mirror of
https://github.com/ARMSX2/ARMSX2.git
synced 2026-08-24 16:50:16 -07:00
Wire platforms/android to build against the shared core and reconcile the pieces the Android native lib needs, so the Android target compiles and links on this repo (produces libemucore_4k.so). Per-platform builds stay independent; the PC and iOS targets are unchanged. Build/CMake: - Android-aware cmake modules under platforms/android/.../cmake with CMAKE_MODULE_PATH repointed at them (root desktop modules untouched) - ryml::ryml alias, TOP_CMAKE_WAS_SOURCED, drop the fatal 3rdparty add_subdirectory; pcsx2 PCAP guard elseif(NOT ANDROID) - git-sync-deps step for shaderc third_party (fetch-on-demand, not submodules); android .gitignore for keystores/artifacts/shaderc deps - dual-core rotation-signed build scripts (release APK + Play AAB) Core reconciliation (APIs the native lib expects): - GS present-cap/frameskip, Adreno framebuffer-fetch GSOption round-trip - SPU2 channel swap + output-pause suppression - Achievements JSON, VMManager autosave slot, WindowInfo::Android - FileSystem SAF hooks, custom Vulkan driver path, BIOS-from-fd - Oboe audio stream, EGL native-window, Linux/Android source guards refresh-experimental fixes layered onto the shared recompiler/GS: - IOP direct block chaining (aR3000A, gated s_iopBlockLinkEnabled, default off so behaviour is byte-identical until enabled) - COP2 CO-bit macro-mode gate (aVU_Macro) - EE mixed-operand constant folding - Adreno GL coherent depth feedback via gl_LastFragDepthARM, gated to the Adreno GPU profile (inert on every other GPU) - Android GPU gates: GPU-profile shader-header keystone, FIFO_RELAXED present mode, Mali coherent readback, Adreno-650 boot-crash gates, ROAA VK_ARM alias
4190 lines
143 KiB
C++
4190 lines
143 KiB
C++
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
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// SPDX-License-Identifier: GPL-3.0+
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#include "Achievements.h"
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#include "BuildVersion.h"
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#include "CDVD/CDVD.h"
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#include "Elfheader.h"
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#include "Host.h"
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#include "GS/Renderers/Common/GSTexture.h"
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#include "ImGui/FullscreenUI.h"
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#include "ImGui/ImGuiFullscreen.h"
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#include "ImGui/ImGuiManager.h"
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#include "IopMem.h"
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#include "MTGS.h"
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#include "Memory.h"
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#include "SaveState.h"
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#include "VMManager.h"
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#include "vtlb.h"
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#include "common/Assertions.h"
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#include "common/Console.h"
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#include "common/Error.h"
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#include "common/FileSystem.h"
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#include "common/HTTPDownloader.h"
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#include "common/HeapArray.h"
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#include "common/MD5Digest.h"
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#include "common/Path.h"
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#include "common/ScopedGuard.h"
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#include "common/SettingsInterface.h"
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#include "common/SmallString.h"
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#include "common/StringUtil.h"
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#include "common/Timer.h"
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#include "IconsPromptFont.h"
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#include "fmt/format.h"
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#include "rc_client.h"
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#include <algorithm>
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#include <array>
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#include <cstdarg>
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#include <cstdio>
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#include <cstdlib>
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#include <functional>
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#include <limits>
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#include <map>
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#include <optional>
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#include <string>
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#include <vector>
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#ifdef ENABLE_RAINTEGRATION
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// RA_Interface ends up including windows.h, with its silly macros.
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#include "common/RedtapeWindows.h"
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#include "RA_Interface.h"
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#endif
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namespace Achievements
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{
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static constexpr u32 LEADERBOARD_NEARBY_ENTRIES_TO_FETCH = 10;
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static constexpr u32 LEADERBOARD_ALL_FETCH_SIZE = 20;
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static constexpr float LOGIN_NOTIFICATION_TIME = 5.0f;
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static constexpr float ACHIEVEMENT_SUMMARY_NOTIFICATION_TIME = 5.0f;
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static constexpr float GAME_COMPLETE_NOTIFICATION_TIME = 20.0f;
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static constexpr float LEADERBOARD_STARTED_NOTIFICATION_TIME = 3.0f;
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static constexpr float LEADERBOARD_FAILED_NOTIFICATION_TIME = 3.0f;
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static constexpr const char* DEFAULT_INFO_SOUND_NAME = "sounds/achievements/message.wav";
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static constexpr const char* DEFAULT_UNLOCK_SOUND_NAME = "sounds/achievements/unlock.wav";
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static constexpr const char* DEFAULT_LBSUBMIT_SOUND_NAME = "sounds/achievements/lbsubmit.wav";
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static constexpr float INDICATOR_FADE_IN_TIME = 0.1f;
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static constexpr float INDICATOR_FADE_OUT_TIME = 0.5f;
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static constexpr size_t URL_BUFFER_SIZE = 256;
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// Some API calls are really slow. Set a longer timeout.
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static constexpr float SERVER_CALL_TIMEOUT = 60.0f;
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// Chrome uses 10 server calls per domain, seems reasonable.
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static constexpr u32 MAX_CONCURRENT_SERVER_CALLS = 10;
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namespace
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{
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struct LoginWithPasswordParameters
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{
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const char* username;
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Error* error;
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rc_client_async_handle_t* request;
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bool result;
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};
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struct LeaderboardTrackerIndicator
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{
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u32 tracker_id;
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std::string text;
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Common::Timer show_hide_time;
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bool active;
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};
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struct AchievementChallengeIndicator
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{
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const rc_client_achievement_t* achievement;
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std::string badge_path;
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Common::Timer show_hide_time;
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bool active;
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};
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struct AchievementProgressIndicator
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{
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const rc_client_achievement_t* achievement;
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std::string badge_path;
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Common::Timer show_hide_time;
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bool active;
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};
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} // namespace
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static void ReportError(const std::string_view sv);
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template <typename... T>
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static void ReportFmtError(fmt::format_string<T...> fmt, T&&... args);
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template <typename... T>
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static void ReportRCError(int err, fmt::format_string<T...> fmt, T&&... args);
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static void EnsureCacheDirectoriesExist();
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static void ClearGameInfo();
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static void ClearGameHash();
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static void BeginLoadingScreen(const char* text, bool* was_running_idle);
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static void EndLoadingScreen(bool was_running_idle);
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static std::string_view GetELFNameForHash(const std::string& elf_path);
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static std::string GetGameHash(const std::string& elf_path);
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static void SetHardcoreMode(bool enabled, bool force_display_message);
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static bool IsLoggedInOrLoggingIn();
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static bool CanEnableHardcoreMode();
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static void ShowLoginSuccess(const rc_client_t* client);
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static void IdentifyGame(u32 disc_crc, u32 crc);
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static void BeginLoadGame();
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static void UpdateGameSummary();
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static void DownloadImage(std::string url, std::string cache_filename);
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// Size of the EE physical memory exposed to RetroAchievements.
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static u32 GetExposedEEMemorySize();
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static bool CreateClient(rc_client_t** client, std::unique_ptr<HTTPDownloader>* http);
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static void DestroyClient(rc_client_t** client, std::unique_ptr<HTTPDownloader>* http);
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static void ClientMessageCallback(const char* message, const rc_client_t* client);
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static uint32_t ClientReadMemory(uint32_t address, uint8_t* buffer, uint32_t num_bytes, rc_client_t* client);
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static void ClientServerCall(
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const rc_api_request_t* request, rc_client_server_callback_t callback, void* callback_data, rc_client_t* client);
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static void ClientEventHandler(const rc_client_event_t* event, rc_client_t* client);
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static void HandleResetEvent(const rc_client_event_t* event);
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static void HandleUnlockEvent(const rc_client_event_t* event);
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static void HandleGameCompleteEvent(const rc_client_event_t* event);
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static void HandleSubsetCompleteEvent(const rc_client_event_t* event);
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static void HandleLeaderboardStartedEvent(const rc_client_event_t* event);
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static void HandleLeaderboardFailedEvent(const rc_client_event_t* event);
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static void HandleLeaderboardSubmittedEvent(const rc_client_event_t* event);
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static void HandleLeaderboardScoreboardEvent(const rc_client_event_t* event);
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static void HandleLeaderboardTrackerShowEvent(const rc_client_event_t* event);
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static void HandleLeaderboardTrackerHideEvent(const rc_client_event_t* event);
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static void HandleLeaderboardTrackerUpdateEvent(const rc_client_event_t* event);
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static void HandleAchievementChallengeIndicatorShowEvent(const rc_client_event_t* event);
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static void HandleAchievementChallengeIndicatorHideEvent(const rc_client_event_t* event);
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static void HandleAchievementProgressIndicatorShowEvent(const rc_client_event_t* event);
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static void HandleAchievementProgressIndicatorHideEvent(const rc_client_event_t* event);
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static void HandleAchievementProgressIndicatorUpdateEvent(const rc_client_event_t* event);
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static void HandleServerErrorEvent(const rc_client_event_t* event);
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static void HandleServerDisconnectedEvent(const rc_client_event_t* event);
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static void HandleServerReconnectedEvent(const rc_client_event_t* event);
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static void ClientLoginWithTokenCallback(int result, const char* error_message, rc_client_t* client, void* userdata);
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static void ClientLoginWithPasswordCallback(int result, const char* error_message, rc_client_t* client, void* userdata);
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static void ClientLoadGameCallback(int result, const char* error_message, rc_client_t* client, void* userdata);
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static void DisplayHardcoreDeferredMessage();
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static void DisplayAchievementSummary();
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static void UpdateRichPresence(std::unique_lock<std::recursive_mutex>& lock);
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static void UpdateNotificationPosition();
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static std::string GetAchievementBadgePath(const rc_client_achievement_t* achievement, int state);
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static std::string GetSubsetBadgePath(const rc_client_subset_t* subset);
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static std::string GetUserBadgePath(const std::string_view username);
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static std::string GetLeaderboardUserBadgePath(const rc_client_leaderboard_entry_t* entry);
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static void DrawAchievement(const rc_client_achievement_t* cheevo);
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static void DrawLeaderboardListEntry(const rc_client_leaderboard_t* lboard);
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static void DrawLeaderboardEntry(const rc_client_leaderboard_entry_t& entry, bool is_self, float rank_column_width,
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float name_column_width, float time_column_width, float column_spacing);
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static void OpenSubset(const rc_client_subset_t* subset);
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static bool DrawSubsetSidebar(float sidebar_width, bool& sidebar_has_focus, bool& focus_sidebar, bool leaderboards_only);
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static void DrawSubsetSidebarFooter(bool sidebar_has_focus);
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static void OpenLeaderboard(const rc_client_leaderboard_t* lboard);
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static void LeaderboardFetchNearbyCallback(
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int result, const char* error_message, rc_client_leaderboard_entry_list_t* list, rc_client_t* client, void* callback_userdata);
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static void LeaderboardFetchAllCallback(
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int result, const char* error_message, rc_client_leaderboard_entry_list_t* list, rc_client_t* client, void* callback_userdata);
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static void FetchNextLeaderboardEntries();
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static void CloseLeaderboard();
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static void CloseSubset();
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static bool s_hardcore_mode = false;
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#ifdef ENABLE_RAINTEGRATION
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static bool s_using_raintegration = false;
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#endif
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static std::recursive_mutex s_achievements_mutex;
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static rc_client_t* s_client;
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static std::string s_image_directory;
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static std::unique_ptr<HTTPDownloader> s_http_downloader;
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static std::string s_game_hash;
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static std::string s_game_title;
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static std::string s_game_icon;
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static std::string s_game_icon_url;
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static u32 s_game_crc;
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static rc_client_user_game_summary_t s_game_summary;
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static u32 s_game_id = 0;
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static bool s_has_achievements = false;
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static bool s_has_leaderboards = false;
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static bool s_has_rich_presence = false;
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static std::string s_rich_presence_string;
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static Common::Timer s_rich_presence_poll_time;
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static rc_client_async_handle_t* s_login_request;
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static rc_client_async_handle_t* s_load_game_request;
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static rc_client_achievement_list_t* s_achievement_list;
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static rc_client_subset_list_t* s_subset_list;
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static rc_client_leaderboard_list_t* s_leaderboard_list;
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static std::vector<std::pair<const void*, std::string>> s_achievement_badge_paths;
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static const rc_client_leaderboard_t* s_open_leaderboard = nullptr;
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static const rc_client_subset_t* s_open_subset = nullptr;
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static rc_client_async_handle_t* s_leaderboard_fetch_handle = nullptr;
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static std::vector<rc_client_leaderboard_entry_list_t*> s_leaderboard_entry_lists;
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static rc_client_leaderboard_entry_list_t* s_leaderboard_nearby_entries;
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static std::vector<std::pair<const rc_client_leaderboard_entry_t*, std::string>> s_leaderboard_user_icon_paths;
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static bool s_is_showing_all_leaderboard_entries = false;
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static u32 s_last_selected_leaderboard_id = 0;
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static bool s_has_last_selected_leaderboard = false;
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static bool s_restore_leaderboard_focus = false;
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static float s_leaderboard_list_scroll = 0.0f;
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static bool s_restore_leaderboard_scroll = false;
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static std::map<std::pair<u32, u32>, bool> s_achievement_buckets_collapsed;
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static std::map<std::pair<u32, u8>, bool> s_leaderboard_buckets_collapsed;
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static std::vector<LeaderboardTrackerIndicator> s_active_leaderboard_trackers;
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static std::vector<AchievementChallengeIndicator> s_active_challenge_indicators;
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static std::optional<AchievementProgressIndicator> s_active_progress_indicator;
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} // namespace Achievements
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std::unique_lock<std::recursive_mutex> Achievements::GetLock()
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{
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return std::unique_lock(s_achievements_mutex);
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}
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void Achievements::BeginLoadingScreen(const char* text, bool* was_running_idle)
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{
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MTGS::RunOnGSThread(&ImGuiManager::InitializeFullscreenUI);
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ImGuiFullscreen::OpenProgressDialog("achievements_loading", text, 0, 0, 0);
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}
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void Achievements::EndLoadingScreen(bool was_running_idle)
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{
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ImGuiFullscreen::CloseProgressDialog("achievements_loading");
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}
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void Achievements::ReportError(const std::string_view sv)
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{
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std::string error = fmt::format("Achievements error: {}", sv);
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Console.Error(error);
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Host::AddOSDMessage(std::move(error), Host::OSD_CRITICAL_ERROR_DURATION);
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}
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template <typename... T>
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void Achievements::ReportFmtError(fmt::format_string<T...> fmt, T&&... args)
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{
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SmallString str;
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fmt::vformat_to(std::back_inserter(str), fmt, fmt::make_format_args(args...));
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ReportError(str);
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}
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template <typename... T>
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void Achievements::ReportRCError(int err, fmt::format_string<T...> fmt, T&&... args)
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{
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SmallString str;
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fmt::vformat_to(std::back_inserter(str), fmt, fmt::make_format_args(args...));
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str.append_format("{} ({})", rc_error_str(err), err);
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ReportError(str);
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}
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std::string_view Achievements::GetELFNameForHash(const std::string& elf_path)
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{
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std::string::size_type start = elf_path.rfind('\\');
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if (start == std::string::npos)
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start = 0;
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else
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start++; // skip backslash
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std::string::size_type end = elf_path.rfind(';');
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if (end == std::string::npos)
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end = elf_path.size();
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if (end < start)
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end = start;
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return std::string_view(elf_path).substr(start, end - start);
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}
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std::string Achievements::GetGameHash(const std::string& elf_path)
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{
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// this.. really shouldn't be invalid
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const std::string_view name_for_hash = GetELFNameForHash(elf_path);
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if (name_for_hash.empty())
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return {};
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ElfObject elfo;
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Error error;
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if (!cdvdLoadElf(&elfo, elf_path, false, &error))
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{
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Console.Error(fmt::format("Achievements: Failed to read ELF '{}' on disc: {}", elf_path, error.GetDescription()));
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return {};
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}
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// See rcheevos hash.c - rc_hash_ps2().
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const u32 MAX_HASH_SIZE = 64 * 1024 * 1024;
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const u32 hash_size = std::min<u32>(elfo.GetSize(), MAX_HASH_SIZE);
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pxAssert(hash_size <= elfo.GetSize());
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MD5Digest digest;
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if (!name_for_hash.empty())
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digest.Update(name_for_hash.data(), static_cast<u32>(name_for_hash.size()));
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if (hash_size > 0)
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digest.Update(elfo.GetData().data(), hash_size);
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u8 hash[16];
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digest.Final(hash);
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const std::string hash_str =
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StringUtil::StdStringFromFormat("%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x", hash[0], hash[1], hash[2],
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hash[3], hash[4], hash[5], hash[6], hash[7], hash[8], hash[9], hash[10], hash[11], hash[12], hash[13], hash[14], hash[15]);
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Console.WriteLn(fmt::format("Hash for '{}' ({} bytes, {} bytes hashed): {}", name_for_hash, elfo.GetSize(), hash_size, hash_str));
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return hash_str;
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}
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void Achievements::DownloadImage(std::string url, std::string cache_filename)
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{
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auto callback = [cache_filename = std::move(cache_filename)](s32 status_code, const std::string& content_type, HTTPDownloader::Request::Data data) {
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if (status_code != HTTPDownloader::HTTP_STATUS_OK)
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return;
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if (!FileSystem::WriteBinaryFile(cache_filename.c_str(), data.data(), data.size()))
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{
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Console.Error("Failed to write badge image to '%s'", cache_filename.c_str());
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return;
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}
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ImGuiFullscreen::InvalidateCachedTexture(cache_filename);
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};
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s_http_downloader->CreateRequest(std::move(url), std::move(callback));
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}
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bool Achievements::IsActive()
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{
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#ifdef ENABLE_RAINTEGRATION
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return (s_client != nullptr) || s_using_raintegration;
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#else
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return (s_client != nullptr);
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#endif
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}
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bool Achievements::IsHardcoreModeActive()
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{
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#ifdef ENABLE_RAINTEGRATION
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if (IsUsingRAIntegration())
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return RA_HardcoreModeIsActive() != 0;
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#endif
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return s_hardcore_mode;
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}
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bool Achievements::HasActiveGame()
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{
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return s_game_id != 0;
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}
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u32 Achievements::GetGameID()
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{
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return s_game_id;
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}
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bool Achievements::HasAchievementsOrLeaderboards()
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{
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return s_has_achievements || s_has_leaderboards;
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}
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bool Achievements::HasAchievements()
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{
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return s_has_achievements;
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}
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std::string Achievements::GetAchievementsAsJSON()
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{
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// JSON-quote a string into the buffer, escaping the bare minimum so
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// org.json on the Java side can parse the payload. We don't expect
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// achievement titles/descriptions to contain control chars beyond \n,
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// but escape them defensively. Characters > 0x7F are passed through —
|
|
// the JSON spec allows raw UTF-8 in string contents.
|
|
auto append_json_string = [](std::string& dst, const char* src) {
|
|
dst += '"';
|
|
if (src)
|
|
{
|
|
for (const char* p = src; *p; ++p)
|
|
{
|
|
const unsigned char c = static_cast<unsigned char>(*p);
|
|
switch (c)
|
|
{
|
|
case '"': dst += "\\\""; break;
|
|
case '\\': dst += "\\\\"; break;
|
|
case '\n': dst += "\\n"; break;
|
|
case '\r': dst += "\\r"; break;
|
|
case '\t': dst += "\\t"; break;
|
|
default:
|
|
if (c < 0x20)
|
|
{
|
|
char esc[8];
|
|
std::snprintf(esc, sizeof(esc), "\\u%04x", c);
|
|
dst += esc;
|
|
}
|
|
else
|
|
{
|
|
dst += static_cast<char>(c);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
dst += '"';
|
|
};
|
|
|
|
std::string out;
|
|
out.reserve(4096);
|
|
out += '{';
|
|
|
|
auto lock = GetLock();
|
|
|
|
const bool active = HasActiveGame() && s_has_achievements;
|
|
|
|
// `s_client` is the persistent rc_client created by Achievements::Initialize,
|
|
// which only runs when a VM is initialized AND EmuConfig.Achievements.Enabled.
|
|
// On Android the user typically logs in BEFORE loading a game, via the
|
|
// overlay's right-side panel — that path uses a TEMPORARY client which is
|
|
// destroyed when Login returns. So `rc_client_get_user_info(s_client)` reports
|
|
// "not logged in" even though the auth token was just written to the secrets
|
|
// layer. Fall back to the persisted Username / Token to detect post-login
|
|
// state. Token lives in the LAYER_SECRETS in-memory store; Username in BASE.
|
|
const rc_client_user_t* user = s_client ? rc_client_get_user_info(s_client) : nullptr;
|
|
std::string display_name;
|
|
bool logged_in = false;
|
|
if (user && user->display_name)
|
|
{
|
|
display_name = user->display_name;
|
|
logged_in = true;
|
|
}
|
|
else
|
|
{
|
|
const std::string saved_user = Host::GetBaseStringSettingValue("Achievements", "Username", "");
|
|
const std::string saved_token = Host::GetStringSettingValue("Achievements", "Token");
|
|
if (!saved_user.empty() && !saved_token.empty())
|
|
{
|
|
display_name = saved_user;
|
|
logged_in = true;
|
|
}
|
|
}
|
|
|
|
out += "\"active\":";
|
|
out += active ? "true" : "false";
|
|
out += ",\"loggedIn\":";
|
|
out += logged_in ? "true" : "false";
|
|
out += ",\"hardcore\":";
|
|
out += s_hardcore_mode ? "true" : "false";
|
|
out += ",\"userName\":";
|
|
append_json_string(out, display_name.c_str());
|
|
|
|
// Player score. Only available from the persistent client (a game with
|
|
// achievements is loaded); the post-login temporary client is destroyed,
|
|
// so report -1 ("unknown") when we can't read it. The panel hides the
|
|
// points chip on -1 rather than showing a misleading 0.
|
|
out += ",\"score\":";
|
|
out += std::to_string(user ? static_cast<long long>(user->score) : -1LL);
|
|
out += ",\"softcoreScore\":";
|
|
out += std::to_string(user ? static_cast<long long>(user->score_softcore) : -1LL);
|
|
|
|
// RA presentation options (global [Achievements] settings) so the panel
|
|
// can show + toggle them without a second JNI poll. Defaults mirror
|
|
// Pcsx2Config::AchievementsOptions() (all on).
|
|
out += ",\"notifications\":";
|
|
out += Host::GetBaseBoolSettingValue("Achievements", "Notifications", true) ? "true" : "false";
|
|
out += ",\"leaderboardNotifications\":";
|
|
out += Host::GetBaseBoolSettingValue("Achievements", "LeaderboardNotifications", true) ? "true" : "false";
|
|
out += ",\"overlays\":";
|
|
out += Host::GetBaseBoolSettingValue("Achievements", "Overlays", true) ? "true" : "false";
|
|
out += ",\"lbOverlays\":";
|
|
out += Host::GetBaseBoolSettingValue("Achievements", "LBOverlays", true) ? "true" : "false";
|
|
out += ",\"soundEffects\":";
|
|
out += Host::GetBaseBoolSettingValue("Achievements", "SoundEffects", true) ? "true" : "false";
|
|
|
|
out += ",\"items\":[";
|
|
|
|
if (active && s_client)
|
|
{
|
|
// Build a fresh list — don't reuse s_achievement_list, that one's
|
|
// owned by the ImGui pause-menu Achievements window and we don't
|
|
// want to step on its lifecycle.
|
|
rc_client_achievement_list_t* list = rc_client_create_achievement_list(
|
|
s_client, RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE_AND_UNOFFICIAL,
|
|
RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_PROGRESS);
|
|
|
|
if (list)
|
|
{
|
|
// Same display order the ImGui window uses.
