// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team // SPDX-License-Identifier: GPL-3.0+ /// Version number for GS and other shaders. Increment whenever any of the contents of the /// shaders change, to invalidate the cache. // 109: driver-workaround shader wrappers (gpu_bitwise_and / gpu_bitwise_not / gpu_boolean_not / // gpu_matrix_element). Every TFX and convert shader's source text changed, so a cached blob from // 108 no longer matches the source that produced it — leaving this alone hands users stale // binaries and garbage rendering after the update. // 110: Vulkan emits the gpu_bitwise_and / gpu_matrix_element wrappers as bare #defines when no // driver workaround is active, so unaffected drivers get the same SPIR-V they had at 108. 109 wrapped // them in real functions on EVERY driver, and Qualcomm's SPIR-V compiler segfaults compiling a TFX // pipeline containing those calls. // 111: the 2026-08 upstream sync drops the unused SW_DEPTH term from the Vulkan TFX ZWRITE // condition, changing that shader's source text. ⚠️ Upstream numbered the same change 109, which // is BELOW our 110 — taking their value would hand every user a stale blob for a source they no // longer have. Our counter has been ahead of theirs since 109 and cannot be resynced by adopting // their numbers; always bump past our own last value. static constexpr u32 SHADER_CACHE_VERSION = 111; // 108 was upstream PR 14688; their 109 = our 111