMemoryMap();
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return false;
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}
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Console.WriteLn("@@MAC_MEMMAP@@ code_area_begin size=%zu", static_cast<size_t>(HostMemoryMap::CodeSize));
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#if defined(__APPLE__) && TARGET_OS_IPHONE && !TARGET_OS_SIMULATOR
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// [iOS] Code is allocated separately via DarwinMisc dual-mapping (W^X RW/RX aliases),
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// not through SharedMemoryMappingArea. iOS rejects PROT_NONE MAP_JIT and MAP_FIXED+MAP_JIT,
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// so the generic SharedMemoryMappingArea code path is unusable here.
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//
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// In forced-interpreter mode (JIT unavailable/expired), skip executable code
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// allocation entirely. The interpreter does not generate native code, and
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// intCpu::Reserve() never touches s_code_memory.
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if (!DarwinMisc::iPSX2_FORCE_EE_INTERP)
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{
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if ((s_code_memory = static_cast<u8*>(DarwinMisc::MmapCodeDualMap(HostMemoryMap::CodeSize))) == nullptr)
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{
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std::fprintf(stderr, "@@BOOT_FAIL@@ reason=ios_code_alloc_failed stage=code_dualmap\n");
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std::fflush(stderr);
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Host::ReportErrorAsync("Error",
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"Failed to allocate iOS executable code memory. "
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"Try Settings \u2192 Emulator \u2192 JIT Script \u2192 Legacy, or relaunch via StikDebug.");
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ReleaseMemoryMap();
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return false;
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}
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Console.WriteLn("@@P43_OFFSET@@ g_code_rw_offset=%ld rw_base=%p size=%zu",
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(long)DarwinMisc::g_code_rw_offset, reinterpret_cast<void*>(DarwinMisc::g_code_rw_base),
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static_cast<size_t>(DarwinMisc::g_code_rw_size));
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}
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else
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{
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Console.WriteLn("[iOS] Skipping code-memory allocation \u2014 interpreter-only mode (iPSX2_FORCE_EE_INTERP=1)");
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s_code_memory = nullptr;
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}
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#else
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#ifdef __APPLE__
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// [jit-transplant] CI-only test hook: ARMSX2_FORCE_DUAL_MAP=1 routes macOS
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// through the iOS dual-map allocator (vm_remap RW alias, g_code_rw_offset
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// != 0) so the recompiler test suite exercises every RW-alias write path
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// without an iOS device. Production macOS takes the SharedMemoryMappingArea
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// MAP_JIT path below, unchanged.
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const char* const force_dual_map = std::getenv("ARMSX2_FORCE_DUAL_MAP");
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if (force_dual_map && std::atoi(force_dual_map) == 1)
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{
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if ((s_code_memory = static_cast<u8*>(DarwinMisc::MmapCodeDualMap(HostMemoryMap::CodeSize))) == nullptr)
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{
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Host::ReportErrorAsync("Error", "Failed to allocate forced dual-map code memory.");
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ReleaseMemoryMap();
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return false;
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}
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}
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else
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#endif
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{
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if (!(s_code_mapping_area = SharedMemoryMappingArea::Create(HostMemoryMap::CodeSize, true, kArenaBase ? kArenaBase + HostMemoryMap::MainSize : 0)))
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{
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Host::ReportErrorAsync("Error", "Failed to map code memory.");
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ReleaseMemoryMap();
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return false;
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}
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if ((s_code_memory = s_code_mapping_area->Map(nullptr, 0, s_code_mapping_area->BasePointer(), HostMemoryMap::CodeSize, PageAccess_Any())) == nullptr)
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{
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Host::ReportErrorAsync("Error", "Failed to allocate code memory.");
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ReleaseMemoryMap();
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return false;
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}
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}
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#endif
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#ifdef __linux__
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// FX-15 (design credit FEX-Emu): back the hot JIT code caches with
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// transparent hugepages to cut iTLB pressure. madvise is what the
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// Rocknix default THP mode ("madvise") honors, and the code half is a
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// private anonymous mapping, which is what THP backs. Scoped to the
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// EE+IOP and mVU0+mVU1 rec caches — each pair contiguous in the map —
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// leaving the VIF/SW-renderer tail alone. A/B off-arm: launch under
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// prctl(PR_SET_THP_DISABLE) (see tools/perf/fx15_thp_ab.sh) — it
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// survives execve, so no in-tree gate is needed.
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static_assert(HostMemoryMap::IOPrecOffset == HostMemoryMap::EErecOffset + HostMemoryMap::EErecSize);
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static_assert(HostMemoryMap::mVU1recOffset == HostMemoryMap::mVU0recOffset + HostMemoryMap::mVU0recSize);
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madvise(s_code_memory + HostMemoryMap::EErecOffset,
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HostMemoryMap::EErecSize + HostMemoryMap::IOPrecSize, MADV_HUGEPAGE);
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madvise(s_code_memory + HostMemoryMap::mVU0recOffset,
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HostMemoryMap::mVU0recSize + HostMemoryMap::mVU1recSize, MADV_HUGEPAGE);
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#endif
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HostMemoryMap::EEmem = (uptr)(s_data_memory + HostMemoryMap::EEmemOffset);
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HostMemoryMap::IOPmem = (uptr)(s_data_memory + HostMemoryMap::IOPmemOffset);
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HostMemoryMap::VUmem = (uptr)(s_data_memory + HostMemoryMap::VUmemOffset);
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#ifdef __APPLE__
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DarwinMisc::SetJitRange(s_code_memory, HostMemoryMap::CodeSize);
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Console.WriteLn("@@P43_OFFSET@@ g_code_rw_offset=%ld", (long)DarwinMisc::g_code_rw_offset);
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#endif
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DumpMemoryMap();
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return true;
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}
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void SysMemory::DumpMemoryMap()
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{
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#define DUMP_REGION(name, base, offset, size) \
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DevCon.WriteLn(Color_Gray, " %-32s @ 0x%016" PRIXPTR " -> 0x%016" PRIXPTR " %s", name, \
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(uptr)(base + offset), (uptr)(base + offset + size), fmt::format("[{}mb]", size / _1mb).c_str());
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DUMP_REGION("EE Main Memory", s_data_memory, HostMemoryMap::EEmemOffset, HostMemoryMap::EEmemSize);
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DUMP_REGION("IOP Main Memory", s_data_memory, HostMemoryMap::IOPmemOffset, HostMemoryMap::IOPmemSize);
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DUMP_REGION("VU0/1 On-Chip Memory", s_data_memory, HostMemoryMap::VUmemOffset, HostMemoryMap::VUmemSize);
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DUMP_REGION("VTLB Virtual Map", s_data_memory, HostMemoryMap::VTLBVirtualMapOffset, HostMemoryMap::VTLBVirtualMapSize);
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DUMP_REGION("VTLB Address Map", s_data_memory, HostMemoryMap::VTLBAddressMapOffset, HostMemoryMap::VTLBAddressMapSize);
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DUMP_REGION("R5900 Recompiler Cache", s_code_memory, HostMemoryMap::EErecOffset, HostMemoryMap::EErecSize);
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DUMP_REGION("R3000A Recompiler Cache", s_code_memory, HostMemoryMap::IOPrecOffset, HostMemoryMap::IOPrecSize);
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DUMP_REGION("Micro VU0 Recompiler Cache", s_code_memory, HostMemoryMap::mVU0recOffset, HostMemoryMap::mVU0recSize);
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DUMP_REGION("Micro VU1 Recompiler Cache", s_code_memory, HostMemoryMap::mVU1recOffset, HostMemoryMap::mVU1recSize);
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DUMP_REGION("VIF0 Unpack Recompiler Cache", s_code_memory, HostMemoryMap::VIF0recOffset, HostMemoryMap::VIF0recSize);
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DUMP_REGION("VIF1 Unpack Recompiler Cache", s_code_memory, HostMemoryMap::VIF1recOffset, HostMemoryMap::VIF1recSize);
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DUMP_REGION("VIF Unpack Recompiler Cache", s_code_memory, HostMemoryMap::VIFUnpackRecOffset, HostMemoryMap::VIFUnpackRecSize);
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DUMP_REGION("GS Software Renderer", s_code_memory, HostMemoryMap::SWrecOffset, HostMemoryMap::SWrecSize);
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#undef DUMP_REGION
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}
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void SysMemory::ReleaseMemoryMap()
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{
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if (s_code_memory)
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{
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#if defined(__APPLE__) && TARGET_OS_IPHONE && !TARGET_OS_SIMULATOR
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DarwinMisc::MunmapCodeDualMap(s_code_memory, HostMemoryMap::CodeSize);
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#else
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if (s_code_mapping_area)
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s_code_mapping_area->Unmap(s_code_memory, HostMemoryMap::CodeSize, false);
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#ifdef __APPLE__
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else
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// macOS ARMSX2_FORCE_DUAL_MAP test hook allocated via MmapCodeDualMap.
