PINE: add statistics and settings opcodes, plus a gsctl client

Debugging a GS performance problem meant restarting the emulator and reloading a
savestate for every "did you try setting X?", and the only way to read the
statistics that drive that decision was to look at the OSD. PINE already
provides a unix socket, a thread, framing, a config key and the RunOnCPUThread
marshalling pattern, but its opcodes stop at guest-RAM peek/poke plus savestates
and game identity -- no host statistics, no settings.

Adds four ARMSX2-local opcodes at 0x10+ (upstream PINE ends at 0xF, so a generic
client will never send them):

  MsgGetStats     PerformanceMetrics, all GSPerfMon counters and the texture
                  cache memory figures, as JSON.
  MsgGetSetting   read a setting by section/key.
  MsgSetSetting   write a setting, apply it, and report whether the key forces a
                  GS device reopen.
  MsgFrameAdvance step a paused VM.

MsgSetSetting writes the persisted key rather than poking EmuConfig directly,
because a direct poke is silently reverted by the next ApplySettings, which
re-derives EmuConfig from the INI layer stack. The restart_required answer comes
from a new GSOptions::IsRestartOption, sitting next to RestartOptionsAreEqual so
the two lists stay in sync.

Statistics are gathered on the PINE thread. PerformanceMetrics and g_perfmon are
benign scalar reads, but GSgetMemoryStats dereferences g_texture_cache and
g_gs_device, which are GS-thread owned, so that one is marshalled through
RunOnGSThread.

tools/gsctl.py is a stdlib-only client emitting JSON on stdout.

