2026-07-22 09:45:42 -07:00
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#!/usr/bin/env python3
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# SPDX-FileCopyrightText: 2026 ARMSX2 Contributors
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# SPDX-License-Identifier: GPL-3.0+
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"""Query and control a running ARMSX2 instance over its PINE socket.
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Built for GS performance work: read the statistics that normally only appear on
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the OSD, and toggle settings without restarting the emulator. Most GS settings
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apply in place, so a whole settings sweep can run against one booted instance
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sitting on a savestate.
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Requires `EmuCore/EnablePINE = true` in the INI (or the Big Picture UI toggle).
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2026-08-02 19:21:09 -07:00
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`get` reports what the emulator is ACTUALLY running, not what the INI says. On any
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game carrying GameDB hardware fixes those differ, because the fixes are applied to
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the live config after the settings load and never written to the file. That gap is
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also why a settings A/B can measure the same thing in both arms while reporting two
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different settings — `get` now says so on stderr when it sees one. Use --persisted
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for the on-disk value.
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2026-07-22 09:45:42 -07:00
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Examples:
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gsctl.py stats
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gsctl.py stats --watch 1.0
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gsctl.py get EmuCore/GS accurate_blending_unit
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2026-08-02 19:21:09 -07:00
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gsctl.py get EmuCore/GS UserHacks_AutoFlushLevel --json
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2026-07-22 09:45:42 -07:00
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gsctl.py set EmuCore/GS accurate_blending_unit 3
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gsctl.py loadstate 2
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gsctl.py frameadvance
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Pure stdlib; no build step. Output is JSON on stdout so it composes with jq.
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"""
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import argparse
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import json
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import os
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import socket
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import struct
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import sys
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import time
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DEFAULT_SLOT = 28011
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# Opcodes. 0x00-0x0F are upstream PINE; 0x10+ are ARMSX2-local extensions.
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MSG_SAVE_STATE = 0x09
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MSG_LOAD_STATE = 0x0A
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MSG_TITLE = 0x0B
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MSG_STATUS = 0x0F
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MSG_GET_STATS = 0x10
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MSG_GET_SETTING = 0x11
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MSG_SET_SETTING = 0x12
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MSG_FRAME_ADVANCE = 0x13
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2026-08-02 19:21:09 -07:00
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MSG_GET_EFFECTIVE_SETTING = 0x15
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2026-07-22 09:45:42 -07:00
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IPC_OK = 0
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STATUS_NAMES = {0: "running", 1: "paused", 2: "shutdown"}
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class PineError(Exception):
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pass
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def socket_path(slot):
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"""Mirrors PINEServer::Initialize. Note the emulator name is still 'pcsx2'."""
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if sys.platform == "darwin":
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base = os.environ.get("TMPDIR", "/tmp")
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else:
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base = os.environ.get("XDG_RUNTIME_DIR", "/tmp")
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name = "pcsx2.sock" if slot == DEFAULT_SLOT else "pcsx2.sock.%d" % slot
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return os.path.join(base, name)
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def lp_string(s):
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"""Length-prefixed string argument: [u32 len][bytes], no NUL."""
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raw = s.encode("utf-8")
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return struct.pack("<I", len(raw)) + raw
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class Pine:
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def __init__(self, slot=DEFAULT_SLOT, timeout=10.0):
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self.slot = slot
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if sys.platform == "win32":
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self.sock = socket.create_connection(("127.0.0.1", slot), timeout=timeout)
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else:
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path = socket_path(slot)
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if not os.path.exists(path):
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raise PineError(
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"no PINE socket at %s -- is the emulator running with "
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"EmuCore/EnablePINE=true?" % path
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)
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self.sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
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self.sock.settimeout(timeout)
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self.sock.connect(path)
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def close(self):
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self.sock.close()
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def __enter__(self):
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return self
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def __exit__(self, *exc):
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self.close()
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def _recv_exactly(self, n):
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buf = b""
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while len(buf) < n:
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chunk = self.sock.recv(n - len(buf))
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if not chunk:
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raise PineError("connection closed by emulator")
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buf += chunk
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return buf
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def request(self, opcode, payload=b""):
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"""Send one command, return its reply payload (after the result byte)."""
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body = struct.pack("<B", opcode) + payload
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packet = struct.pack("<I", len(body) + 4) + body
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self.sock.sendall(packet)
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(reply_len,) = struct.unpack("<I", self._recv_exactly(4))
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if reply_len < 5:
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raise PineError("malformed reply length %d" % reply_len)
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rest = self._recv_exactly(reply_len - 4)
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if rest[0] != IPC_OK:
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raise PineError(
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"emulator rejected opcode 0x%02X (no VM running, or "
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"unsupported by this build)" % opcode
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)
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return rest[1:]
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@staticmethod
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def _read_string(payload):
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(size,) = struct.unpack("<I", payload[:4])
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# size includes the trailing NUL.
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return payload[4 : 4 + size - 1].decode("utf-8", "replace")
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def stats(self):
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return json.loads(self._read_string(self.request(MSG_GET_STATS)))
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def title(self):
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return self._read_string(self.request(MSG_TITLE))
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def status(self):
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(raw,) = struct.unpack("<I", self.request(MSG_STATUS)[:4])
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return STATUS_NAMES.get(raw, "unknown(%d)" % raw)
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def get_setting(self, section, key):
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"""The PERSISTED value, straight from the INI layer stack.
