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Windows on arm64 build support: wire up cross-compile CI workflow and fix arm64 target detection + FastJmp assembly for MSVC
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@@ -3,8 +3,9 @@
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#include "FastJmp.h"
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// Win32 uses Fastjmp.asm, because MSVC doesn't support inline asm.
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#if !defined(_WIN32) || defined(ARCH_ARM64)
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// Windows uses a hand-written .asm (FastJmp.asm on x86, FastJmp.aarch64.asm on
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// arm64), because MSVC supports no inline asm on either architecture.
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#if !defined(_WIN32)
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#if defined(__APPLE__)
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#define PREFIX "_"
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