All of it was instrumentation for the Persona 3 FES investigation, and that turned
out not to be a texture problem at all -- three named patch groups were failing to
enable, and the texture pack stopped matching because the mod they gate patches the
game's font data.
Removed: the TCPROBE cross-version probe in HashCacheKey::Create, the hit/miss
counters and their geometric reporter, the per-miss detail listing what the pack
holds for a TEX0, the pack filename samples at map load, the duplicate/shadowed
accounting, and the mtime sidecar the palette fallback needed.
Kept the pre-existing "N indexed for '<serial>' (scanned <dir>)" line, which
predates this and is genuinely useful: a zero there with a path that does not match
the user's pack folder is still the fastest read on a pack that does nothing.
The cache budget work is untouched.