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DarwinMisc::MunmapCodeDualMap(s_code_memory, HostMemoryMap::CodeSize);
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#endif
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#endif
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s_code_memory = nullptr;
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}
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s_code_mapping_area.reset();
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if (s_data_memory)
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{
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if (s_memory_mapping_area)
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s_memory_mapping_area->Unmap(s_data_memory, HostMemoryMap::MainSize, true);
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s_data_memory = nullptr;
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}
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s_memory_mapping_area.reset();
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if (s_data_memory_file_handle)
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{
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HostSys::DestroySharedMemory(s_data_memory_file_handle);
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s_data_memory_file_handle = nullptr;
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}
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}
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void SysMemory::ReserveMemory()
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{
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// Claim the host memory map (and the arm64 constant-VA arena) up front, so
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// the fixed-base placement isn't lost to an intervening heap/mmap. Idempotent.
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if (!s_data_memory_file_handle)
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AllocateMemoryMap();
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}
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bool SysMemory::Allocate()
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{
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DevCon.WriteLn(Color_StrongBlue, "Allocating host memory for virtual systems...");
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if (!s_data_memory_file_handle && !AllocateMemoryMap())
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return false;
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memAllocate();
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iopMemAlloc();
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vuMemAllocate();
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if (!vtlb_Core_Alloc())
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{
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// Clean up already-allocated memory so the destructor doesn't assert
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// ("No mappings left") on a failed boot path.
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vuMemRelease();
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iopMemRelease();
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memRelease();
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ReleaseMemoryMap();
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return false;
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}
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return true;
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}
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void SysMemory::Reset()
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{
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DevCon.WriteLn(Color_StrongBlue, "Resetting host memory for virtual systems...");
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memReset();
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iopMemReset();
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vuMemReset();
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// Note: newVif is reset as part of other VIF structures.
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// Software is reset on the GS thread.
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}
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void SysMemory::Release()
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{
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Console.WriteLn(Color_Blue, "Releasing host memory for virtual systems...");
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vtlb_Core_Free(); // Just to be sure... (calling order could result in it getting missed during Decommit).
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vuMemRelease();
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iopMemRelease();
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memRelease();
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ReleaseMemoryMap();
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}
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u8* SysMemory::GetDataPtr(size_t offset)
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{
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pxAssert(offset <= HostMemoryMap::MainSize);
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return s_data_memory + offset;
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}
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u8* SysMemory::GetCodePtr(size_t offset)
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{
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pxAssert(offset <= HostMemoryMap::CodeSize);
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return s_code_memory + offset;
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}
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void* SysMemory::GetDataFileHandle()
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{
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return s_data_memory_file_handle;
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}
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bool memGetExtraMemMode()
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{
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return s_extra_memory;
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}
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void memSetExtraMemMode(bool mode)
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{
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#ifdef ARCH_ARM64
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// The ARM64 EE recompiler is MainRam-only: its LUT loop, recLutEntries, the
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// recRAM advance, the alias mask and the manual_page/manual_counter arrays are
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// all sized to Ps2MemSize::MainRam, where the x86 rec sizes the same things to
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// ExposedRam. Pages 0x0200-0x1FFF therefore keep the unmapped default, and
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// dispatching into one lands on UnmappedRecLUTPage -> recError. Converting all
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// of them together is real work and has to happen as one change (c4d0a8a47c
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// spells out why); until it does, refuse the setting at the seam rather than
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// let a user-selectable option fail as a recError deep inside a game. The
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// interpreter handles the 128MB map fine, so gate on the recompiler only.
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if (mode && EmuConfig.Cpu.Recompiler.EnableEE)
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{
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Console.Warning("Extended RAM (128MB) is not supported by the ARM64 EE recompiler; ignoring it. "
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"Disable the EE recompiler if you need it.");
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mode = false;
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}
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#endif
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s_extra_memory = mode;
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// update the amount of RAM exposed to the VM
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Ps2MemSize::ExposedRam = mode ? Ps2MemSize::TotalRam : Ps2MemSize::MainRam;
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Ps2MemSize::ExposedIopRam = mode ? Ps2MemSize::TotalIopRam: Ps2MemSize::IopRam;
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}
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void memSetKernelMode() {
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//Do something here
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MemMode = 0;
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}
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void memSetSupervisorMode() {
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}
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void memSetUserMode() {
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}
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// These regs are related to DEV9 and DVE stuff, we don't have to go crazy with this, but this sucks less than the original code
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void ba0W16(u32 mem, u16 value)
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{
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//MEM_LOG("ba000000 Memory write16 address %x value %x", mem, value);
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u32 masked_mem = (mem & 0xFF);
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if (masked_mem == 0x6) // Status Reg
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{
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s_ba[0x6] &= ~3;
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}
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else
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s_ba[masked_mem] = value;
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if (masked_mem == 0x00) // Command Execute Reg
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{
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if (s_ba[0x2] == 0x4F || s_ba[0x2] == 0x41)
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{
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DevCon.Warning("Error running DVE command, Control Reg value set to %x", value);
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s_ba_error_detected = true;
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}
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else if (s_ba[masked_mem] & 0x80) // Start executing
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{
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if (s_ba[0x2] == 0x43) // Write Mode
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|
{
|
|
int size = (s_ba[masked_mem] & 0xF);
|
|
s_ba_current_reg = s_ba[0x10];
|
|
size--;
|
|
|
|
// 0x10->0x22 seems to be some sort of FIFO, with 0x10 generally being the register to read/write
|
|
for (int i = 0; i < size; i++)
|
|
{
|
|
s_dve_regs[s_ba_current_reg] = s_ba[0x12 + i];
|
|
}
|
|
|
|
s_ba_command_executing = true;
|
|
s_ba_error_detected = false;
|
|
}
|
|
else if (s_ba[0x2] == 0x42) // Read Mode
|
|
{
|
|
int size = (s_ba[masked_mem] & 0xF);
|
|
|
|
for (int i = 0; i < size; i++)
|
|
s_ba[0x10 + i] = s_dve_regs[s_ba_current_reg]; // Probably not right but we don't access the real regs, will be enough for now.
