There can be two reasons try_to_grab_pending() can fail with -EAGAIN.
One is when someone else is queueing or deqeueing the work item. With
the previous patches, it is guaranteed that PENDING and queued state
will soon agree making it safe to busy-retry in this case.
The other is if multiple __cancel_work_timer() invocations are racing
one another. __cancel_work_timer() grabs PENDING and then waits for
running instances of the target work item on all CPUs while holding
PENDING and !queued. try_to_grab_pending() invoked from another task
will keep returning -EAGAIN while the current owner is waiting.
Not distinguishing the two cases is okay because __cancel_work_timer()
is the only user of try_to_grab_pending() and it invokes
wait_on_work() whenever grabbing fails. For the first case, busy
looping should be fine but wait_on_work() doesn't cause any critical
problem. For the latter case, the new contender usually waits for the
same condition as the current owner, so no unnecessarily extended
busy-looping happens. Combined, these make __cancel_work_timer()
technically correct even without irq protection while grabbing PENDING
or distinguishing the two different cases.
While the current code is technically correct, not distinguishing the
two cases makes it difficult to use try_to_grab_pending() for other
purposes than canceling because it's impossible to tell whether it's
safe to busy-retry grabbing.
This patch adds a mechanism to mark a work item being canceled.
try_to_grab_pending() now disables irq on success and returns -EAGAIN
to indicate that grabbing failed but PENDING and queued states are
gonna agree soon and it's safe to busy-loop. It returns -ENOENT if
the work item is being canceled and it may stay PENDING && !queued for
arbitrary amount of time.
__cancel_work_timer() is modified to mark the work canceling with
WORK_OFFQ_CANCELING after grabbing PENDING, thus making
try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it
invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't
necessary for correctness but makes it consistent with other future
users of try_to_grab_pending().
v2: try_to_grab_pending() was testing preempt_count() to ensure that
the caller has disabled preemption. This triggers spuriously if
!CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by
Fengguang Wu.
v3: Updated so that try_to_grab_pending() disables irq on success
rather than requiring preemption disabled by the caller. This
makes busy-looping easier and will allow try_to_grap_pending() to
be used from bh/irq contexts.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Fengguang Wu <fengguang.wu@intel.com>
* Use bool @is_dwork instead of @timer and let try_to_grab_pending()
use to_delayed_work() to determine the delayed_work address.
* Move timer handling from __cancel_work_timer() to
try_to_grab_pending().
* Make try_to_grab_pending() use -EAGAIN instead of -1 for
busy-looping and drop the ret local variable.
* Add proper function comment to try_to_grab_pending().
This makes the code a bit easier to understand and will ease further
changes. This patch doesn't make any functional change.
v2: Use @is_dwork instead of @timer.
Signed-off-by: Tejun Heo <tj@kernel.org>
Low WORK_STRUCT_FLAG_BITS bits of work_struct->data contain
WORK_STRUCT_FLAG_* and flush color. If the work item is queued, the
rest point to the cpu_workqueue with WORK_STRUCT_CWQ set; otherwise,
WORK_STRUCT_CWQ is clear and the bits contain the last CPU number -
either a real CPU number or one of WORK_CPU_*.
Scheduled addition of mod_delayed_work[_on]() requires an additional
flag, which is used only while a work item is off queue. There are
more than enough bits to represent off-queue CPU number on both 32 and
64bits. This patch introduces WORK_OFFQ_FLAG_* which occupy the lower
part of the @work->data high bits while off queue. This patch doesn't
define any actual OFFQ flag yet.
Off-queue CPU number is now shifted by WORK_OFFQ_CPU_SHIFT, which adds
the number of bits used by OFFQ flags to WORK_STRUCT_FLAG_SHIFT, to
make room for OFFQ flags.
To avoid shift width warning with large WORK_OFFQ_FLAG_BITS, ulong
cast is added to WORK_STRUCT_NO_CPU and, just in case, BUILD_BUG_ON()
to check that there are enough bits to accomodate off-queue CPU number
is added.
This patch doesn't make any functional difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
try_to_grab_pending() will be used by to-be-implemented
mod_delayed_work[_on](). Move try_to_grab_pending() and related
functions above queueing functions.
This patch only moves functions around.
Signed-off-by: Tejun Heo <tj@kernel.org>
If @delay is zero and the dealyed_work is idle, queue_delayed_work()
queues it for immediate execution; however, queue_delayed_work_on()
lacks this logic and always goes through timer regardless of @delay.
This patch moves 0 @delay handling logic from queue_delayed_work() to
queue_delayed_work_on() so that both functions behave the same.
Signed-off-by: Tejun Heo <tj@kernel.org>
Queueing functions have been using different methods to determine the
local CPU.
* queue_work() superflously uses get/put_cpu() to acquire and hold the
local CPU across queue_work_on().
