From 7dbbaf1c04c7c24c6e04980da64f9d4ab6da36fa Mon Sep 17 00:00:00 2001 From: ramapcsx2 Date: Sun, 27 Jun 2010 12:56:35 +0000 Subject: [PATCH] Small fix to the ee timing hack. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3325 96395faa-99c1-11dd-bbfe-3dabce05a288 --- pcsx2/R5900.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/pcsx2/R5900.cpp b/pcsx2/R5900.cpp index 02caf9d39b..2374626f1f 100644 --- a/pcsx2/R5900.cpp +++ b/pcsx2/R5900.cpp @@ -552,10 +552,10 @@ __forceinline void CPU_INT( u32 n, s32 ecycle) DevCon.Warning( "***** EE > Twice-thrown int on IRQ %d", n ); } - // EE events happen 1 cycle in the future instead of whatever was requested. + // EE events happen 8 cycles in the future instead of whatever was requested. // This can be used on games with PATH3 masking issues for example, or when // some FMV look bad. - if(CHECK_EETIMINGHACK) ecycle = 1; + if(CHECK_EETIMINGHACK) ecycle = 8; cpuRegs.interrupt|= 1 << n; cpuRegs.sCycle[n] = cpuRegs.cycle;