|
|
s_ba_command_executing = true;
|
|
s_ba_error_detected = false;
|
|
}
|
|
}
|
|
}
|
|
else if (masked_mem == 0xA) // Power/Standby (?) Reg
|
|
{
|
|
if (value == 0)
|
|
s_ba_error_detected = true;
|
|
else
|
|
s_ba_error_detected = false;
|
|
|
|
DevCon.Warning("DVE powered %s", value == 0 ? "off" : "on");
|
|
}
|
|
}
|
|
|
|
u16 ba0R16(u32 mem)
|
|
{
|
|
//MEM_LOG("ba000000 Memory read16 address %x", mem);
|
|
|
|
if (mem == 0x1a000006)
|
|
{
|
|
// 0xba00000A bit 0 is kind of an "on" switch. bit 0 of ba000006 seems to be the powered off/error bit.
|
|
// bit 1 in ba000006 seems to be "ready".
|
|
u16 return_val = (s_ba[0x6] & 2);
|
|
|
|
if (s_ba_error_detected)
|
|
return_val |= 1;
|
|
|
|
if (s_ba[0x6] < 3 && s_ba_command_executing)
|
|
s_ba[0x6]++;
|
|
else
|
|
s_ba_command_executing = false;
|
|
|
|
return return_val;
|
|
}
|
|
|
|
return s_ba[mem & 0x1F];
|
|
}
|
|
|
|
#define CHECK_MEM(mem) //MyMemCheck(mem)
|
|
|
|
void MyMemCheck(u32 mem)
|
|
{
|
|
if ( mem == 0x1c02f2a0 )
|
|
Console.WriteLn("yo; (mem == 0x1c02f2a0) in MyMemCheck...");
|
|
}
|
|
|
|
/////////////////////////////
|
|
// REGULAR MEM START
|
|
/////////////////////////////
|
|
static vtlbHandler
|
|
null_handler,
|
|
|
|
tlb_fallback_0,
|
|
tlb_fallback_2,
|
|
tlb_fallback_3,
|
|
tlb_fallback_4,
|
|
tlb_fallback_5,
|
|
tlb_fallback_6,
|
|
tlb_fallback_7,
|
|
tlb_fallback_8,
|
|
|
|
vu0_micro_mem,
|
|
vu1_micro_mem,
|
|
vu1_data_mem,
|
|
|
|
hw_by_page[0x10] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF},
|
|
|
|
gs_page_0,
|
|
gs_page_1,
|
|
|
|
iopHw_by_page_01,
|
|
iopHw_by_page_03,
|
|
iopHw_by_page_08,
|
|
iop_memory;
|
|
|
|
|
|
void memMapVUmicro()
|
|
{
|
|
// VU0/VU1 micro mem (instructions)
|
|
// (Like IOP memory, these are generally only used by the EE Bios kernel during
|
|
// boot-up. Applications/games are "supposed" to use the thread-safe VIF instead;
|
|
// or must ensure all VIF/GIF transfers are finished and all VUmicro execution stopped
|
|
// prior to accessing VU memory directly).
|
|
|
|
// The VU0 mapping actually repeats 4 times across the mapped range, but we don't bother
|
|
// to manually mirror it here because the indirect memory handler for it (see vuMicroRead*
|
|
// functions below) automatically mask and wrap the address for us.
|
|
|
|
vtlb_MapHandler(vu0_micro_mem,0x11000000,0x00004000);
|
|
vtlb_MapHandler(vu1_micro_mem,0x11008000,0x00004000);
|
|
|
|
// VU0/VU1 memory (data)
|
|
// VU0 is 4k, mirrored 4 times across a 16k area.
|
|
vtlb_MapBlock(VU0.Mem,0x11004000,0x00004000,0x1000);
|
|
// Note: In order for the below conditional to work correctly
|
|
// support needs to be coded to reset the memMappings when MTVU is
|
|
// turned off/on. For now we just always use the vu data handlers...
|
|
if (1||THREAD_VU1) vtlb_MapHandler(vu1_data_mem,0x1100c000,0x00004000);
|
|
else vtlb_MapBlock (VU1.Mem, 0x1100c000,0x00004000);
|
|
}
|
|
|
|
void memMapPhy()
|
|
{
|
|
// Main memory
|
|
vtlb_MapBlock(eeMem->Main, 0x00000000,Ps2MemSize::ExposedRam);//mirrored on first 256 mb ?
|
|
|
|
// High memory, uninstalled on the configuration we emulate
|
|
vtlb_MapHandler(null_handler, Ps2MemSize::ExposedRam, 0x10000000 - Ps2MemSize::ExposedRam);
|
|
|
|
// Physical RAM mirrors used by BIOS InitRDRAM for RDRAM device configuration.
|
|
// On real PS2 hardware:
|
|
// 0x20000000-0x21FFFFFF = uncached mirror of main RAM
|
|
// 0x30000000-0x31FFFFFF = uncached & accelerated mirror of main RAM
|
|
// These mirrors must be present in the physical map; without them, BIOS writes
|
|
// to RDRAM device registers hit UnmappedPhyHandler (bus error).
|
|
// Requires VTLB_PMAP_SZ >= 1GB to cover these addresses.
|
|
vtlb_MapBlock(eeMem->Main, 0x20000000, Ps2MemSize::ExposedRam);
|
|
vtlb_MapBlock(eeMem->Main, 0x30000000, Ps2MemSize::ExposedRam);
|
|
|
|
// Various ROMs (all read-only)
|
|
vtlb_MapBlock(eeMem->ROM, 0x1fc00000, Ps2MemSize::Rom);
|
|
vtlb_MapBlock(eeMem->ROM1, 0x1e000000, Ps2MemSize::Rom1);
|
|
vtlb_MapBlock(eeMem->ROM2, 0x1e400000, Ps2MemSize::Rom2);
|
|
|
|
// IOP memory
|
|
// (used by the EE Bios Kernel during initial hardware initialization, Apps/Games
|
|
// are "supposed" to use the thread-safe SIF instead.)
|
|
vtlb_MapHandler(iop_memory,0x1c000000,0x00800000);
|
|
|
|
// Generic Handlers; These fallback to mem* stuff...
|
|
vtlb_MapHandler(tlb_fallback_7,0x14000000, _64kb);
|
|
vtlb_MapHandler(tlb_fallback_4,0x18000000, _64kb);
|
|
vtlb_MapHandler(tlb_fallback_5,0x1a000000, _64kb);
|
|
vtlb_MapHandler(tlb_fallback_6,0x12000000, _64kb);
|
|
vtlb_MapHandler(tlb_fallback_8,0x1f000000, _64kb);
|
|
vtlb_MapHandler(tlb_fallback_3,0x1f400000, _64kb);
|
|
vtlb_MapHandler(tlb_fallback_2,0x1f800000, _64kb);
|
|
vtlb_MapHandler(tlb_fallback_8,0x1f900000, _64kb);
|
|
|
|
// Hardware Register Handlers : specialized/optimized per-page handling of HW register accesses
|
|
// (note that hw_by_page handles are assigned in memReset prior to calling this function)
|
|
|
|
for( uint i=0; i<16; ++i)
|
|
vtlb_MapHandler(hw_by_page[i], 0x10000000 + (0x01000 * i), 0x01000);
|
|
|
|
vtlb_MapHandler(gs_page_0, 0x12000000, 0x01000);
|
|
vtlb_MapHandler(gs_page_1, 0x12001000, 0x01000);
|
|
|
|
// "Secret" IOP HW mappings - Used by EE Bios Kernel during boot and generally
|
|
// left untouched after that, as per EE/IOP thread safety rules.