|
|
static constexpr u32 bucket_order[] = {
|
|
RC_CLIENT_ACHIEVEMENT_BUCKET_ACTIVE_CHALLENGE,
|
|
RC_CLIENT_ACHIEVEMENT_BUCKET_RECENTLY_UNLOCKED,
|
|
RC_CLIENT_ACHIEVEMENT_BUCKET_UNLOCKED,
|
|
RC_CLIENT_ACHIEVEMENT_BUCKET_ALMOST_THERE,
|
|
RC_CLIENT_ACHIEVEMENT_BUCKET_LOCKED,
|
|
RC_CLIENT_ACHIEVEMENT_BUCKET_UNOFFICIAL,
|
|
RC_CLIENT_ACHIEVEMENT_BUCKET_UNSUPPORTED,
|
|
};
|
|
|
|
bool first = true;
|
|
for (u32 bucket_type : bucket_order)
|
|
{
|
|
for (u32 b = 0; b < list->num_buckets; b++)
|
|
{
|
|
const rc_client_achievement_bucket_t& bucket = list->buckets[b];
|
|
if (bucket.bucket_type != bucket_type)
|
|
continue;
|
|
for (u32 a = 0; a < bucket.num_achievements; a++)
|
|
{
|
|
const rc_client_achievement_t* ach = bucket.achievements[a];
|
|
if (!ach)
|
|
continue;
|
|
if (!first)
|
|
out += ',';
|
|
first = false;
|
|
out += "{\"id\":";
|
|
out += std::to_string(ach->id);
|
|
out += ",\"title\":";
|
|
append_json_string(out, ach->title);
|
|
out += ",\"description\":";
|
|
append_json_string(out, ach->description);
|
|
out += ",\"points\":";
|
|
out += std::to_string(ach->points);
|
|
out += ",\"unlocked\":";
|
|
out += (ach->state == RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED) ? "true" : "false";
|
|
out += ",\"bucket\":";
|
|
out += std::to_string(static_cast<int>(bucket.bucket_type));
|
|
out += ",\"rarity\":";
|
|
{
|
|
char buf[32];
|
|
std::snprintf(buf, sizeof(buf), "%.1f", ach->rarity);
|
|
out += buf;
|
|
}
|
|
out += ",\"measuredProgress\":";
|
|
append_json_string(out, ach->measured_progress);
|
|
out += ",\"measuredPercent\":";
|
|
{
|
|
char buf[32];
|
|
std::snprintf(buf, sizeof(buf), "%.1f", ach->measured_percent);
|
|
out += buf;
|
|
}
|
|
// Type lets the UI tag MISSABLE / PROGRESSION / WIN
|
|
// achievements (STANDARD = 0 → no tag). Unlocked is
|
|
// the SOFTCORE/HARDCORE bitmask — distinguishes how
|
|
// the user earned it for the HC indicator. unlockTime
|
|
// is unix-seconds (0 if locked) so the panel can
|
|
// render a relative timestamp.
|
|
out += ",\"type\":";
|
|
out += std::to_string(static_cast<int>(ach->type));
|
|
out += ",\"unlockedMask\":";
|
|
out += std::to_string(static_cast<int>(ach->unlocked));
|
|
out += ",\"unlockTime\":";
|
|
out += std::to_string(static_cast<long long>(ach->unlock_time));
|
|
// Badge image URL for the achievement's current state
|
|
// (unlocked variant vs `_lock` greyscale). Java side
|
|
// fetches via Coil into the persistent cover_cache —
|
|
// RA badge URLs are immutable per badge_name so they
|
|
// cache forever. Empty string on failure → panel
|
|
// falls back to the glyph placeholder.
|
|
{
|
|
char url_buf[256];
|
|
const int rc = rc_client_achievement_get_image_url(
|
|
ach, ach->state, url_buf, std::size(url_buf));
|
|
out += ",\"iconUrl\":";
|
|
append_json_string(out, rc == RC_OK ? url_buf : "");
|
|
}
|
|
out += '}';
|
|
}
|
|
}
|
|
}
|
|
rc_client_destroy_achievement_list(list);
|
|
}
|
|
}
|
|
|
|
out += "]}";
|
|
return out;
|
|
}
|
|
|
|
bool Achievements::HasLeaderboards()
|
|
{
|
|
return s_has_leaderboards;
|
|
}
|
|
|
|
bool Achievements::HasRichPresence()
|
|
{
|
|
return s_has_rich_presence;
|
|
}
|
|
|
|
const std::string& Achievements::GetGameTitle()
|
|
{
|
|
return s_game_title;
|
|
}
|
|
|
|
const std::string& Achievements::GetRichPresenceString()
|
|
{
|
|
return s_rich_presence_string;
|
|
}
|
|
|
|
const std::string& Achievements::GetGameIconURL()
|
|
{
|
|
return s_game_icon_url;
|
|
}
|
|
|
|
bool Achievements::Initialize()
|
|
{
|
|
if (IsUsingRAIntegration())
|
|
return true;
|
|
|
|
EnsureCacheDirectoriesExist();
|
|
|
|
auto lock = GetLock();
|
|
pxAssertRel(EmuConfig.Achievements.Enabled, "Achievements are enabled");
|
|
pxAssertRel(!s_client && !s_http_downloader, "No client and downloader");
|
|
|
|
if (!CreateClient(&s_client, &s_http_downloader))
|
|
return false;
|
|
|
|
// Hardcore starts off. We enable it on first boot.
|
|
s_hardcore_mode = false;
|
|
|
|
rc_client_set_event_handler(s_client, ClientEventHandler);
|
|
|
|
rc_client_set_hardcore_enabled(s_client, s_hardcore_mode);
|
|
rc_client_set_encore_mode_enabled(s_client, EmuConfig.Achievements.EncoreMode);
|
|
rc_client_set_unofficial_enabled(s_client, EmuConfig.Achievements.UnofficialTestMode);
|
|
rc_client_set_spectator_mode_enabled(s_client, EmuConfig.Achievements.SpectatorMode);
|
|
|
|
// Begin disc identification early, before the login finishes.
|
|
if (VMManager::HasValidVM())
|
|
IdentifyGame(VMManager::GetDiscCRC(), VMManager::GetCurrentCRC());
|
|
|
|
const std::string username = Host::GetBaseStringSettingValue("Achievements", "Username");
|
|
|
|
// Check the base settings file to see if the token is defined inside. Move if found.
|
|
std::string oldToken = Host::GetBaseStringSettingValue("Achievements", "Token");
|
|
if (!oldToken.empty())
|
|
{
|
|
auto secretsLock = Host::GetSecretsSettingsLock();
|
|
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
|
|
secretsInterface->SetStringValue("Achievements", "Token", oldToken.c_str());
|
|
secretsInterface->Save();
|
|
|
|
oldToken.clear();
|
|
|
|
auto baseLock = Host::GetSettingsLock();
|
|
SettingsInterface* baseInterface = Host::Internal::GetBaseSettingsLayer();
|
|
baseInterface->DeleteValue("Achievements", "Token");
|
|
baseInterface->Save();
|
|
}
|
|
|
|
const std::string api_token = Host::GetStringSettingValue("Achievements", "Token");
|
|
if (!username.empty() && !api_token.empty())
|
|
{
|
|
Console.WriteLn("Achievements: Attempting login with user '%s'...", username.c_str());
|
|
s_login_request =
|
|
rc_client_begin_login_with_token(s_client, username.c_str(), api_token.c_str(), ClientLoginWithTokenCallback, nullptr);
|
|
}
|
|
|
|
// Hardcore mode isn't enabled when achievements first starts, if a game is already running.
|
|
if (VMManager::HasValidVM() && IsLoggedInOrLoggingIn() && EmuConfig.Achievements.HardcoreMode)
|
|
DisplayHardcoreDeferredMessage();
|
|
|
|
// Set initial notification position
|
|
UpdateNotificationPosition();
|
|
|
|
return true;
|
|
}
|
|
|
|
u32 Achievements::GetExposedEEMemorySize()
|
|
{
|
|
return Ps2MemSize::ExposedRam + Ps2MemSize::Scratch;
|
|
}
|
|
|
|
bool Achievements::CreateClient(rc_client_t** client, std::unique_ptr<HTTPDownloader>* http)
|
|
{
|
|
*http = HTTPDownloader::Create(Host::GetHTTPUserAgent());
|
|
if (!*http)
|
|
{
|
|
Host::ReportErrorAsync("Achievements Error", "Failed to create HTTPDownloader, cannot use achievements");
|
|
return false;
|
|
}
|
|
|
|
(*http)->SetTimeout(SERVER_CALL_TIMEOUT);
|
|
(*http)->SetMaxActiveRequests(MAX_CONCURRENT_SERVER_CALLS);
|
|
|
|
rc_client_t* new_client = rc_client_create(ClientReadMemory, ClientServerCall);
|
|
if (!new_client)
|
|
{
|
|
Host::ReportErrorAsync("Achievements Error", "rc_client_create() failed, cannot use achievements");
|
|
http->reset();
|
|
return false;
|
|
}
|
|
|
|
#ifdef PCSX2_DEVBUILD
|
|
rc_client_enable_logging(new_client, RC_CLIENT_LOG_LEVEL_VERBOSE, ClientMessageCallback);
|
|
#else
|
|
rc_client_enable_logging(new_client, RC_CLIENT_LOG_LEVEL_INFO, ClientMessageCallback);
|
|
#endif
|
|
|
|
rc_client_set_userdata(new_client, http->get());
|
|
|
|
const std::string custom_host = Host::GetBaseStringSettingValue("Achievements", "Host", "");
|
|
if (!custom_host.empty())
|
|
{
|
|
Console.WriteLn("Achievements: Using custom host %s", custom_host.c_str());
|
|
rc_client_set_host(new_client, custom_host.c_str());
|
|
}
|
|
|
|
*client = new_client;
|
|
return true;
|
|
}
|
|
|
|
void Achievements::DestroyClient(rc_client_t** client, std::unique_ptr<HTTPDownloader>* http)
|
|
{
|
|
(*http)->WaitForAllRequests();
|
|
|
|
rc_client_destroy(*client);
|
|
*client = nullptr;
|
|
|
|
http->reset();
|
|
}
|
|
|
|
void Achievements::UpdateNotificationPosition()
|
|
{
|
|
// Set notification position based on achievement settings
|
|
float horizontal_position, vertical_position, direction;
|
|
|
|
// Determine horizontal alignment
|
|
switch (EmuConfig.Achievements.NotificationPosition)
|
|
{
|
|
case OsdOverlayPos::TopLeft:
|
|
case OsdOverlayPos::CenterLeft:
|
|
case OsdOverlayPos::BottomLeft:
|
|
horizontal_position = 0.0f; // Left
|
|
break;
|
|
|
|
case OsdOverlayPos::TopCenter:
|
|
case OsdOverlayPos::Center:
|
|
case OsdOverlayPos::BottomCenter:
|
|
horizontal_position = 0.5f; // Center
|
|
break;
|
|
|
|
case OsdOverlayPos::TopRight:
|
|
case OsdOverlayPos::CenterRight:
|
|
case OsdOverlayPos::BottomRight:
|
|
default:
|
|
horizontal_position = 1.0f; // Right
|
|
break;
|
|
}
|
|
|
|
// Determine vertical alignment and stacking direction
|
|
switch (EmuConfig.Achievements.NotificationPosition)
|
|
{
|
|
case OsdOverlayPos::TopLeft:
|
|
case OsdOverlayPos::TopCenter:
|
|
case OsdOverlayPos::TopRight:
|
|
vertical_position = 0.15f; // Top area
|
|
direction = 1.0f; // Stack downward
|
|
break;
|
|
|
|
case OsdOverlayPos::CenterLeft:
|
|
case OsdOverlayPos::Center:
|
|
case OsdOverlayPos::CenterRight:
|
|
vertical_position = 0.5f; // Center
|
|
direction = 1.0f; // Stack downward
|
|
break;
|
|
|
|
case OsdOverlayPos::BottomLeft:
|
|
case OsdOverlayPos::BottomCenter:
|
|
case OsdOverlayPos::BottomRight:
|
|
default:
|
|
vertical_position = 0.85f; // Bottom area
|
|
direction = -1.0f; // Stack upward
|
|
break;
|
|
}
|
|
|
|
ImGuiFullscreen::SetNotificationPosition(horizontal_position, vertical_position, direction);
|
|
}
|
|
|
|
void Achievements::UpdateSettings(const Pcsx2Config::AchievementsOptions& old_config)
|
|
{
|
|
if (IsUsingRAIntegration())
|
|
return;
|
|
|
|
if (!EmuConfig.Achievements.Enabled)
|
|
{
|
|
// we're done here
|
|
Shutdown(false);
|
|
return;
|
|
}
|
|
|
|
if (!IsActive())
|
|
{
|
|
// we just got enabled
|
|
Initialize();
|
|
return;
|
|
}
|
|
|
|
if (EmuConfig.Achievements.HardcoreMode != old_config.HardcoreMode)
|
|
{
|
|
// Hardcore mode can only be enabled through reset (ResetChallengeMode()).
|
|
if (s_hardcore_mode && !EmuConfig.Achievements.HardcoreMode)
|
|
{
|
|
ResetHardcoreMode(false);
|
|
}
|
|
else if (!s_hardcore_mode && EmuConfig.Achievements.HardcoreMode)
|
|
{
|
|
if (HasActiveGame())
|
|
DisplayHardcoreDeferredMessage();
|
|
}
|
|
}
|
|
|
|
// These cannot be modified while a game is loaded, so just toss state and reload.
|
|
if (HasActiveGame())
|
|
{
|
|
if (EmuConfig.Achievements.EncoreMode != old_config.EncoreMode ||
|
|
EmuConfig.Achievements.SpectatorMode != old_config.SpectatorMode ||
|
|
EmuConfig.Achievements.UnofficialTestMode != old_config.UnofficialTestMode)
|
|
{
|
|
Shutdown(false);
|
|
Initialize();
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (EmuConfig.Achievements.EncoreMode != old_config.EncoreMode)
|
|
rc_client_set_encore_mode_enabled(s_client, EmuConfig.Achievements.EncoreMode);
|
|
if (EmuConfig.Achievements.SpectatorMode != old_config.SpectatorMode)
|
|
rc_client_set_spectator_mode_enabled(s_client, EmuConfig.Achievements.SpectatorMode);
|
|
if (EmuConfig.Achievements.UnofficialTestMode != old_config.UnofficialTestMode)
|
|
rc_client_set_unofficial_enabled(s_client, EmuConfig.Achievements.UnofficialTestMode);
|
|
}
|
|
|
|
// Update notification position if it changed
|
|
if (EmuConfig.Achievements.NotificationPosition != old_config.NotificationPosition)
|
|
UpdateNotificationPosition();
|
|
|
|
// in case cache directory changed
|
|
EnsureCacheDirectoriesExist();
|
|
}
|
|
|
|
|
|
bool Achievements::Shutdown(bool allow_cancel)
|
|
{
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
{
|
|
if (VMManager::HasValidVM() && allow_cancel && !RA_ConfirmLoadNewRom(true))
|
|
return false;
|
|
|
|
RA_SetPaused(false);
|
|
RA_ActivateGame(0);
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
if (!IsActive())
|
|
return true;
|
|
|
|
auto lock = GetLock();
|
|
pxAssertRel(s_client && s_http_downloader, "Has client and downloader");
|
|
|
|
DisableHardcoreMode();
|
|
ClearGameInfo();
|
|
ClearGameHash();
|
|
|
|
if (s_login_request)
|
|
{
|
|
rc_client_abort_async(s_client, s_login_request);
|
|
s_login_request = nullptr;
|
|
}
|
|
|
|
s_hardcore_mode = false;
|
|
DestroyClient(&s_client, &s_http_downloader);
|
|
return true;
|
|
}
|
|
|
|
|
|
void Achievements::EnsureCacheDirectoriesExist()
|
|
{
|
|
s_image_directory = Path::Combine(EmuFolders::Cache, "achievement_images");
|
|
|
|
if (!FileSystem::DirectoryExists(s_image_directory.c_str()) && !FileSystem::CreateDirectoryPath(s_image_directory.c_str(), false))
|
|
{
|
|
ReportFmtError("Failed to create cache directory '{}'", s_image_directory);
|
|
}
|
|
}
|
|
|
|
void Achievements::ClientMessageCallback(const char* message, const rc_client_t* client)
|
|
{
|
|
Console.WriteLn("Achievements: %s", message);
|
|
}
|
|
|
|
uint32_t Achievements::ClientReadMemory(uint32_t address, uint8_t* buffer, uint32_t num_bytes, rc_client_t* client)
|
|
{
|
|
if ((static_cast<u64>(address) + num_bytes) > GetExposedEEMemorySize()) [[unlikely]]
|
|
{
|
|
DevCon.Warning("[Achievements] Ignoring out of bounds memory peek of %u bytes at %08X.", num_bytes, address);
|
|
return 0u;
|
|
}
|
|
|
|
// RA uses a fake memory map with the scratchpad directly above physical memory.
|
|
// The scratchpad is not meant to be accessible via physical addressing, only virtual.
|
|
// This also means that the upper 96MB of memory will never be accessible to achievements.
|
|
const u8* ptr = (address < Ps2MemSize::ExposedRam) ? &eeMem->Main[address] : &eeMem->Scratch[address - Ps2MemSize::ExposedRam];
|
|
|
|
// Fast paths for known data sizes.
|
|
switch (num_bytes)
|
|
{
|
|
// clang-format off
|
|
case 1: std::memcpy(buffer, ptr, 1); break;
|
|
case 2: std::memcpy(buffer, ptr, 2); break;
|
|
case 4: std::memcpy(buffer, ptr, 4); break;
|
|
case 8: std::memcpy(buffer, ptr, 8); break;
|
|
default: std::memcpy(buffer, ptr, num_bytes); break;
|
|
// clang-format on
|
|
}
|
|
|
|
return num_bytes;
|
|
}
|
|
|
|
void Achievements::ClientServerCall(
|
|
const rc_api_request_t* request, rc_client_server_callback_t callback, void* callback_data, rc_client_t* client)
|
|
{
|
|
HTTPDownloader::Request::Callback hd_callback = [callback, callback_data](s32 status_code, const std::string& content_type, HTTPDownloader::Request::Data data)
|
|
{
|
|
const bool is_error = (status_code <= 0);
|
|
const bool is_retryable =
|
|
is_error && (status_code == HTTPDownloader::HTTP_STATUS_TIMEOUT);
|
|
|
|
rc_api_server_response_t rr;
|
|
rr.http_status_code =
|
|
is_error
|
|
? (is_retryable
|
|
? RC_API_SERVER_RESPONSE_RETRYABLE_CLIENT_ERROR
|
|
: RC_API_SERVER_RESPONSE_CLIENT_ERROR)
|
|
: status_code;
|
|
|
|
rr.body_length = data.size();
|
|
rr.body = reinterpret_cast<const char*>(data.data());
|
|
|
|
callback(&rr, callback_data);
|
|
};
|
|
|
|
HTTPDownloader* http = static_cast<HTTPDownloader*>(rc_client_get_userdata(client));
|
|
|
|
// TODO: Content-type for post
|
|
if (request->post_data)
|
|
{
|
|
// const auto pd = std::string_view(request->post_data);
|
|
// Console.WriteLn(fmt::format("Server POST: {}", pd.substr(0, std::min<size_t>(pd.length(), 10))).c_str());
|
|
http->CreatePostRequest(request->url, request->post_data, std::move(hd_callback));
|
|
}
|
|
else
|
|
{
|
|
http->CreateRequest(request->url, std::move(hd_callback));
|
|
}
|
|
}
|
|
|
|
|
|
void Achievements::IdleUpdate()
|
|
{
|
|
if (!IsActive())
|
|
return;
|
|
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
return;
|
|
#endif
|
|
|
|
const auto lock = GetLock();
|
|
|
|
s_http_downloader->PollRequests();
|
|
rc_client_idle(s_client);
|
|
}
|
|
|
|
void Achievements::FrameUpdate()
|
|
{
|
|
if (!IsActive())
|
|
return;
|
|
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
{
|
|
RA_DoAchievementsFrame();
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
auto lock = GetLock();
|
|
|
|
s_http_downloader->PollRequests();
|
|
|
|
// Don't update the actual achievements until an ELF has loaded.
|
|
if (VMManager::Internal::HasBootedELF())
|
|
rc_client_do_frame(s_client);
|
|
else
|
|
rc_client_idle(s_client);
|
|
|
|
UpdateRichPresence(lock);
|
|
}
|
|
|
|
void Achievements::ClientEventHandler(const rc_client_event_t* event, rc_client_t* client)
|
|
{
|
|
switch (event->type)
|
|
{
|
|
case RC_CLIENT_EVENT_RESET:
|
|
HandleResetEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_ACHIEVEMENT_TRIGGERED:
|
|
HandleUnlockEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_GAME_COMPLETED:
|
|
HandleGameCompleteEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_SUBSET_COMPLETED:
|
|
HandleSubsetCompleteEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_LEADERBOARD_STARTED:
|
|
HandleLeaderboardStartedEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_LEADERBOARD_FAILED:
|
|
HandleLeaderboardFailedEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_LEADERBOARD_SUBMITTED:
|
|
HandleLeaderboardSubmittedEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_LEADERBOARD_SCOREBOARD:
|
|
HandleLeaderboardScoreboardEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_LEADERBOARD_TRACKER_SHOW:
|
|
HandleLeaderboardTrackerShowEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_LEADERBOARD_TRACKER_HIDE:
|
|
HandleLeaderboardTrackerHideEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_LEADERBOARD_TRACKER_UPDATE:
|
|
HandleLeaderboardTrackerUpdateEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_ACHIEVEMENT_CHALLENGE_INDICATOR_SHOW:
|
|
HandleAchievementChallengeIndicatorShowEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_ACHIEVEMENT_CHALLENGE_INDICATOR_HIDE:
|
|
HandleAchievementChallengeIndicatorHideEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_ACHIEVEMENT_PROGRESS_INDICATOR_SHOW:
|
|
HandleAchievementProgressIndicatorShowEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_ACHIEVEMENT_PROGRESS_INDICATOR_HIDE:
|
|
HandleAchievementProgressIndicatorHideEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_ACHIEVEMENT_PROGRESS_INDICATOR_UPDATE:
|
|
HandleAchievementProgressIndicatorUpdateEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_SERVER_ERROR:
|
|
HandleServerErrorEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_DISCONNECTED:
|
|
HandleServerDisconnectedEvent(event);
|
|
break;
|
|
|
|
case RC_CLIENT_EVENT_RECONNECTED:
|
|
HandleServerReconnectedEvent(event);
|
|
break;
|
|
|
|
default:
|
|
Console.Error("Unhandled event: %u", event->type);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Achievements::UpdateGameSummary()
|
|
{
|
|
rc_client_get_user_game_summary(s_client, &s_game_summary);
|
|
}
|
|
|
|
void Achievements::UpdateRichPresence(std::unique_lock<std::recursive_mutex>& lock)
|
|
{
|
|
// Limit rich presence updates to once per second, since it could change per frame.
|
|
if (!s_has_rich_presence || !s_rich_presence_poll_time.ResetIfSecondsPassed(1.0))
|
|
return;
|
|
|
|
char buffer[URL_BUFFER_SIZE];
|
|
const size_t res = rc_client_get_rich_presence_message(s_client, buffer, std::size(buffer));
|
|
const std::string_view sv(buffer, res);
|
|
if (s_rich_presence_string == sv)
|
|
return;
|
|
|
|
s_rich_presence_string.assign(sv);
|
|
|
|
Console.WriteLn(Color_StrongGreen, fmt::format("Rich presence updated: {}", s_rich_presence_string));
|
|
Host::OnAchievementsRefreshed();
|
|
|
|
lock.unlock();
|
|
VMManager::UpdateDiscordPresence(false);
|
|
lock.lock();
|
|
}
|
|
|
|
void Achievements::PlayAchievementSound(bool is_specific_sound_enabled, const std::string& custom_sound_name, const std::string& default_sound_name)
|
|
{
|
|
if (!EmuConfig.Achievements.SoundEffects || !is_specific_sound_enabled)
|
|
return;
|
|
|
|
if (custom_sound_name.empty() || !FileSystem::FileExists(custom_sound_name.c_str()))
|
|
Common::PlaySoundAsync(Path::Combine(EmuFolders::Resources, default_sound_name).c_str());
|
|
else
|
|
Common::PlaySoundAsync(custom_sound_name.c_str());
|
|
}
|
|
|
|
void Achievements::GameChanged(u32 disc_crc, u32 crc)
|
|
{
|
|
std::unique_lock lock(s_achievements_mutex);
|
|
|
|
if (!IsActive())
|
|
return;
|
|
|
|
IdentifyGame(disc_crc, crc);
|
|
}
|
|
|
|
void Achievements::IdentifyGame(u32 disc_crc, u32 crc)
|
|
{
|
|
// If we're currently loading the ELF, assume that we're going to load the default ELF.
