127 Commits
Author SHA1 Message Date
jpolo1224 ecfebfd6b2 Android: bring unified core to refresh-experimental parity
Vulkan render fixes (GS device backends), Oboe audio backend, GameDB armsx2_overrides.yaml override loader, EE+VU mac-port recompiler graft, PGO=optimize, and the VU-slam fix: an Android-only force-float in VMManager::SetEmuThreadAffinities (the slam was thread pinning locking the VU1 worker off the prime core, not the VU codegen). Also: CPU-name SoC-property fallback, Mali VK attachment-feedback-loop crash gate, MediaTek fbfetch disable, and on-device thread-placement diagnostic helpers.

The recompiler grafts and GS deltas are unguarded and land in the shared core (they reach the mac/Linux arm64 builds) - see REFACTOR_STATUS.md items 2 and 3 for the reconciliation this still needs; the VU graft is reducible to just the force-float fix.
2026-07-10 11:16:31 -04:00
Silent 78d0cf4a4f YAML: Add support for resolving anchors, and use it for GameDB 2026-07-09 15:53:38 -04:00
JordanTheToaster d09ce46700 GameDB: Add AA1 rec to the DB 2026-06-26 10:35:51 +02:00
JordanTheToaster 3afc1c2663 GameDB: Add AAT rec to the DB 2026-06-26 10:35:51 +02:00
refractionpcsx2 1fa3c6aa4a GS: Move new Draw Buffering to a UI option 2026-04-17 21:13:30 +02:00
chaoticgd 0beb18c9e1 Deps: Update rapidyaml to v0.11.1 2026-04-03 12:41:47 -04:00
JordanTheToaster 2be34a6938 ImGui/GameDB: Add accurate alpha test 2026-03-20 12:54:00 +01:00
JordanTheToaster 497dc14d11 GS/HW: Add Limit 24 Bit Depth fix to db 2026-03-17 16:13:08 +01:00
KamFretoZ 7ea5234049 OSD: Make Recommended Blending Accuracy Translatable 2026-03-12 18:35:17 +01:00
Mrlinkwii 9acadb21fe GameDB: remove left over schemea options 2026-01-30 18:06:02 +01:00
SternXD d983b2b066 Copyright: Change year from 2002-2025 to 2002-2026 2026-01-15 00:22:32 +01:00
KamFretoZ 213569f3d7 Deps: Remove version number from fontawesome 2026-01-12 12:05:17 +01:00
chaoticgd 0ce312c1c3 GameDB: Fix infinite loops caused by UB when YAML parsing fails 2025-10-30 14:02:55 -04:00
Silent 815d7b2967 rapidyaml: c4 namespace is an implementation detail, use ryml instead 2025-08-09 18:34:16 -04:00
TheLastRarandKamFretoZ 888e024d0c 3rdparty: Update FontAwesome to 6.7.2
Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
2025-07-05 20:01:42 -05:00
TheTechnician27 23fd57f641 Copyright: Change year from 2002-2024 to 2002-2025 2025-01-20 05:07:26 +01:00
TheLastRar de9d08075e Misc: Don't use deprecated fmt/core.h header 2025-01-17 04:35:29 +01:00
KamFretoZ 424951e1bb Logging: Adjust the formatting to be more consistent 2024-12-28 11:25:26 -05:00
GovanifY 132431b7c8 headers: relicense to GPL-3.0+
also update to 2024 while i'm at it
2024-07-30 17:17:13 -04:00
TheTechnician27 84fe413635 GameDB: Ensure NativeScaling doesn't nag users at native res 2024-07-17 15:01:07 -04:00
refractionpcsx2 1d46ec2059 UI: Add new UI upscaling fix for Native Scaling 2024-06-17 22:25:33 +01:00
lightningterror f565da6c58 GameDB: Make sure hw renderer is running for hw renderer OSD messages. 2024-06-16 21:25:26 +02:00
JordanTheToaster f3776fa886 UI: Rename Wild Arms hack 2024-06-14 21:01:13 +01:00
Stenzek 5c59288b39 3rdparty: Move rapidyaml v0.6.0 in-tree
Also c4core v0.2.0, fast-float v6.1.1.
2024-06-11 11:30:45 +10:00
lightningterror 932474a7d6 GameDB: Adjust mipmap and trilinear behavior. 2024-05-21 10:45:02 +02:00