|
|
|
|
vtlb_MapHandler(iopHw_by_page_01, 0x1f801000, 0x01000);
|
|
vtlb_MapHandler(iopHw_by_page_03, 0x1f803000, 0x01000);
|
|
vtlb_MapHandler(iopHw_by_page_08, 0x1f808000, 0x01000);
|
|
|
|
}
|
|
|
|
//Why is this required ?
|
|
void memMapKernelMem()
|
|
{
|
|
//lower 512 mb: direct map
|
|
//vtlb_VMap(0x00000000,0x00000000,0x20000000);
|
|
//0x8* mirror
|
|
vtlb_VMap(0x80000000, 0x00000000, _1mb*512);
|
|
//0xa* mirror
|
|
vtlb_VMap(0xA0000000, 0x00000000, _1mb*512);
|
|
}
|
|
|
|
//what do do with these ?
|
|
void memMapSupervisorMem()
|
|
{
|
|
}
|
|
|
|
void memMapUserMem()
|
|
{
|
|
}
|
|
|
|
static mem8_t nullRead8(u32 mem) {
|
|
MEM_LOG("Read uninstalled memory at address %08x", mem);
|
|
return 0;
|
|
}
|
|
static mem16_t nullRead16(u32 mem) {
|
|
MEM_LOG("Read uninstalled memory at address %08x", mem);
|
|
return 0;
|
|
}
|
|
static mem32_t nullRead32(u32 mem) {
|
|
MEM_LOG("Read uninstalled memory at address %08x", mem);
|
|
return 0;
|
|
}
|
|
static mem64_t nullRead64(u32 mem) {
|
|
MEM_LOG("Read uninstalled memory at address %08x", mem);
|
|
return 0;
|
|
}
|
|
static RETURNS_R128 nullRead128(u32 mem) {
|
|
MEM_LOG("Read uninstalled memory at address %08x", mem);
|
|
return r128_zero();
|
|
}
|
|
static void nullWrite8(u32 mem, mem8_t value)
|
|
{
|
|
MEM_LOG("Write uninstalled memory at address %08x", mem);
|
|
}
|
|
static void nullWrite16(u32 mem, mem16_t value)
|
|
{
|
|
MEM_LOG("Write uninstalled memory at address %08x", mem);
|
|
}
|
|
static void nullWrite32(u32 mem, mem32_t value)
|
|
{
|
|
MEM_LOG("Write uninstalled memory at address %08x", mem);
|
|
}
|
|
static void nullWrite64(u32 mem, mem64_t value)
|
|
{
|
|
MEM_LOG("Write uninstalled memory at address %08x", mem);
|
|
}
|
|
static void TAKES_R128 nullWrite128(u32 mem, r128 value)
|
|
{
|
|
MEM_LOG("Write uninstalled memory at address %08x", mem);
|
|
}
|
|
|
|
template<int p>
|
|
static mem8_t _ext_memRead8 (u32 mem)
|
|
{
|
|
switch (p)
|
|
{
|
|
case 3: // psh4
|
|
return psxHw4Read8(mem);
|
|
case 6: // gsm
|
|
return gsRead8(mem);
|
|
case 7: // dev9
|
|
{
|
|
mem8_t retval = DEV9read8(mem & ~0xa4000000);
|
|
Console.WriteLn("DEV9 read8 %8.8lx: %2.2lx", mem & ~0xa4000000, retval);
|
|
return retval;
|
|
}
|
|
case 9:
|
|
return iopMemRead8(mem & ~0x1c000000);
|
|
default: break;
|
|
}
|
|
|
|
MEM_LOG("Unknown Memory Read8 from address %8.8x", mem);
|
|
cpuTlbMissR(mem, cpuRegs.branch);
|
|
return 0;
|
|
}
|
|
|
|
template<int p>
|
|
static mem16_t _ext_memRead16(u32 mem)
|
|
{
|
|
switch (p)
|
|
{
|
|
case 4: // b80
|
|
MEM_LOG("b800000 Memory read16 address %x", mem);
|
|
return 0;
|
|
case 5: // ba0
|
|
MEM_LOG("ba000000 Memory read16 address %x", mem);
|
|
return ba0R16(mem);
|
|
case 6: // gsm
|
|
return gsRead16(mem);
|
|
|
|
case 7: // dev9
|
|
{
|
|
mem16_t retval = DEV9read16(mem & ~0xa4000000);
|
|
Console.WriteLn("DEV9 read16 %8.8lx: %4.4lx", mem & ~0xa4000000, retval);
|
|
return retval;
|
|
}
|
|
|
|
case 8: // spu2
|
|
return SPU2read(mem);
|
|
case 9:
|
|
return iopMemRead16(mem & ~0x1c000000);
|
|
|
|
default: break;
|
|
}
|
|
MEM_LOG("Unknown Memory read16 from address %8.8x", mem);
|
|
cpuTlbMissR(mem, cpuRegs.branch);
|
|
return 0;
|
|
}
|
|
|
|
template<int p>
|
|
static mem32_t _ext_memRead32(u32 mem)
|
|
{
|
|
switch (p)
|
|
{
|
|
case 6: // gsm
|
|
return gsRead32(mem);
|
|
case 7: // dev9
|
|
{
|
|
mem32_t retval = DEV9read32(mem & ~0xa4000000);
|
|
Console.WriteLn("DEV9 read32 %8.8lx: %8.8lx", mem & ~0xa4000000, retval);
|
|
return retval;
|
|
}
|
|
case 9:
|
|
return iopMemRead32(mem & ~0x1c000000);
|
|
default: break;
|
|
}
|
|
|
|
MEM_LOG("Unknown Memory read32 from address %8.8x (Status=%8.8x)", mem, cpuRegs.CP0.n.Status.val);
|
|
cpuTlbMissR(mem, cpuRegs.branch);
|
|
return 0;
|
|
}
|
|
|
|
template<int p>
|
|
static u64 _ext_memRead64(u32 mem)
|
|
{
|
|
switch (p)
|
|
{
|
|
case 6: // gsm
|
|
return gsRead64(mem);
|
|
case 9:
|
|
{
|
|
u64 ret = 0;
|
|
ret |= ((u64)(iopMemRead32((mem + 0) & ~0x1c000000)) << 0);
|
|
ret |= ((u64)(iopMemRead32((mem + 4) & ~0x1c000000)) << 32);
|
|
return ret;
|
|
}
|
|
default: break;
|
|
}
|
|
|
|
MEM_LOG("Unknown Memory read64 from address %8.8x", mem);
|
|
cpuTlbMissR(mem, cpuRegs.branch);
|
|
return 0;
|
|
}
|
|
|
|
template<int p>
|
|
static RETURNS_R128 _ext_memRead128(u32 mem)
|
|
{
|
|
switch (p)
|
|
{
|
|
//case 1: // hwm
|
|
// return hwRead128(mem & ~0xa0000000);
|
|
case 6: // gsm
|
|
return r128_load(PS2GS_BASE(mem));