|
|
// That way we can download achievement data while the PS2 logo runs. Pretty safe assumption.
|
|
const bool booted_elf = VMManager::Internal::HasBootedELF();
|
|
const u32 crc_to_use = booted_elf ? crc : disc_crc;
|
|
|
|
// Avoid reading+hashing the executable if the crc hasn't changed.
|
|
if (s_game_crc == crc_to_use)
|
|
return;
|
|
|
|
const std::string game_hash = GetGameHash(booted_elf ? VMManager::GetCurrentELF() : VMManager::GetDiscELF());
|
|
if (s_game_hash == game_hash)
|
|
return;
|
|
|
|
ClearGameHash();
|
|
s_game_crc = crc_to_use;
|
|
s_game_hash = std::move(game_hash);
|
|
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
{
|
|
RAIntegration::GameChanged();
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
// shouldn't have a load game request when we're not logged in.
|
|
pxAssertRel(IsLoggedInOrLoggingIn() || !s_load_game_request, "Logged in with load game request");
|
|
|
|
// bail out if we're not logged in, just save the hash
|
|
if (!IsLoggedInOrLoggingIn())
|
|
{
|
|
Console.WriteLn(Color_StrongYellow, "Achievements: Skipping load game because we're not logged in.");
|
|
DisableHardcoreMode();
|
|
return;
|
|
}
|
|
|
|
BeginLoadGame();
|
|
}
|
|
|
|
void Achievements::BeginLoadGame()
|
|
{
|
|
// cancel previous requests
|
|
if (s_load_game_request)
|
|
{
|
|
rc_client_abort_async(s_client, s_load_game_request);
|
|
s_load_game_request = nullptr;
|
|
}
|
|
|
|
ClearGameInfo();
|
|
|
|
if (s_game_hash.empty())
|
|
{
|
|
// when we're booting the bios, or shutting down, this will fail
|
|
if (s_game_crc != 0)
|
|
{
|
|
Host::AddKeyedOSDMessage("retroachievements_disc_read_failed",
|
|
TRANSLATE_STR("Achievements", "Failed to read executable from disc. Achievements disabled."),
|
|
Host::OSD_CRITICAL_ERROR_DURATION);
|
|
}
|
|
|
|
DisableHardcoreMode();
|
|
return;
|
|
}
|
|
|
|
s_load_game_request = rc_client_begin_load_game(s_client, s_game_hash.c_str(), ClientLoadGameCallback, nullptr);
|
|
}
|
|
|
|
void Achievements::ClientLoadGameCallback(int result, const char* error_message, rc_client_t* client, void* userdata)
|
|
{
|
|
s_load_game_request = nullptr;
|
|
|
|
if (result == RC_NO_GAME_LOADED)
|
|
{
|
|
// Unknown game.
|
|
Console.WriteLn(Color_StrongYellow, "Achievements: Unknown game '%s', disabling achievements.", s_game_hash.c_str());
|
|
DisableHardcoreMode();
|
|
return;
|
|
}
|
|
else if (result == RC_LOGIN_REQUIRED)
|
|
{
|
|
// We would've asked to re-authenticate, so leave HC on for now.
|
|
// Once we've done so, we'll reload the game.
|
|
return;
|
|
}
|
|
else if (result != RC_OK)
|
|
{
|
|
ReportFmtError("Loading game failed: {}", error_message);
|
|
DisableHardcoreMode();
|
|
return;
|
|
}
|
|
|
|
const rc_client_game_t* info = rc_client_get_game_info(s_client);
|
|
if (!info)
|
|
{
|
|
ReportError("rc_client_get_game_info() returned NULL");
|
|
DisableHardcoreMode();
|
|
return;
|
|
}
|
|
|
|
const bool has_achievements = rc_client_has_achievements(client);
|
|
const bool has_leaderboards = rc_client_has_leaderboards(client);
|
|
|
|
// If the game has a RetroAchievements entry but no achievements or leaderboards,
|
|
// enforcing hardcore mode is pointless.
|
|
if (!has_achievements && !has_leaderboards)
|
|
{
|
|
DisableHardcoreMode();
|
|
}
|
|
|
|
// We should have matched hardcore mode state.
|
|
pxAssertRel(s_hardcore_mode == (rc_client_get_hardcore_enabled(client) != 0), "Hardcore status mismatch");
|
|
|
|
s_game_id = info->id;
|
|
s_game_title = info->title;
|
|
s_has_achievements = has_achievements;
|
|
s_has_leaderboards = has_leaderboards;
|
|
s_has_rich_presence = rc_client_has_rich_presence(client);
|
|
s_game_icon = {};
|
|
s_game_icon_url = info->badge_url;
|
|
|
|
// ensure fullscreen UI is ready for notifications
|
|
MTGS::RunOnGSThread(&ImGuiManager::InitializeFullscreenUI);
|
|
|
|
if (const std::string_view badge_name = info->badge_name; !badge_name.empty())
|
|
{
|
|
s_game_icon = Path::Combine(s_image_directory, fmt::format("game_{}.png", badge_name));
|
|
if (!s_game_icon.empty() && !s_game_icon_url.empty() && !FileSystem::FileExists(s_game_icon.c_str()))
|
|
DownloadImage(s_game_icon_url, s_game_icon);
|
|
}
|
|
|
|
UpdateGameSummary();
|
|
DisplayAchievementSummary();
|
|
|
|
Host::OnAchievementsRefreshed();
|
|
}
|
|
|
|
void Achievements::ClearGameInfo()
|
|
{
|
|
if (MTGS::IsOpen())
|
|
MTGS::RunOnGSThread(&Achievements::ClearUIState);
|
|
|
|
if (s_load_game_request)
|
|
{
|
|
rc_client_abort_async(s_client, s_load_game_request);
|
|
s_load_game_request = nullptr;
|
|
}
|
|
rc_client_unload_game(s_client);
|
|
|
|
s_active_leaderboard_trackers = {};
|
|
s_active_challenge_indicators = {};
|
|
s_active_progress_indicator.reset();
|
|
s_game_id = 0;
|
|
s_game_title = {};
|
|
s_game_icon = {};
|
|
s_game_icon_url = {};
|
|
s_has_achievements = false;
|
|
s_has_leaderboards = false;
|
|
s_has_rich_presence = false;
|
|
s_rich_presence_string = {};
|
|
s_game_summary = {};
|
|
|
|
Host::OnAchievementsRefreshed();
|
|
}
|
|
|
|
void Achievements::ClearGameHash()
|
|
{
|
|
s_game_crc = 0;
|
|
std::string().swap(s_game_hash);
|
|
}
|
|
|
|
void Achievements::DisplayAchievementSummary()
|
|
{
|
|
if (EmuConfig.Achievements.Notifications)
|
|
{
|
|
std::string title;
|
|
if (IsHardcoreModeActive())
|
|
title = fmt::format(TRANSLATE_FS("Achievements", "{} (Hardcore Mode)"), s_game_title);
|
|
else
|
|
title = s_game_title;
|
|
|
|
std::string summary;
|
|
if (s_game_summary.num_core_achievements > 0)
|
|
{
|
|
summary = fmt::format(
|
|
TRANSLATE_FS("Achievements", "{0}, {1}."),
|
|
SmallString::from_format(TRANSLATE_PLURAL_FS("Achievements", "You have unlocked {} of %n achievements",
|
|
"Achievement popup", s_game_summary.num_core_achievements),
|
|
s_game_summary.num_unlocked_achievements),
|
|
SmallString::from_format(TRANSLATE_PLURAL_FS("Achievements", "and earned {} of %n points", "Achievement popup",
|
|
s_game_summary.points_core),
|
|
s_game_summary.points_unlocked));
|
|
}
|
|
else
|
|
{
|
|
summary = TRANSLATE_STR("Achievements", "This game has no achievements.");
|
|
}
|
|
|
|
MTGS::RunOnGSThread([title = std::move(title), summary = std::move(summary), icon = s_game_icon]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
ImGuiFullscreen::AddNotification(
|
|
"achievement_summary", ACHIEVEMENT_SUMMARY_NOTIFICATION_TIME, std::move(title), std::move(summary), std::move(icon));
|
|
}
|
|
});
|
|
}
|
|
Achievements::PlayAchievementSound(EmuConfig.Achievements.InfoSound, EmuConfig.Achievements.InfoSoundName, DEFAULT_INFO_SOUND_NAME);
|
|
}
|
|
|
|
void Achievements::DisplayHardcoreDeferredMessage()
|
|
{
|
|
MTGS::RunOnGSThread([]() {
|
|
if (VMManager::HasValidVM() && EmuConfig.Achievements.HardcoreMode && !s_hardcore_mode &&
|
|
ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
Host::AddIconOSDMessage(
|
|
"hardcore_on_reset", ICON_PF_DUMBELL, TRANSLATE_STR("Achievements", "Hardcore mode will be enabled on system reset."),
|
|
Host::OSD_WARNING_DURATION);
|
|
}
|
|
});
|
|
}
|
|
|
|
void Achievements::HandleResetEvent(const rc_client_event_t* event)
|
|
{
|
|
// We handle system resets ourselves, but still need to reset the client's state.
|
|
Console.WriteLn("Resetting runtime due to reset event");
|
|
rc_client_reset(s_client);
|
|
|
|
if (HasActiveGame())
|
|
UpdateGameSummary();
|
|
}
|
|
|
|
void Achievements::HandleUnlockEvent(const rc_client_event_t* event)
|
|
{
|
|
const rc_client_achievement_t* cheevo = event->achievement;
|
|
pxAssert(cheevo);
|
|
|
|
Console.WriteLn("Achievements: Achievement %s (%u) for game %u unlocked", cheevo->title, cheevo->id, s_game_id);
|
|
UpdateGameSummary();
|
|
|
|
if (EmuConfig.Achievements.Notifications)
|
|
{
|
|
std::string title;
|
|
if (cheevo->category == RC_CLIENT_ACHIEVEMENT_CATEGORY_UNOFFICIAL)
|
|
title = fmt::format(TRANSLATE_FS("Achievements", "{} (Unofficial)"), cheevo->title);
|
|
else
|
|
title = cheevo->title;
|
|
|
|
std::string badge_path = GetAchievementBadgePath(cheevo, cheevo->state);
|
|
|
|
MTGS::RunOnGSThread(
|
|
[title = std::move(title), summary = std::string(cheevo->description), badge_path = std::move(badge_path), id = cheevo->id]() {
|
|
ImGuiFullscreen::AddNotification(fmt::format("achievement_unlock_{}", id), EmuConfig.Achievements.NotificationsDuration,
|
|
std::move(title), std::move(summary), std::move(badge_path));
|
|
});
|
|
}
|
|
Achievements::PlayAchievementSound(EmuConfig.Achievements.UnlockSound, EmuConfig.Achievements.UnlockSoundName, DEFAULT_UNLOCK_SOUND_NAME);
|
|
}
|
|
|
|
void Achievements::HandleGameCompleteEvent(const rc_client_event_t* event)
|
|
{
|
|
Console.WriteLn("Achievements: Game %u complete", s_game_id);
|
|
UpdateGameSummary();
|
|
|
|
if (EmuConfig.Achievements.Notifications)
|
|
{
|
|
std::string title = fmt::format(TRANSLATE_FS("Achievements", "Mastered {}"), s_game_title);
|
|
std::string message = fmt::format(
|
|
TRANSLATE_FS("Achievements", "{0}, {1}"),
|
|
TRANSLATE_PLURAL_STR("Achievements", "%n achievements", "Mastery popup",
|
|
s_game_summary.num_unlocked_achievements),
|
|
TRANSLATE_PLURAL_STR("Achievements", "%n points", "Mastery popup", s_game_summary.points_unlocked));
|
|
|
|
MTGS::RunOnGSThread([title = std::move(title), message = std::move(message), icon = s_game_icon]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
ImGuiFullscreen::AddNotification(
|
|
"achievement_mastery", GAME_COMPLETE_NOTIFICATION_TIME, std::move(title), std::move(message), std::move(icon));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
void Achievements::HandleSubsetCompleteEvent(const rc_client_event_t* event)
|
|
{
|
|
const rc_client_subset_t* subset = event->subset;
|
|
Console.WriteLn("Achievements: Subset '%s' (%u) complete", subset->title, subset->id);
|
|
UpdateGameSummary();
|
|
|
|
if (EmuConfig.Achievements.Notifications)
|
|
{
|
|
std::string title = fmt::format(TRANSLATE_FS("Achievements", "Mastered {}"), subset->title);
|
|
std::string message = fmt::format(
|
|
TRANSLATE_FS("Achievements", "{0}, {1}"),
|
|
TRANSLATE_PLURAL_STR("Achievements", "%n achievements", "Mastery popup",
|
|
s_game_summary.num_unlocked_achievements),
|
|
TRANSLATE_PLURAL_STR("Achievements", "%n points", "Mastery popup", s_game_summary.points_unlocked));
|
|
|
|
std::string badge_path = GetSubsetBadgePath(subset);
|
|
|
|
MTGS::RunOnGSThread([title = std::move(title), message = std::move(message), badge_path = std::move(badge_path)]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
ImGuiFullscreen::AddNotification(
|
|
"achievement_subset_mastery", GAME_COMPLETE_NOTIFICATION_TIME, std::move(title), std::move(message), std::move(badge_path));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
void Achievements::HandleLeaderboardStartedEvent(const rc_client_event_t* event)
|
|
{
|
|
DevCon.WriteLn("Achievements: Leaderboard %u (%s) started", event->leaderboard->id, event->leaderboard->title);
|
|
|
|
if (EmuConfig.Achievements.LeaderboardNotifications)
|
|
{
|
|
std::string title = event->leaderboard->title;
|
|
std::string message = TRANSLATE_STR("Achievements", "Leaderboard attempt started.");
|
|
|
|
MTGS::RunOnGSThread([title = std::move(title), message = std::move(message), icon = s_game_icon, id = event->leaderboard->id]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
ImGuiFullscreen::AddNotification(fmt::format("leaderboard_{}", id), LEADERBOARD_STARTED_NOTIFICATION_TIME, std::move(title),
|
|
std::move(message), std::move(icon));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
void Achievements::HandleLeaderboardFailedEvent(const rc_client_event_t* event)
|
|
{
|
|
DevCon.WriteLn("Achievements: Leaderboard %u (%s) failed", event->leaderboard->id, event->leaderboard->title);
|
|
|
|
if (EmuConfig.Achievements.LeaderboardNotifications)
|
|
{
|
|
std::string title = event->leaderboard->title;
|
|
std::string message = TRANSLATE_STR("Achievements", "Leaderboard attempt failed.");
|
|
|
|
MTGS::RunOnGSThread([title = std::move(title), message = std::move(message), icon = s_game_icon, id = event->leaderboard->id]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
ImGuiFullscreen::AddNotification(fmt::format("leaderboard_{}", id), LEADERBOARD_FAILED_NOTIFICATION_TIME, std::move(title),
|
|
std::move(message), std::move(icon));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
void Achievements::HandleLeaderboardSubmittedEvent(const rc_client_event_t* event)
|
|
{
|
|
Console.WriteLn("Achievements: Leaderboard %u (%s) submitted", event->leaderboard->id, event->leaderboard->title);
|
|
|
|
if (EmuConfig.Achievements.LeaderboardNotifications)
|
|
{
|
|
static const char* value_strings[NUM_RC_CLIENT_LEADERBOARD_FORMATS] = {
|
|
TRANSLATE_NOOP("Achievements", "Your Time: {}{}"),
|
|
TRANSLATE_NOOP("Achievements", "Your Score: {}{}"),
|
|
TRANSLATE_NOOP("Achievements", "Your Value: {}{}"),
|
|
};
|
|
|
|
std::string title = event->leaderboard->title;
|
|
std::string message =
|
|
fmt::format(fmt::runtime(Host::TranslateToStringView("Achievements",
|
|
value_strings[std::min<u8>(event->leaderboard->format, NUM_RC_CLIENT_LEADERBOARD_FORMATS - 1)])),
|
|
event->leaderboard->tracker_value ? event->leaderboard->tracker_value : "Unknown",
|
|
EmuConfig.Achievements.SpectatorMode ? std::string_view() : TRANSLATE_SV("Achievements", " (Submitting)"));
|
|
|
|
MTGS::RunOnGSThread([title = std::move(title), message = std::move(message), icon = s_game_icon, id = event->leaderboard->id]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
ImGuiFullscreen::AddNotification(fmt::format("leaderboard_{}", id), EmuConfig.Achievements.LeaderboardsDuration,
|
|
std::move(title), std::move(message), std::move(icon));
|
|
}
|
|
});
|
|
}
|
|
Achievements::PlayAchievementSound(EmuConfig.Achievements.LBSubmitSound, EmuConfig.Achievements.LBSubmitSoundName, DEFAULT_LBSUBMIT_SOUND_NAME);
|
|
}
|
|
|
|
void Achievements::HandleLeaderboardScoreboardEvent(const rc_client_event_t* event)
|
|
{
|
|
Console.WriteLn("Achievements: Leaderboard %u scoreboard rank %u of %u", event->leaderboard_scoreboard->leaderboard_id,
|
|
event->leaderboard_scoreboard->new_rank, event->leaderboard_scoreboard->num_entries);
|
|
|
|
if (EmuConfig.Achievements.LeaderboardNotifications)
|
|
{
|
|
static const char* value_strings[NUM_RC_CLIENT_LEADERBOARD_FORMATS] = {
|
|
TRANSLATE_NOOP("Achievements", "Your Time: {0} (Best: {1})"),
|
|
TRANSLATE_NOOP("Achievements", "Your Score: {0} (Best: {1})"),
|
|
TRANSLATE_NOOP("Achievements", "Your Value: {0} (Best: {1})"),
|
|
};
|
|
|
|
std::string title = event->leaderboard->title;
|
|
std::string message = fmt::format(TRANSLATE_FS("Achievements", "{0}\nLeaderboard Position: {1} of {2}"),
|
|
fmt::format(fmt::runtime(Host::TranslateToStringView("Achievements",
|
|
value_strings[std::min<u8>(event->leaderboard->format, NUM_RC_CLIENT_LEADERBOARD_FORMATS - 1)])),
|
|
event->leaderboard_scoreboard->submitted_score, event->leaderboard_scoreboard->best_score),
|
|
event->leaderboard_scoreboard->new_rank, event->leaderboard_scoreboard->num_entries);
|
|
|
|
MTGS::RunOnGSThread([title = std::move(title), message = std::move(message), icon = s_game_icon, id = event->leaderboard->id]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
ImGuiFullscreen::AddNotification(fmt::format("leaderboard_{}", id), EmuConfig.Achievements.LeaderboardsDuration,
|
|
std::move(title), std::move(message), std::move(icon));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
void Achievements::HandleLeaderboardTrackerShowEvent(const rc_client_event_t* event)
|
|
{
|
|
DevCon.WriteLn(
|
|
"Achievements: Showing leaderboard tracker: %u: %s", event->leaderboard_tracker->id, event->leaderboard_tracker->display);
|
|
|
|
LeaderboardTrackerIndicator indicator;
|
|
indicator.tracker_id = event->leaderboard_tracker->id;
|
|
indicator.text = event->leaderboard_tracker->display;
|
|
indicator.active = true;
|
|
s_active_leaderboard_trackers.push_back(std::move(indicator));
|
|
}
|
|
|
|
void Achievements::HandleLeaderboardTrackerHideEvent(const rc_client_event_t* event)
|
|
{
|
|
const u32 id = event->leaderboard_tracker->id;
|
|
auto it = std::find_if(
|
|
s_active_leaderboard_trackers.begin(), s_active_leaderboard_trackers.end(), [id](const auto& it) { return it.tracker_id == id; });
|
|
if (it == s_active_leaderboard_trackers.end())
|
|
return;
|
|
|
|
DevCon.WriteLn("Achievements: Hiding leaderboard tracker: %u", id);
|
|
it->active = false;
|
|
it->show_hide_time.Reset();
|
|
}
|
|
|
|
void Achievements::HandleLeaderboardTrackerUpdateEvent(const rc_client_event_t* event)
|
|
{
|
|
const u32 id = event->leaderboard_tracker->id;
|
|
auto it = std::find_if(
|
|
s_active_leaderboard_trackers.begin(), s_active_leaderboard_trackers.end(), [id](const auto& it) { return it.tracker_id == id; });
|
|
if (it == s_active_leaderboard_trackers.end())
|
|
return;
|
|
|
|
DevCon.WriteLn(
|
|
"Achievements: Updating leaderboard tracker: %u: %s", event->leaderboard_tracker->id, event->leaderboard_tracker->display);
|
|
|
|
it->text = event->leaderboard_tracker->display;
|
|
}
|
|
|
|
void Achievements::HandleAchievementChallengeIndicatorShowEvent(const rc_client_event_t* event)
|
|
{
|
|
if (auto it = std::find_if(s_active_challenge_indicators.begin(), s_active_challenge_indicators.end(),
|
|
[event](const AchievementChallengeIndicator& it) { return it.achievement == event->achievement; });
|
|
it != s_active_challenge_indicators.end())
|
|
{
|
|
it->show_hide_time.Reset();
|
|
it->active = true;
|
|
return;
|
|
}
|
|
|
|
AchievementChallengeIndicator indicator;
|
|
indicator.achievement = event->achievement;
|
|
indicator.badge_path = GetAchievementBadgePath(event->achievement, RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED);
|
|
indicator.active = true;
|
|
s_active_challenge_indicators.push_back(std::move(indicator));
|
|
|
|
DevCon.WriteLn("Achievements: Show challenge indicator for %u (%s)", event->achievement->id, event->achievement->title);
|
|
}
|
|
|
|
void Achievements::HandleAchievementChallengeIndicatorHideEvent(const rc_client_event_t* event)
|
|
{
|
|
auto it = std::find_if(s_active_challenge_indicators.begin(), s_active_challenge_indicators.end(),
|
|
[event](const AchievementChallengeIndicator& it) { return it.achievement == event->achievement; });
|
|
if (it == s_active_challenge_indicators.end())
|
|
return;
|
|
|
|
DevCon.WriteLn("Achievements: Hide challenge indicator for %u (%s)", event->achievement->id, event->achievement->title);
|
|
it->show_hide_time.Reset();
|
|
it->active = false;
|
|
}
|
|
|
|
void Achievements::HandleAchievementProgressIndicatorShowEvent(const rc_client_event_t* event)
|
|
{
|
|
DevCon.WriteLn("Achievements: Showing progress indicator: %u (%s): %s", event->achievement->id, event->achievement->title,
|
|
event->achievement->measured_progress);
|
|
|
|
if (!s_active_progress_indicator.has_value())
|
|
s_active_progress_indicator.emplace();
|
|
else
|
|
s_active_progress_indicator->show_hide_time.Reset();
|
|
|
|
s_active_progress_indicator->achievement = event->achievement;
|
|
s_active_progress_indicator->badge_path = GetAchievementBadgePath(event->achievement, RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED);
|
|
s_active_progress_indicator->active = true;
|
|
}
|
|
|
|
void Achievements::HandleAchievementProgressIndicatorHideEvent(const rc_client_event_t* event)
|
|
{
|
|
if (!s_active_progress_indicator.has_value())
|
|
return;
|
|
|
|
DevCon.WriteLn("Achievements: Hiding progress indicator");
|
|
s_active_progress_indicator->show_hide_time.Reset();
|
|
s_active_progress_indicator->active = false;
|
|
}
|
|
|
|
void Achievements::HandleAchievementProgressIndicatorUpdateEvent(const rc_client_event_t* event)
|
|
{
|
|
DevCon.WriteLn("Achievements: Updating progress indicator: %u (%s): %s", event->achievement->id, event->achievement->title,
|
|
event->achievement->measured_progress);
|
|
s_active_progress_indicator->achievement = event->achievement;
|
|
s_active_progress_indicator->active = true;
|
|
}
|
|
|
|
void Achievements::HandleServerErrorEvent(const rc_client_event_t* event)
|
|
{
|
|
std::string message = fmt::format(TRANSLATE_FS("Achievements", "Server error in {0}:\n{1}"),
|
|
event->server_error->api ? event->server_error->api : "UNKNOWN",
|
|
event->server_error->error_message ? event->server_error->error_message : "UNKNOWN");
|
|
Console.Error("Achievements: %s", message.c_str());
|
|
Host::AddOSDMessage(std::move(message), Host::OSD_ERROR_DURATION);
|
|
}
|
|
|
|
void Achievements::HandleServerDisconnectedEvent(const rc_client_event_t* event)
|
|
{
|
|
Console.Warning("Achievements: Server disconnected.");
|
|
|
|
MTGS::RunOnGSThread([]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
ImGuiFullscreen::AddNotification("achievements_disconnect", Host::OSD_ERROR_DURATION, TRANSLATE_STR("Achievements", "Achievements Disconnected"),
|
|
TRANSLATE_STR("Achievements", "An unlock request could not be completed. We will keep retrying to submit this request."), s_game_icon);
|
|
}
|
|
});
|
|
}
|
|
|
|
void Achievements::HandleServerReconnectedEvent(const rc_client_event_t* event)
|
|
{
|
|
Console.Warning("Achievements: Server reconnected.");
|
|
|
|
MTGS::RunOnGSThread([]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
ImGuiFullscreen::AddNotification("achievements_reconnect", Host::OSD_INFO_DURATION, TRANSLATE_STR("Achievements", "Achievements Reconnected"),
|
|
TRANSLATE_STR("Achievements", "All pending unlock requests have completed."), s_game_icon);
|
|
}
|
|
});
|
|
}
|
|
|
|
|
|
void Achievements::ResetClient()
|
|
{
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
{
|
|
RA_OnReset();
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (!IsActive())
|
|
return;
|
|
|
|
Console.WriteLn("Achievements: Reset client");
|
|
rc_client_reset(s_client);
|
|
}
|
|
|
|
void Achievements::OnVMPaused(bool paused)
|
|
{
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
RA_SetPaused(paused);
|
|
#endif
|
|
}
|
|
|
|
void Achievements::DisableHardcoreMode()
|
|
{
|
|
if (!IsActive())
|
|
return;
|
|
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
{
|
|
if (RA_HardcoreModeIsActive())
|
|
RA_DisableHardcore();
|
|
|
|
if (s_hardcore_mode && !RA_HardcoreModeIsActive())
|
|
{
|
|
s_hardcore_mode = false;
|
|
Host::OnAchievementsHardcoreModeChanged(false);
|
|
}
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (s_hardcore_mode)
|
|
SetHardcoreMode(false, true);
|
|
}
|
|
|
|
bool Achievements::ResetHardcoreMode(bool is_booting)
|
|
{
|
|
if (!IsActive())
|
|
return false;
|
|
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
{
|
|
const bool ra_hardcore = (RA_HardcoreModeIsActive() != 0);
|
|
if (ra_hardcore == s_hardcore_mode)
|
|
return false;
|
|
s_hardcore_mode = ra_hardcore;
|
|
Host::OnAchievementsHardcoreModeChanged(ra_hardcore);
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
const auto lock = GetLock();
|
|
|
|
// If we're not logged in, don't apply hardcore mode restrictions.
|
|
// If we later log in, we'll start with it off anyway.
|
|
// If we're running an unknown game, don't enable HC mode. We have to do this here,
|
|
// because the gameid can be cached, and identify immediately on GameChanged(),
|
|
// which gets called before ResetHardcoreMode().
|
|
const bool wanted_hardcore_mode = (IsLoggedInOrLoggingIn() || s_load_game_request) &&
|
|
EmuConfig.Achievements.HardcoreMode;
|
|
if (s_hardcore_mode == wanted_hardcore_mode)
|
|
return false;
|
|
|
|
if (!is_booting && wanted_hardcore_mode && !CanEnableHardcoreMode())
|
|
return false;
|
|
|
|
SetHardcoreMode(wanted_hardcore_mode, false);
|
|
return true;
|
|
}
|
|
|
|
void Achievements::SetHardcoreMode(bool enabled, bool force_display_message)
|
|
{
|
|
if (enabled == s_hardcore_mode)
|
|
return;
|
|
|
|
// new mode
|
|
s_hardcore_mode = enabled;
|
|
|
|
if (VMManager::HasValidVM() && (HasActiveGame() || force_display_message))
|
|
{
|
|
MTGS::RunOnGSThread([enabled]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
Host::AddIconOSDMessage("hardcore_status", ICON_PF_DUMBELL,
|
|
enabled ? TRANSLATE_STR("Achievements", "Hardcore mode is now enabled.") :
|
|
TRANSLATE_STR("Achievements", "Hardcore mode is now disabled."),
|
|
Host::OSD_INFO_DURATION);
|
|
}
|
|
});
|
|
}
|
|
|
|
rc_client_set_hardcore_enabled(s_client, enabled);
|
|
pxAssert((rc_client_get_hardcore_enabled(s_client) != 0) == enabled);
|
|
if (HasActiveGame())
|
|
{
|
|
UpdateGameSummary();
|
|
DisplayAchievementSummary();
|
|
}
|
|
|
|
// Toss away UI state, because it's invalid now
|
|
if (MTGS::IsOpen())
|
|
MTGS::RunOnGSThread(&Achievements::ClearUIState);
|
|
|
|
Host::OnAchievementsHardcoreModeChanged(enabled);
|
|
}
|
|
|
|
void Achievements::LoadState(std::span<const u8> data)
|
|
{
|
|
const auto lock = GetLock();
|
|
|
|
if (!IsActive())
|
|
return;
|
|
|
|
// this assumes that the CRC and ELF name has been loaded prior to the cheevos state (it should be).
|
|
GameChanged(VMManager::GetDiscCRC(), VMManager::GetCurrentCRC());
|
|
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
{
|
|
if (data.empty())
|
|
{
|
|
Console.Warning("State is missing cheevos data, resetting RAIntegration");
|
|
RA_OnReset();
|
|
}
|
|
else
|
|
{
|
|
RA_RestoreState(reinterpret_cast<const char*>(data.data()));
|
|
}
|
|
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
// if we're active, make sure we've downloaded and activated all the achievements
|
|
// before deserializing, otherwise that state's going to get lost.
|
|
if (s_http_downloader->HasAnyRequests())
|
|
{
|
|
bool was_running_idle;
|
|
BeginLoadingScreen("Downloading achievements data...", &was_running_idle);
|
|
s_http_downloader->WaitForAllRequests();
|
|
EndLoadingScreen(was_running_idle);
|
|
}
|
|
|
|
if (data.empty())
|
|
{
|
|
// reset runtime, no data (state might've been created without cheevos)
|
|
Console.Warning("State is missing cheevos data, resetting runtime");
|
|
rc_client_reset(s_client);
|
|
return;
|
|
}
|
|
|
|
// These routines scare me a bit.. the data isn't bounds checked.
|
|
// Really hope that nobody puts any thing malicious in a save state...
|
|
const int result = rc_client_deserialize_progress_sized(s_client, data.data(), data.size());
|
|
if (result != RC_OK)
|
|
{
|
|
Console.Warning("Failed to deserialize cheevos state (%d), resetting", result);
|
|
rc_client_reset(s_client);
|
|
}
|
|
}
|
|
|
|
void Achievements::SaveState(SaveStateBase& writer)
|
|
{
|
|
const auto lock = GetLock();
|
|
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
{
|
|
const int size = RA_CaptureState(nullptr, 0);
|
|
|
|
const u32 data_size = (size >= 0) ? static_cast<u32>(size) : 0;
|
|
if (data_size > 0)
|
|
{
|
|
writer.PrepBlock(static_cast<int>(data_size));
|
|
|
|
const int result = RA_CaptureState(reinterpret_cast<char*>(writer.GetBlockPtr()), static_cast<int>(data_size));
|
|
if (result != static_cast<int>(data_size))
|
|
Console.Warning("Failed to serialize cheevos state from RAIntegration.");
|
|
else
|
|
writer.CommitBlock(static_cast<int>(data_size));
|
|
}
|
|
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (IsActive())
|
|
{
|
|
// internally this happens twice.. not great.
|
|
const size_t data_size = rc_client_progress_size(s_client);
|
|
if (data_size > 0)
|
|
{
|
|
writer.PrepBlock(static_cast<int>(data_size));
|
|
|
|
const int result = rc_client_serialize_progress_sized(s_client, writer.GetBlockPtr(), data_size);
|
|
if (result != RC_OK)
|
|
Console.Warning("Failed to serialize cheevos state (%d)", result);
|
|
else
|
|
writer.CommitBlock(static_cast<int>(data_size));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
std::string Achievements::GetAchievementBadgePath(const rc_client_achievement_t* achievement, int state)
|
|
{
|
|
std::string path;
|
|
|
|
const std::string_view badge_name(achievement->badge_name);
|
|
if (badge_name.empty())
|
|
return path;
|
|
|
|
const std::string_view suffix = state == RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED ? "" : "_lock";
|
|
|
|
path = Path::Combine(s_image_directory,
|
|
TinyString::from_format("achievement_{}{}.png", badge_name, suffix));
|
|
|
|
if (!FileSystem::FileExists(path.c_str()))
|
|
{
|
|
char buf[URL_BUFFER_SIZE];
|
|
const int res = rc_client_achievement_get_image_url(achievement, state, buf, std::size(buf));
|
|
if (res == RC_OK)
|
|
DownloadImage(buf, path);
|
|
else
|
|
ReportRCError(res, "rc_client_achievement_get_image_url() for {} failed", achievement->title);
|
|
}
|
|
|
|
return path;
|
|
}
|
|
|
|
std::string Achievements::GetUserBadgePath(const std::string_view username)
|
|
{
|
|
// definitely want to sanitize usernames... :)
|
|
std::string path;
|
|
const std::string clean_username = Path::SanitizeFileName(username);
|
|
if (!clean_username.empty())
|
|
path = Path::Combine(s_image_directory, TinyString::from_format("user_{}.png", clean_username));
|
|
return path;
|
|
}
|
|
|
|
std::string Achievements::GetLeaderboardUserBadgePath(const rc_client_leaderboard_entry_t* entry)
|
|
{
|
|
// TODO: maybe we should just cache these in memory...
|
|
std::string path = GetUserBadgePath(entry->user);
|
|
|
|
if (!FileSystem::FileExists(path.c_str()))
|
|
{
|
|
char buf[URL_BUFFER_SIZE];
|
|
const int res = rc_client_leaderboard_entry_get_user_image_url(entry, buf, std::size(buf));
|
|
if (res == RC_OK)
|
|
DownloadImage(buf, path);
|
|
else
|
|
ReportRCError(res, "rc_client_leaderboard_entry_get_user_image_url() for {} failed", entry->user);
|
|
}
|
|
|
|
return path;
|
|
}
|
|
|
|
bool Achievements::IsLoggedInOrLoggingIn()
|
|
{
|
|
return (rc_client_get_user_info(s_client) != nullptr || s_login_request);
|
|
}
|
|
|
|
bool Achievements::CanEnableHardcoreMode()
|
|
{
|
|
return (s_load_game_request || s_has_achievements || s_has_leaderboards);
|
|
}
|
|
|
|
bool Achievements::Login(const char* username, const char* password, Error* error)
|
|
{
|
|
auto lock = GetLock();
|
|
|
|
// We need to use a temporary client if achievements aren't currently active.
|
|
rc_client_t* client = s_client;
|
|
HTTPDownloader* http = s_http_downloader.get();
|
|
const bool is_temporary_client = (client == nullptr);
|
|
std::unique_ptr<HTTPDownloader> temporary_downloader;
|
|
ScopedGuard temporary_client_guard = [&client, is_temporary_client, &temporary_downloader]() {
|
|
if (is_temporary_client)
|
|
DestroyClient(&client, &temporary_downloader);
|
|
};
|
|
if (is_temporary_client)
|
|
{
|
|
if (!CreateClient(&client, &temporary_downloader))
|
|
{
|
|
Error::SetString(error, "Failed to create client.");
|
|
return false;
|
|
}
|
|
http = temporary_downloader.get();
|
|
}
|
|
|
|
LoginWithPasswordParameters params = {username, error, nullptr, false};
|
|
|
|
params.request = rc_client_begin_login_with_password(client, username, password, ClientLoginWithPasswordCallback, ¶ms);
|
|
if (!params.request)
|
|
{
|
|
Error::SetString(error, "Failed to create login request.");
|
|
return false;
|
|
}
|
|
|
|
// Wait until the login request completes.
|
|
http->WaitForAllRequests();
|
|
pxAssert(!params.request);
|
|
|
|
// Success? Assume the callback set the error message.
|
|
if (!params.result)
|
|
return false;
|
|
|
|
// If we were't a temporary client, get the game loaded.
|
|
if (VMManager::HasValidVM() && !is_temporary_client)
|
|
BeginLoadGame();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void Achievements::ClientLoginWithPasswordCallback(int result, const char* error_message, rc_client_t* client, void* userdata)
|
|
{
|
|
pxAssert(userdata);
|
|
|
|
LoginWithPasswordParameters* params = static_cast<LoginWithPasswordParameters*>(userdata);
|
|
params->request = nullptr;
|
|
|
|
if (result != RC_OK)
|
|
{
|
|
Console.Error("Login failed: %s: %s", rc_error_str(result), error_message ? error_message : "Unknown");
|
|
Error::SetString(params->error, fmt::format("{}: {}", rc_error_str(result), error_message ? error_message : "Unknown"));
|
|
params->result = false;
|
|
return;
|
|
}
|
|
|
|
// Grab the token from the client, and save it to the config.
|
|
const rc_client_user_t* user = rc_client_get_user_info(client);
|
|
if (!user || !user->token)
|
|
{
|
|
Console.Error("rc_client_get_user_info() returned NULL");
|
|
Error::SetString(params->error, "rc_client_get_user_info() returned NULL");
|
|
params->result = false;
|
|
return;
|
|
}
|
|
|
|
params->result = true;
|
|
|
|
// Store configuration.
|
|
Host::SetBaseStringSettingValue("Achievements", "Username", params->username);
|
|
Host::SetBaseStringSettingValue("Achievements", "LoginTimestamp", fmt::format("{}", std::time(nullptr)).c_str());
|
|
Host::CommitBaseSettingChanges();
|
|
|
|
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
|
|
secretsInterface->SetStringValue("Achievements", "Token", user->token);
|
|
secretsInterface->Save();
|
|
|
|
ShowLoginSuccess(client);
|
|
}
|
|
|
|
void Achievements::ClientLoginWithTokenCallback(int result, const char* error_message, rc_client_t* client, void* userdata)
|
|
{
|
|
s_login_request = nullptr;
|
|
|
|
if (result != RC_OK)
|
|
{
|
|
ReportFmtError("Login failed: {}", error_message);
|
|
Host::OnAchievementsLoginRequested(LoginRequestReason::TokenInvalid);
|
|
return;
|
|
}
|
|
|
|
ShowLoginSuccess(client);
|
|
|
|
if (VMManager::HasValidVM())
|
|
BeginLoadGame();
|
|
}
|
|
|
|
void Achievements::ShowLoginSuccess(const rc_client_t* client)
|
|
{
|
|
const rc_client_user_t* user = rc_client_get_user_info(client);
|
|
if (!user)
|
|
return;
|
|
|
|
Host::OnAchievementsLoginSuccess(user->username, user->score, user->score_softcore, user->num_unread_messages);
|
|
|
|
// Were we logging in with a temporary client?
|
|
const auto lock = GetLock();
|
|
if (s_client != client)
|
|
return;
|
|
|
|
if (EmuConfig.Achievements.Notifications && MTGS::IsOpen())
|
|
{
|
|
std::string badge_path = GetLoggedInUserBadgePath();
|
|
|
|
//: Summary for login notification.
|
|
std::string title = user->display_name;
|
|
std::string summary = fmt::format(TRANSLATE_FS("Achievements", "Score: {0} pts (Casual: {1} pts)\nUnread messages: {2}"), user->score,
|
|
user->score_softcore, user->num_unread_messages);
|
|
|
|
MTGS::RunOnGSThread([title = std::move(title), summary = std::move(summary), badge_path = std::move(badge_path)]() {
|
|
if (ImGuiManager::InitializeFullscreenUI())
|
|
{
|
|
ImGuiFullscreen::AddNotification(
|
|
"achievements_login", LOGIN_NOTIFICATION_TIME, std::move(title), std::move(summary), std::move(badge_path));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
const char* Achievements::GetLoggedInUserName()
|
|
{
|
|
const rc_client_user_t* user = rc_client_get_user_info(s_client);
|
|
if (!user) [[unlikely]]
|
|
return nullptr;
|
|
|
|
return user->username;
|
|
}
|
|
|
|
std::string Achievements::GetLoggedInUserBadgePath()
|
|
{
|
|
std::string badge_path;
|
|
|
|
const rc_client_user_t* user = rc_client_get_user_info(s_client);
|
|
if (!user) [[unlikely]]
|
|
return badge_path;
|
|
|
|
badge_path = GetUserBadgePath(user->username);
|
|
if (!FileSystem::FileExists(badge_path.c_str())) [[unlikely]]
|
|
{
|
|
char url[URL_BUFFER_SIZE];
|
|
const int res = rc_client_user_get_image_url(user, url, std::size(url));
|
|
if (res == RC_OK)
|
|
DownloadImage(url, badge_path);
|
|
else
|
|
ReportRCError(res, "rc_client_user_get_image_url() failed: ");
|
|
}
|
|
|
|
return badge_path;
|
|
}
|
|
|
|
void Achievements::Logout()
|
|
{
|
|
if (IsActive())
|
|
{
|
|
const auto lock = GetLock();
|
|
|
|
if (HasActiveGame())
|
|
ClearGameInfo();
|
|
|
|
Console.WriteLn("Achievements: Logging out...");
|
|
rc_client_logout(s_client);
|
|
}
|
|
|
|
Console.WriteLn("Achievements: Clearing credentials...");
|
|
Host::RemoveBaseSettingValue("Achievements", "Username");
|
|
Host::RemoveBaseSettingValue("Achievements", "LoginTimestamp");
|
|
Host::CommitBaseSettingChanges();
|
|
|
|
auto secretsLock = Host::GetSecretsSettingsLock();
|
|
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
|
|
secretsInterface->DeleteValue("Achievements", "Token");
|
|
secretsInterface->Save();
|
|
}
|
|
|
|
|
|
bool Achievements::ConfirmSystemReset()
|
|
{
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
if (IsUsingRAIntegration())
|
|
return RA_ConfirmLoadNewRom(false);
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
const char* Achievements::GetHardcoreModeDisableTitle()
|
|
{
|
|
return TRANSLATE("Achievements", "Confirm Hardcore Mode");
|
|
}
|
|
|
|
std::string Achievements::GetHardcoreModeDisableText(const char* reason)
|
|
{
|
|
return fmt::format(
|
|
TRANSLATE_FS("Achievements",
|
|
"{0} cannot be performed while hardcore mode is active. "
|
|
"Do you want to disable hardcore mode? "
|
|
"{0} will be cancelled if you select No."),
|
|
reason);
|
|
}
|
|
|
|
void Achievements::ClearUIState()
|
|
{
|
|
if (FullscreenUI::IsAchievementsWindowOpen() || FullscreenUI::IsLeaderboardsWindowOpen())
|
|
FullscreenUI::ReturnToMainWindow();
|
|
|
|
s_achievement_badge_paths = {};
|
|
|
|
CloseLeaderboard();
|
|
s_leaderboard_user_icon_paths = {};
|
|
s_leaderboard_entry_lists = {};
|
|
if (s_leaderboard_list)
|
|
{
|
|
rc_client_destroy_leaderboard_list(s_leaderboard_list);
|
|
s_leaderboard_list = nullptr;
|
|
}
|
|
|
|
if (s_achievement_list)
|
|
{
|
|
rc_client_destroy_achievement_list(s_achievement_list);
|
|
s_achievement_list = nullptr;
|
|
}
|
|
|
|
s_achievement_buckets_collapsed.clear();
|
|
s_leaderboard_buckets_collapsed.clear();
|
|
}
|
|
|
|
template <typename T>
|
|
static float IndicatorOpacity(const T& i)
|
|
{
|
|
const float elapsed = static_cast<float>(i.show_hide_time.GetTimeSeconds());
|
|
const float time = i.active ? Achievements::INDICATOR_FADE_IN_TIME : Achievements::INDICATOR_FADE_OUT_TIME;
|
|
const float opacity = (elapsed >= time) ? 1.0f : (elapsed / time);
|
|
return (i.active) ? opacity : (1.0f - opacity);
|
|
}
|
|
|
|
static ImVec2 CalculateOverlayPosition(const ImGuiIO& io, float padding, AchievementOverlayPosition alignment)
|
|
{
|
|
switch (alignment)
|
|
{
|
|
case AchievementOverlayPosition::TopLeft:
|
|
return ImVec2(padding, padding);
|
|
case AchievementOverlayPosition::TopCenter:
|
|
return ImVec2(io.DisplaySize.x * 0.5f, padding);
|
|
case AchievementOverlayPosition::TopRight:
|
|
return ImVec2(io.DisplaySize.x - padding, padding);
|
|
case AchievementOverlayPosition::CenterLeft:
|
|
return ImVec2(padding, io.DisplaySize.y * 0.5f);
|
|
case AchievementOverlayPosition::Center:
|
|
return ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f);
|
|
case AchievementOverlayPosition::CenterRight:
|
|
return ImVec2(io.DisplaySize.x - padding, io.DisplaySize.y * 0.5f);
|
|
case AchievementOverlayPosition::BottomLeft:
|
|
return ImVec2(padding, io.DisplaySize.y - padding);
|
|
case AchievementOverlayPosition::BottomCenter:
|
|
return ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y - padding);
|
|
case AchievementOverlayPosition::BottomRight:
|
|
default:
|
|
return ImVec2(io.DisplaySize.x - padding, io.DisplaySize.y - padding);
|
|
}
|
|
}
|
|
|
|
static ImVec2 AdjustPositionForAlignment(const ImVec2& base_position, const ImVec2& element_size, AchievementOverlayPosition alignment)
|
|
{
|
|
ImVec2 adjusted = base_position;
|
|
|
|
// Adjust for horizontal alignment
|
|
switch (alignment)
|
|
{
|
|
case AchievementOverlayPosition::TopLeft:
|
|
case AchievementOverlayPosition::CenterLeft:
|
|
case AchievementOverlayPosition::BottomLeft:
|
|
// Left aligned no adjustment needed for x
|
|
break;
|
|
|
|
case AchievementOverlayPosition::TopCenter:
|
|
case AchievementOverlayPosition::Center:
|
|
case AchievementOverlayPosition::BottomCenter:
|
|
// Center aligned offset by half element width
|
|
adjusted.x -= element_size.x * 0.5f;
|
|
break;
|
|
|
|
case AchievementOverlayPosition::TopRight:
|
|
case AchievementOverlayPosition::CenterRight:
|
|
case AchievementOverlayPosition::BottomRight:
|
|
default:
|
|
// Right aligned offset by full element width
|
|
adjusted.x -= element_size.x;
|
|
break;
|
|
}
|
|
|
|
// Adjust for vertical alignment
|
|
switch (alignment)
|
|
{
|
|
case AchievementOverlayPosition::TopLeft:
|
|
case AchievementOverlayPosition::TopCenter:
|
|
case AchievementOverlayPosition::TopRight:
|
|
// Top aligned no adjustment needed for y
|
|
break;
|
|
|
|
case AchievementOverlayPosition::CenterLeft:
|
|
case AchievementOverlayPosition::Center:
|
|
case AchievementOverlayPosition::CenterRight:
|
|
// Center aligned offset by half element height
|
|
adjusted.y -= element_size.y * 0.5f;
|
|
break;
|
|
|
|
case AchievementOverlayPosition::BottomLeft:
|
|
case AchievementOverlayPosition::BottomCenter:
|
|
case AchievementOverlayPosition::BottomRight:
|
|
default:
|
|
// Bottom aligned offset by full element height
|
|
adjusted.y -= element_size.y;
|
|
break;
|
|
}
|
|
|
|
return adjusted;
|
|
}
|
|
|
|
static ImVec2 GetStackingDirection(AchievementOverlayPosition alignment)
|
|
{
|
|
switch (alignment)
|
|
{
|
|
case AchievementOverlayPosition::TopLeft:
|
|
case AchievementOverlayPosition::TopCenter:
|
|
case AchievementOverlayPosition::TopRight:
|
|
return ImVec2(0.0f, 1.0f); // Stack downward
|
|
|
|
case AchievementOverlayPosition::BottomLeft:
|
|
case AchievementOverlayPosition::BottomCenter:
|
|
case AchievementOverlayPosition::BottomRight:
|
|
default:
|
|
return ImVec2(0.0f, -1.0f); // Stack upward
|
|
|
|
case AchievementOverlayPosition::CenterLeft:
|
|
return ImVec2(1.0f, 0.0f); // Stack rightward
|
|
|
|
case AchievementOverlayPosition::CenterRight:
|
|
return ImVec2(-1.0f, 0.0f); // Stack leftward
|
|
|
|
case AchievementOverlayPosition::Center:
|
|
return ImVec2(0.0f, -1.0f); // Stack upward for center
|
|
}
|
|
}
|
|
|
|
|
|
void Achievements::DrawGameOverlays()
|
|
{
|
|
