Files
ARMSX1/scripts/ci/build-windows-cross.sh
T

105 lines
3.1 KiB
Bash
Raw Normal View History

2026-04-07 08:30:44 +02:00
#!/usr/bin/env bash
set -euo pipefail
target="${1:-}"
build_jobs="${BUILD_JOBS:-4}"
if [ -z "$target" ]; then
echo "Usage: $0 <x64|x32>" >&2
exit 1
fi
repo_root="$(cd "$(dirname "${BASH_SOURCE[0]}")/../.." && pwd)"
artifact_root="$repo_root/artifacts/windows/$target"
package_root="$artifact_root/armsx-windows-$target"
package_zip="$artifact_root/armsx-windows-$target.zip"
sdl_build_dir="$repo_root/build/sdl/windows-$target"
sdl_install_dir="$sdl_build_dir/install"
fsui_build_dir="$repo_root/build/fsui/ci-windows-$target"
case "$target" in
x64)
triplet="x86_64-w64-mingw32"
toolchain_file="$repo_root/third_party/SDL/build-scripts/cmake-toolchain-mingw64-x86_64.cmake"
;;
x32|x86)
target="x32"
triplet="i686-w64-mingw32"
toolchain_file="$repo_root/third_party/SDL/build-scripts/cmake-toolchain-mingw64-i686.cmake"
;;
*)
echo "Unsupported Windows target '$target'." >&2
exit 1
;;
esac
rm -rf "$artifact_root" "$sdl_build_dir" "$fsui_build_dir"
mkdir -p "$artifact_root"
cmake -S "$repo_root/third_party/SDL" -B "$sdl_build_dir" \
-DCMAKE_TOOLCHAIN_FILE="$toolchain_file" \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_SHARED_LIBS=ON \
-DSDL_SHARED=ON \
-DSDL_STATIC=OFF \
-DSDL_TEST=OFF \
-DCMAKE_INSTALL_PREFIX="$sdl_install_dir"
cmake --build "$sdl_build_dir" -j"$build_jobs"
cmake --install "$sdl_build_dir"
sdl_include="$sdl_install_dir/include/SDL2"
sdl_lib="$sdl_install_dir/lib"
sdl_dll="$(find "$sdl_install_dir" -type f \( -name 'SDL2.dll' -o -name 'libSDL2.dll' \) | head -n 1)"
if [ -z "$sdl_dll" ]; then
echo "Unable to locate SDL2.dll in $sdl_install_dir" >&2
exit 1
fi
cmake -S "$repo_root/third_party/fsui-lib" -B "$fsui_build_dir" \
-DCMAKE_TOOLCHAIN_FILE="$toolchain_file" \
-DFSUI_BUILD_SAMPLES=OFF \
-DFSUI_PLATFORM_BACKEND=SDL2 \
-DFSUI_USE_SYSTEM_SDL2=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_PREFIX_PATH="$sdl_install_dir"
cmake --build "$fsui_build_dir" -j"$build_jobs"
cd "$repo_root"
make clean
make \
CC="$triplet-gcc" \
CXX="$triplet-g++" \
WINDRES="$triplet-windres" \
WINDOWS_TARGET=1 \
SDL_STATIC=0 \
FSUI_BUILD_DIR="$fsui_build_dir" \
SDL_CFLAGS="-I$sdl_include" \
SDL_LIBS_DYNAMIC="-L$sdl_lib -lSDL2 -lsetupapi -limm32 -lversion -lwinmm -lgdi32 -lole32 -loleaut32 -lshell32 -luuid -lopengl32" \
PLATFORM_EXTRA_LDFLAGS="-static-libstdc++ -static-libgcc"
mkdir -p "$package_root/icons"
cp "$repo_root/bin/armsx.exe" "$package_root/"
cp "$sdl_dll" "$package_root/SDL2.dll"
cp -R "$repo_root/icons/." "$package_root/icons/"
for runtime_dll in \
"$("$triplet-g++" -print-file-name=libstdc++-6.dll)" \
"$("$triplet-g++" -print-file-name=libwinpthread-1.dll)"; do
if [ -n "$runtime_dll" ] && [ -f "$runtime_dll" ]; then
cp "$runtime_dll" "$package_root/"
fi
done
gcc_dir="$(dirname "$("$triplet-gcc" -print-libgcc-file-name)")"
for libgcc_dll in "$gcc_dir"/libgcc_s_*.dll; do
if [ -f "$libgcc_dll" ]; then
cp "$libgcc_dll" "$package_root/"
fi
done
(
cd "$artifact_root"
zip -r "$(basename "$package_zip")" "$(basename "$package_root")"
)