|
|
case 9:
|
|
{
|
|
u128 ret = {};
|
|
ret._u32[0] = iopMemRead32((mem + 0) & ~0x1c000000);
|
|
ret._u32[1] = iopMemRead32((mem + 4) & ~0x1c000000);
|
|
ret._u32[2] = iopMemRead32((mem + 8) & ~0x1c000000);
|
|
ret._u32[3] = iopMemRead32((mem + 12) & ~0x1c000000);
|
|
return r128_from_u128(ret);
|
|
}
|
|
default: break;
|
|
}
|
|
|
|
MEM_LOG("Unknown Memory read128 from address %8.8x", mem);
|
|
cpuTlbMissR(mem, cpuRegs.branch);
|
|
return r128_zero();
|
|
}
|
|
|
|
template<int p>
|
|
static void _ext_memWrite8 (u32 mem, mem8_t value)
|
|
{
|
|
switch (p) {
|
|
case 3: // psh4
|
|
psxHw4Write8(mem, value); return;
|
|
case 6: // gsm
|
|
gsWrite8(mem, value); return;
|
|
case 7: // dev9
|
|
DEV9write8(mem & ~0xa4000000, value);
|
|
Console.WriteLn("DEV9 write8 %8.8lx: %2.2lx", mem & ~0xa4000000, value);
|
|
return;
|
|
case 9:
|
|
iopMemWrite8(mem & ~0x1c000000, value);
|
|
return;
|
|
default: break;
|
|
}
|
|
|
|
MEM_LOG("Unknown Memory write8 to address %x with data %2.2x", mem, value);
|
|
cpuTlbMissW(mem, cpuRegs.branch);
|
|
}
|
|
|
|
template<int p>
|
|
static void _ext_memWrite16(u32 mem, mem16_t value)
|
|
{
|
|
switch (p) {
|
|
case 5: // ba0
|
|
MEM_LOG("ba000000 Memory write16 address %x value %x", mem, value);
|
|
ba0W16(mem, value);
|
|
return;
|
|
case 6: // gsm
|
|
gsWrite16(mem, value); return;
|
|
case 7: // dev9
|
|
DEV9write16(mem & ~0xa4000000, value);
|
|
Console.WriteLn("DEV9 write16 %8.8lx: %4.4lx", mem & ~0xa4000000, value);
|
|
return;
|
|
case 8: // spu2
|
|
SPU2write(mem, value); return;
|
|
case 9:
|
|
iopMemWrite16(mem & ~0x1c000000, value);
|
|
return;
|
|
default: break;
|
|
}
|
|
MEM_LOG("Unknown Memory write16 to address %x with data %4.4x", mem, value);
|
|
cpuTlbMissW(mem, cpuRegs.branch);
|
|
}
|
|
|
|
template<int p>
|
|
static void _ext_memWrite32(u32 mem, mem32_t value)
|
|
{
|
|
switch (p) {
|
|
case 6: // gsm
|
|
gsWrite32(mem, value); return;
|
|
case 7: // dev9
|
|
DEV9write32(mem & ~0xa4000000, value);
|
|
Console.WriteLn("DEV9 write32 %8.8lx: %8.8lx", mem & ~0xa4000000, value);
|
|
return;
|
|
case 9:
|
|
iopMemWrite32(mem & ~0x1c000000, value);
|
|
return;
|
|
default: break;
|
|
}
|
|
MEM_LOG("Unknown Memory write32 to address %x with data %8.8x", mem, value);
|
|
cpuTlbMissW(mem, cpuRegs.branch);
|
|
}
|
|
|
|
template<int p>
|
|
static void _ext_memWrite64(u32 mem, mem64_t value)
|
|
{
|
|
switch (p)
|
|
{
|
|
case 9:
|
|
iopMemWrite32((mem + 0) & ~0x1c000000, (value >> 0) & 0xffffffff);
|
|
iopMemWrite32((mem + 4) & ~0x1c000000, (value >> 32) & 0xffffffff);
|
|
return;
|
|
default:
|
|
break;
|
|
}
|
|
/*switch (p) {
|
|
//case 1: // hwm
|
|
// hwWrite64(mem & ~0xa0000000, *value);
|
|
// return;
|
|
//case 6: // gsm
|
|
// gsWrite64(mem & ~0xa0000000, *value); return;
|
|
}*/
|
|
|
|
MEM_LOG("Unknown Memory write64 to address %x with data %8.8x_%8.8x", mem, (u32)(value>>32), (u32)value);
|
|
cpuTlbMissW(mem, cpuRegs.branch);
|
|
}
|
|
|
|
template<int p>
|
|
static void TAKES_R128 _ext_memWrite128(u32 mem, r128 value)
|
|
{
|
|
switch (p)
|
|
{
|
|
case 9:
|
|
{
|
|
u128 val = r128_to_u128(value);
|
|
iopMemWrite32((mem + 0) & ~0x1c000000, val._u32[0] & 0xffffffff);
|
|
iopMemWrite32((mem + 4) & ~0x1c000000, val._u32[1] & 0xffffffff);
|
|
iopMemWrite32((mem + 8) & ~0x1c000000, val._u32[2] & 0xffffffff);
|
|
iopMemWrite32((mem + 12) & ~0x1c000000, val._u32[3] & 0xffffffff);
|
|
|
|
return;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
/*switch (p) {
|
|
//case 1: // hwm
|
|
// hwWrite128(mem & ~0xa0000000, value);
|
|
// return;
|
|
//case 6: // gsm
|
|
// mem &= ~0xa0000000;
|
|
// gsWrite64(mem, value[0]);
|
|
// gsWrite64(mem+8, value[1]); return;
|
|
}*/
|
|
|
|
alignas(16) const u128 uvalue = r128_to_u128(value);
|
|
MEM_LOG("Unknown Memory write128 to address %x with data %8.8x_%8.8x_%8.8x_%8.8x", mem, uvalue._u32[3], uvalue._u32[2], uvalue._u32[1], uvalue._u32[0]);
|
|
cpuTlbMissW(mem, cpuRegs.branch);
|
|
}
|
|
|
|
#define vtlb_RegisterHandlerTempl1(nam,t) vtlb_RegisterHandler(nam##Read8<t>,nam##Read16<t>,nam##Read32<t>,nam##Read64<t>,nam##Read128<t>, \
|
|
nam##Write8<t>,nam##Write16<t>,nam##Write32<t>,nam##Write64<t>,nam##Write128<t>)
|
|
|
|
typedef void ClearFunc_t( u32 addr, u32 qwc );
|
|
|
|
template<int vunum> static __fi void ClearVuFunc(u32 addr, u32 size) {
|
|
if (vunum) CpuVU1->Clear(addr, size);
|
|
else CpuVU0->Clear(addr, size);
|
|
}
|
|
|
|
// VU Micro Memory Reads...