Verified against a headless gsrunner replay: toggling accurate_blending_unit
between 0 and 5 over the socket moves barriers 1.0 <-> 91.5 and draw calls
55.5 <-> 101.5, repeatably, with no restart.
This commit is contained in:
Brian Degenhardt
2026-07-22 21:16:45 -07:00
parent e0f1d4962a
commit 4fc1fa7c5f
4 changed files with 435 additions and 0 deletions
+165
View File
@@ -5,11 +5,16 @@
#include "Common.h"
#include "Host.h"
#include "Elfheader.h"
#include "GS.h"
#include "GS/GSPerfMon.h"
#include "MTGS.h"
#include "PerformanceMetrics.h"
#include "SaveState.h"
#include "PINE.h"
#include "VMManager.h"
#include "vtlb.h"
#include "common/Error.h"
#include "common/SettingsInterface.h"
#include "common/Threading.h"
#include <atomic>
@@ -159,6 +164,14 @@ namespace PINEServer
MsgUUID = 0xD, /**< Returns the game UUID. */
MsgGameVersion = 0xE, /**< Returns the game verion. */
MsgStatus = 0xF, /**< Returns the emulator status. */
// ARMSX2-local extensions. Upstream PINE stops at 0xF; these are private to
// this fork, so a generic PINE client will simply never send them.
MsgGetStats = 0x10, /**< Returns host-side performance statistics as JSON. */
MsgGetSetting = 0x11, /**< Reads a setting by section/key. */
MsgSetSetting = 0x12, /**< Writes a setting by section/key and applies it. */
MsgFrameAdvance = 0x13, /**< Advances a paused VM by one frame. */
MsgUnimplemented = 0xFF /**< Unimplemented IPC message. */
};
@@ -258,6 +271,85 @@ namespace PINEServer
return !((command_len + command_size) > buf_size ||
(reply_len + reply_size) >= MAX_IPC_RETURN_SIZE);
}
/**
* Reads a length-prefixed ([u32 len][len bytes], no NUL) string argument, advancing
* buf_cnt past it. Returns false if the declared length runs off the end of the
* request, in which case the caller must fail the command.
*/
static bool ReadLengthPrefixedString(std::span<u8> buf, u32& buf_cnt, u32 buf_size, std::string* out)
{
if ((buf_cnt + 4) > buf_size)
return false;
const u32 len = FromSpan<u32>(buf, buf_cnt);
buf_cnt += 4;
// Bound the allocation by what the request could actually contain.
if (len > buf_size || (buf_cnt + len) > buf_size)
return false;
out->assign(reinterpret_cast<const char*>(&buf[buf_cnt]), len);
buf_cnt += len;
return true;
}
/**
* Builds the host-side statistics document. Called on the PINE thread.
*
* PerformanceMetrics and g_perfmon are plain scalar reads -- racy against the GS
* thread but benign, since every field is an independently-meaningful number and a
* torn sample only costs one stale stat. GSgetStats/GSgetMemoryStats are NOT safe
* here: they dereference g_texture_cache and g_gs_device, which are GS-thread
* owned, so the texture-cache memory figures are gathered via RunOnGSThread.
*/
static std::string BuildStatsJson()
{
SmallString gs_memory;
if (MTGS::IsOpen())
{
MTGS::RunOnGSThread([&gs_memory]() { GSgetMemoryStats(gs_memory); });
MTGS::WaitGS(false);
}
const auto counter = [](GSPerfMon::counter_t c) { return g_perfmon.Get(c); };
return fmt::format(
"{{"
"\"fps\":{:.3f},\"internal_fps\":{:.3f},\"speed\":{:.3f},"
"\"frame_ms_avg\":{:.3f},\"frame_ms_min\":{:.3f},\"frame_ms_max\":{:.3f},"
"\"cpu_thread_pct\":{:.3f},\"cpu_thread_ms\":{:.3f},"
"\"gs_thread_pct\":{:.3f},\"gs_thread_ms\":{:.3f},"
"\"vu_thread_pct\":{:.3f},\"vu_thread_ms\":{:.3f},"
"\"gpu_pct\":{:.3f},\"gpu_ms_avg\":{:.3f},\"gpu_ms_last\":{:.3f},"
"\"gpu_vs_invocations\":{:.0f},\"gpu_ps_invocations\":{:.0f},"
"\"prims\":{:.1f},\"draws\":{:.1f},\"draw_calls\":{:.1f},"
"\"render_passes\":{:.1f},\"barriers\":{:.1f},\"readbacks\":{:.1f},"
"\"texture_copies\":{:.1f},\"texture_uploads\":{:.1f},"
"\"draw_calls_rov\":{:.1f},\"barriers_rov\":{:.1f},\"texture_copies_rov\":{:.1f},"
"\"tc_source_hit\":{:.1f},\"tc_source_miss\":{:.1f},"
"\"tc_target_hit\":{:.1f},\"tc_target_miss\":{:.1f},"
"\"hash_cache_hit\":{:.1f},\"hash_cache_miss\":{:.1f},"
"\"gs_memory\":\"{}\",\"frame_number\":{}"
"}}",
