diff --git a/pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp b/pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp index 98b604ced5..998c7b0b0e 100644 --- a/pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp +++ b/pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp @@ -5839,14 +5839,6 @@ void GSDeviceVK::RenderHW(GSHWDrawConfig& config) PipelineSelector& pipe = m_pipeline_selector; UpdateHWPipelineSelector(config, pipe); - // If we don't have a barrier but the texture was drawn to last draw, end the pass to insert a barrier. - if (InRenderPass()) - { - if ((!pipe.IsRTFeedbackLoop() && config.tex == m_current_render_target) || - (!pipe.IsDepthFeedbackLoop() && config.tex == m_current_depth_target)) - EndRenderPass(); - } - // now blit the colclip texture back to the original target if (colclip_rt) {