diff --git a/platforms/android/app/src/main/java/com/armsx2/i18n/I18n.kt b/platforms/android/app/src/main/java/com/armsx2/i18n/I18n.kt index 209cd1f86a..63a390c8b5 100644 --- a/platforms/android/app/src/main/java/com/armsx2/i18n/I18n.kt +++ b/platforms/android/app/src/main/java/com/armsx2/i18n/I18n.kt @@ -1269,6 +1269,11 @@ private val BASE_EN: Map = mapOf( "renderer.fsr1.description" to "AMD FidelityFX Super Resolution 1 — upscales the frame to the screen with edge-adaptive sharpening instead of a plain stretch. Replaces CAS.", "renderer.fsr1.label" to "FSR 1 Upscaling", "renderer.fsr1.sharpness.label" to "FSR Sharpness", + // The slider is shared between the upscalers, but the number means a different thing to + // each -- RCAS stops for FSR1, a 0..2 edge-sharpness factor for SGSR -- so it says which one + // it is currently driving rather than naming whichever came first. + "renderer.sgsr.sharpness.label" to "SGSR Sharpness", + "renderer.sgsr.description" to "Qualcomm Snapdragon Game Super Resolution 1 — a single-pass edge-directed upscale built for mobile GPUs. Cheaper than FSR 1. Replaces CAS.", "renderer.fxaa.description" to "Fast post-process anti-aliasing — smooths jagged edges with a light blur.", "renderer.fxaa.label" to "FXAA", "renderer.deinterlacing.description" to "Changes how interlaced video is displayed. Auto is safest.", diff --git a/platforms/android/app/src/main/java/com/armsx2/ui/emulation/EmulationMenuScreen.kt b/platforms/android/app/src/main/java/com/armsx2/ui/emulation/EmulationMenuScreen.kt index 6c27b64f24..fd605db214 100644 --- a/platforms/android/app/src/main/java/com/armsx2/ui/emulation/EmulationMenuScreen.kt +++ b/platforms/android/app/src/main/java/com/armsx2/ui/emulation/EmulationMenuScreen.kt @@ -878,7 +878,11 @@ private fun GraphicsPane(state: EmulationMenuUiState, viewModel: EmulationMenuVi ) if (fsr1On) { com.armsx2.ui.settings.IntSliderRow( - label = str("renderer.fsr1.sharpness.label"), + label = str( + if (settings.upscaler == com.armsx2.config.Settings.UPSCALER_SGSR) + "renderer.sgsr.sharpness.label" + else "renderer.fsr1.sharpness.label", + ), value = settings.fsrSharpness.coerceIn(0, 100), min = 0, max = 100, diff --git a/platforms/android/app/src/main/java/com/armsx2/ui/settings/RendererTab.kt b/platforms/android/app/src/main/java/com/armsx2/ui/settings/RendererTab.kt index a453c22376..04983fea15 100644 --- a/platforms/android/app/src/main/java/com/armsx2/ui/settings/RendererTab.kt +++ b/platforms/android/app/src/main/java/com/armsx2/ui/settings/RendererTab.kt @@ -417,7 +417,10 @@ fun RendererTab(state: MutableState) { // sharpness, so the number means different things, but it is the same intent and // a second slider would only invite disagreement between them. IntSliderRow( - label = str("renderer.fsr1.sharpness.label"), + label = str( + if (s.upscaler == Settings.UPSCALER_SGSR) "renderer.sgsr.sharpness.label" + else "renderer.fsr1.sharpness.label", + ), value = s.fsrSharpness.coerceIn(0, 100), min = 0, max = 100,