Allocate memory in an x86-64-compatible way
Another part of #3451
Note: While this shouldn't change how anything works, it's been the #1 source of breakage of 32-bit builds in #3451 (it was the cause for the failure of win32 to allocate memory and the failure of linux-32 afterward) so we should definitely make sure it gets tested
see #3523 for more information
Cons:
* requires ~180MB of physical memory (virtual memory is the same so it
doesn't impact the 4GB limit)
From steam: 98.81% got at least 2GB of RAM. 83.62% got at least 4GB of RAM.
That being said, it might not really increase RAM requirements as OS could put the
new allocation in the swap.
Pro:
* code is much easier
* remove at least half of the signal listener
* last but not least, it is way easier for profiler/debugger
While c782b62 added much more reliable game game startup detection, the
settings system did not yet gain that knowledge, but typically that's OK.
Typically the settings (and patches) are loaded according to the current
CRC, which happens once on bios boot (with general settings) and then again
when the game starts, which includes game-specific fixes, patches, etc.
However, if the setting are changed (and therefore also applied) after
the game CRC is known but before the game starts, such as if the user
presses Tab to change framelimiter while at the bios, then until now it
was accidentally applying the game's settings while still at the bios.
This commit makes the settings routine know whether or not the game actually
started, and apply the generic/game settings accordingly.
Debian has a goal to make reproducible builds therefore make it an
option instead of distro specific.
.
I added an "OR openSusE" to not "break" the old openSUSE behavior but ideally
they should just use -DDISABLE_BUILD_DATE=TRUE instead.
.
The old -DopenSUSE is not used for anything else so I removed it.
The goal is to reduce the burden for new architecture port.
Patch is mostly inspired from 3kinox initial patch. The diff are
*/ used ifdef instead of raw removal
*/ gui don't rely on UseMicroVU* option
*/ completely remove sVU_micro.* file
Fixes RPMLINT warning:
pcsx2.i586: W: file-contains-date-and-time /usr/bin/pcsx2
Your file uses __DATE and __TIME__ this causes the package to rebuild when not needed