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This is not necessarily what the emulator is running -- see
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get_effective_setting. Kept because "what is on disk" is a real question,
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just rarely the one being asked.
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"""
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return self._read_string(
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self.request(MSG_GET_SETTING, lp_string(section) + lp_string(key))
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)
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2026-08-02 19:21:09 -07:00
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def get_effective_setting(self, section, key):
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"""What the setting is actually running as, plus the persisted value.
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Returns section, key, effective, persisted, known, differs. `known` is
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False for keys outside Pcsx2Config, where the persisted value is all there
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is. `differs` compares the two strings and makes no claim about the cause.
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"""
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return json.loads(
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self._read_string(
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self.request(MSG_GET_EFFECTIVE_SETTING, lp_string(section) + lp_string(key))
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)
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)
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2026-07-22 09:45:42 -07:00
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def set_setting(self, section, key, value):
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payload = lp_string(section) + lp_string(key) + lp_string(str(value))
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return json.loads(self._read_string(self.request(MSG_SET_SETTING, payload)))
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def load_state(self, slot):
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self.request(MSG_LOAD_STATE, struct.pack("<B", slot))
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def save_state(self, slot):
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self.request(MSG_SAVE_STATE, struct.pack("<B", slot))
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def frame_advance(self):
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self.request(MSG_FRAME_ADVANCE)
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def split_section_key(arg):
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"""'EmuCore/GS/Key' or a separate section and key. Sections contain slashes."""
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if "/" not in arg:
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raise PineError("expected <Section>/<Key>, got '%s'" % arg)
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section, _, key = arg.rpartition("/")
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return section, key
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def main():
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ap = argparse.ArgumentParser(description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter)
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ap.add_argument("--slot", type=int, default=DEFAULT_SLOT, help="PINE slot (default %d)" % DEFAULT_SLOT)
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sub = ap.add_subparsers(dest="cmd", required=True)
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p = sub.add_parser("stats", help="dump performance/GS statistics as JSON")
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p.add_argument("--watch", type=float, metavar="SECONDS",
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help="poll forever at this interval, one JSON object per line")
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sub.add_parser("status", help="running / paused / shutdown")
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sub.add_parser("title", help="current game title")
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sub.add_parser("frameadvance", help="advance a paused VM by one frame")
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p = sub.add_parser("get", help="read what a setting is actually running as")
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p.add_argument("section")
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p.add_argument("key", nargs="?")
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p.add_argument("--persisted", action="store_true",
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help="read the INI instead of the live config (what 'get' used to do)")
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p.add_argument("--json", action="store_true",
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help="print the full record: effective, persisted, known, differs")
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p = sub.add_parser("set", help="write a setting and apply it")
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p.add_argument("section")
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p.add_argument("key")
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p.add_argument("value", nargs="?")
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2026-08-08 20:44:15 -07:00
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# dest must NOT be "slot": that is the global --slot (the PINE socket slot),
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# and a same-named positional overwrites it in the shared namespace, so
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# `gsctl.py loadstate 1` would dial socket pcsx2.sock.1 instead of the
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# emulator's and always fail to connect.
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p = sub.add_parser("loadstate", help="load a savestate slot")
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p.add_argument("state_slot", type=int, metavar="slot")
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p = sub.add_parser("savestate", help="save to a savestate slot")
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p.add_argument("state_slot", type=int, metavar="slot")
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args = ap.parse_args()
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try:
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with Pine(args.slot) as pine:
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if args.cmd == "stats":
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if args.watch:
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while True:
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print(json.dumps(pine.stats()), flush=True)
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time.sleep(args.watch)
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else:
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print(json.dumps(pine.stats(), indent=2))
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elif args.cmd == "status":
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print(pine.status())
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elif args.cmd == "title":
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print(pine.title())
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elif args.cmd == "frameadvance":
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pine.frame_advance()
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elif args.cmd == "get":
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# Accept both 'get EmuCore/GS Key' and 'get EmuCore/GS/Key'.
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section, key = (args.section, args.key) if args.key else split_section_key(args.section)
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if args.persisted:
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print(pine.get_setting(section, key))
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else:
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record = pine.get_effective_setting(section, key)
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if args.json:
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print(json.dumps(record))
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else:
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# stdout stays a bare value so this still composes in a pipeline;
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# the discrepancy goes to stderr, where a human cannot miss it and
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# a script does not have to care.
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print(record["effective"] if record["known"] else record["persisted"])
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if record["differs"]:
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print(
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"note: %s/%s is running as '%s' but the INI says '%s' — something "
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"changed it after load (GameDB fix, safe-mode masking, or a settings "
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"layer this query does not read). An A/B that writes this key will "
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"measure the running value in BOTH arms."
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% (section, key, record["effective"], record["persisted"]),
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file=sys.stderr,
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)
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elif args.cmd == "set":
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if args.value is None:
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section, key = split_section_key(args.section)
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value = args.key
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else:
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section, key, value = args.section, args.key, args.value
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result = pine.set_setting(section, key, value)
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print(json.dumps(result))
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if result.get("restart_required"):
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print("note: this key forces a GS device reopen", file=sys.stderr)
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elif args.cmd == "loadstate":
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pine.load_state(args.state_slot)
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elif args.cmd == "savestate":
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pine.save_state(args.state_slot)
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except KeyboardInterrupt:
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pass
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except (PineError, OSError) as e:
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print("gsctl: %s" % e, file=sys.stderr)
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return 1
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return 0
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if __name__ == "__main__":
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sys.exit(main())
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