Files
ARMSX2/pcsx2/DebugTools/BiosDebugData.cpp
T
Ziemas 9420615317 Implement thread listing for IOP
Abstracts away threads behind a common interface for both EE and IOP
2023-02-09 15:49:56 +00:00

85 lines
2.3 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2014-2014 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "BiosDebugData.h"
#include "IopMem.h"
#include "Memory.h"
std::vector<std::unique_ptr<BiosThread>> getEEThreads()
{
std::vector<std::unique_ptr<BiosThread>> threads;
if (CurrentBiosInformation.eeThreadListAddr <= 0)
return threads;
const u32 start = CurrentBiosInformation.eeThreadListAddr & 0x3fffff;
for (int tid = 0; tid < 256; tid++)
{
EEInternalThread* internal = static_cast<EEInternalThread*>(PSM(start + tid * sizeof(EEInternalThread)));
if (internal->status != (int)ThreadStatus::THS_BAD)
{
auto thread = std::make_unique<EEThread>(tid, *internal);
threads.push_back(std::move(thread));
}
}
return threads;
}
std::vector<std::unique_ptr<BiosThread>> getIOPThreads()
{
std::vector<std::unique_ptr<BiosThread>> threads;
if (CurrentBiosInformation.iopThreadListAddr <= 0)
return threads;
u32 item = iopMemRead32(CurrentBiosInformation.iopThreadListAddr);
while (item != 0)
{
IOPInternalThread data{};
u16 tag = iopMemRead16(item + 0x8);
if (tag != 0x7f01)
{
// something went wrong
return {};
}
data.stackTop = iopMemRead32(item + 0x3c);
data.status = iopMemRead8(item + 0xc);
data.tid = iopMemRead16(item + 0xa);
data.entrypoint = iopMemRead32(item + 0x38);
data.waitstate = iopMemRead16(item + 0xe);
data.initPriority = iopMemRead16(item + 0x2e);
data.SavedSP = iopMemRead32(item + 0x10);
data.PC = iopMemRead32(data.SavedSP + 0x8c);
auto thread = std::make_unique<IOPThread>(data);
threads.push_back(std::move(thread));
item = iopMemRead32(item + 0x24);
}
return threads;
}