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MTGS: Convert to namespace
This commit is contained in:
committed by
Connor McLaughlin
parent
6f9164b986
commit
55e73bb4b9
@@ -1,5 +1,5 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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* Copyright (C) 2002-2023 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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@@ -26,6 +26,7 @@
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#include "GS.h"
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#include "GS/GSCapture.h"
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#include "MTGS.h"
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#include "MTVU.h"
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#include "VMManager.h"
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@@ -132,7 +133,7 @@ void PerformanceMetrics::Reset()
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s_last_frame_time.Reset();
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s_last_cpu_time = s_cpu_thread_handle.GetCPUTime();
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s_last_gs_time = GetMTGS().GetThreadHandle().GetCPUTime();
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s_last_gs_time = MTGS::GetThreadHandle().GetCPUTime();
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s_last_vu_time = THREAD_VU1 ? vu1Thread.GetThreadHandle().GetCPUTime() : 0;
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s_last_ticks = GetCPUTicks();
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s_last_capture_time = GSCapture::IsCapturing() ? GSCapture::GetEncoderThreadHandle().GetCPUTime() : 0;
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@@ -205,7 +206,7 @@ void PerformanceMetrics::Update(bool gs_register_write, bool fb_blit, bool is_sk
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(1.0 / static_cast<double>(s_frames_since_last_update));
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const u64 cpu_time = s_cpu_thread_handle.GetCPUTime();
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const u64 gs_time = GetMTGS().GetThreadHandle().GetCPUTime();
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const u64 gs_time = MTGS::GetThreadHandle().GetCPUTime();
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const u64 vu_time = THREAD_VU1 ? vu1Thread.GetThreadHandle().GetCPUTime() : 0;
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const u64 capture_time = GSCapture::IsCapturing() ? GSCapture::GetEncoderThreadHandle().GetCPUTime() : 0;
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