|
|
template<int vunum> static mem8_t vuMicroRead8(u32 addr) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
|
|
if (vunum && THREAD_VU1) vu1Thread.WaitVU();
|
|
return vu->Micro[addr];
|
|
}
|
|
template<int vunum> static mem16_t vuMicroRead16(u32 addr) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
|
|
if (vunum && THREAD_VU1) vu1Thread.WaitVU();
|
|
return *(u16*)&vu->Micro[addr];
|
|
}
|
|
template<int vunum> static mem32_t vuMicroRead32(u32 addr) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
|
|
if (vunum && THREAD_VU1) vu1Thread.WaitVU();
|
|
return *(u32*)&vu->Micro[addr];
|
|
}
|
|
template<int vunum> static mem64_t vuMicroRead64(u32 addr) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
|
|
if (vunum && THREAD_VU1) vu1Thread.WaitVU();
|
|
return *(u64*)&vu->Micro[addr];
|
|
}
|
|
template<int vunum> static RETURNS_R128 vuMicroRead128(u32 addr) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) vu1Thread.WaitVU();
|
|
|
|
return r128_load(&vu->Micro[addr]);
|
|
}
|
|
|
|
// Profiled VU writes: Happen very infrequently, with exception of BIOS initialization (at most twice per
|
|
// frame in-game, and usually none at all after BIOS), so cpu clears aren't much of a big deal.
|
|
template<int vunum> static void vuMicroWrite8(u32 addr,mem8_t data) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
|
|
if (vunum && THREAD_VU1) {
|
|
vu1Thread.WriteMicroMem(addr, &data, sizeof(u8));
|
|
return;
|
|
}
|
|
if (vu->Micro[addr]!=data) { // Clear before writing new data
|
|
ClearVuFunc<vunum>(addr, 8); //(clearing 8 bytes because an instruction is 8 bytes) (cottonvibes)
|
|
vu->Micro[addr] =data;
|
|
}
|
|
}
|
|
template<int vunum> static void vuMicroWrite16(u32 addr, mem16_t data) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
|
|
if (vunum && THREAD_VU1) {
|
|
vu1Thread.WriteMicroMem(addr, &data, sizeof(u16));
|
|
return;
|
|
}
|
|
if (*(u16*)&vu->Micro[addr]!=data) {
|
|
ClearVuFunc<vunum>(addr, 8);
|
|
*(u16*)&vu->Micro[addr] =data;
|
|
}
|
|
}
|
|
template<int vunum> static void vuMicroWrite32(u32 addr, mem32_t data) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
|
|
if (vunum && THREAD_VU1) {
|
|
vu1Thread.WriteMicroMem(addr, &data, sizeof(u32));
|
|
return;
|
|
}
|
|
if (*(u32*)&vu->Micro[addr]!=data) {
|
|
ClearVuFunc<vunum>(addr, 8);
|
|
*(u32*)&vu->Micro[addr] =data;
|
|
}
|
|
}
|
|
template<int vunum> static void vuMicroWrite64(u32 addr, mem64_t data) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
|
|
if (vunum && THREAD_VU1) {
|
|
vu1Thread.WriteMicroMem(addr, &data, sizeof(u64));
|
|
return;
|
|
}
|
|
|
|
if (*(u64*)&vu->Micro[addr]!=data) {
|
|
ClearVuFunc<vunum>(addr, 8);
|
|
*(u64*)&vu->Micro[addr] =data;
|
|
}
|
|
}
|
|
template<int vunum> static void TAKES_R128 vuMicroWrite128(u32 addr, r128 data) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
|
|
const u128 udata = r128_to_u128(data);
|
|
|
|
if (vunum && THREAD_VU1) {
|
|
vu1Thread.WriteMicroMem(addr, &udata, sizeof(u128));
|
|
return;
|
|
}
|
|
if ((u128&)vu->Micro[addr]!=udata) {
|
|
ClearVuFunc<vunum>(addr, 16);
|
|
r128_store_unaligned(&vu->Micro[addr],data);
|
|
}
|
|
}
|
|
|
|
// VU Data Memory Reads...
|
|
template<int vunum> static mem8_t vuDataRead8(u32 addr) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) vu1Thread.WaitVU();
|
|
return vu->Mem[addr];
|
|
}
|
|
template<int vunum> static mem16_t vuDataRead16(u32 addr) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) vu1Thread.WaitVU();
|
|
return *(u16*)&vu->Mem[addr];
|
|
}
|
|
template<int vunum> static mem32_t vuDataRead32(u32 addr) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) vu1Thread.WaitVU();
|
|
return *(u32*)&vu->Mem[addr];
|
|
}
|
|
template<int vunum> static mem64_t vuDataRead64(u32 addr) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) vu1Thread.WaitVU();
|
|
return *(u64*)&vu->Mem[addr];
|
|
}
|
|
template<int vunum> static RETURNS_R128 vuDataRead128(u32 addr) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) vu1Thread.WaitVU();
|
|
return r128_load(&vu->Mem[addr]);
|
|
}
|
|
|
|
// VU Data Memory Writes...
|
|
template<int vunum> static void vuDataWrite8(u32 addr, mem8_t data) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) {
|
|
vu1Thread.WriteDataMem(addr, &data, sizeof(u8));
|
|
return;
|
|
}
|
|
vu->Mem[addr] = data;
|
|
}
|
|
template<int vunum> static void vuDataWrite16(u32 addr, mem16_t data) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) {
|
|
vu1Thread.WriteDataMem(addr, &data, sizeof(u16));
|
|
return;
|
|
}
|
|
*(u16*)&vu->Mem[addr] = data;
|
|
}
|
|
template<int vunum> static void vuDataWrite32(u32 addr, mem32_t data) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) {
|
|
vu1Thread.WriteDataMem(addr, &data, sizeof(u32));
|
|
return;
|
|
}
|
|
*(u32*)&vu->Mem[addr] = data;
|
|
}
|
|
template<int vunum> static void vuDataWrite64(u32 addr, mem64_t data) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) {
|
|
vu1Thread.WriteDataMem(addr, &data, sizeof(u64));
|
|
return;
|
|
}
|
|
*(u64*)&vu->Mem[addr] = data;
|
|
}
|
|
template<int vunum> static void TAKES_R128 vuDataWrite128(u32 addr, r128 data) {
|
|
VURegs* vu = vunum ? &VU1 : &VU0;
|
|
addr &= vunum ? 0x3fff: 0xfff;
|
|
if (vunum && THREAD_VU1) {
|
|
alignas(16) const u128 udata = r128_to_u128(data);
|
|
vu1Thread.WriteDataMem(addr, &udata, sizeof(u128));
|
|
return;
|
|
}
|
|
r128_store_unaligned(&vu->Mem[addr], data);
|
|
}
|
|
|
|
|
|
void memSetPageAddr(u32 vaddr, u32 paddr)
|
|
{
|
|
//Console.WriteLn("memSetPageAddr: %8.8x -> %8.8x", vaddr, paddr);
|
|
|
|
vtlb_VMap(vaddr,paddr,0x1000);
|
|
|
|
}
|
|
|
|
void memClearPageAddr(u32 vaddr)
|
|
{
|
|
//Console.WriteLn("memClearPageAddr: %8.8x", vaddr);
|
|
|
|
vtlb_VMapUnmap(vaddr,0x1000); // -> whut ?