PerformanceMetrics::GetFPS(), PerformanceMetrics::GetInternalFPS(), PerformanceMetrics::GetSpeed(),
PerformanceMetrics::GetAverageFrameTime(), PerformanceMetrics::GetMinimumFrameTime(),
PerformanceMetrics::GetMaximumFrameTime(),
PerformanceMetrics::GetCPUThreadUsage(), PerformanceMetrics::GetCPUThreadAverageTime(),
PerformanceMetrics::GetGSThreadUsage(), PerformanceMetrics::GetGSThreadAverageTime(),
PerformanceMetrics::GetVUThreadUsage(), PerformanceMetrics::GetVUThreadAverageTime(),
PerformanceMetrics::GetGPUUsage(), PerformanceMetrics::GetGPUAverageTime(),
PerformanceMetrics::GetLastGPUTime(),
PerformanceMetrics::GetGPUAverageVSInvocations(), PerformanceMetrics::GetGPUAveragePSInvocations(),
counter(GSPerfMon::Prim), counter(GSPerfMon::Draw), counter(GSPerfMon::DrawCalls),
counter(GSPerfMon::RenderPasses), counter(GSPerfMon::Barriers), counter(GSPerfMon::Readbacks),
counter(GSPerfMon::TextureCopies), counter(GSPerfMon::TextureUploads),
counter(GSPerfMon::DrawCallsROV), counter(GSPerfMon::BarriersROV), counter(GSPerfMon::TextureCopiesROV),
counter(GSPerfMon::TCSourceHit), counter(GSPerfMon::TCSourceMiss),
counter(GSPerfMon::TCTargetHit), counter(GSPerfMon::TCTargetMiss),
counter(GSPerfMon::HashCacheHit), counter(GSPerfMon::HashCacheMiss),
gs_memory.view(), PerformanceMetrics::GetFrameNumber());
}
} // namespace PINEServer
bool PINEServer::Initialize(int slot)
@@ -746,6 +838,79 @@ PINEServer::IPCBuffer PINEServer::ParseCommand(std::span<u8> buf, std::vector<u8
ret_cnt += 4;
break;
}
case MsgGetStats:
{
const std::string stats = BuildStatsJson();
const u32 size = stats.size() + 1;
if (!SafetyChecks(buf_cnt, 0, ret_cnt, size + 4, buf_size)) [[unlikely]]
goto error;
ToResultVector(ret_buffer, size, ret_cnt);
ret_cnt += 4;
memcpy(&ret_buffer[ret_cnt], stats.c_str(), size);
ret_cnt += size;
break;
}
case MsgGetSetting:
{
std::string section, key;
if (!ReadLengthPrefixedString(buf, buf_cnt, buf_size, &section) ||
!ReadLengthPrefixedString(buf, buf_cnt, buf_size, &key)) [[unlikely]]
goto error;
std::string value;
{
auto lock = Host::GetSettingsLock();
value = Host::GetSettingsInterface()->GetStringValue(section.c_str(), key.c_str(), "");
}
const u32 size = value.size() + 1;
if (!SafetyChecks(buf_cnt, 0, ret_cnt, size + 4, buf_size)) [[unlikely]]
goto error;
ToResultVector(ret_buffer, size, ret_cnt);
ret_cnt += 4;
memcpy(&ret_buffer[ret_cnt], value.c_str(), size);
ret_cnt += size;
break;
}
case MsgSetSetting:
{
std::string section, key, value;
if (!ReadLengthPrefixedString(buf, buf_cnt, buf_size, &section) ||
!ReadLengthPrefixedString(buf, buf_cnt, buf_size, &key) ||
!ReadLengthPrefixedString(buf, buf_cnt, buf_size, &value)) [[unlikely]]
goto error;
// Whether this change tears down the GS device, so the caller knows
// whether it just paid for a reopen. Everything outside this set is
// applied in place by GSUpdateConfig.
const bool restart_required = Pcsx2Config::GSOptions::IsRestartOption(key.c_str());
// Write the persisted key rather than poking EmuConfig directly: a direct
// poke is silently reverted by the next ApplySettings, which re-derives
// EmuConfig from the INI layer stack.
Host::SetBaseStringSettingValue(section.c_str(), key.c_str(), value.c_str());
Host::CommitBaseSettingChanges();
Host::RunOnCPUThread([]() { VMManager::ApplySettings(); });
const std::string reply = fmt::format("{{\"restart_required\":{}}}", restart_required ? "true" : "false");
const u32 size = reply.size() + 1;
if (!SafetyChecks(buf_cnt, 0, ret_cnt, size + 4, buf_size)) [[unlikely]]
goto error;
ToResultVector(ret_buffer, size, ret_cnt);
ret_cnt += 4;
memcpy(&ret_buffer[ret_cnt], reply.c_str(), size);
ret_cnt += size;
break;
}
case MsgFrameAdvance:
{
if (!VMManager::HasValidVM())
goto error;
if (!SafetyChecks(buf_cnt, 0, ret_cnt, 0, buf_size)) [[unlikely]]
goto error;
Host::RunOnCPUThread([]() { VMManager::FrameAdvance(1); });
break;
}
default:
{
error: