DiffJitVsInterp harness (EE/IOP/VU synthetic JIT-vs-interpreter tests) plus the
shared capture/divergence-localizer infrastructure (vu_capture, ee_divtrace,
microVU_Divtrace, VU1Trace) and the test hooks they install in interp/GIF/COP2 paths.
All hook sites are guarded by PCSX2_RECOMPILER_TESTS and compile out of release builds.
Co-Authored-By: Ryan Walklin <ryan@testtoast.com>
Co-Authored-By: Brian Degenhardt <bmd@bmdhacks.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Some games like to write directly to VU memory once the program has finished and I have no easy way to update the kick without being super slow. so for now, we'll just flush it.
Also fixed a situation where PATH3 could transfer a packet to the GIF and finish its DMA while PATH1 was busy, so PATH3 never finished transferring properly as it relies on the DMA to handle the pretend timing of PATH3.
* Modify VU addressing so it only multiplies by 8 before entering the program
Fixes issues with VU1 TPC being read multiplied by 8 (bad)
* Removed assert on SuperVU which no longer makes sense