|
|
|
|
#ifdef FULLTLB
|
|
// memLUTRK[vaddr >> 12] = 0;
|
|
// memLUTWK[vaddr >> 12] = 0;
|
|
#endif
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// PS2 Memory Init / Reset / Shutdown
|
|
|
|
EEVM_MemoryAllocMess* eeMem = nullptr;
|
|
alignas(__pagealignsize) u8 eeHw[Ps2MemSize::Hardware];
|
|
|
|
|
|
void memBindConditionalHandlers()
|
|
{
|
|
if( hw_by_page[0xf] == 0xFFFFFFFF ) return;
|
|
|
|
if (EmuConfig.Speedhacks.IntcStat)
|
|
{
|
|
vtlbMemR16FP* page0F16(hwRead16_page_0F_INTC_HACK);
|
|
vtlbMemR32FP* page0F32(hwRead32_page_0F_INTC_HACK);
|
|
//vtlbMemR64FP* page0F64(hwRead64_generic_INTC_HACK);
|
|
|
|
vtlb_ReassignHandler( hw_by_page[0xf],
|
|
hwRead8<0x0f>, page0F16, page0F32, hwRead64<0x0f>, hwRead128<0x0f>,
|
|
hwWrite8<0x0f>, hwWrite16<0x0f>, hwWrite32<0x0f>, hwWrite64<0x0f>, hwWrite128<0x0f>
|
|
);
|
|
}
|
|
else
|
|
{
|
|
vtlbMemR16FP* page0F16(hwRead16<0x0f>);
|
|
vtlbMemR32FP* page0F32(hwRead32<0x0f>);
|
|
//vtlbMemR64FP* page0F64(hwRead64<0x0f>);
|
|
|
|
vtlb_ReassignHandler( hw_by_page[0xf],
|
|
hwRead8<0x0f>, page0F16, page0F32, hwRead64<0x0f>, hwRead128<0x0f>,
|
|
hwWrite8<0x0f>, hwWrite16<0x0f>, hwWrite32<0x0f>, hwWrite64<0x0f>, hwWrite128<0x0f>
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// eeMemoryReserve (implementations)
|
|
// --------------------------------------------------------------------------------------
|
|
void memAllocate()
|
|
{
|
|
eeMem = reinterpret_cast<EEVM_MemoryAllocMess*>(SysMemory::GetEEMem());
|
|
}
|
|
|
|
void memReset()
|
|
{
|
|
// Note!! Ideally the vtlb should only be initialized once, and then subsequent
|
|
// resets of the system hardware would only clear vtlb mappings, but since the
|
|
// rest of the emu is not really set up to support a "soft" reset of that sort
|
|
// we opt for the hard/safe version.
|
|
|
|
pxAssume( eeMem );
|
|
|
|
#ifdef ENABLECACHE
|
|
memset(pCache,0,sizeof(_cacheS)*64);
|
|
#endif
|
|
|
|
vtlb_Init();
|
|
|
|
null_handler = vtlb_RegisterHandler(nullRead8, nullRead16, nullRead32, nullRead64, nullRead128,
|
|
nullWrite8, nullWrite16, nullWrite32, nullWrite64, nullWrite128);
|
|
|
|
tlb_fallback_0 = vtlb_RegisterHandlerTempl1(_ext_mem,0);
|
|
tlb_fallback_3 = vtlb_RegisterHandlerTempl1(_ext_mem,3);
|
|
tlb_fallback_4 = vtlb_RegisterHandlerTempl1(_ext_mem,4);
|
|
tlb_fallback_5 = vtlb_RegisterHandlerTempl1(_ext_mem,5);
|
|
tlb_fallback_7 = vtlb_RegisterHandlerTempl1(_ext_mem,7);
|
|
tlb_fallback_8 = vtlb_RegisterHandlerTempl1(_ext_mem,8);
|
|
iop_memory = vtlb_RegisterHandlerTempl1(_ext_mem,9);
|
|
|
|
// Dynarec versions of VUs
|
|
vu0_micro_mem = vtlb_RegisterHandlerTempl1(vuMicro,0);
|
|
vu1_micro_mem = vtlb_RegisterHandlerTempl1(vuMicro,1);
|
|
vu1_data_mem = (1||THREAD_VU1) ? vtlb_RegisterHandlerTempl1(vuData,1) : 0;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// IOP's "secret" Hardware Register mapping, accessible from the EE (and meant for use
|
|
// by debugging or BIOS only). The IOP's hw regs are divided into three main pages in
|
|
// the 0x1f80 segment, and then another oddball page for CDVD in the 0x1f40 segment.
|
|
//
|
|
|
|
using namespace IopMemory;
|
|
|
|
tlb_fallback_2 = vtlb_RegisterHandler(
|
|
iopHwRead8_generic, iopHwRead16_generic, iopHwRead32_generic, _ext_memRead64<2>, _ext_memRead128<2>,
|
|
iopHwWrite8_generic, iopHwWrite16_generic, iopHwWrite32_generic, _ext_memWrite64<2>, _ext_memWrite128<2>
|
|
);
|
|
|
|
iopHw_by_page_01 = vtlb_RegisterHandler(
|
|
iopHwRead8_Page1, iopHwRead16_Page1, iopHwRead32_Page1, _ext_memRead64<2>, _ext_memRead128<2>,
|
|
iopHwWrite8_Page1, iopHwWrite16_Page1, iopHwWrite32_Page1, _ext_memWrite64<2>, _ext_memWrite128<2>
|
|
);
|
|
|
|
iopHw_by_page_03 = vtlb_RegisterHandler(
|
|
iopHwRead8_Page3, iopHwRead16_Page3, iopHwRead32_Page3, _ext_memRead64<2>, _ext_memRead128<2>,
|
|
iopHwWrite8_Page3, iopHwWrite16_Page3, iopHwWrite32_Page3, _ext_memWrite64<2>, _ext_memWrite128<2>
|
|
);
|
|
|
|
iopHw_by_page_08 = vtlb_RegisterHandler(
|
|
iopHwRead8_Page8, iopHwRead16_Page8, iopHwRead32_Page8, _ext_memRead64<2>, _ext_memRead128<2>,
|
|
iopHwWrite8_Page8, iopHwWrite16_Page8, iopHwWrite32_Page8, _ext_memWrite64<2>, _ext_memWrite128<2>
|
|
);
|
|
|
|
// psHw Optimized Mappings
|
|
// The HW Registers have been split into pages to improve optimization.
