diff --git a/pcsx2-qt/Settings/EmulationSettingsWidget.cpp b/pcsx2-qt/Settings/EmulationSettingsWidget.cpp index 07396255e3..c8a8606dcb 100644 --- a/pcsx2-qt/Settings/EmulationSettingsWidget.cpp +++ b/pcsx2-qt/Settings/EmulationSettingsWidget.cpp @@ -112,7 +112,7 @@ EmulationSettingsWidget::EmulationSettingsWidget(SettingsWindow* settings_dialog dialog()->registerWidgetHelp(m_ui.eeCycleRate, tr("EE Cycle Rate"), tr("100% (Normal Speed)"), tr("Higher values may increase internal framerate in games, but will increase CPU requirements substantially. " "Lower values will reduce the CPU load allowing lightweight games to run full speed on weaker CPUs.")); - dialog()->registerWidgetHelp(m_ui.eeCycleSkipping, tr("EE Cycle Skip"), tr("Disabled"), + dialog()->registerWidgetHelp(m_ui.eeCycleSkipping, tr("EE Cycle Skipping"), tr("Disabled"), tr("Makes the emulated Emotion Engine skip cycles. " //: SOTC = Shadow of the Colossus. A game's title, should not be translated unless an official translation exists. "Helps a small subset of games like SOTC. Most of the time it's harmful to performance.")); diff --git a/pcsx2-qt/Settings/FolderSettingsWidget.cpp b/pcsx2-qt/Settings/FolderSettingsWidget.cpp index b6c0860a66..c9a0fc4371 100644 --- a/pcsx2-qt/Settings/FolderSettingsWidget.cpp +++ b/pcsx2-qt/Settings/FolderSettingsWidget.cpp @@ -22,9 +22,9 @@ FolderSettingsWidget::FolderSettingsWidget(SettingsWindow* settings_dialog, QWid "Folders", "SaveStates", Path::Combine(EmuFolders::DataRoot, "sstates")); SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.videoDumpingDirectory, m_ui.videoDumpingDirectoryBrowse, m_ui.videoDumpingDirectoryOpen, m_ui.videoDumpingDirectoryReset, "Folders", "Videos", Path::Combine(EmuFolders::DataRoot, "videos")); - dialog()->registerWidgetHelp(m_ui.organizeSnapshotsByGame, tr("Organize Snapshots by Game"), tr("Unchecked"), + dialog()->registerWidgetHelp(m_ui.organizeSnapshotsByGame, tr("Save Snapshots in Game-Specific Folders"), tr("Unchecked"), tr("Saves snapshots to per-game subfolders instead of a shared folder.")); - dialog()->registerWidgetHelp(m_ui.organizeVideoDumpByGame, tr("Organize Video Recordings by Game"), tr("Unchecked"), + dialog()->registerWidgetHelp(m_ui.organizeVideoDumpByGame, tr("Save Video Recordings in Game-Specific Folders"), tr("Unchecked"), tr("Saves video recordings to per-game subfolders instead of a shared folder.")); } diff --git a/pcsx2-qt/Settings/FolderSettingsWidget.ui b/pcsx2-qt/Settings/FolderSettingsWidget.ui index d96bfe8aa8..33105d9fcf 100644 --- a/pcsx2-qt/Settings/FolderSettingsWidget.ui +++ b/pcsx2-qt/Settings/FolderSettingsWidget.ui @@ -294,7 +294,7 @@ - Save Video Recording in Game-Specific Folders + Save Video Recordings in Game-Specific Folders diff --git a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp index 14a094144c..455be1a21e 100644 --- a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp +++ b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp @@ -410,10 +410,10 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* settings_dialog, // Display tab { - dialog()->registerWidgetHelp(m_display.widescreenPatches, tr("Enable Widescreen Patches"), tr("Unchecked"), + dialog()->registerWidgetHelp(m_display.widescreenPatches, tr("Apply Widescreen Patches"), tr("Unchecked"), tr("Automatically loads and applies widescreen patches on game start. Can cause issues.")); - dialog()->registerWidgetHelp(m_display.noInterlacingPatches, tr("Enable No-Interlacing