Ty Lamontagne
0a0f99dd1b
DebugInterface: Try to show the kernel memory mappings, again
2024-09-18 12:50:48 -04:00
chaoticgd
90463a4a6c
Debugger: Bring back the expression parser
2024-09-02 16:16:05 -04:00
chaoticgd
42e4a47bfc
DebugTools: Fix some compiler warnings
2024-08-28 23:29:35 +02:00
chaoticgd
44b50bee26
Debugger: Replace SymbolMap class with new SymbolGuardian class
...
This new class uses the CCC library I added in the last commit and
parses the symbol tables on a worker thread.
2024-08-27 12:48:40 -04:00
GovanifY
132431b7c8
headers: relicense to GPL-3.0+
...
also update to 2024 while i'm at it
2024-07-30 17:17:13 -04:00
Ty Lamontagne
06c9c60717
Debugger Expressions: Add FPU registers to breakpoint conditionals.
2024-07-08 00:57:08 +02:00
Benjamin Moir
5f7e97c27c
[SAVEVERSION+] EE: Expose advanced option for extra memory
2024-05-09 13:45:06 +10:00
Ty Lamontagne
c0a6e21599
DebugTools: Properly Mark Addresses < 0xBFC00000 as Invalid
...
Fixes asserts and possible crashes in release when these addresses are accessed in the debugger.
2024-04-08 19:54:46 +01:00
Stenzek
d9abe10308
Misc: Remove explicit PCH include, switch to SPDX
2023-12-24 14:03:14 +10:00
Stenzek
47a65ce01e
Misc: Slim down PCH
2023-12-24 14:03:14 +10:00
Ziemas
83c18d0cb6
DebugInterface: Fix r3000 isValidAddress
2023-10-26 19:25:13 +01:00
Stenzek
bf2cdc3c9b
DebugTools: Replace sprintf() with snprintf()
2023-10-02 17:37:38 +10:00
Ty Lamontagne
d76a0d7416
Debugger: Implement BC0XY branches & their condition evaluation
2023-04-25 17:28:31 +01:00
Ziemas
9420615317
Implement thread listing for IOP
...
Abstracts away threads behind a common interface for both EE and IOP
2023-02-09 15:49:56 +00:00
Stenzek
d12fa690c0
R5900: Remove exceptions
2023-01-26 11:11:36 +00:00
Ty Lamontagne
a0000a8547
Debugger: Implement boot and debug
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Creates a breakpoint automatically on the ELF entry point
2023-01-15 17:05:35 +00:00
Ty Lamontagne
577e15a949
Debugger Expressions: Add 'target', 'load', and 'store' reference
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target -> The evaluated target of the load or the store, 0 if the opcode is not a memory access
load -> The evaluated target of a load, is 0 if the opcode is not loading
store -> The evaluated target of a store, is 0 if the opcode is not storing
Fixes the disassembly widget mouse click handler
Fixes the breakpoint dialog not setting the breakpoint address or condition cpu (oops)
2023-01-14 01:58:04 +00:00
Stenzek
96a1c77577
Core: Remove PCSX2_CORE define and leftovers from wx
2022-12-24 08:42:23 +00:00
Ty Lamontagne
2f0b244f48
Debugger: Initial debugger implementation
2022-12-24 07:21:49 +00:00
Ty Lamontagne
78c9b7f33e
Debugger Core: Initial QT core work
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Revert 3ce242886b (Disabled force symbol loading) until solution is found
If this isn't caught when the game is loaded, the symbols will not be properly loaded while the game is running.
DisassemblyManager: Don't spin continuously if the guest CPU is dead
2022-12-24 07:21:49 +00:00
Connor McLaughlin
00bcb4cf02
System: Revamp memory allocation
...
Guest memory is now mapped into a shared memory/file mapping, for use
with fastmem.
64-bit and 128-bit arguments are passed by register/value instead of by
reference/address.
LDL/LDR/SDL/SDR now use 64-bit GPRs instead of SSE.
2022-10-14 22:24:42 +01:00
Connor McLaughlin
893b3c629d
Everything: Remove a **lot** of wx, and px nonsense
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- common has no wx left except for Path.
- pcsx2core only has it in a few places (memory cards and path related
stuff).
2022-05-22 13:58:56 +01:00
Connor McLaughlin
756cd1ee47
System: Move old SysThread junk to gui
2022-05-08 05:40:59 +01:00
Connor McLaughlin
41e8a2a7d1
MTGS: Purge pxThread
2022-05-07 15:43:03 +01:00
Connor McLaughlin
252562db90
Misc: #ifdef out last bits of wx-dependent code
2021-12-28 05:22:45 +00:00