|
|
|
|
#define hwHandlerTmpl(page) \
|
|
hwRead8<page>, hwRead16<page>, hwRead32<page>, hwRead64<page>, hwRead128<page>, \
|
|
hwWrite8<page>, hwWrite16<page>,hwWrite32<page>,hwWrite64<page>,hwWrite128<page>
|
|
|
|
hw_by_page[0x0] = vtlb_RegisterHandler( hwHandlerTmpl(0x00) );
|
|
hw_by_page[0x1] = vtlb_RegisterHandler( hwHandlerTmpl(0x01) );
|
|
hw_by_page[0x2] = vtlb_RegisterHandler( hwHandlerTmpl(0x02) );
|
|
hw_by_page[0x3] = vtlb_RegisterHandler( hwHandlerTmpl(0x03) );
|
|
hw_by_page[0x4] = vtlb_RegisterHandler( hwHandlerTmpl(0x04) );
|
|
hw_by_page[0x5] = vtlb_RegisterHandler( hwHandlerTmpl(0x05) );
|
|
hw_by_page[0x6] = vtlb_RegisterHandler( hwHandlerTmpl(0x06) );
|
|
hw_by_page[0x7] = vtlb_RegisterHandler( hwHandlerTmpl(0x07) );
|
|
hw_by_page[0x8] = vtlb_RegisterHandler( hwHandlerTmpl(0x08) );
|
|
hw_by_page[0x9] = vtlb_RegisterHandler( hwHandlerTmpl(0x09) );
|
|
hw_by_page[0xa] = vtlb_RegisterHandler( hwHandlerTmpl(0x0a) );
|
|
hw_by_page[0xb] = vtlb_RegisterHandler( hwHandlerTmpl(0x0b) );
|
|
hw_by_page[0xc] = vtlb_RegisterHandler( hwHandlerTmpl(0x0c) );
|
|
hw_by_page[0xd] = vtlb_RegisterHandler( hwHandlerTmpl(0x0d) );
|
|
hw_by_page[0xe] = vtlb_RegisterHandler( hwHandlerTmpl(0x0e) );
|
|
hw_by_page[0xf] = vtlb_NewHandler(); // redefined later based on speedhacking prefs
|
|
memBindConditionalHandlers();
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// GS Optimized Mappings
|
|
|
|
tlb_fallback_6 = vtlb_RegisterHandler(
|
|
_ext_memRead8<6>, _ext_memRead16<6>, _ext_memRead32<6>, _ext_memRead64<6>, _ext_memRead128<6>,
|
|
_ext_memWrite8<6>, _ext_memWrite16<6>, _ext_memWrite32<6>, gsWrite64_generic, gsWrite128_generic
|
|
);
|
|
|
|
gs_page_0 = vtlb_RegisterHandler(
|
|
_ext_memRead8<6>, _ext_memRead16<6>, _ext_memRead32<6>, _ext_memRead64<6>, _ext_memRead128<6>,
|
|
_ext_memWrite8<6>, _ext_memWrite16<6>, _ext_memWrite32<6>, gsWrite64_page_00, gsWrite128_page_00
|
|
);
|
|
|
|
gs_page_1 = vtlb_RegisterHandler(
|
|
_ext_memRead8<6>, _ext_memRead16<6>, _ext_memRead32<6>, _ext_memRead64<6>, _ext_memRead128<6>,
|
|
_ext_memWrite8<6>, _ext_memWrite16<6>, _ext_memWrite32<6>, gsWrite64_page_01, gsWrite128_page_01
|
|
);
|
|
|
|
//vtlb_Reset();
|
|
|
|
// reset memLUT (?)
|
|
//vtlb_VMap(0x00000000,0x00000000,0x20000000);
|
|
//vtlb_VMapUnmap(0x20000000,0x60000000);
|
|
|
|
memMapPhy();
|
|
memMapVUmicro();
|
|
memMapKernelMem();
|
|
memMapSupervisorMem();
|
|
memMapUserMem();
|
|
memSetKernelMode();
|
|
|
|
vtlb_VMap(0x00000000,0x00000000,0x20000000);
|
|
vtlb_VMapUnmap(0x20000000,0x60000000);
|
|
|
|
std::memset(s_ba, 0, sizeof(s_ba));
|
|
|
|
s_ba[0xA] = 1; // Power on
|
|
s_ba_command_executing = false;
|
|
s_ba_error_detected = false;
|
|
s_ba_current_reg = 0;
|
|
|
|
std::memset(s_dve_regs, 0, sizeof(s_dve_regs));
|
|
|
|
s_dve_regs[0x7e] = 0x1C; // Status register. 0x1C seems to be the value it's expecting for everything being OK.
|
|
|
|
// BIOS is included in eeMem, so it needs to be copied after zeroing.
|
|
std::memset(eeMem, 0, sizeof(*eeMem));
|
|
CopyBIOSToMemory();
|
|
}
|
|
|
|
void memRelease()
|
|
{
|
|
eeMem = nullptr;
|
|
}
|
|
|
|
bool SaveStateBase::memFreeze(Error* error)
|
|
{
|
|
Freeze(s_ba);
|
|
Freeze(s_dve_regs);
|
|
Freeze(s_ba_command_executing);
|
|
Freeze(s_ba_error_detected);
|
|
Freeze(s_ba_current_reg);
|
|
|
|
bool extra_memory = s_extra_memory;
|
|
Freeze(extra_memory);
|
|
|
|
if (extra_memory != s_extra_memory)
|
|
{
|
|
Error::SetStringFmt(error, "Memory size mismatch, save state requires {}, but VM currently has {}.",
|
|
extra_memory ? "128MB" : "32MB", s_extra_memory ? "128MB" : "32MB");
|
|
return false;
|
|
}
|
|
|
|
return IsOkay();
|
|
}
|
|
|
|
u8 EEMemoryInterface::Read8(u32 address, bool* valid)
|
|
{
|
|
if (valid)
|
|
*valid = true;
|
|
return memRead8(address);
|
|
}
|
|
|
|
u16 EEMemoryInterface::Read16(u32 address, bool* valid)
|
|
{
|
|
if (valid)
|
|
*valid = true;
|
|
return memRead16(address);
|
|
}
|
|
|
|
u32 EEMemoryInterface::Read32(u32 address, bool* valid)
|
|
{
|
|
if (valid)
|
|
*valid = true;
|
|
return memRead32(address);
|
|
}
|
|
|
|
u64 EEMemoryInterface::Read64(u32 address, bool* valid)
|
|
{
|
|
if (valid)
|
|
*valid = true;
|
|
return memRead64(address);
|
|
}
|
|
|
|
u128 EEMemoryInterface::Read128(u32 address, bool* valid)
|
|
{
|
|
u128 value;
|
|
memRead128(address, value);
|
|
if (valid)
|
|
*valid = true;
|
|
return value;
|
|
}
|
|
|
|
bool EEMemoryInterface::ReadBytes(u32 address, void* dest, u32 size)
|
|
{
|
|
return vtlb_memSafeReadBytes(address, dest, size);
|
|
}
|
|
|
|
bool EEMemoryInterface::Write8(u32 address, u8 value)
|
|
{
|
|
memWrite8(address, value);
|
|
return true;
|
|
}
|
|
|
|
bool EEMemoryInterface::Write16(u32 address, u16 value)
|
|
{
|
|
memWrite16(address, value);
|
|
return true;
|
|
}
|
|
|
|
bool EEMemoryInterface::Write32(u32 address, u32 value)
|
|
{
|
|
memWrite32(address, value);
|
|
return true;
|
|
}
|
|
|
|
bool EEMemoryInterface::Write64(u32 address, u64 value)
|
|
{
|
|
memWrite64(address, value);
|
|
return true;
|
|
|
|
}
|
|
bool EEMemoryInterface::Write128(u32 address, u128 value)
|
|
{
|
|
memWrite128(address, value);
|
|
return true;
|
|
}
|
|
|
|
bool EEMemoryInterface::WriteBytes(u32 address, const void* src, u32 size)
|
|
{
|
|
return vtlb_memSafeWriteBytes(address, src, size);
|
|
}
|
|
|
|
bool EEMemoryInterface::CompareBytes(u32 address, const void* src, u32 size)
|
|
{
|
|
return vtlb_memSafeCmpBytes(address, src, size) == 0;
|
|
}
|