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mirror of https://github.com/ARMSX2/ARMSX2.git synced 2026-08-24 16:50:16 -07:00
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master
ARMSX2/pcsx2/GS/Renderers
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History
Warley Oliveira 3099e7f3ff Fix LSFG DLL import verification to handle empty streams and improve file validation
2026-08-24 17:10:16 -04:00
..
Common
SGSR: credit CamilleLaVey in the feature's C++ entry point
2026-08-24 16:30:11 -04:00
DX11
Merge upstream PCSX2 (2026-07-15 .. 2026-08-10)
2026-08-10 18:24:24 -07:00
DX12
GS/HW: carry the blend-mix factor in the output alpha without dual-source blend
2026-08-09 17:49:51 -07:00
HW
GS: remove the texture-replacement diagnostics
2026-08-21 23:26:12 -04:00
Metal
iOS: download the RetroArch shader collection from inside the app
2026-08-18 23:41:53 +02:00
Null
GS: route texture mapping and mipmap generation through the flush point
2026-07-25 18:36:34 -07:00
OpenGL
iOS: download the RetroArch shader collection from inside the app
2026-08-18 23:41:53 +02:00
SW
GS/SW: the C++ rasteriser packs a colour gradient like the generators do
2026-08-14 06:33:13 -07:00
Vulkan
Fix LSFG DLL import verification to handle empty streams and improve file validation
2026-08-24 17:10:16 -04:00
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