* delayed_work_timer_fn() uses smp_processor_id().
* queue_delayed_work() calls queue_delayed_work_on() with -1 @cpu
which is interpreted as the local CPU.
* flush_delayed_work[_sync]() were using raw_smp_processor_id().
* __queue_work() interprets %WORK_CPU_UNBOUND as local CPU if the
target workqueue is bound one but nobody uses this.
This patch converts all functions to uniformly use %WORK_CPU_UNBOUND
to indicate local CPU and use the local binding feature of
__queue_work(). unlikely() is dropped from %WORK_CPU_UNBOUND handling
in __queue_work().
Signed-off-by: Tejun Heo <tj@kernel.org>
delayed_work->timer.function is currently initialized during
queue_delayed_work_on(). Export delayed_work_timer_fn() and set
delayed_work timer function during delayed_work initialization
together with other fields.
This ensures the timer function is always valid on an initialized
delayed_work. This is to help mod_delayed_work() implementation.
To detect delayed_work users which diddle with the internal timer,
trigger WARN if timer function doesn't match on queue.
Signed-off-by: Tejun Heo <tj@kernel.org>
Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access
to the target work item. They first try to claim the bit and proceed
with queueing only after that succeeds and there's a window between
PENDING being set and the actual queueing where the task can be
interrupted or preempted.
There's also a similar window in process_one_work() when clearing
PENDING. A work item is dequeued, gcwq->lock is released and then
PENDING is cleared and the worker might get interrupted or preempted
between releasing gcwq->lock and clearing PENDING.
cancel[_delayed]_work_sync() tries to claim or steal PENDING. The
function assumes that a work item with PENDING is either queued or in
the process of being [de]queued. In the latter case, it busy-loops
until either the work item loses PENDING or is queued. If canceling
coincides with the above described interrupts or preemptions, the
canceling task will busy-loop while the queueing or executing task is
preempted.
This patch keeps irq disabled across claiming PENDING and actual
queueing and moves PENDING clearing in process_one_work() inside
gcwq->lock so that busy looping from PENDING && !queued doesn't wait
for interrupted/preempted tasks. Note that, in process_one_work(),
setting last CPU and clearing PENDING got merged into single
operation.
This removes possible long busy-loops and will allow using
try_to_grab_pending() from bh and irq contexts.
v2: __queue_work() was testing preempt_count() to ensure that the
caller has disabled preemption. This triggers spuriously if
!CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by
Fengguang Wu.
v3: Disable irq instead of preemption. IRQ will be disabled while
grabbing gcwq->lock later anyway and this allows using
try_to_grab_pending() from bh and irq contexts.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Fengguang Wu <fengguang.wu@intel.com>
WORK_STRUCT_PENDING is used to claim ownership of a work item and
process_one_work() releases it before starting execution. When
someone else grabs PENDING, all pre-release updates to the work item
should be visible and all updates made by the new owner should happen
afterwards.
Grabbing PENDING uses test_and_set_bit() and thus has a full barrier;
however, clearing doesn't have a matching wmb. Given the preceding
spin_unlock and use of clear_bit, I don't believe this can be a
problem on an actual machine and there hasn't been any related report
but it still is theretically possible for clear_pending to permeate
upwards and happen before work->entry update.
Add an explicit smp_wmb() before work_clear_pending().
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: stable@vger.kernel.org
All queueing functions return 1 on success, 0 if the work item was
already pending. Update them to return bool instead. This signifies
better that they don't return 0 / -errno.
This is cleanup and doesn't cause any functional difference.
While at it, fix comment opening for schedule_work_on().
Signed-off-by: Tejun Heo <tj@kernel.org>
Currently, queue/schedule[_delayed]_work_on() are located below the
counterpart without the _on postifx even though the latter is usually
implemented using the former. Swap them.
This is cleanup and doesn't cause any functional difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
25511a4776 "workqueue: reimplement CPU online rebinding to handle idle
workers" added CPU locality sanity check in process_one_work(). It
triggers if a worker is executing on a different CPU without UNBOUND
or REBIND set.
This works for all normal workers but rescuers can trigger this
spuriously when they're serving the unbound or a disassociated
global_cwq - rescuers don't have either flag set and thus its
gcwq->cpu can be a different value including %WORK_CPU_UNBOUND.
Fix it by additionally testing %GCWQ_DISASSOCIATED.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reported-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com>
LKML-Refence: <20120721213656.GA7783@linux.vnet.ibm.com>
With trustee gone, CPU hotplug code can be simplified.
* gcwq_claim/release_management() now grab and release gcwq lock too
respectively and gained _and_lock and _and_unlock postfixes.
* All CPU hotplug logic was implemented in workqueue_cpu_callback()
which was called by workqueue_cpu_up/down_callback() for the correct
priority. This was because up and down paths shared a lot of logic,
which is no longer true. Remove workqueue_cpu_callback() and move
all hotplug logic into the two actual callbacks.