Patches"), tr("Unchecked"), + dialog()->registerWidgetHelp(m_display.noInterlacingPatches, tr("Apply No-Interlacing Patches"), tr("Unchecked"), tr("Automatically loads and applies no-interlacing patches on game start. Can cause issues.")); dialog()->registerWidgetHelp(m_display.disableInterlaceOffset, tr("Disable Interlace Offset"), tr("Unchecked"), @@ -764,10 +764,10 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* settings_dialog, dialog()->registerWidgetHelp(m_advanced.extendedUpscales, tr("Extended Upscaling Multipliers"), tr("Unchecked"), tr("Displays additional, very high upscaling multipliers dependent on GPU and driver capability.")); - dialog()->registerWidgetHelp(m_advanced.useDebugDevice, tr("Enable Debug Device"), tr("Unchecked"), + dialog()->registerWidgetHelp(m_advanced.useDebugDevice, tr("Use Debug Device"), tr("Unchecked"), tr("Enables API-level validation of graphics commands.")); - dialog()->registerWidgetHelp(m_advanced.useDebugBlend, tr("Enable Debug Blend"), tr("Unchecked"), + dialog()->registerWidgetHelp(m_advanced.useDebugBlend, tr("Use Debug Blend"), tr("Unchecked"), tr("Forces SW blending and disables several optimizations.")); dialog()->registerWidgetHelp(m_advanced.gsDownloadMode, tr("GS Download Mode"), tr("Accurate"), diff --git a/pcsx2-qt/Settings/InterfaceSettingsWidget.cpp b/pcsx2-qt/Settings/InterfaceSettingsWidget.cpp index 0524a7b4fb..bed99543dc 100644 --- a/pcsx2-qt/Settings/InterfaceSettingsWidget.cpp +++ b/pcsx2-qt/Settings/InterfaceSettingsWidget.cpp @@ -201,7 +201,7 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsWindow* settings_dialog tr("Unchecked"), tr("Pauses the emulator when a controller with bindings is disconnected.")); dialog()->registerWidgetHelp(m_ui.promptOnStateLoadSaveFailure, tr("Prompt On State Load/Save Failure"), tr("Checked"), tr("Displays a modal dialog when a save state load/save operation fails.")); - dialog()->registerWidgetHelp(m_ui.preferEnglishGameList, tr("Prefer English Titles"), tr("Unchecked"), + dialog()->registerWidgetHelp(m_ui.preferEnglishGameList, tr("Prefer English Game Titles"), tr("Unchecked"), tr("For games with both a title in the game's native language and one in English, prefer the English title. Affects how game titles are displayed on the game list, window title and Discord Presence")); dialog()->registerWidgetHelp(m_ui.startFullscreen, tr("Start Fullscreen"), tr("Unchecked"), tr("Automatically switches to fullscreen mode when a game is started.")); @@ -228,7 +228,7 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsWindow* settings_dialog m_ui.disableWindowResizing, tr("Disable Window Resizing"), tr("Unchecked"), tr("Prevents the main window from being resized.")); dialog()->registerWidgetHelp( - m_ui.startFullscreenUI, tr("Start Big Picture Mode"), tr("Unchecked"), + m_ui.startFullscreenUI, tr("Start In Big Picture Mode"), tr("Unchecked"), tr("Automatically starts Big Picture Mode instead of the regular Qt interface when PCSX2 launches.")); dialog()->registerWidgetHelp( m_ui.backgroundBrowse, tr("Game List Background"), tr("None"), diff --git a/pcsx2-qt/Settings/InterfaceSettingsWidget.ui b/pcsx2-qt/Settings/InterfaceSettingsWidget.ui index 5424efc5a4..6ddcc6332a 100644 --- a/pcsx2-qt/Settings/InterfaceSettingsWidget.ui +++ b/pcsx2-qt/Settings/InterfaceSettingsWidget.ui @@ -153,7 +153,7 @@ - Start Big Picture UI + Start In Big Picture Mode diff --git a/pcsx2/GS/GS.cpp b/pcsx2/GS/GS.cpp index 52c19b9eca..e320f17a3f 100644 --- a/pcsx2/GS/GS.cpp +++ b/pcsx2/GS/GS.cpp @@ -1305,12 +1305,12 @@ BEGIN_HOTKEY_LIST(g_gs_hotkeys){"Screenshot", TRANSLATE_NOOP("Hotkeys", "Graphic return; static constexpr std::array(AccBlendLevel::MaxCount)> s_blending_option_names = {{ - TRANSLATE_NOOP("Hotkeys", "Minimum"), - TRANSLATE_NOOP("Hotkeys", "Basic"), - TRANSLATE_NOOP("Hotkeys", "Medium"), - TRANSLATE_NOOP("Hotkeys", "High"), - TRANSLATE_NOOP("Hotkeys", "Full"), - TRANSLATE_NOOP("Hotkeys", "Maximum"), + TRANSLATE_NOOP("Hotkeys_BlendAcc", "Minimum"), + TRANSLATE_NOOP("Hotkeys_BlendAcc", "Basic"), + TRANSLATE_NOOP("Hotkeys_BlendAcc", "Medium"), + TRANSLATE_NOOP("Hotkeys_BlendAcc", "High"), + TRANSLATE_NOOP("Hotkeys_BlendAcc", "Full"), + TRANSLATE_NOOP("Hotkeys_BlendAcc", "Maximum"), }}; const AccBlendLevel new_blend_mode = static_cast( diff --git a/pcsx2/Hotkeys.cpp b/pcsx2/Hotkeys.cpp index 341b72fbb1..eb37ae682c 100644 --- a/pcsx2/Hotkeys.cpp +++ b/pcsx2/Hotkeys.cpp @@ -49,7 +49,7 @@ static void HotkeyAdjustVolume(const s32 delta) // Volume-adjusting hotkeys override mute toggle hotkey. EmuConfig.SPU2.OutputMuted overrides hotkeys. if (!SPU2::SetOutputMuted(false)) { - Host::AddIconOSDMessage("VolumeChanged", ICON_FA_VOLUME_XMARK, TRANSLATE_STR("Hotkeys", "Volume: Muted in Settings")); + Host::AddIconOSDMessage("VolumeChanged", ICON_FA_VOLUME_XMARK, TRANSLATE_STR("Hotkeys_Volume", "Volume: Muted in Settings")); return; } @@ -63,12 +63,12 @@ static void HotkeyAdjustVolume(const s32 delta) if (new_volume > 0 && new_volume < maximum_volume) { Host::AddIconOSDMessage("VolumeChanged", new_volume < 100 ? ICON_FA_VOLUME_LOW : ICON_FA_VOLUME_HIGH, - fmt::format(TRANSLATE_FS("Hotkeys", "Volume: {} to {}%"), delta < 0 ? TRANSLATE_STR("Hotkeys", "Decreased") : TRANSLATE_STR("Hotkeys", "Increased"), new_volume)); + fmt::format(TRANSLATE_FS("Hotkeys_Volume", "Volume: {} to {}%"), delta < 0 ? TRANSLATE_STR("Hotkeys_Volume", "Decreased") : TRANSLATE_STR("Hotkeys_Volume", "Increased"), new_volume)); } else { Host::AddIconOSDMessage("VolumeChanged", delta < 0 ? ICON_FA_VOLUME_OFF : ICON_FA_VOLUME_HIGH, - fmt::format(TRANSLATE_FS("Hotkeys", "Volume: {} {}% Reached"), delta < 0 ? TRANSLATE_STR("Hotkeys", "Minimum") : TRANSLATE_STR("Hotkeys", "Maximum"), new_volume)); + fmt::format(TRANSLATE_FS("Hotkeys_Volume", "Volume: {} {}% Reached"), delta < 0 ? TRANSLATE_STR("Hotkeys_Volume", "Minimum") : TRANSLATE_STR("Hotkeys_Volume", "Maximum"), new_volume)); } } @@ -81,16 +81,16 @@ static void HotkeyToggleMute() if (SPU2::SetOutputMuted(!SPU2::IsOutputMuted())) { if (SPU2::IsOutputMuted()) - Host::AddIconOSDMessage("VolumeChanged", ICON_FA_VOLUME_XMARK, TRANSLATE_STR("Hotkeys", "Volume: Muted")); + Host::AddIconOSDMessage("VolumeChanged", ICON_FA_VOLUME_XMARK, TRANSLATE_STR("Hotkeys_Volume", "Volume: Muted")); else { const u32 current_volume = SPU2::GetOutputVolume(); Host::AddIconOSDMessage("VolumeChanged", current_volume < 100 ? (current_volume == 0 ? ICON_FA_VOLUME_OFF : ICON_FA_VOLUME_LOW) : ICON_FA_VOLUME_HIGH, - fmt::format(TRANSLATE_FS("Hotkeys", "Volume: Unmuted to {}%"), current_volume)); + fmt::format(TRANSLATE_FS("Hotkeys_Volume", "Volume: Unmuted to {}%"), current_volume)); } } else - Host::AddIconOSDMessage("VolumeChanged", ICON_FA_VOLUME_XMARK, TRANSLATE_STR("Hotkeys", "Volume: Muted in Settings")); + Host::AddIconOSDMessage("VolumeChanged", ICON_FA_VOLUME_XMARK, TRANSLATE_STR("Hotkeys_Volume", "Volume: Muted in Settings")); } static void HotkeyLoadStateSlot(s32 slot)