using ImGuiFullscreen::g_medium_font;
|
|
using ImGuiFullscreen::LayoutScale;
|
|
|
|
if (!HasActiveGame() || !(EmuConfig.Achievements.Overlays || EmuConfig.Achievements.LBOverlays))
|
|
return;
|
|
|
|
const auto lock = GetLock();
|
|
|
|
const float spacing = LayoutScale(10.0f);
|
|
const float padding = LayoutScale(10.0f);
|
|
const ImVec2 image_size = LayoutScale(ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT, ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT);
|
|
const ImGuiIO& io = ImGui::GetIO();
|
|
ImVec2 position = CalculateOverlayPosition(io, padding, EmuConfig.Achievements.OverlayPosition);
|
|
ImDrawList* dl = ImGui::GetBackgroundDrawList();
|
|
|
|
if (!s_active_challenge_indicators.empty() && EmuConfig.Achievements.Overlays)
|
|
{
|
|
const ImVec2 stack_direction = GetStackingDirection(EmuConfig.Achievements.OverlayPosition);
|
|
ImVec2 current_position = AdjustPositionForAlignment(position, image_size, EmuConfig.Achievements.OverlayPosition);
|
|
const float x_advance = image_size.x + spacing;
|
|
|
|
for (auto it = s_active_challenge_indicators.begin(); it != s_active_challenge_indicators.end();)
|
|
{
|
|
const AchievementChallengeIndicator& indicator = *it;
|
|
const float opacity = IndicatorOpacity(indicator);
|
|
const u32 col = ImGui::GetColorU32(ImVec4(1.0f, 1.0f, 1.0f, opacity));
|
|
|
|
GSTexture* badge = ImGuiFullscreen::GetCachedTextureAsync(indicator.badge_path.c_str());
|
|
if (badge)
|
|
{
|
|
dl->AddImage(reinterpret_cast<ImTextureID>(badge->GetNativeHandle()),
|
|
current_position, current_position + image_size, ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), col);
|
|
|
|
// For horizontal layouts, go horizontally for vertical layouts, stay in the same row
|
|
if (std::abs(stack_direction.x) > 0.0f)
|
|
{
|
|
current_position.x += stack_direction.x * x_advance;
|
|
}
|
|
else
|
|
{
|
|
// For right-aligned vertical layouts, move left for next indicator
|
|
switch (EmuConfig.Achievements.OverlayPosition)
|
|
{
|
|
case AchievementOverlayPosition::TopRight:
|
|
case AchievementOverlayPosition::BottomRight:
|
|
current_position.x -= x_advance;
|
|
break;
|
|
default:
|
|
current_position.x += x_advance;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!indicator.active && opacity <= 0.01f)
|
|
{
|
|
DevCon.WriteLn("Achievements: Remove challenge indicator");
|
|
it = s_active_challenge_indicators.erase(it);
|
|
}
|
|
else
|
|
{
|
|
++it;
|
|
}
|
|
}
|
|
|
|
// Go to the next row/column for anymore overlays
|
|
position.x += stack_direction.x * (image_size.x + padding);
|
|
position.y += stack_direction.y * (image_size.y + padding);
|
|
}
|
|
|
|
if (s_active_progress_indicator.has_value() && EmuConfig.Achievements.Overlays)
|
|
{
|
|
const AchievementProgressIndicator& indicator = s_active_progress_indicator.value();
|
|
const float opacity = IndicatorOpacity(indicator);
|
|
const u32 col = ImGui::GetColorU32(ImVec4(1.0f, 1.0f, 1.0f, opacity));
|
|
|
|
const char* text_start = s_active_progress_indicator->achievement->measured_progress;
|
|
const char* text_end = text_start + std::strlen(text_start);
|
|
const ImVec2 text_size = g_medium_font.first->CalcTextSizeA(g_medium_font.second, FLT_MAX, 0.0f, text_start, text_end);
|
|
|
|
const ImVec2 progress_box_size = ImVec2(image_size.x + text_size.x + spacing + padding * 2.0f, image_size.y + padding * 2.0f);
|
|
const ImVec2 stack_direction = GetStackingDirection(EmuConfig.Achievements.OverlayPosition);
|
|
const ImVec2 box_position = AdjustPositionForAlignment(position, progress_box_size, EmuConfig.Achievements.OverlayPosition);
|
|
|
|
const ImVec2 box_min = box_position;
|
|
const ImVec2 box_max = box_position + progress_box_size;
|
|
const float box_rounding = LayoutScale(1.0f);
|
|
|
|
dl->AddRectFilled(box_min, box_max, ImGui::GetColorU32(ImVec4(0.13f, 0.13f, 0.13f, opacity * 0.5f)), box_rounding);
|
|
dl->AddRect(box_min, box_max, ImGui::GetColorU32(ImVec4(0.8f, 0.8f, 0.8f, opacity)), box_rounding);
|
|
|
|
GSTexture* badge = ImGuiFullscreen::GetCachedTextureAsync(indicator.badge_path.c_str());
|
|
if (badge)
|
|
{
|
|
const ImVec2 badge_pos = box_min + ImVec2(padding, padding);
|
|
dl->AddImage(reinterpret_cast<ImTextureID>(badge->GetNativeHandle()),
|
|
badge_pos, badge_pos + image_size, ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), col);
|
|
}
|
|
|
|
const ImVec2 text_pos = box_min + ImVec2(padding + image_size.x + spacing, (box_max.y - box_min.y - text_size.y) * 0.5f);
|
|
const ImVec4 text_clip_rect(text_pos.x, text_pos.y, box_max.x, box_max.y);
|
|
dl->AddText(g_medium_font.first, g_medium_font.second, text_pos, col, text_start, text_end, 0.0f, &text_clip_rect);
|
|
|
|
if (!indicator.active && opacity <= 0.01f)
|
|
{
|
|
DevCon.WriteLn("Achievements: Remove progress indicator");
|
|
s_active_progress_indicator.reset();
|
|
}
|
|
|
|
// Go to the next row/column for anymore overlays
|
|
position.x += stack_direction.x * (progress_box_size.x + padding);
|
|
position.y += stack_direction.y * (progress_box_size.y + padding);
|
|
}
|
|
|
|
if (!s_active_leaderboard_trackers.empty() && EmuConfig.Achievements.LBOverlays)
|
|
{
|
|
const ImVec2 stack_direction = GetStackingDirection(EmuConfig.Achievements.OverlayPosition);
|
|
|
|
for (auto it = s_active_leaderboard_trackers.begin(); it != s_active_leaderboard_trackers.end();)
|
|
{
|
|
const LeaderboardTrackerIndicator& indicator = *it;
|
|
const float opacity = IndicatorOpacity(indicator);
|
|
|
|
TinyString width_string;
|
|
width_string.append(ICON_FA_STOPWATCH);
|
|
for (u32 i = 0; i < indicator.text.length(); i++)
|
|
width_string.append('0');
|
|
const ImVec2 size = g_medium_font.first->CalcTextSizeA(
|
|
g_medium_font.second, FLT_MAX, 0.0f, width_string.c_str(), width_string.end_ptr());
|
|
|
|
const ImVec2 tracker_box_size = ImVec2(size.x + padding * 2.0f, size.y + padding * 2.0f);
|
|
const ImVec2 box_position = AdjustPositionForAlignment(position, tracker_box_size, EmuConfig.Achievements.OverlayPosition);
|
|
|
|
const ImVec2 box_min = box_position;
|
|
const ImVec2 box_max = box_position + tracker_box_size;
|
|
const float box_rounding = LayoutScale(1.0f);
|
|
dl->AddRectFilled(box_min, box_max, ImGui::GetColorU32(ImVec4(0.13f, 0.13f, 0.13f, opacity * 0.5f)), box_rounding);
|
|
dl->AddRect(box_min, box_max, ImGui::GetColorU32(ImVec4(0.8f, 0.8f, 0.8f, opacity)), box_rounding);
|
|
|
|
const u32 text_col = ImGui::GetColorU32(ImVec4(1.0f, 1.0f, 1.0f, opacity));
|
|
const ImVec2 text_size = g_medium_font.first->CalcTextSizeA(
|
|
g_medium_font.second, FLT_MAX, 0.0f, indicator.text.c_str(),
|
|
indicator.text.c_str() + indicator.text.length());
|
|
const ImVec2 text_pos = ImVec2(box_max.x - padding - text_size.x, box_min.y + padding);
|
|
const ImVec4 text_clip_rect(box_min.x, box_min.y, box_max.x, box_max.y);
|
|
dl->AddText(g_medium_font.first, g_medium_font.second, text_pos, text_col, indicator.text.c_str(),
|
|
indicator.text.c_str() + indicator.text.length(), 0.0f, &text_clip_rect);
|
|
|
|
const ImVec2 icon_pos = ImVec2(box_min.x + padding, box_min.y + padding);
|
|
dl->AddText(g_medium_font.first, g_medium_font.second, icon_pos, text_col, ICON_FA_STOPWATCH,
|
|
nullptr, 0.0f, &text_clip_rect);
|
|
|
|
if (!indicator.active && opacity <= 0.01f)
|
|
{
|
|
DevCon.WriteLn("Achievements: Remove tracker indicator");
|
|
it = s_active_leaderboard_trackers.erase(it);
|
|
}
|
|
else
|
|
{
|
|
++it;
|
|
}
|
|
|
|
// Go to the next position for anymore trackers
|
|
position.x += stack_direction.x * (tracker_box_size.x + padding);
|
|
position.y += stack_direction.y * (tracker_box_size.y + padding);
|
|
}
|
|
|
|
// Uncomment if there are any other overlays above this one.
|
|
//position.y -= image_size.y + padding * 3.0f;
|
|
}
|
|
}
|
|
|
|
void Achievements::DrawPauseMenuOverlays()
|
|
{
|
|
using ImGuiFullscreen::g_large_font;
|
|
using ImGuiFullscreen::g_medium_font;
|
|
using ImGuiFullscreen::GetLineHeight;
|
|
using ImGuiFullscreen::LayoutScale;
|
|
|
|
if (!HasActiveGame())
|
|
return;
|
|
|
|
const auto lock = GetLock();
|
|
|
|
if (s_active_challenge_indicators.empty() && !s_active_progress_indicator.has_value())
|
|
return;
|
|
|
|
const ImGuiIO& io = ImGui::GetIO();
|
|
const std::pair<ImFont*, float> font = g_medium_font;
|
|
|
|
const ImVec2 image_size(
|
|
LayoutScale(ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY, ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY));
|
|
const float start_y = LayoutScale(10.0f + 4.0f + 4.0f) + GetLineHeight(g_large_font) + (GetLineHeight(g_medium_font) * 2.0f);
|
|
const float margin = LayoutScale(10.0f);
|
|
const float spacing = LayoutScale(10.0f);
|
|
const float padding = LayoutScale(10.0f);
|
|
|
|
const float max_text_width = ImGuiFullscreen::LayoutScale(300.0f);
|
|
const float row_width = max_text_width + padding + padding + image_size.x + spacing;
|
|
const float title_height = padding + GetLineHeight(font) + padding;
|
|
|
|
if (!s_active_challenge_indicators.empty())
|
|
{
|
|
const ImVec2 box_min(io.DisplaySize.x - row_width - margin, start_y + margin);
|
|
const ImVec2 box_max(box_min.x + row_width,
|
|
box_min.y + title_height + (static_cast<float>(s_active_challenge_indicators.size()) * (image_size.y + padding)));
|
|
|
|
ImDrawList* dl = ImGui::GetBackgroundDrawList();
|
|
dl->AddRectFilled(box_min, box_max, IM_COL32(0x21, 0x21, 0x21, 200), LayoutScale(10.0f));
|
|
dl->AddText(font.first, font.second, ImVec2(box_min.x + padding, box_min.y + padding), IM_COL32(255, 255, 255, 255),
|
|
TRANSLATE("Achievements", "Active Challenge Achievements"));
|
|
|
|
const float y_advance = image_size.y + spacing;
|
|
const float acheivement_name_offset = (image_size.y - GetLineHeight(font)) / 2.0f;
|
|
const float max_non_ellipised_text_width = max_text_width - LayoutScale(10.0f);
|
|
ImVec2 position(box_min.x + padding, box_min.y + title_height);
|
|
|
|
for (const AchievementChallengeIndicator& indicator : s_active_challenge_indicators)
|
|
{
|
|
GSTexture* badge = ImGuiFullscreen::GetCachedTextureAsync(indicator.badge_path.c_str());
|
|
if (!badge)
|
|
continue;
|
|
|
|
dl->AddImage(reinterpret_cast<ImTextureID>(badge->GetNativeHandle()), position, position + image_size);
|
|
|
|
const char* achievement_title = indicator.achievement->title;
|
|
const char* achievement_title_end = achievement_title + std::strlen(indicator.achievement->title);
|
|
const char* remaining_text = nullptr;
|
|
const ImVec2 text_width(font.first->CalcTextSizeA(
|
|
font.second, max_non_ellipised_text_width, 0.0f, achievement_title, achievement_title_end, &remaining_text));
|
|
const ImVec2 text_position(position.x + image_size.x + spacing, position.y + acheivement_name_offset);
|
|
const ImVec4 text_bbox(text_position.x, text_position.y, text_position.x + max_text_width, text_position.y + image_size.y);
|
|
const u32 text_color = IM_COL32(255, 255, 255, 255);
|
|
|
|
if (remaining_text < achievement_title_end)
|
|
{
|
|
dl->AddText(font.first, font.second, text_position, text_color, achievement_title, remaining_text, 0.0f, &text_bbox);
|
|
dl->AddText(font.first, font.second, ImVec2(text_position.x + text_width.x, text_position.y), text_color, "...", nullptr, 0.0f,
|
|
&text_bbox);
|
|
}
|
|
else
|
|
{
|
|
dl->AddText(font.first, font.second, text_position, text_color, achievement_title, achievement_title_end, 0.0f, &text_bbox);
|
|
}
|
|
|
|
position.y += y_advance;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Achievements::PrepareAchievementsWindow()
|
|
{
|
|
auto lock = Achievements::GetLock();
|
|
|
|
s_achievement_badge_paths = {};
|
|
|
|
if (s_subset_list)
|
|
{
|
|
rc_client_destroy_subset_list(s_subset_list);
|
|
s_subset_list = nullptr;
|
|
}
|
|
CloseSubset();
|
|
|
|
s_subset_list = rc_client_create_subset_list(s_client);
|
|
if (!s_subset_list)
|
|
Console.Warning("Achievements: rc_client_create_subset_list() returned null");
|
|
s_achievement_buckets_collapsed.clear();
|
|
|
|
if (s_achievement_list)
|
|
rc_client_destroy_achievement_list(s_achievement_list);
|
|
s_achievement_list = rc_client_create_achievement_list(s_client, RC_CLIENT_ACHIEVEMENT_CATEGORY_CORE_AND_UNOFFICIAL,
|
|
RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_PROGRESS /*RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_LOCK_STATE*/);
|
|
if (!s_achievement_list)
|
|
{
|
|
Console.Error("Achievements: rc_client_create_achievement_list() returned null");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Achievements::DrawSubsetSidebar(float sidebar_width, bool& sidebar_has_focus, bool& focus_sidebar, bool leaderboards_only)
|
|
{
|
|
if (!s_subset_list)
|
|
return false;
|
|
|
|
using ImGuiFullscreen::g_medium_font;
|
|
using ImGuiFullscreen::LayoutScale;
|
|
|
|
static constexpr float alpha = 0.8f;
|
|
const ImVec4 sidebar_bg(0.10f, 0.10f, 0.10f, alpha);
|
|
ImGui::PushStyleColor(ImGuiCol_ChildBg, sidebar_bg);
|
|
ImGui::PushStyleColor(ImGuiCol_NavCursor, IM_COL32(0, 0, 0, 0));
|
|
|
|
bool subset_selected = false;
|
|
|
|
if (ImGui::BeginChild("subset_sidebar", ImVec2(sidebar_width, 0.0f), ImGuiChildFlags_NavFlattened, 0))
|
|
{
|
|
sidebar_has_focus = ImGui::IsWindowFocused();
|
|
ImGuiFullscreen::BeginMenuButtons();
|
|
|
|
const float padding = LayoutScale(10.0f);
|
|
const float spacing = LayoutScale(8.0f);
|
|
const float icon_size = LayoutScale(28.0f);
|
|
|
|
for (u32 i = 0; i < s_subset_list->num_subsets; i++)
|
|
{
|
|
const rc_client_subset_t* subset = s_subset_list->subsets[i];
|
|
if (leaderboards_only && subset->num_leaderboards == 0)
|
|
continue;
|
|
|
|
TinyString id_str;
|
|
id_str.format("sidebar_subset_{}", subset->id);
|
|
|
|
ImRect bb;
|
|
bool visible, hovered;
|
|
ImGuiFullscreen::MenuButtonFrame(id_str, true, ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY,
|
|
&visible, &hovered, &bb.Min, &bb.Max, 0, 1.0f);
|
|
|
|
if (focus_sidebar && ((s_open_subset && s_open_subset->id == subset->id) || (!s_open_subset && i == 0)))
|
|
{
|
|
ImGui::SetItemDefaultFocus();
|
|
}
|
|
|
|
if (s_open_subset && s_open_subset->id == subset->id)
|
|
{
|
|
ImGui::GetWindowDrawList()->AddRectFilled(
|
|
ImVec2(bb.Min.x, bb.Min.y), ImVec2(bb.Min.x + LayoutScale(4.0f), bb.Max.y), IM_COL32(52, 152, 219, 255));
|
|
}
|
|
|
|
const ImVec2 icon_min(bb.Min.x + padding, bb.Min.y + (bb.Max.y - bb.Min.y - icon_size) * 0.5f);
|
|
const ImVec2 icon_max(icon_min.x + icon_size, icon_min.y + icon_size);
|
|
|
|
std::string badge_path = GetSubsetBadgePath(subset);
|
|
if (!badge_path.empty())
|
|
{
|
|
GSTexture* badge = ImGuiFullscreen::GetCachedTextureAsync(badge_path);
|
|
if (badge)
|
|
{
|
|
ImGui::GetWindowDrawList()->AddImage(reinterpret_cast<ImTextureID>(badge->GetNativeHandle()),
|
|
icon_min, icon_max, ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), IM_COL32(255, 255, 255, 255));
|
|
}
|
|
}
|
|
|
|
const ImRect text_bb(ImVec2(icon_max.x + spacing, bb.Min.y), ImVec2(bb.Max.x - padding, bb.Max.y));
|
|
ImGui::PushFont(g_medium_font.first, g_medium_font.second);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
text_bb.Min, text_bb.Max, subset->title, nullptr, nullptr, ImVec2(0.0f, 0.5f), &text_bb);
|
|
ImGui::PopFont();
|
|
|
|
if (ImGui::IsItemClicked() || ImGui::IsItemActivated())
|
|
{
|
|
OpenSubset(subset);
|
|
subset_selected = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
ImGuiFullscreen::EndMenuButtons();
|
|
}
|
|
ImGui::EndChild();
|
|
|
|
ImGui::PopStyleColor(2);
|
|
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, 0.0f));
|
|
ImGui::SameLine();
|
|
ImGui::PopStyleVar();
|
|
|
|
if (focus_sidebar)
|
|
focus_sidebar = false;
|
|
|
|
return subset_selected;
|
|
}
|
|
|
|
void Achievements::DrawSubsetSidebarFooter(bool sidebar_has_focus)
|
|
{
|
|
if (ImGuiFullscreen::IsGamepadInputSource())
|
|
{
|
|
const bool circleOK = ImGui::GetIO().ConfigNavSwapGamepadButtons;
|
|
const auto glyphs = ImGuiFullscreen::GetGamepadGlyphs();
|
|
if (sidebar_has_focus)
|
|
{
|
|
ImGuiFullscreen::SetFullscreenFooterText(std::array{
|
|
std::make_pair(glyphs.dpad_ud, TRANSLATE_SV("Achievements", "Navigate Subsets")),
|
|
std::make_pair(glyphs.confirm(circleOK), TRANSLATE_SV("Achievements", "Select")),
|
|
std::make_pair(glyphs.cancel(circleOK), TRANSLATE_SV("Achievements", "Back")),
|
|
});
|
|
}
|
|
else
|
|
{
|
|
ImGuiFullscreen::SetFullscreenFooterText(std::array{
|
|
std::make_pair(glyphs.dpad_ud, TRANSLATE_SV("Achievements", "Change Selection")),
|
|
std::make_pair(glyphs.dpad_lr, TRANSLATE_SV("Achievements", "Subsets")),
|
|
std::make_pair(glyphs.cancel(circleOK), TRANSLATE_SV("Achievements", "Back")),
|
|
});
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sidebar_has_focus)
|
|
{
|
|
ImGuiFullscreen::SetFullscreenFooterText(std::array{
|
|
std::make_pair(ICON_PF_ARROW_UP ICON_PF_ARROW_DOWN, TRANSLATE_SV("Achievements", "Navigate Subsets")),
|
|
std::make_pair(ICON_PF_ENTER, TRANSLATE_SV("Achievements", "Select")),
|
|
std::make_pair(ICON_PF_ESC, TRANSLATE_SV("Achievements", "Back")),
|
|
});
|
|
}
|
|
else
|
|
{
|
|
ImGuiFullscreen::SetFullscreenFooterText(std::array{
|
|
std::make_pair(ICON_PF_ARROW_UP ICON_PF_ARROW_DOWN, TRANSLATE_SV("Achievements", "Change Selection")),
|
|
std::make_pair(ICON_PF_ARROW_LEFT, TRANSLATE_SV("Achievements", "Subsets")),
|
|
std::make_pair(ICON_PF_ESC, TRANSLATE_SV("Achievements", "Back")),
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
void Achievements::DrawAchievementsWindow()
|
|
{
|
|
using ImGuiFullscreen::g_large_font;
|
|
using ImGuiFullscreen::g_medium_font;
|
|
using ImGuiFullscreen::GetLineHeight;
|
|
using ImGuiFullscreen::LayoutScale;
|
|
|
|
if (!s_achievement_list)
|
|
return;
|
|
|
|
auto lock = Achievements::GetLock();
|
|
|
|
// ensure image downloads still happen while we're paused
|
|
Achievements::IdleUpdate();
|
|
|
|
const bool has_multiple_subsets = (s_subset_list && s_subset_list->num_subsets > 1);
|
|
static bool sidebar_has_focus = false;
|
|
static bool focus_sidebar = false;
|
|
if (!has_multiple_subsets)
|
|
sidebar_has_focus = false;
|
|
|
|
static constexpr float alpha = 0.8f;
|
|
static constexpr float heading_alpha = 0.95f;
|
|
static constexpr float heading_height_unscaled = 110.0f;
|
|
|
|
const ImVec4 background(0.13f, 0.13f, 0.13f, alpha);
|
|
const ImVec4 heading_background(0.13f, 0.13f, 0.13f, heading_alpha);
|
|
const ImVec2 display_size(ImGui::GetIO().DisplaySize);
|
|
const float heading_height = ImGuiFullscreen::LayoutScale(heading_height_unscaled);
|
|
|
|
if (ImGuiFullscreen::BeginFullscreenWindow(ImVec2(0.0f, 0.0f), ImVec2(display_size.x, heading_height), "achievements_heading",
|
|
heading_background, 0.0f, ImVec2(), ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoScrollWithMouse))
|
|
{
|
|
ImRect bb;
