/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "PrecompiledHeader.h" #include "Common.h" #include "VUmicro.h" // Executes a Block based on EE delta time void BaseVUmicroCPU::ExecuteBlock(bool startUp) { const u32& stat = VU0.VI[REG_VPU_STAT].UL; const int test = m_Idx ? 0x100 : 1; const int s = EmuConfig.Gamefixes.VU0KickstartHack ? 16 : 0; // Kick Start Cycles (Jak needs at least 4, DT Racer needs 8192) if (!(stat & test)) return; if (startUp && s) { // Start Executing a microprogram Execute(s); // Kick start VU if (stat & test) { cpuSetNextEventDelta(s); if (m_Idx) VU1.cycle = cpuRegs.cycle; else VU0.cycle = cpuRegs.cycle; } } else { // Continue Executing u32 cycle = m_Idx ? VU1.cycle : VU0.cycle; s32 delta = (s32)(u32)(cpuRegs.cycle - cycle); if (delta > 0) { // Enough time has passed Execute(delta); // Execute the time since the last call if (stat & test) cpuSetNextEventDelta(delta); } else cpuSetNextEventDelta(-delta); // Haven't caught-up from kick start } } // This function is called by VU0 Macro (COP2) after transferring some // EE data to VU0's registers. We want to run VU0 Micro right after this // to ensure that the register is used at the correct time. // This fixes spinning/hanging in some games like Ratchet and Clank's Intro. void BaseVUmicroCPU::ExecuteBlockJIT(BaseVUmicroCPU* cpu) { const u32& stat = VU0.VI[REG_VPU_STAT].UL; const int test = cpu->m_Idx ? 0x100 : 1; if (stat & test) { // VU is running u32 cycle = cpu->m_Idx ? VU1.cycle : VU0.cycle; s32 delta = (s32)(u32)(cpuRegs.cycle - cycle); if (delta > 0) { // Enough time has passed cpu->Execute(delta); // Execute the time since the last call if (stat & test) { cpuSetNextEventDelta(delta); } } else { cpuSetNextEventDelta(-delta); // Haven't caught-up from kick start } } }