143 Commits
Author SHA1 Message Date
Connor McLaughlin d535331b4b Misc: Remove __fastcall, __fc, __concall and friends
These have no meaning in x64 (apart from throwing compiler warnings),
and we don't do 32-bit anymore. Also saves needing to include
`Pcsx2Defs.h` in files which don't otherwise need it.
2022-05-12 14:58:03 +01:00
Connor McLaughlin 185ed3ce0b MTGS: Combine init/read FIFO and remove several MTGS waits 2022-04-25 13:32:53 +01:00
refractionpcsx2 38b83af714 GS: Improve interlace handling and odd frames 2022-04-01 10:48:01 +01:00
Connor McLaughlin d3152bee9c GS: Add heuristic-based internal FPS 2022-01-23 17:15:48 +00:00
Connor McLaughlin 0c36647506 GS: Rewrite presentation interface and OSD 2022-01-02 15:06:39 +00:00
TellowKrinkle f7476dfb63 Core: Replace alignment macros with alignas 2021-11-14 13:52:20 -06:00
TellowKrinkle 648a958290 GS: Split GS.h into multiple smaller headers 2021-11-14 13:52:20 -06:00
Connor McLaughlin bd9b43b482 Config: Move more GS settings to base class 2021-10-01 23:46:52 -04:00
Connor McLaughlin e2992cbc02 Remove gui/ directory from target-wide includes 2021-09-17 22:03:00 -04:00
kojin 43e3055d11 config: normalize limiter values before saving 2021-09-11 10:48:24 -04:00
kojin 38f1a9a762 util: purge fixed-point library 2021-09-01 08:32:14 -04:00
Gauvain 'GovanifY' Roussel-Tarbouriech 136c326059 pcsx2: clean up references to plugins 2021-07-03 18:16:11 -04:00
ty e36199c499 Misc:Debugger: Support write-only GS priv reads 2021-04-01 16:32:47 +02:00
refractionpcsx2 fa18568d62 GS: Properly mirror GS reads to CSR 2020-12-24 10:56:36 +00:00
Kojin c57f861f2b counters: account for vertical frequency differences in non-interlaced anolog modes (#3862) 2020-11-12 17:15:42 -05:00
Akash 59fa831542 PCSX2-Counters: Fix tracking of scalar limit
The scalar limit value was updated only during any turbo/slowmotion
toggle, let's also update it properly after any change in the emulation
settings.

This prevents the need of toggling from turbo/slowmotion to update to
your requested frame rate percentage.
2017-07-25 21:55:22 +02:00
Gregory Hainaut 9d99889703 pcsx2: remove unused variable 2017-04-30 21:20:23 +02:00
Akash 73a879caad PCSX2-Counters: Detect DVD variant videomodes
Improved the video mode detection code by also detecting the DVD variant video modes of NTSC & PAL, PSX mode actually make use of these specific variants, as well as the BIOS. Previously, I just had them as a single bios video mode due to laziness. (I know, my bad)

After further research, it seems that these DVD variant modes have their own individual VSync timing values similar to the standard NTSC & PAL video modes, dealing with those timer codes might be essential in getting timing accuracy of the PSX mode games. (I kept it to default NTSC/PAL values for now, interested people can mess with it later)

I had planned to do this before but there some were concerns that two different video modes make use of 0x73 gate in SetGsCrt, which was rather weird (how the heck could two video modes be used in a single param value?)

 0x73- DVDPAL        ( 720 x  480 @ ??.???Hz)
 0x73- DVD480P       ( 720 x  480 @ ??.???Hz)

Hence, we had decided to use the CMOD bit from SMODE1 (AKA color subcarrier frequency) to detect whether it's an analog or digital video mode and update the necessary timing values but seems like it's no longer necessary, after further discussions from some PS2 developers, we've come to the conclusion that only DVDPAL is possible via 0x73 in SetGsCrt. (So I assume the DVD480p init possibility was fake info from Blue and those other GSM guys who were reverse engineering the PS2)
2017-04-19 21:49:43 +05:30
Akash a9b63a2106 PCSX2-GS: Use interrupt mask register bitfields
Previously, the code used a lot of "bitwise AND" to get specific bitfields of the interrupt mask control register, which makes the code look a bit hacky, also it's even more hard for normal people to calculate the value when hexadecimal values are used for the bitwise operations where the register is totally binary. Instead of dealing with all those mess, let's just get the bitfield values from the already implemented nice union of the IMR register. FWIW it also makes the code more readable.
2016-12-01 16:32:27 +05:30
Akash f1c4b7d5df PSX-mode: Detect video mode via colorburst
Previously the video mode was initialized using the info fetched from SetGsCrt Syscall though unfortunately, it doesn't seem to work with PSX games as they don't use the SetGsCrt syscall. At such cases, we get the video mode info from the SMODE2 colorburst to properly maintain the timing as per the video mode. Might help some cases on PSX games where PAL/NTSC video mode was improperly set to a wrong limit instead of it's actual vertical frequency limit.
2016-11-05 10:29:29 +01:00
refractionpcsx2 2734f53a79 GIF: Implement GIF FIFO on GIF MFIFO mode.
-Removed some obsolete code
-Tiny optimisation for the gifUnit
-Fixed a tiny bug on GIF MFIFO
2016-09-23 17:48:13 +02:00
Akash 95d70db153 Counters: Move interlace detection code to SetGsCrt
* More accurate to PS2 behavior and avoids an useless SMODE write function, it makes sense to also move this as video mode specific colorburst detection was already moved to SetGsCrt.
2016-08-20 23:32:20 +05:30
Akash 78bf5ad88e PCSX2-Counters: Move VideoMode init code from _gsSMODEwrite to SYSCALL
* Moving the code to SYSCALL enables us to detect all the video modes properly.
* Added proper detection of VESA,HDTV,BIOS video modes.
2016-07-09 21:50:38 +05:30
Akash a1fdf1e625 PCSX2-Counters: Rename "GS_RegionMode" to "GS_VideoMode"
Technically there's no term called "RegionMode" and the values obtained through the SMODE1 register is actually used for identifying the video mode of the game not any region modes.

* Convert "GS_VideoMode" into an enum class
2016-07-09 21:50:28 +05:30
ramapcsx2 ec07571069 Revert "PCSX2-Counters: Some Changes to Video mode counter stuffs" 2016-06-09 00:44:14 +02:00