|
|
bool visible, hovered;
|
|
ImGuiFullscreen::MenuButtonFrame(
|
|
"achievements_heading", false, heading_height_unscaled, &visible, &hovered, &bb.Min, &bb.Max, 0, heading_alpha);
|
|
if (visible)
|
|
{
|
|
const float padding = ImGuiFullscreen::LayoutScale(10.0f);
|
|
const float spacing = ImGuiFullscreen::LayoutScale(10.0f);
|
|
const float image_height = ImGuiFullscreen::LayoutScale(85.0f);
|
|
|
|
const ImVec2 icon_min(bb.Min + ImVec2(padding, padding));
|
|
const ImVec2 icon_max(icon_min + ImVec2(image_height, image_height));
|
|
|
|
if (!s_game_icon.empty())
|
|
{
|
|
GSTexture* badge = ImGuiFullscreen::GetCachedTextureAsync(s_game_icon.c_str());
|
|
if (badge)
|
|
{
|
|
ImGui::GetWindowDrawList()->AddImage(reinterpret_cast<ImTextureID>(badge->GetNativeHandle()),
|
|
icon_min, icon_max, ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), IM_COL32(255, 255, 255, 255));
|
|
}
|
|
}
|
|
|
|
float left = bb.Min.x + padding + image_height + spacing;
|
|
float right = bb.Max.x - padding;
|
|
float top = bb.Min.y + padding;
|
|
ImDrawList* dl = ImGui::GetWindowDrawList();
|
|
SmallString text;
|
|
ImVec2 text_size;
|
|
|
|
const bool wants_close = ImGuiFullscreen::WantsToCloseMenu();
|
|
if (ImGuiFullscreen::FloatingButton(ICON_FA_SQUARE_XMARK, 10.0f, 10.0f, -1.0f, -1.0f, 1.0f, 0.0f, true, g_large_font) ||
|
|
wants_close)
|
|
{
|
|
sidebar_has_focus = false;
|
|
FullscreenUI::ReturnToPreviousWindow();
|
|
}
|
|
|
|
const ImRect title_bb(ImVec2(left, top), ImVec2(right, top + GetLineHeight(g_large_font)));
|
|
text.assign(s_open_subset ? s_open_subset->title : s_game_title);
|
|
|
|
if (s_hardcore_mode)
|
|
text.append(TRANSLATE_SV("Achievements", " (Hardcore Mode)"));
|
|
|
|
top += GetLineHeight(g_large_font) + spacing;
|
|
|
|
ImGui::PushFont(g_large_font.first, g_large_font.second);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
title_bb.Min, title_bb.Max, text.c_str(), text.end_ptr(), nullptr, ImVec2(0.0f, 0.0f), &title_bb);
|
|
ImGui::PopFont();
|
|
|
|
const ImRect summary_bb(ImVec2(left, top), ImVec2(right, top + GetLineHeight(g_medium_font)));
|
|
UpdateGameSummary();
|
|
|
|
rc_client_user_game_summary_t display_summary = {};
|
|
const rc_client_user_game_summary_t* summary_ptr = &s_game_summary;
|
|
if (s_open_subset)
|
|
{
|
|
rc_client_get_user_subset_summary(s_client, s_open_subset->id, &display_summary);
|
|
summary_ptr = &display_summary;
|
|
}
|
|
|
|
if (summary_ptr->num_core_achievements > 0)
|
|
{
|
|
if (summary_ptr->num_unlocked_achievements == summary_ptr->num_core_achievements)
|
|
{
|
|
text.format(TRANSLATE_FS("Achievements", "You have unlocked all achievements and earned {} points!"),
|
|
summary_ptr->points_unlocked);
|
|
}
|
|
else
|
|
{
|
|
text.format(TRANSLATE_FS("Achievements", "You have unlocked {0} of {1} achievements, earning {2} of {3} possible points."),
|
|
summary_ptr->num_unlocked_achievements, summary_ptr->num_core_achievements, summary_ptr->points_unlocked,
|
|
summary_ptr->points_core);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
text.assign(TRANSLATE_SV("Achievements", "This game has no achievements."));
|
|
}
|
|
|
|
top += GetLineHeight(g_medium_font) + spacing;
|
|
|
|
ImGui::PushFont(g_medium_font.first, g_medium_font.second);
|
|
ImGui::RenderTextClipped(
|
|
summary_bb.Min, summary_bb.Max, text.c_str(), text.end_ptr(), nullptr, ImVec2(0.0f, 0.0f), &summary_bb);
|
|
ImGui::PopFont();
|
|
|
|
if (summary_ptr->num_core_achievements > 0)
|
|
{
|
|
const float progress_height = ImGuiFullscreen::LayoutScale(20.0f);
|
|
const ImRect progress_bb(ImVec2(left, top), ImVec2(right, top + progress_height));
|
|
const float fraction =
|
|
static_cast<float>(summary_ptr->num_unlocked_achievements) / static_cast<float>(summary_ptr->num_core_achievements);
|
|
dl->AddRectFilled(progress_bb.Min, progress_bb.Max, ImGui::GetColorU32(ImGuiFullscreen::UIPrimaryDarkColor));
|
|
dl->AddRectFilled(progress_bb.Min, ImVec2(progress_bb.Min.x + fraction * progress_bb.GetWidth(), progress_bb.Max.y),
|
|
ImGui::GetColorU32(ImGuiFullscreen::UISecondaryColor));
|
|
|
|
text.format("{}%", static_cast<int>(std::round(fraction * 100.0f)));
|
|
ImGui::PushFont(g_medium_font.first, g_medium_font.second);
|
|
text_size = ImGui::CalcTextSize(text.c_str(), text.end_ptr());
|
|
ImGui::PopFont();
|
|
const ImVec2 text_pos(progress_bb.Min.x + ((progress_bb.Max.x - progress_bb.Min.x) / 2.0f) - (text_size.x / 2.0f),
|
|
progress_bb.Min.y + ((progress_bb.Max.y - progress_bb.Min.y) / 2.0f) - (text_size.y / 2.0f));
|
|
dl->AddText(g_medium_font.first, g_medium_font.second, text_pos, ImGui::GetColorU32(ImGuiFullscreen::UIPrimaryTextColor),
|
|
text.c_str(), text.end_ptr());
|
|
top += progress_height + spacing;
|
|
}
|
|
}
|
|
}
|
|
ImGuiFullscreen::EndFullscreenWindow();
|
|
|
|
ImGui::SetNextWindowBgAlpha(alpha);
|
|
|
|
const float sidebar_width = has_multiple_subsets ? LayoutScale(200.0f) : 0.0f;
|
|
|
|
if (has_multiple_subsets && !s_open_subset)
|
|
{
|
|
OpenSubset(s_subset_list->subsets[0]);
|
|
}
|
|
|
|
if (ImGuiFullscreen::BeginFullscreenWindow(
|
|
ImVec2(0.0f, heading_height),
|
|
ImVec2(display_size.x, display_size.y - heading_height - LayoutScale(ImGuiFullscreen::LAYOUT_FOOTER_HEIGHT)),
|
|
"achievements", background, 0.0f, ImVec2(0.0f, 0.0f), 0))
|
|
{
|
|
if (has_multiple_subsets)
|
|
{
|
|
if (focus_sidebar)
|
|
{
|
|
ImGui::SetNextWindowFocus();
|
|
}
|
|
if (DrawSubsetSidebar(sidebar_width, sidebar_has_focus, focus_sidebar, false))
|
|
ImGui::SetNextWindowFocus();
|
|
}
|
|
|
|
const float content_width = has_multiple_subsets ? (display_size.x - sidebar_width) : display_size.x;
|
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(ImGuiFullscreen::LAYOUT_MENU_WINDOW_X_PADDING, 0.0f));
|
|
ImGui::PushStyleColor(ImGuiCol_ChildBg, background);
|
|
ImGui::PushStyleColor(ImGuiCol_Header, ImGui::GetColorU32(ImGuiFullscreen::UIPrimaryDarkColor));
|
|
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImGui::GetColorU32(ImGuiFullscreen::UIPrimaryColor));
|
|
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImGui::GetColorU32(ImGuiFullscreen::UISecondaryColor));
|
|
|
|
if (ImGui::BeginChild("achievements_content", ImVec2(content_width, 0.0f), ImGuiChildFlags_NavFlattened, 0))
|
|
{
|
|
if (has_multiple_subsets && !sidebar_has_focus &&
|
|
(ImGui::IsKeyPressed(ImGuiKey_GamepadDpadLeft, false) || ImGui::IsKeyPressed(ImGuiKey_LeftArrow, false)))
|
|
{
|
|
sidebar_has_focus = true;
|
|
focus_sidebar = true;
|
|
}
|
|
|
|
static const char* bucket_names[NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS] = {
|
|
TRANSLATE_NOOP("Achievements", "Unknown"),
|
|
TRANSLATE_NOOP("Achievements", "Locked"),
|
|
TRANSLATE_NOOP("Achievements", "Unlocked"),
|
|
TRANSLATE_NOOP("Achievements", "Unsupported"),
|
|
TRANSLATE_NOOP("Achievements", "Unofficial"),
|
|
TRANSLATE_NOOP("Achievements", "Recently Unlocked"),
|
|
TRANSLATE_NOOP("Achievements", "Active Challenges"),
|
|
TRANSLATE_NOOP("Achievements", "Almost There"),
|
|
};
|
|
|
|
ImGuiFullscreen::BeginMenuButtons();
|
|
|
|
for (u32 bucket_type : {RC_CLIENT_ACHIEVEMENT_BUCKET_ACTIVE_CHALLENGE, RC_CLIENT_ACHIEVEMENT_BUCKET_RECENTLY_UNLOCKED,
|
|
RC_CLIENT_ACHIEVEMENT_BUCKET_UNLOCKED, RC_CLIENT_ACHIEVEMENT_BUCKET_ALMOST_THERE, RC_CLIENT_ACHIEVEMENT_BUCKET_LOCKED,
|
|
RC_CLIENT_ACHIEVEMENT_BUCKET_UNOFFICIAL, RC_CLIENT_ACHIEVEMENT_BUCKET_UNSUPPORTED})
|
|
{
|
|
for (u32 bucket_idx = 0; bucket_idx < s_achievement_list->num_buckets; bucket_idx++)
|
|
{
|
|
const rc_client_achievement_bucket_t& bucket = s_achievement_list->buckets[bucket_idx];
|
|
if (bucket.bucket_type != bucket_type)
|
|
continue;
|
|
|
|
if (s_open_subset && bucket.subset_id != 0 && bucket.subset_id != s_open_subset->id)
|
|
continue;
|
|
|
|
pxAssert(bucket.bucket_type < NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS);
|
|
|
|
bool& bucket_collapsed = s_achievement_buckets_collapsed[std::make_pair(bucket.subset_id, bucket.bucket_type)];
|
|
const char* translated_bucket_name = Host::TranslateToCString("Achievements", bucket_names[bucket.bucket_type]);
|
|
|
|
bucket_collapsed ^=
|
|
ImGuiFullscreen::MenuHeadingButton(translated_bucket_name,
|
|
bucket_collapsed ? ICON_FA_CHEVRON_DOWN : ICON_FA_CHEVRON_UP);
|
|
|
|
if (!bucket_collapsed)
|
|
{
|
|
for (u32 i = 0; i < bucket.num_achievements; i++)
|
|
DrawAchievement(bucket.achievements[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGuiFullscreen::EndMenuButtons();
|
|
}
|
|
ImGui::EndChild();
|
|
|
|
ImGui::PopStyleColor(4);
|
|
ImGui::PopStyleVar();
|
|
}
|
|
ImGuiFullscreen::EndFullscreenWindow();
|
|
|
|
if (has_multiple_subsets)
|
|
DrawSubsetSidebarFooter(sidebar_has_focus);
|
|
else
|
|
FullscreenUI::SetStandardSelectionFooterText(true);
|
|
}
|
|
|
|
void Achievements::DrawAchievement(const rc_client_achievement_t* cheevo)
|
|
{
|
|
using ImGuiFullscreen::g_large_font;
|
|
using ImGuiFullscreen::g_medium_font;
|
|
using ImGuiFullscreen::GetLineHeight;
|
|
using ImGuiFullscreen::LayoutScale;
|
|
using ImGuiFullscreen::LayoutUnscale;
|
|
|
|
static constexpr float alpha = 0.8f;
|
|
static constexpr float progress_height_unscaled = 20.0f;
|
|
static constexpr float progress_spacing_unscaled = 5.0f;
|
|
|
|
const float spacing = ImGuiFullscreen::LayoutScale(4.0f);
|
|
|
|
const bool is_unlocked = (cheevo->state == RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED);
|
|
const std::string_view measured_progress(cheevo->measured_progress);
|
|
const bool is_measured = !is_unlocked && !measured_progress.empty();
|
|
const float unlock_size = is_unlocked ? (spacing + ImGuiFullscreen::LAYOUT_MEDIUM_FONT_SIZE) : 0.0f;
|
|
const ImVec2 points_template_size(
|
|
g_medium_font.first->CalcTextSizeA(g_medium_font.second, FLT_MAX, 0.0f, TRANSLATE("Achievements", "XXX points")));
|
|
|
|
const size_t summary_length = std::strlen(cheevo->description);
|
|
const float summary_wrap_width = (ImGui::GetCurrentWindow()->WorkRect.GetWidth() - (ImGui::GetStyle().FramePadding.x * 2.0f) -
|
|
LayoutScale(ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT + 30.0f) - points_template_size.x);
|
|
const ImVec2 summary_text_size(g_medium_font.first->CalcTextSizeA(g_medium_font.second, FLT_MAX, summary_wrap_width, cheevo->description,
|
|
cheevo->description + summary_length));
|
|
|
|
// Messy, but need to undo LayoutScale in MenuButtonFrame()...
|
|
const float extra_summary_height = LayoutUnscale(std::max(summary_text_size.y - GetLineHeight(g_medium_font), 0.0f));
|
|
|
|
ImRect bb;
|
|
bool visible, hovered;
|
|
ImGuiFullscreen::MenuButtonFrame(TinyString::from_format("chv_{}", cheevo->id), true,
|
|
!is_measured ? ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT + extra_summary_height + unlock_size :
|
|
ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT + extra_summary_height + progress_height_unscaled + progress_spacing_unscaled,
|
|
&visible, &hovered, &bb.Min, &bb.Max, 0, alpha);
|
|
if (!visible)
|
|
return;
|
|
|
|
std::string* badge_path;
|
|
if (const auto badge_it = std::find_if(
|
|
s_achievement_badge_paths.begin(), s_achievement_badge_paths.end(), [cheevo](const auto& it) { return (it.first == cheevo); });
|
|
badge_it != s_achievement_badge_paths.end())
|
|
{
|
|
badge_path = &badge_it->second;
|
|
}
|
|
else
|
|
{
|
|
std::string new_badge_path = Achievements::GetAchievementBadgePath(cheevo, cheevo->state);
|
|
badge_path = &s_achievement_badge_paths.emplace_back(cheevo, std::move(new_badge_path)).second;
|
|
}
|
|
|
|
const ImVec2 image_size(LayoutScale(ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT, ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT));
|
|
|
|
if (!badge_path->empty())
|
|
{
|
|
GSTexture* badge = ImGuiFullscreen::GetCachedTextureAsync(badge_path->c_str());
|
|
if (badge)
|
|
{
|
|
ImGui::GetWindowDrawList()->AddImage(reinterpret_cast<ImTextureID>(badge->GetNativeHandle()),
|
|
bb.Min, bb.Min + image_size, ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), IM_COL32(255, 255, 255, 255));
|
|
}
|
|
}
|
|
|
|
SmallString text;
|
|
|
|
const float midpoint = bb.Min.y + GetLineHeight(g_large_font) + spacing;
|
|
text.format((cheevo->points != 1) ? TRANSLATE_FS("Achievements", "{} points") : TRANSLATE_FS("Achievements", "{} point"), cheevo->points);
|
|
|
|
const ImVec2 points_size(g_medium_font.first->CalcTextSizeA(g_medium_font.second, FLT_MAX, 0.0f, text.c_str(), text.end_ptr()));
|
|
const float points_template_start = bb.Max.x - points_template_size.x;
|
|
const float points_start = points_template_start + ((points_template_size.x - points_size.x) * 0.5f);
|
|
|
|
const char* right_icon_text;
|
|
const char* badge_text;
|
|
const char* badge_icon;
|
|
ImVec4 badge_color;
|
|
switch (cheevo->type)
|
|
{
|
|
case RC_CLIENT_ACHIEVEMENT_TYPE_MISSABLE:
|
|
badge_text = TRANSLATE("Achievements", "Missable");
|
|
badge_icon = ICON_PF_ACHIEVEMENTS_MISSABLE;
|
|
badge_color = ImVec4(0.78f, 0.55f, 0.30f, 1.0f);
|
|
right_icon_text = is_unlocked ? ICON_FA_LOCK_OPEN : ICON_FA_LOCK;
|
|
break;
|
|
|
|
case RC_CLIENT_ACHIEVEMENT_TYPE_PROGRESSION:
|
|
badge_text = TRANSLATE("Achievements", "Progression");
|
|
badge_icon = ICON_PF_ACHIEVEMENTS_PROGRESSION;
|
|
badge_color = ImVec4(0.62f, 0.48f, 0.80f, 1.0f);
|
|
right_icon_text = is_unlocked ? ICON_FA_LOCK_OPEN : ICON_FA_LOCK;
|
|
break;
|
|
|
|
case RC_CLIENT_ACHIEVEMENT_TYPE_WIN:
|
|
badge_text = TRANSLATE("Achievements", "Win Condition");
|
|
badge_icon = ICON_PF_ACHIEVEMENTS_WIN;
|
|
badge_color = ImVec4(0.36f, 0.62f, 0.36f, 1.0f);
|
|
right_icon_text = is_unlocked ? ICON_FA_LOCK_OPEN : ICON_FA_LOCK;
|
|
break;
|
|
|
|
case RC_CLIENT_ACHIEVEMENT_TYPE_STANDARD:
|
|
default:
|
|
badge_text = nullptr;
|
|
badge_icon = nullptr;
|
|
right_icon_text = is_unlocked ? ICON_FA_LOCK_OPEN : ICON_FA_LOCK;
|
|
break;
|
|
}
|
|
|
|
const ImVec2 right_icon_size(g_large_font.first->CalcTextSizeA(g_large_font.second, FLT_MAX, 0.0f, right_icon_text));
|
|
|
|
const float text_start_x = bb.Min.x + image_size.x + LayoutScale(15.0f);
|
|
|
|
const float badge_padding = LayoutScale(6.0f);
|
|
const float icon_text_spacing = LayoutScale(4.0f);
|
|
const float badge_title_spacing = LayoutScale(6.0f);
|
|
ImVec2 badge_size = ImVec2(0.0f, 0.0f);
|
|
ImVec2 badge_icon_size = ImVec2(0.0f, 0.0f);
|
|
ImVec2 badge_text_size = ImVec2(0.0f, 0.0f);
|
|
if (badge_text && badge_icon)
|
|
{
|
|
badge_icon_size = g_medium_font.first->CalcTextSizeA(g_medium_font.second, FLT_MAX, 0.0f, badge_icon);
|
|
badge_text_size = g_medium_font.first->CalcTextSizeA(g_medium_font.second, FLT_MAX, 0.0f, badge_text);
|
|
badge_size = ImVec2(badge_icon_size.x + icon_text_spacing + badge_text_size.x + (badge_padding * 2.0f),
|
|
g_medium_font.second + badge_padding);
|
|
}
|
|
|
|
const ImVec2 title_size(g_large_font.first->CalcTextSizeA(g_large_font.second, FLT_MAX, 0.0f, cheevo->title));
|
|
const float title_text_end_x = text_start_x + title_size.x;
|
|
|
|
float title_max_x = points_start;
|
|
float badge_x = 0.0f;
|
|
if (badge_text && badge_icon)
|
|
{
|
|
const float effective_title_max_x = points_start - (badge_size.x + badge_title_spacing);
|
|
badge_x = std::min(title_text_end_x + badge_title_spacing, effective_title_max_x);
|
|
title_max_x = badge_x - badge_title_spacing;
|
|
}
|
|
|
|
const ImRect title_bb(ImVec2(text_start_x, bb.Min.y), ImVec2(title_max_x, midpoint));
|
|
const ImRect summary_bb(ImVec2(text_start_x, midpoint), ImVec2(points_start, midpoint + GetLineHeight(g_medium_font) + extra_summary_height));
|
|
const ImRect points_bb(ImVec2(points_start, midpoint), bb.Max);
|
|
const ImRect lock_bb(
|
|
ImVec2(points_template_start + ((points_template_size.x - right_icon_size.x) * 0.5f), bb.Min.y), ImVec2(bb.Max.x, midpoint));
|
|
|
|
ImGui::PushFont(g_large_font.first, g_large_font.second);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(title_bb.Min, title_bb.Max, cheevo->title, nullptr, nullptr, ImVec2(0.0f, 0.0f), &title_bb);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
lock_bb.Min, lock_bb.Max, right_icon_text, nullptr, &right_icon_size, ImVec2(0.0f, 0.0f), &lock_bb);
|
|
ImGui::PopFont();
|
|
|
|
if (badge_text && badge_icon)
|
|
{
|
|
ImDrawList* dl = ImGui::GetWindowDrawList();
|
|
const ImVec2 badge_min(badge_x, bb.Min.y + ((midpoint - bb.Min.y) / 2.0f) - (badge_size.y / 2.0f));
|
|
const ImVec2 badge_max(badge_min.x + badge_size.x, badge_min.y + badge_size.y);
|
|
|
|
dl->AddRectFilled(badge_min, badge_max, ImGui::GetColorU32(badge_color), LayoutScale(3.0f));
|
|
|
|
const float icon_y = badge_min.y + ((badge_size.y - badge_icon_size.y) * 0.5f);
|
|
const float text_y = badge_min.y + ((badge_size.y - badge_text_size.y) * 0.5f);
|
|
|
|
const ImVec2 icon_pos(badge_min.x + badge_padding, icon_y);
|
|
dl->AddText(g_medium_font.first, g_medium_font.second, icon_pos, IM_COL32(255, 255, 255, 255), badge_icon);
|
|
|
|
const ImVec2 text_pos(icon_pos.x + badge_icon_size.x + icon_text_spacing, text_y);
|
|
dl->AddText(g_medium_font.first, g_medium_font.second, text_pos, IM_COL32(255, 255, 255, 255), badge_text);
|
|
}
|
|
|
|
ImGui::PushFont(g_medium_font.first, g_medium_font.second);
|
|
if (cheevo->description && summary_length > 0)
|
|
{
|
|
ImGui::RenderTextWrapped(summary_bb.Min, cheevo->description, cheevo->description + summary_length, summary_wrap_width);
|
|
}
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
points_bb.Min, points_bb.Max, text.c_str(), text.end_ptr(), &points_size, ImVec2(0.0f, 0.0f), &points_bb);
|
|
|
|
if (is_unlocked)
|
|
{
|
|
text.format(TRANSLATE_FS("Achievements", "Unlocked: {}"), FullscreenUI::TimeToPrintableString(cheevo->unlock_time));
|
|
|
|
const ImRect unlock_bb(summary_bb.Min.x, summary_bb.Max.y + spacing, summary_bb.Max.x, bb.Max.y);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
unlock_bb.Min, unlock_bb.Max, text.c_str(), text.end_ptr(), nullptr, ImVec2(0.0f, 0.0f), &unlock_bb);
|
|
}
|
|
else if (is_measured)
|
|
{
|
|
ImDrawList* dl = ImGui::GetWindowDrawList();
|
|
const float progress_height = LayoutScale(progress_height_unscaled);
|
|
const float progress_spacing = LayoutScale(progress_spacing_unscaled);
|
|
const float top = midpoint + GetLineHeight(g_medium_font) + progress_spacing;
|
|
const ImRect progress_bb(ImVec2(text_start_x, top), ImVec2(bb.Max.x, top + progress_height));
|
|
const float fraction = cheevo->measured_percent * 0.01f;
|
|
dl->AddRectFilled(progress_bb.Min, progress_bb.Max, ImGui::GetColorU32(ImGuiFullscreen::UIPrimaryDarkColor));
|
|
dl->AddRectFilled(progress_bb.Min, ImVec2(progress_bb.Min.x + fraction * progress_bb.GetWidth(), progress_bb.Max.y),
|
|
ImGui::GetColorU32(ImGuiFullscreen::UISecondaryColor));
|
|
|
|
const ImVec2 text_size = ImGui::CalcTextSize(measured_progress.data(), measured_progress.data() + measured_progress.size());
