mirror of
https://github.com/ARMSX2/ARMSX2.git
synced 2026-08-24 16:50:16 -07:00
Merges yaps2/main (github.com/yaps2/yaps2,c16b88cb7) into ARMSX2, replacing the arm64 recompiler family with the yaps2 JITs and importing the yaps2 testing, perf, and libretro infrastructure. Common ancestor is upstream PCSX2342db5152(2026-06-19); git auto-merged all but 38 files. Replaced (deleted in this merge, recoverable from history): - arm64/aR5900*, aR3000A*, aVU* -> arm64/iR5900*/iR3000A*/microVU*-arm64: EE static-pin register file with lazy dirty tracking, dual-residence allocator, IOP block linking, native COP2 macro ops, inline unaligned fastmem, persisted VU program cache, call-ret shadow ring, VU0 spin fast-forward. - MVU_DIFF shadow-run hooks in shared VU interpreter TUs (superseded by the offline vurunner JIT-vs-interp oracle). Imported from yaps2: - tests/ctest/core/recompilers: ~80 gtest suites (EE/IOP/VU differential harnesses, fuzzers, ABI digest tripwire, capture format pins) plus the gs_vertex_tests kernel oracle. - pcsx2-vurunner / pcsx2-eerunner headless capture-replay runners. - tools/perf counter-based A/B rigs, perf jitdump productionization, PmuCounters, clang-perf/clang-handheld presets. - pcsx2-libretro core (ENABLE_LIBRETRO, default OFF; rename pending). - GS vertex-kick fast path (GV series): TBL-based packed parse, register-resident kick, scalar-outcode cull, fused draw-rect/FindMinMax. - Null renderer, VK_KHR_display direct WSI, swapchain PresentStats. - SPU2 NEON mixer vectorization, EE timer read clamp (NFL 2K5 hang), IOP ioman signed-compare fix, assorted UB fixes. Kept from ARMSX2 in the both-touched files: - iOS dual-map W^X and fastmem-unavailable resilience (Memory, HostSys, vtlb). The split data/code area model is retained; both areas now take fixed VA hints so cached VU JIT code stays deterministic on Linux. - Android thread-affinity model, VMState shutdown early-outs, all platform frontends, branding, CI, RetroAchievements identity/policy. - GSDeviceVK: ARMSX2's push-descriptor decision logic (Mali crash gate, proprietary-vs-turnip Adreno split) merged with yaps2's descriptor-pool exhaustion recovery (flush + render-pass restart instead of dropped binds). Vendor feature policy is the union: Mali fbfetch policy with MediaTek/G57/Xclipse gates from ARMSX2; Adreno stencil/ROV/ test-and-sample-depth hang avoidance and no_ps2_z_quantization from yaps2. Build-system notes: - The Qt debugger is now gated behind ENABLE_QT_DEBUGGER (default off on arm64) so handheld builds drop the KDDockWidgets dependency. - GSDeviceNone and remaining yaps2 GS code were ported to the newer upstream GSTexture Usage-flags API. The replaced backend's interpreter-fallback glue (intExecuteOneInst, AndroidEEOpHist) and the EEDiffVerify runtime differ are retained for now; dead pieces will be removed in a follow-up commit.
150 lines
2.0 KiB
Plaintext
150 lines
2.0 KiB
Plaintext
.*.swp
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.*.swn
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.*.swo
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*.suo
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*.ncb
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*.sdf
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*.opensdf
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*.user
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*.log
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*.dsp
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*.dsw
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*.bsc
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*.aps
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*.exe
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*.wav
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*.trace
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*.dump
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*.asm
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# ...but hand-written source assembly is real source, not build output.
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!common/FastJmp.asm
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!common/FastJmp.aarch64.asm
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*.VC.db
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*.VC.VC.opendb
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_ReSharper.*
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pcsx2.snapshot_*
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svnrev.h
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/build*
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/obj-*
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*.obj
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.DS_Store
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Thumbs.db
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Debug.txt
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install_log.txt
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bad_shader_*
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crash-*.txt
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# Ad-hoc dev logs (produced by instrumentation / testing)
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crash.txt
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emulog.txt
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vu0_ops_*.log
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vu1_ops_*.log
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vu0_rec.log
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vu1_rec.log
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vu1_interp.log
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vu1_xgkick_*.log
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vkinfo_*.txt
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# Python bytecode
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__pycache__/
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*.pyc
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Debug
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Release
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Devel
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oprofile_data/
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# Recording Specific Ignores (pcsx2-rr)
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*.p2s
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*.p2m2
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*.p2m2_backup
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*.p2m2_SaveState.p2s
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# Visual Studio upgrades
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/Backup*
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/UpgradeLog*.htm
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/.vscode*
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# Jetbrains Rider
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/.idea*
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# KDevelop 4 Workspace Configuration Files
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*.kdev4
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/.kdev4*
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# Kate Projects
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.kateproject*
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# Resources and docs in /bin are tracked
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/bin/**/*.dll
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/bin/**/*.dmp
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/bin/**/*.exp
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/bin/**/*.ilk
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/bin/**/*.lib
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/bin/**/*.pdb
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/bin/pcsx2*
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/bin/qt.conf
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/bin/bios
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/bin/cache
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/bin/cheats
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/bin/patches
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/bin/covers
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/bin/dumps
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/bin/gamesettings
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/bin/help
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/bin/inis
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/bin/inis/debuggersettings
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/bin/logs
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/bin/memcards
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/bin/plugins
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/bin/snaps
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/bin/sstates
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/bin/textures
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/bin/translations
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/bin/inputprofiles
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/bin/videos
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/bin/portable.ini
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/bin/portable.txt
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# Resources and docs copied from /bin
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/bin-arm64
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# Manually added by user.
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/bin/resources/patches.zip
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# Resources that are runtime downloaded.
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/bin/resources/fonts/NotoSansJP-Regular.ttf
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/bin/resources/fonts/NotoSansKR-Regular.ttf
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/bin/resources/fonts/NotoSansSC-Regular.ttf
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/bin/resources/fonts/NotoSansTC-Regular.ttf
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/deps-build
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/deps
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/deps-arm64
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/pcsx2-deps
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/gammaray-build
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/gammaray
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/ipch
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!/3rdparty/libjpeg/change.log
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/tools/bin
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.vs
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/out/build/x64-Debug (default)
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CMakeSettings.json
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/ci-artifacts/
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/out/
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/.cache/
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# Achievement sounds are shipped assets, not build output — keep them tracked
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!platforms/android/app/src/main/assets/resources/sounds/**/*.wav
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