diff --git a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp index fed6a013c3..9922791d15 100644 --- a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp +++ b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp @@ -222,9 +222,7 @@ void GSRendererHW::Lines2Sprites() // each sprite converted to quad needs twice the space - const int tail = m_vertex->tail * 2; - const int max_count = m_vertex->maxcount; - while (tail > max_count) + while (m_vertex->tail * 2 > m_vertex->max_count) { GrowVertexBuffer(); }