|
|
const ImVec2 text_pos(progress_bb.Min.x + ((progress_bb.Max.x - progress_bb.Min.x) / 2.0f) - (text_size.x / 2.0f),
|
|
progress_bb.Min.y + ((progress_bb.Max.y - progress_bb.Min.y) / 2.0f) - (text_size.y / 2.0f));
|
|
dl->AddText(g_medium_font.first, g_medium_font.second, text_pos, ImGui::GetColorU32(ImGuiFullscreen::UIPrimaryTextColor),
|
|
measured_progress.data(), measured_progress.data() + measured_progress.size());
|
|
}
|
|
|
|
ImGui::PopFont();
|
|
}
|
|
|
|
bool Achievements::PrepareLeaderboardsWindow()
|
|
{
|
|
auto lock = Achievements::GetLock();
|
|
rc_client_t* const client = s_client;
|
|
|
|
s_achievement_badge_paths = {};
|
|
CloseLeaderboard();
|
|
|
|
if (s_subset_list)
|
|
{
|
|
rc_client_destroy_subset_list(s_subset_list);
|
|
s_subset_list = nullptr;
|
|
}
|
|
CloseSubset();
|
|
s_subset_list = rc_client_create_subset_list(client);
|
|
if (!s_subset_list)
|
|
Console.Warning("Achievements: rc_client_create_subset_list() returned null");
|
|
s_leaderboard_buckets_collapsed.clear();
|
|
|
|
if (s_leaderboard_list)
|
|
rc_client_destroy_leaderboard_list(s_leaderboard_list);
|
|
s_leaderboard_list = rc_client_create_leaderboard_list(client, RC_CLIENT_LEADERBOARD_LIST_GROUPING_TRACKING);
|
|
if (!s_leaderboard_list)
|
|
{
|
|
Console.Error("Achievements: rc_client_create_leaderboard_list() returned null");
|
|
return false;
|
|
}
|
|
|
|
s_has_last_selected_leaderboard = false;
|
|
s_restore_leaderboard_focus = false;
|
|
s_last_selected_leaderboard_id = 0;
|
|
s_restore_leaderboard_scroll = false;
|
|
s_leaderboard_list_scroll = 0.0f;
|
|
|
|
if (s_subset_list)
|
|
{
|
|
for (u32 i = 0; i < s_subset_list->num_subsets; i++)
|
|
{
|
|
if (s_subset_list->subsets[i]->num_leaderboards > 0)
|
|
{
|
|
OpenSubset(s_subset_list->subsets[i]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Achievements::DrawLeaderboardsWindow()
|
|
{
|
|
using ImGuiFullscreen::g_large_font;
|
|
using ImGuiFullscreen::g_medium_font;
|
|
using ImGuiFullscreen::GetLineHeight;
|
|
using ImGuiFullscreen::LayoutScale;
|
|
|
|
static constexpr float alpha = 0.8f;
|
|
static constexpr float heading_alpha = 0.95f;
|
|
static constexpr float heading_height_unscaled = 110.0f;
|
|
static constexpr float tab_height_unscaled = 50.0f;
|
|
|
|
auto lock = Achievements::GetLock();
|
|
|
|
// ensure image downloads still happen while we're paused
|
|
Achievements::IdleUpdate();
|
|
|
|
const bool is_leaderboard_open = (s_open_leaderboard != nullptr);
|
|
bool close_leaderboard_on_exit = false;
|
|
|
|
const bool has_multiple_subsets = (s_subset_list && std::count_if(s_subset_list->subsets,
|
|
s_subset_list->subsets + s_subset_list->num_subsets,
|
|
[](const rc_client_subset_t* subset) { return subset->num_leaderboards > 0; }) > 1);
|
|
static bool sidebar_has_focus = false;
|
|
static bool focus_sidebar = false;
|
|
if (!has_multiple_subsets || is_leaderboard_open)
|
|
sidebar_has_focus = false;
|
|
|
|
ImRect bb;
|
|
|
|
const ImVec4 background(0.13f, 0.13f, 0.13f, alpha);
|
|
const ImVec4 heading_background(0.13f, 0.13f, 0.13f, heading_alpha);
|
|
const ImVec2 display_size(ImGui::GetIO().DisplaySize);
|
|
const float padding = LayoutScale(10.0f);
|
|
const float spacing = LayoutScale(10.0f);
|
|
const float spacing_small = spacing / 2.0f;
|
|
float heading_height = LayoutScale(heading_height_unscaled);
|
|
if (is_leaderboard_open)
|
|
{
|
|
// tabs
|
|
heading_height += spacing_small + LayoutScale(tab_height_unscaled) + spacing;
|
|
|
|
// Add space for a legend - spacing + 1 line of text + spacing + line
|
|
heading_height += LayoutScale(ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY) + spacing;
|
|
}
|
|
|
|
const float rank_column_width = std::max(
|
|
g_large_font.first->CalcTextSizeA(g_large_font.second, std::numeric_limits<float>::max(), -1.0f, "99999").x,
|
|
g_large_font.first
|
|
->CalcTextSizeA(
|
|
g_large_font.second, std::numeric_limits<float>::max(), -1.0f, TRANSLATE("Achievements", "Rank"))
|
|
.x);
|
|
const float name_column_width =
|
|
g_large_font.first->CalcTextSizeA(g_large_font.second, std::numeric_limits<float>::max(), -1.0f, "WWWWWWWWWWWWWWWWWWWWWW").x;
|
|
const float time_column_width =
|
|
g_large_font.first->CalcTextSizeA(g_large_font.second, std::numeric_limits<float>::max(), -1.0f, "WWWWWWWWWWW").x;
|
|
const float column_spacing = spacing * 2.0f;
|
|
|
|
if (ImGuiFullscreen::BeginFullscreenWindow(ImVec2(), ImVec2(display_size.x, heading_height), "leaderboards_heading",
|
|
heading_background, 0.0f, ImVec2(),
|
|
ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoScrollWithMouse))
|
|
{
|
|
bool visible, hovered;
|
|
ImGuiFullscreen::MenuButtonFrame(
|
|
"leaderboards_heading", false, heading_height_unscaled, &visible, &hovered, &bb.Min, &bb.Max, 0, alpha);
|
|
|
|
if (visible)
|
|
{
|
|
const float image_height = LayoutScale(85.0f);
|
|
|
|
const ImVec2 icon_min(bb.Min + ImVec2(padding, padding));
|
|
const ImVec2 icon_max(icon_min + ImVec2(image_height, image_height));
|
|
|
|
if (!s_game_icon.empty())
|
|
{
|
|
GSTexture* badge = ImGuiFullscreen::GetCachedTextureAsync(s_game_icon.c_str());
|
|
if (badge)
|
|
{
|
|
ImGui::GetWindowDrawList()->AddImage(reinterpret_cast<ImTextureID>(badge->GetNativeHandle()),
|
|
icon_min, icon_max, ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), IM_COL32(255, 255, 255, 255));
|
|
}
|
|
}
|
|
|
|
float left = bb.Min.x + padding + image_height + spacing;
|
|
float right = bb.Max.x - padding;
|
|
float top = bb.Min.y + padding;
|
|
SmallString text;
|
|
|
|
if (!is_leaderboard_open)
|
|
{
|
|
const bool wants_close = ImGuiFullscreen::WantsToCloseMenu();
|
|
if (ImGuiFullscreen::FloatingButton(ICON_FA_SQUARE_XMARK, 10.0f, 10.0f, -1.0f, -1.0f, 1.0f, 0.0f, true, g_large_font) ||
|
|
wants_close)
|
|
{
|
|
sidebar_has_focus = false;
|
|
FullscreenUI::ReturnToPreviousWindow();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const bool wants_to_go_back = ImGuiFullscreen::FloatingButton(
|
|
ICON_FA_SQUARE_CARET_LEFT, 10.0f, 10.0f, -1.0f, -1.0f, 1.0f, 0.0f, true, g_large_font) ||
|
|
ImGuiFullscreen::WantsToCloseMenu();
|
|
if (wants_to_go_back)
|
|
{
|
|
close_leaderboard_on_exit = true;
|
|
if (s_has_last_selected_leaderboard)
|
|
{
|
|
s_restore_leaderboard_focus = true;
|
|
s_restore_leaderboard_scroll = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
const ImRect title_bb(ImVec2(left, top), ImVec2(right, top + GetLineHeight(g_large_font)));
|
|
text.assign(Achievements::GetGameTitle());
|
|
|
|
top += GetLineHeight(g_large_font) + spacing;
|
|
|
|
ImGui::PushFont(g_large_font.first, g_large_font.second);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
title_bb.Min, title_bb.Max, text.c_str(), text.end_ptr(), nullptr, ImVec2(0.0f, 0.0f), &title_bb);
|
|
ImGui::PopFont();
|
|
|
|
if (is_leaderboard_open)
|
|
{
|
|
const ImRect subtitle_bb(ImVec2(left, top), ImVec2(right, top + GetLineHeight(g_large_font)));
|
|
text.assign(s_open_leaderboard->title);
|
|
|
|
top += GetLineHeight(g_large_font) + spacing_small;
|
|
|
|
ImGui::PushFont(g_large_font.first, g_large_font.second);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
subtitle_bb.Min, subtitle_bb.Max, text.c_str(), text.end_ptr(), nullptr, ImVec2(0.0f, 0.0f), &subtitle_bb);
|
|
ImGui::PopFont();
|
|
|
|
text.assign(s_open_leaderboard->description);
|
|
}
|
|
else
|
|
{
|
|
u32 count = 0;
|
|
for (u32 i = 0; i < s_leaderboard_list->num_buckets; i++)
|
|
count += s_leaderboard_list->buckets[i].num_leaderboards;
|
|
text.format(TRANSLATE_FS("Achievements", "This game has {} leaderboards."), count);
|
|
}
|
|
|
|
const ImRect summary_bb(ImVec2(left, top), ImVec2(right, top + GetLineHeight(g_medium_font)));
|
|
top += GetLineHeight(g_medium_font) + spacing_small;
|
|
|
|
ImGui::PushFont(g_medium_font.first, g_medium_font.second);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
summary_bb.Min, summary_bb.Max, text.c_str(), text.end_ptr(), nullptr, ImVec2(0.0f, 0.0f), &summary_bb);
|
|
|
|
if (!is_leaderboard_open && !Achievements::IsHardcoreModeActive())
|
|
{
|
|
const ImRect hardcore_warning_bb(ImVec2(left, top), ImVec2(right, top + GetLineHeight(g_medium_font)));
|
|
top += GetLineHeight(g_medium_font) + spacing_small;
|
|
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(hardcore_warning_bb.Min, hardcore_warning_bb.Max,
|
|
TRANSLATE("Achievements", "Submitting scores is disabled because hardcore mode is off. Leaderboards are read-only."), nullptr,
|
|
nullptr, ImVec2(0.0f, 0.0f), &hardcore_warning_bb);
|
|
}
|
|
|
|
ImGui::PopFont();
|
|
|
|
if (is_leaderboard_open)
|
|
{
|
|
const float tab_width = (ImGui::GetWindowWidth() / ImGuiFullscreen::g_layout_scale) * 0.5f;
|
|
ImGui::SetCursorPos(ImVec2(0.0f, top + spacing_small));
|
|
|
|
if (ImGui::IsKeyPressed(ImGuiKey_NavGamepadTweakSlow, false) || ImGui::IsKeyPressed(ImGuiKey_NavGamepadTweakFast, false) ||
|
|
ImGui::IsKeyPressed(ImGuiKey_GamepadDpadLeft, false) || ImGui::IsKeyPressed(ImGuiKey_GamepadDpadRight, false) ||
|
|
ImGui::IsKeyPressed(ImGuiKey_LeftArrow, false) || ImGui::IsKeyPressed(ImGuiKey_RightArrow, false))
|
|
{
|
|
s_is_showing_all_leaderboard_entries = !s_is_showing_all_leaderboard_entries;
|
|
}
|
|
|
|
ImGuiFullscreen::BeginNavBar();
|
|
|
|
for (const bool show_all : {false, true})
|
|
{
|
|
const char* title = show_all ? TRANSLATE("Achievements", "Show Best") : TRANSLATE("Achievements", "Show Nearby");
|
|
if (ImGuiFullscreen::NavTab(title, s_is_showing_all_leaderboard_entries == show_all, true, tab_width,
|
|
tab_height_unscaled, heading_background))
|
|
{
|
|
s_is_showing_all_leaderboard_entries = show_all;
|
|
}
|
|
}
|
|
|
|
ImGuiFullscreen::EndNavBar();
|
|
|
|
const ImVec2 bg_pos = ImVec2(0.0f, ImGui::GetCurrentWindow()->DC.CursorPos.y + LayoutScale(tab_height_unscaled));
|
|
const ImVec2 bg_size =
|
|
ImVec2(ImGui::GetWindowWidth(), spacing + LayoutScale(ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY) + spacing);
|
|
ImGui::GetWindowDrawList()->AddRectFilled(bg_pos, bg_pos + bg_size, ImGui::GetColorU32(heading_background));
|
|
|
|
ImGui::SetCursorPos(ImVec2(0.0f, ImGui::GetCursorPosY() + LayoutScale(tab_height_unscaled) + spacing));
|
|
|
|
ImGuiFullscreen::MenuButtonFrame(
|
|
"legend", false, ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY, &visible, &hovered, &bb.Min, &bb.Max, 0, alpha);
|
|
|
|
const float midpoint = bb.Min.y + GetLineHeight(g_large_font) + LayoutScale(4.0f);
|
|
const float icon_column_width = bb.Max.y - bb.Min.y;
|
|
float column_left = bb.Min.x + LayoutScale(15.0f) + padding;
|
|
|
|
ImGui::PushFont(g_large_font.first, g_large_font.second);
|
|
|
|
const auto render_centered_heading = [&](const char* text, float width) {
|
|
const ImRect rect(ImVec2(column_left, bb.Min.y), ImVec2(column_left + width, midpoint));
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(rect.Min, rect.Max, text, nullptr, nullptr, ImVec2(0.5f, 0.0f), &rect);
|
|
column_left += width + column_spacing;
|
|
};
|
|
|
|
render_centered_heading(TRANSLATE("Achievements", "Rank"), rank_column_width);
|
|
|
|
const float name_column_total_width = icon_column_width + column_spacing + name_column_width;
|
|
const ImRect user_bb(ImVec2(column_left + icon_column_width + column_spacing, bb.Min.y),
|
|
ImVec2(column_left + name_column_total_width, midpoint));
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
user_bb.Min, user_bb.Max, TRANSLATE("Achievements", "Name"), nullptr, nullptr, ImVec2(0.5f, 0.0f), &user_bb);
|
|
column_left += name_column_total_width + column_spacing;
|
|
|
|
static const char* value_headings[NUM_RC_CLIENT_LEADERBOARD_FORMATS] = {
|
|
TRANSLATE_NOOP("Achievements", "Time"),
|
|
TRANSLATE_NOOP("Achievements", "Score"),
|
|
TRANSLATE_NOOP("Achievements", "Value"),
|
|
};
|
|
|
|
render_centered_heading(
|
|
Host::TranslateToCString(
|
|
"Achievements", value_headings[std::min<u8>(s_open_leaderboard->format, NUM_RC_CLIENT_LEADERBOARD_FORMATS - 1)]),
|
|
time_column_width);
|
|
|
|
const float date_column_width = std::max(bb.Max.x - column_left, 0.0f);
|
|
const ImRect date_bb(ImVec2(column_left, bb.Min.y), ImVec2(column_left + date_column_width, midpoint));
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
date_bb.Min, date_bb.Max, TRANSLATE("Achievements", "Date Submitted"), nullptr, nullptr, ImVec2(0.5f, 0.0f), &date_bb);
|
|
column_left += date_column_width;
|
|
|
|
ImGui::PopFont();
|
|
|
|
const float line_thickness = LayoutScale(1.0f);
|
|
const float line_padding = LayoutScale(5.0f);
|
|
const ImVec2 line_start(bb.Min.x, bb.Min.y + GetLineHeight(g_large_font) + line_padding);
|
|
const ImVec2 line_end(bb.Max.x, line_start.y);
|
|
ImGui::GetWindowDrawList()->AddLine(line_start, line_end, ImGui::GetColorU32(ImGuiCol_TextDisabled), line_thickness);
|
|
}
|
|
}
|
|
}
|
|
ImGuiFullscreen::EndFullscreenWindow();
|
|
|
|
if (!is_leaderboard_open)
|
|
{
|
|
const float sidebar_width = has_multiple_subsets ? LayoutScale(200.0f) : 0.0f;
|
|
|
|
if (ImGuiFullscreen::BeginFullscreenWindow(
|
|
ImVec2(0.0f, heading_height),
|
|
ImVec2(display_size.x, display_size.y - heading_height - LayoutScale(ImGuiFullscreen::LAYOUT_FOOTER_HEIGHT)),
|
|
"leaderboards", background, 0.0f, ImVec2(0.0f, 0.0f), 0))
|
|
{
|
|
if (has_multiple_subsets)
|
|
{
|
|
if (focus_sidebar)
|
|
{
|
|
ImGui::SetNextWindowFocus();
|
|
}
|
|
if (DrawSubsetSidebar(sidebar_width, sidebar_has_focus, focus_sidebar, true))
|
|
ImGui::SetNextWindowFocus();
|
|
}
|
|
|
|
const float content_width = has_multiple_subsets ? (display_size.x - sidebar_width) : display_size.x;
|
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(ImGuiFullscreen::LAYOUT_MENU_WINDOW_X_PADDING, 0.0f));
|
|
ImGui::PushStyleColor(ImGuiCol_ChildBg, background);
|
|
ImGui::PushStyleColor(ImGuiCol_Header, ImGui::GetColorU32(ImGuiFullscreen::UIPrimaryDarkColor));
|
|
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImGui::GetColorU32(ImGuiFullscreen::UIPrimaryColor));
|
|
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImGui::GetColorU32(ImGuiFullscreen::UISecondaryColor));
|
|
|
|
if (ImGui::BeginChild("leaderboards_content", ImVec2(content_width, 0.0f), ImGuiChildFlags_NavFlattened, 0))
|
|
{
|
|
if (has_multiple_subsets && !sidebar_has_focus &&
|
|
(ImGui::IsKeyPressed(ImGuiKey_GamepadDpadLeft, false) || ImGui::IsKeyPressed(ImGuiKey_LeftArrow, false)))
|
|
{
|
|
sidebar_has_focus = true;
|
|
focus_sidebar = true;
|
|
}
|
|
|
|
if (s_restore_leaderboard_scroll)
|
|
{
|
|
ImGui::SetScrollY(s_leaderboard_list_scroll);
|
|
s_restore_leaderboard_scroll = false;
|
|
}
|
|
|
|
const bool had_pending_focus_request = s_restore_leaderboard_focus;
|
|
|
|
ImGuiFullscreen::BeginMenuButtons();
|
|
|
|
static const char* lboard_bucket_names[NUM_RC_CLIENT_LEADERBOARD_BUCKETS] = {
|
|
TRANSLATE_NOOP("Achievements", "Unknown"),
|
|
TRANSLATE_NOOP("Achievements", "Inactive"),
|
|
TRANSLATE_NOOP("Achievements", "Active"),
|
|
TRANSLATE_NOOP("Achievements", "Unsupported"),
|
|
TRANSLATE_NOOP("Achievements", "All"),
|
|
};
|
|
const bool show_bucket_headers = (s_leaderboard_list->num_buckets > 1);
|
|
|
|
for (u32 bucket_index = 0; bucket_index < s_leaderboard_list->num_buckets; bucket_index++)
|
|
{
|
|
const rc_client_leaderboard_bucket_t& bucket = s_leaderboard_list->buckets[bucket_index];
|
|
if (s_open_subset && bucket.subset_id != 0 && bucket.subset_id != s_open_subset->id)
|
|
continue;
|
|
if (show_bucket_headers)
|
|
{
|
|
pxAssert(bucket.bucket_type < NUM_RC_CLIENT_LEADERBOARD_BUCKETS);
|
|
const char* type_name = Host::TranslateToCString("Achievements", lboard_bucket_names[bucket.bucket_type]);
|
|
|
|
TinyString bucket_label;
|
|
if (bucket.subset_id != 0 && !s_open_subset && s_subset_list)
|
|
{
|
|
auto subset_iter = std::find_if(s_subset_list->subsets, s_subset_list->subsets + s_subset_list->num_subsets,
|
|
[&](const rc_client_subset_t* s) { return s->id == bucket.subset_id; });
|
|
if (subset_iter != s_subset_list->subsets + s_subset_list->num_subsets)
|
|
bucket_label.format("{} - {}", (*subset_iter)->title, type_name);
|
|
else
|
|
bucket_label.assign(type_name);
|
|
}
|
|
else
|
|
{
|
|
bucket_label.assign(type_name);
|
|
}
|
|
|
|
bool& bucket_collapsed = s_leaderboard_buckets_collapsed[std::make_pair(bucket.subset_id, bucket.bucket_type)];
|
|
if (ImGuiFullscreen::MenuHeadingButton(
|
|
bucket_label, bucket_collapsed ? ICON_FA_CHEVRON_DOWN : ICON_FA_CHEVRON_UP))
|
|
bucket_collapsed = !bucket_collapsed;
|
|
if (bucket_collapsed)
|
|
continue;
|
|
}
|
|
for (u32 i = 0; i < bucket.num_leaderboards; i++)
|
|
DrawLeaderboardListEntry(bucket.leaderboards[i]);
|
|
}
|
|
|
|
ImGuiFullscreen::EndMenuButtons();
|
|
|
|
if (had_pending_focus_request && s_restore_leaderboard_focus)
|
|
s_restore_leaderboard_focus = false;
|
|
}
|
|
ImGui::EndChild();
|
|
|
|
ImGui::PopStyleColor(4);
|
|
ImGui::PopStyleVar();
|
|
}
|
|
ImGuiFullscreen::EndFullscreenWindow();
|
|
|
|
if (has_multiple_subsets)
|
|
DrawSubsetSidebarFooter(sidebar_has_focus);
|
|
else
|
|
FullscreenUI::SetStandardSelectionFooterText(true);
|
|
}
|
|
else
|
|
{
|
|
if (ImGuiFullscreen::BeginFullscreenWindow(
|
|
ImVec2(0.0f, heading_height),
|
|
ImVec2(display_size.x, display_size.y - heading_height - LayoutScale(ImGuiFullscreen::LAYOUT_FOOTER_HEIGHT)),
|
|
"leaderboard", background, 0.0f, ImVec2(ImGuiFullscreen::LAYOUT_MENU_WINDOW_X_PADDING, 0.0f), 0))
|
|
{
|
|
ImGuiFullscreen::BeginMenuButtons();
|
|
|
|
if (!s_is_showing_all_leaderboard_entries)
|
|
{
|
|
if (s_leaderboard_nearby_entries)
|
|
{
|
|
for (u32 i = 0; i < s_leaderboard_nearby_entries->num_entries; i++)
|
|
{
|
|
DrawLeaderboardEntry(s_leaderboard_nearby_entries->entries[i],
|
|
static_cast<s32>(i) == s_leaderboard_nearby_entries->user_index, rank_column_width, name_column_width,
|
|
time_column_width, column_spacing);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ImGui::PushFont(g_large_font.first, g_large_font.second);
|
|
|
|
const ImVec2 pos_min(0.0f, heading_height);
|
|
const ImVec2 pos_max(display_size.x, display_size.y);
|
|
ImGui::RenderTextClipped(pos_min, pos_max, TRANSLATE("Achievements", "Downloading leaderboard data, please wait..."),
|
|
nullptr, nullptr, ImVec2(0.5f, 0.5f));
|
|
|
|
ImGui::PopFont();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (const rc_client_leaderboard_entry_list_t* list : s_leaderboard_entry_lists)
|
|
{
|
|
for (u32 i = 0; i < list->num_entries; i++)
|
|
{
|
|
DrawLeaderboardEntry(list->entries[i], static_cast<s32>(i) == list->user_index, rank_column_width,
|
|
name_column_width, time_column_width, column_spacing);
|
|
}
|
|
}
|
|
|
|
// Fetch next chunk if the loading indicator becomes visible (i.e. we scrolled enough).
|
|
bool visible, hovered;
|
|
ImGuiFullscreen::MenuButtonFrame(TRANSLATE("Achievements", "Loading..."), false,
|
|
ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY, &visible, &hovered, &bb.Min, &bb.Max);
|
|
if (visible)
|
|
{
|
|
const float midpoint = bb.Min.y + GetLineHeight(g_large_font) + LayoutScale(4.0f);
|
|
const ImRect title_bb(bb.Min, ImVec2(bb.Max.x, midpoint));
|
|
|
|
ImGui::PushFont(g_large_font.first, g_large_font.second);
|
|
ImGui::RenderTextClipped(
|
|
title_bb.Min, title_bb.Max, TRANSLATE("Achievements", "Loading..."), nullptr, nullptr, ImVec2(0, 0), &title_bb);
|
|
ImGui::PopFont();
|
|
|
|
if (!s_leaderboard_fetch_handle)
|
|
FetchNextLeaderboardEntries();
|
|
}
|
|
}
|
|
|
|
ImGuiFullscreen::EndMenuButtons();
|
|
}
|
|
ImGuiFullscreen::EndFullscreenWindow();
|
|
|
|
if (ImGuiFullscreen::IsGamepadInputSource())
|
|
{
|
|
const bool circleOK = ImGui::GetIO().ConfigNavSwapGamepadButtons;
|
|
const auto glyphs = ImGuiFullscreen::GetGamepadGlyphs();
|
|
ImGuiFullscreen::SetFullscreenFooterText(std::array{
|
|
std::make_pair(glyphs.dpad_lr, TRANSLATE_SV("Achievements", "Switch Rankings")),
|
|
std::make_pair(glyphs.dpad_ud, TRANSLATE_SV("Achievements", "Change Selection")),
|
|
std::make_pair(glyphs.cancel(circleOK), TRANSLATE_SV("Achievements", "Back")),
|
|
});
|
|
}
|
|
else
|
|
{
|
|
ImGuiFullscreen::SetFullscreenFooterText(std::array{
|
|
std::make_pair(ICON_PF_ARROW_LEFT ICON_PF_ARROW_RIGHT, TRANSLATE_SV("Achievements", "Switch Rankings")),
|
|
std::make_pair(ICON_PF_ARROW_UP ICON_PF_ARROW_DOWN, TRANSLATE_SV("Achievements", "Change Selection")),
|
|
std::make_pair(ICON_PF_ESC, TRANSLATE_SV("Achievements", "Back")),
|
|
});
|
|
}
|
|
}
|
|
|
|
if (close_leaderboard_on_exit)
|
|
CloseLeaderboard();
|
|
}
|
|
|
|
void Achievements::DrawLeaderboardEntry(const rc_client_leaderboard_entry_t& entry, bool is_self, float rank_column_width,
|
|
float name_column_width, float time_column_width, float column_spacing)
|
|
{
|
|
using ImGuiFullscreen::g_large_font;
|
|
using ImGuiFullscreen::GetLineHeight;
|
|
using ImGuiFullscreen::LayoutScale;
|
|
|
|
static constexpr float alpha = 0.8f;
|
|
|
|
ImRect bb;
|
|
bool visible, hovered;
|
|
bool pressed = ImGuiFullscreen::MenuButtonFrame(
|
|
entry.user, true, ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY, &visible, &hovered, &bb.Min, &bb.Max, 0, alpha);
|
|
if (!visible)
|
|
return;
|
|
|
|
const float midpoint = bb.Min.y + GetLineHeight(g_large_font) + LayoutScale(4.0f);
|
|
const float column_padding = LayoutScale(15.0f);
|
|
const float icon_column_width = bb.Max.y - bb.Min.y;
|
|
float column_left = bb.Min.x + column_padding;
|
|
SmallString text;
|
|
|
|
text.format("{}", entry.rank);
|
|
|
|
ImGui::PushFont(g_large_font.first, g_large_font.second);
|
|
|
|
if (is_self)
|
|
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(255, 242, 0, 255));
|
|
|
|
const ImRect rank_bb(ImVec2(column_left, bb.Min.y), ImVec2(column_left + rank_column_width, midpoint));
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
rank_bb.Min, rank_bb.Max, text.c_str(), text.end_ptr(), nullptr, ImVec2(0.0f, 0.0f), &rank_bb);
|
|
column_left += rank_column_width + column_spacing;
|
|
|
|
const ImRect icon_bb(ImVec2(column_left, bb.Min.y), ImVec2(column_left + icon_column_width, bb.Min.y + icon_column_width));
|
|
GSTexture* icon_tex = nullptr;
|
|
if (auto it = std::find_if(s_leaderboard_user_icon_paths.begin(), s_leaderboard_user_icon_paths.end(),
|
|
[&entry](const auto& it) { return it.first == &entry; });
|
|
it != s_leaderboard_user_icon_paths.end())
|
|
{
|
|
if (!it->second.empty())
|
|
icon_tex = ImGuiFullscreen::GetCachedTextureAsync(it->second.c_str());
|
|
}
|
|
else
|
|
{
|
|
std::string path = Achievements::GetLeaderboardUserBadgePath(&entry);
|
|
if (!path.empty())
|
|
{
|
|
icon_tex = ImGuiFullscreen::GetCachedTextureAsync(path.c_str());
|
|
s_leaderboard_user_icon_paths.emplace_back(&entry, std::move(path));
|
|
}
|
|
}
|
|
if (icon_tex)
|
|
{
|
|
ImGui::GetWindowDrawList()->AddImage(reinterpret_cast<ImTextureID>(icon_tex->GetNativeHandle()),
|
|
icon_bb.Min, icon_bb.Min + ImVec2(icon_column_width, icon_column_width));
|
|
}
|
|
|
|
column_left += icon_column_width + column_spacing;
|
|
|
|
const ImRect user_bb(ImVec2(column_left, bb.Min.y), ImVec2(column_left + name_column_width, midpoint));
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(user_bb.Min, user_bb.Max, entry.user, nullptr, nullptr, ImVec2(0.0f, 0.0f), &user_bb);
|
|
column_left += name_column_width + column_spacing;
|
|
|
|
const ImRect score_bb(ImVec2(column_left, bb.Min.y), ImVec2(column_left + time_column_width, midpoint));
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
score_bb.Min, score_bb.Max, entry.display, nullptr, nullptr, ImVec2(0.0f, 0.0f), &score_bb);
|
|
column_left += time_column_width + column_spacing;
|
|
|
|
const ImRect time_bb(ImVec2(column_left, bb.Min.y), ImVec2(bb.Max.x, midpoint));
|
|
const auto submit_time = FullscreenUI::TimeToPrintableString(entry.submitted);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
time_bb.Min, time_bb.Max, submit_time.c_str(), submit_time.end_ptr(), nullptr, ImVec2(0.0f, 0.0f), &time_bb);
|
|
|
|
if (is_self)
|
|
ImGui::PopStyleColor();
|
|
|
|
ImGui::PopFont();
|
|
|
|
if (pressed)
|
|
{
|
|
// Anything?
|
|
}
|
|
}
|
|
void Achievements::DrawLeaderboardListEntry(const rc_client_leaderboard_t* lboard)
|
|
{
|
|
using ImGuiFullscreen::g_large_font;
|
|
using ImGuiFullscreen::g_medium_font;
|
|
using ImGuiFullscreen::GetLineHeight;
|
|
using ImGuiFullscreen::LayoutScale;
|
|
|
|
static constexpr float alpha = 0.8f;
|
|
|
|
TinyString id_str;
|
|
id_str.format("{}", lboard->id);
|
|
|
|
ImRect bb;
|
|
bool visible, hovered;
|
|
bool pressed = ImGuiFullscreen::MenuButtonFrame(
|
|
id_str, true, ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT, &visible, &hovered, &bb.Min, &bb.Max, 0, alpha);
|
|
if (!visible)
|
|
return;
|
|
|
|
if (s_restore_leaderboard_focus && s_has_last_selected_leaderboard && lboard->id == s_last_selected_leaderboard_id)
|
|
{
|
|
ImGui::SetItemDefaultFocus();
|
|
ImGui::SetScrollHereY(0.5f);
|
|
s_restore_leaderboard_focus = false;
|
|
}
|
|
|
|
const float midpoint = bb.Min.y + GetLineHeight(g_large_font) + LayoutScale(4.0f);
|
|
const float text_start_x = bb.Min.x + LayoutScale(15.0f);
|
|
const ImRect title_bb(ImVec2(text_start_x, bb.Min.y), ImVec2(bb.Max.x, midpoint));
|
|
const ImRect summary_bb(ImVec2(text_start_x, midpoint), bb.Max);
|
|
|
|
ImGui::PushFont(g_large_font.first, g_large_font.second);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(title_bb.Min, title_bb.Max, lboard->title, nullptr, nullptr, ImVec2(0.0f, 0.0f), &title_bb);
|
|
ImGui::PopFont();
|
|
|
|
if (lboard->description && lboard->description[0] != '\0')
|
|
{
|
|
ImGui::PushFont(g_medium_font.first, g_medium_font.second);
|
|
ImGuiFullscreen::RenderTextClippedWithShadow(
|
|
summary_bb.Min, summary_bb.Max, lboard->description, nullptr, nullptr, ImVec2(0.0f, 0.0f), &summary_bb);
|
|
ImGui::PopFont();
|
|
}
|
|
|
|
if (pressed)
|
|
{
|
|
s_leaderboard_list_scroll = ImGui::GetScrollY();
|
|
OpenLeaderboard(lboard);
|
|
}
|
|
}
|
|
|
|
void Achievements::OpenLeaderboard(const rc_client_leaderboard_t* lboard)
|
|
{
|
|
Console.WriteLn("Achievements: Opening leaderboard '%s' (%u)", lboard->title, lboard->id);
|
|
|
|
CloseLeaderboard();
|
|
|
|
s_last_selected_leaderboard_id = lboard->id;
|
|
s_has_last_selected_leaderboard = true;
|
|
s_restore_leaderboard_focus = false;
|
|
|
|
s_open_leaderboard = lboard;
|
|
s_is_showing_all_leaderboard_entries = false;
|
|
s_leaderboard_fetch_handle = rc_client_begin_fetch_leaderboard_entries_around_user(
|
|
s_client, lboard->id, LEADERBOARD_NEARBY_ENTRIES_TO_FETCH, LeaderboardFetchNearbyCallback, nullptr);
|
|
}
|
|
|
|
void Achievements::LeaderboardFetchNearbyCallback(
|
|
int result, const char* error_message, rc_client_leaderboard_entry_list_t* list, rc_client_t* client, void* callback_userdata)
|
|
{
|
|
const auto lock = GetLock();
|
|
|
|
s_leaderboard_fetch_handle = nullptr;
|
|
|
|
if (result != RC_OK)
|
|
{
|
|
ImGuiFullscreen::AddNotification("leaderboard_dl_fail", Host::OSD_INFO_DURATION,
|
|
TRANSLATE("Achievements", "Leaderboard Download Failed"), error_message, s_game_icon);
|
|
CloseLeaderboard();
|
|
return;
|
|
}
|
|
|
|
if (s_leaderboard_nearby_entries)
|
|
rc_client_destroy_leaderboard_entry_list(s_leaderboard_nearby_entries);
|
|
s_leaderboard_nearby_entries = list;
|
|
}
|
|
|
|
void Achievements::LeaderboardFetchAllCallback(
|
|
int result, const char* error_message, rc_client_leaderboard_entry_list_t* list, rc_client_t* client, void* callback_userdata)
|
|
{
|
|
const auto lock = GetLock();
|
|
|
|
s_leaderboard_fetch_handle = nullptr;
|
|
|
|
if (result != RC_OK)
|
|
{
|
|
ImGuiFullscreen::AddNotification("leaderboard_dl_fail", Host::OSD_INFO_DURATION,
|
|
TRANSLATE("Achievements", "Leaderboard Download Failed"), error_message, s_game_icon);
|
|
CloseLeaderboard();
|
|
return;
|
|
}
|
|
|
|
s_leaderboard_entry_lists.push_back(list);
|
|
}
|
|
|
|
void Achievements::FetchNextLeaderboardEntries()
|
|
{
|
|
u32 start = 1;
|
|
for (rc_client_leaderboard_entry_list_t* list : s_leaderboard_entry_lists)
|
|
start += list->num_entries;
|
|
|
|
Console.WriteLn("Achievements: Fetching entries %u to %u", start, start + LEADERBOARD_ALL_FETCH_SIZE);
|
|
|
|
if (s_leaderboard_fetch_handle)
|
|
rc_client_abort_async(s_client, s_leaderboard_fetch_handle);
|
|
s_leaderboard_fetch_handle = rc_client_begin_fetch_leaderboard_entries(
|
|
s_client, s_open_leaderboard->id, start, LEADERBOARD_ALL_FETCH_SIZE, LeaderboardFetchAllCallback, nullptr);
|
|
}
|
|
|
|
void Achievements::CloseLeaderboard()
|
|
{
|
|
s_leaderboard_user_icon_paths.clear();
|
|
|
|
for (auto iter = s_leaderboard_entry_lists.rbegin(); iter != s_leaderboard_entry_lists.rend(); ++iter)
|
|
rc_client_destroy_leaderboard_entry_list(*iter);
|
|
s_leaderboard_entry_lists.clear();
|
|
|
|
if (s_leaderboard_nearby_entries)
|
|
{
|
|
rc_client_destroy_leaderboard_entry_list(s_leaderboard_nearby_entries);
|
|
s_leaderboard_nearby_entries = nullptr;
|
|
}
|
|
|
|
if (s_leaderboard_fetch_handle)
|
|
{
|
|
rc_client_abort_async(s_client, s_leaderboard_fetch_handle);
|
|
s_leaderboard_fetch_handle = nullptr;
|
|
}
|
|
|
|
s_open_leaderboard = nullptr;
|
|
}
|
|
|
|
std::string Achievements::GetSubsetBadgePath(const rc_client_subset_t* subset)
|
|
{
|
|
if (!subset || !subset->badge_name[0])
|
|
return {};
|
|
|
|
std::string path = Path::Combine(s_image_directory, fmt::format("subset_{}.png", subset->badge_name));
|
|
if (!path.empty() && subset->badge_url && !FileSystem::FileExists(path.c_str()))
|
|
DownloadImage(subset->badge_url, path);
|
|
|
|
return path;
|
|
}
|
|
|
|
void Achievements::OpenSubset(const rc_client_subset_t* subset)
|
|
{
|
|
Console.WriteLn("Achievements: Opening subset '%s' (%u)", subset->title, subset->id);
|
|
s_open_subset = subset;
|
|
}
|
|
|
|
void Achievements::CloseSubset()
|
|
{
|
|
s_open_subset = nullptr;
|
|
}
|
|
|
|
#ifdef ENABLE_RAINTEGRATION
|
|
|
|
#include "RA_Consoles.h"
|
|
|
|
namespace Achievements::RAIntegration
|
|
{
|
|
static void InitializeRAIntegration(void* main_window_handle);
|
|
|
|
static int RACallbackIsActive();
|
|
static void RACallbackCauseUnpause();
|
|
static void RACallbackCausePause();
|
|
static void RACallbackRebuildMenu();
|
|
static void RACallbackEstimateTitle(char* buf);
|
|
static void RACallbackResetEmulator();
|
|
static void RACallbackLoadROM(const char* unused);
|
|
static unsigned char RACallbackReadMemory(unsigned int address);
|
|
static unsigned int RACallbackReadBlock(unsigned int address, unsigned char* buffer, unsigned int bytes);
|
|
static void RACallbackWriteMemory(unsigned int address, unsigned char value);
|
|
|
|
static bool s_raintegration_initialized = false;
|
|
} // namespace Achievements::RAIntegration
|
|
|
|
bool Achievements::IsUsingRAIntegration()
|
|
{
|
|
return s_using_raintegration;
|
|
}
|
|
|
|
void Achievements::SwitchToRAIntegration()
|
|
{
|
|
s_using_raintegration = true;
|
|
}
|
|
|
|
void Achievements::RAIntegration::InitializeRAIntegration(void* main_window_handle)
|
|
{
|
|
RA_InitClient((HWND)main_window_handle, "PCSX2", BuildVersion::GitTag);
|
|
RA_SetUserAgentDetail(Host::GetHTTPUserAgent().c_str());
|
|
|
|
RA_InstallSharedFunctions(RACallbackIsActive, RACallbackCauseUnpause, RACallbackCausePause, RACallbackRebuildMenu,
|
|
RACallbackEstimateTitle, RACallbackResetEmulator, RACallbackLoadROM);
|
|
RA_SetConsoleID(PlayStation2);
|
|
|
|
// EE physical memory and scratchpad are currently exposed (matching direct rcheevos implementation).
|
|
RA_InstallMemoryBank(0, RACallbackReadMemory, RACallbackWriteMemory, GetExposedEEMemorySize());
|
|
RA_InstallMemoryBankBlockReader(0, RACallbackReadBlock);
|
|
|
|
// Fire off a login anyway. Saves going into the menu and doing it.
|
|
RA_AttemptLogin(0);
|
|
|
|
s_raintegration_initialized = true;
|
|
|
|
// this is pretty lame, but we may as well persist until we exit anyway
|
|
std::atexit(RA_Shutdown);
|
|
}
|
|
|
|
void Achievements::RAIntegration::MainWindowChanged(void* new_handle)
|
|
{
|
|
if (s_raintegration_initialized)
|
|
{
|
|
RA_UpdateHWnd((HWND)new_handle);
|
|
return;
|
|
}
|
|
|
|
InitializeRAIntegration(new_handle);
|
|
}
|
|
|
|
void Achievements::RAIntegration::GameChanged()
|
|
{
|
|
s_game_id = s_game_hash.empty() ? 0 : RA_IdentifyHash(s_game_hash.c_str());
|
|
RA_ActivateGame(s_game_id);
|
|
}
|
|
|
|
std::vector<std::tuple<int, std::string, bool>> Achievements::RAIntegration::GetMenuItems()
|
|
{
|
|
std::array<RA_MenuItem, 64> items;
|
|
const int num_items = RA_GetPopupMenuItems(items.data());
|
|
|
|
std::vector<std::tuple<int, std::string, bool>> ret;
|
|
ret.reserve(static_cast<u32>(num_items));
|
|
|
|
for (int i = 0; i < num_items; i++)
|
|
{
|
|
const RA_MenuItem& it = items[i];
|
|
if (!it.sLabel)
|
|
{
|
|
// separator
|
|
ret.emplace_back(0, std::string(), false);
|
|
}
|
|
else
|
|
{
|
|
// option, maybe checkable
|
|
ret.emplace_back(static_cast<int>(it.nID), StringUtil::WideStringToUTF8String(it.sLabel), it.bChecked);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void Achievements::RAIntegration::ActivateMenuItem(int item)
|
|
{
|
|
RA_InvokeDialog(item);
|
|
}
|
|
|
|
int Achievements::RAIntegration::RACallbackIsActive()
|
|
{
|
|
return static_cast<int>(VMManager::HasValidVM());
|
|
}
|
|
|
|
void Achievements::RAIntegration::RACallbackCauseUnpause()
|
|
{
|
|
Host::RunOnCPUThread([]() {
|
|
if (VMManager::HasValidVM())
|
|
if (VMManager::HasValidVM())
|
|
VMManager::SetState(VMState::Running);
|
|
});
|
|
}
|
|
|
|
void Achievements::RAIntegration::RACallbackCausePause()
|
|
{
|
|
Host::RunOnCPUThread([]() {
|
|
if (VMManager::HasValidVM())
|
|
VMManager::SetState(VMState::Paused);
|
|
});
|
|
}
|
|
|
|
void Achievements::RAIntegration::RACallbackRebuildMenu()
|
|
{
|
|
// Sync hardcore state in case the user changed it via the RA menu.
|
|
const bool ra_hardcore = (RA_HardcoreModeIsActive() != 0);
|
|
if (ra_hardcore != s_hardcore_mode)
|
|
{
|
|
s_hardcore_mode = ra_hardcore;
|
|
Host::OnAchievementsHardcoreModeChanged(ra_hardcore);
|
|
}
|
|
}
|
|
|
|
void Achievements::RAIntegration::RACallbackEstimateTitle(char* buf)
|
|
{
|
|
std::string title(fmt::format("{0} ({1}) [{2:08X}]", VMManager::GetTitle(false), VMManager::GetDiscSerial(), VMManager::GetDiscCRC()));
|
|
StringUtil::Strlcpy(buf, title, 256);
|
|
}
|
|
|
|
void Achievements::RAIntegration::RACallbackResetEmulator()
|
|
{
|
|
if (VMManager::HasValidVM())
|
|
VMManager::Reset();
|
|
}
|
|
|
|
void Achievements::RAIntegration::RACallbackLoadROM(const char* unused)
|
|
{
|
|
// unused
|
|
UNREFERENCED_PARAMETER(unused);
|
|
}
|
|
|
|
unsigned char Achievements::RAIntegration::RACallbackReadMemory(unsigned int address)
|
|
{
|
|
if ((static_cast<u64>(address) + sizeof(unsigned char)) > GetExposedEEMemorySize())
|
|
{
|
|
DevCon.Warning("[Achievements] Ignoring out of bounds memory peek at %08X.", address);
|
|
return 0u;
|
|
}
|
|
|
|
unsigned char value;
|
|
const u8* ptr = (address < Ps2MemSize::ExposedRam) ? &eeMem->Main[address] : &eeMem->Scratch[address - Ps2MemSize::ExposedRam];
|
|
std::memcpy(&value, ptr, sizeof(value));
|
|
return value;
|
|
}
|
|
|
|
unsigned int Achievements::RAIntegration::RACallbackReadBlock(unsigned int address, unsigned char* buffer, unsigned int bytes)
|
|
{
|
|
if ((address >= GetExposedEEMemorySize())) [[unlikely]]
|
|
{
|
|
DevCon.Warning("[Achievements] Ignoring out of bounds block memory read for %u bytes at %08X.", bytes, address);
|
|
return 0u;
|
|
}
|
|
|
|
if (address < Ps2MemSize::ExposedRam && (address + bytes) > Ps2MemSize::ExposedRam) [[unlikely]]
|
|
{
|
|
// Split across RAM+Scratch.
|
|
const unsigned int bytes_from_ram = Ps2MemSize::ExposedRam - address;
|
|
const unsigned int bytes_from_scratch = bytes - bytes_from_ram;
|
|
return (RACallbackReadBlock(address, buffer, bytes_from_ram) +
|
|
RACallbackReadBlock(address + bytes_from_ram, buffer + bytes_from_ram, bytes_from_scratch));
|
|
}
|
|
|
|
const unsigned int read_byte_count = std::min<unsigned int>(GetExposedEEMemorySize() - address, bytes);
|
|
const u8* ptr = (address < Ps2MemSize::ExposedRam) ? &eeMem->Main[address] : &eeMem->Scratch[address - Ps2MemSize::ExposedRam];
|
|
std::memcpy(buffer, ptr, read_byte_count);
|
|
return read_byte_count;
|
|
}
|
|
|
|
void Achievements::RAIntegration::RACallbackWriteMemory(unsigned int address, unsigned char value)
|
|
{
|
|
if ((static_cast<u64>(address) + sizeof(value)) > GetExposedEEMemorySize()) [[unlikely]]
|
|
{
|
|
DevCon.Warning("[Achievements] Ignoring out of bounds memory poke at %08X (value %08X).", address, value);
|
|
return;
|
|
}
|
|
|
|
u8* ptr = (address < Ps2MemSize::ExposedRam) ? &eeMem->Main[address] : &eeMem->Scratch[address - Ps2MemSize::ExposedRam];
|
|
std::memcpy(ptr, &value, sizeof(value));
|
|
}
|
|
|
|
#else
|
|
|
|
bool Achievements::IsUsingRAIntegration()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
#endif // ENABLE_RAINTEGRATION
|