This patch doesn't make any functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
With the previous changes, a disassociated global_cwq now can run as
an unbound one on its own - it can create workers as necessary to
drain remaining works after the CPU has been brought down and manage
the number of workers using the usual idle timer mechanism making
trustee completely redundant except for the actual unbinding
operation.
This patch removes the trustee and let a disassociated global_cwq
manage itself. Unbinding is moved to a work item (for CPU affinity)
which is scheduled and flushed from CPU_DONW_PREPARE.
This patch moves nr_running clearing outside gcwq and manager locks to
simplify the code. As nr_running is unused at the point, this is
safe.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
Currently, during CPU offlining, after all pending work items are
drained, the trustee butchers all workers. Also, on CPU onlining
failure, workqueue_cpu_callback() ensures that the first idle worker
is destroyed. Combined, these guarantee that an offline CPU doesn't
have any worker for it once all the lingering work items are finished.
This guarantee isn't really necessary and makes CPU on/offlining more
expensive than needs to be, especially for platforms which use CPU
hotplug for powersaving.
This patch lets offline CPUs removes idle worker butchering from the
trustee and let a CPU which failed onlining keep the created first
worker. The first worker is created if the CPU doesn't have any
during CPU_DOWN_PREPARE and started right away. If onlining succeeds,
the rebind_workers() call in CPU_ONLINE will rebind it like any other
workers. If onlining fails, the worker is left alone till the next
try.
This makes CPU hotplugs cheaper by allowing global_cwqs to keep
workers across them and simplifies code.
Note that trustee doesn't re-arm idle timer when it's done and thus
the disassociated global_cwq will keep all workers until it comes back
online. This will be improved by further patches.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
Currently, if there are left workers when a CPU is being brough back
online, the trustee kills all idle workers and scheduled rebind_work
so that they re-bind to the CPU after the currently executing work is
finished. This works for busy workers because concurrency management
doesn't try to wake up them from scheduler callbacks, which require
the target task to be on the local run queue. The busy worker bumps
concurrency counter appropriately as it clears WORKER_UNBOUND from the
rebind work item and it's bound to the CPU before returning to the
idle state.
To reduce CPU on/offlining overhead (as many embedded systems use it
for powersaving) and simplify the code path, workqueue is planned to
be modified to retain idle workers across CPU on/offlining. This
patch reimplements CPU online rebinding such that it can also handle
idle workers.
As noted earlier, due to the local wakeup requirement, rebinding idle
workers is tricky. All idle workers must be re-bound before scheduler
callbacks are enabled. This is achieved by interlocking idle
re-binding. Idle workers are requested to re-bind and then hold until
all idle re-binding is complete so that no bound worker starts
executing work item. Only after all idle workers are re-bound and
parked, CPU_ONLINE proceeds to release them and queue rebind work item
to busy workers thus guaranteeing scheduler callbacks aren't invoked
until all idle workers are ready.
worker_rebind_fn() is renamed to busy_worker_rebind_fn() and
idle_worker_rebind() for idle workers is added. Rebinding logic is
moved to rebind_workers() and now called from CPU_ONLINE after
flushing trustee. While at it, add CPU sanity check in
worker_thread().
Note that now a worker may become idle or the manager between trustee
release and rebinding during CPU_ONLINE. As the previous patch
updated create_worker() so that it can be used by regular manager
while unbound and this patch implements idle re-binding, this is safe.
This prepares for removal of trustee and keeping idle workers across
CPU hotplugs.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
Currently, create_worker()'s callers are responsible for deciding
whether the newly created worker should be bound to the associated CPU
and create_worker() sets WORKER_UNBOUND only for the workers for the
unbound global_cwq. Creation during normal operation is always via
maybe_create_worker() and @bind is true. For workers created during
hotplug, @bind is false.
Normal operation path is planned to be used even while the CPU is
going through hotplug operations or offline and this static decision
won't work.
Drop @bind from create_worker() and decide whether to bind by looking
at GCWQ_DISASSOCIATED. create_worker() will also set WORKER_UNBOUND
autmatically if disassociated. To avoid flipping GCWQ_DISASSOCIATED
while create_worker() is in progress, the flag is now allowed to be
changed only while holding all manager_mutexes on the global_cwq.
This requires that GCWQ_DISASSOCIATED is not cleared behind trustee's
back. CPU_ONLINE no longer clears DISASSOCIATED before flushing
trustee, which clears DISASSOCIATED before rebinding remaining workers
if asked to release. For cases where trustee isn't around, CPU_ONLINE
clears DISASSOCIATED after flushing trustee. Also, now, first_idle
has UNBOUND set on creation which is explicitly cleared by CPU_ONLINE
while binding it. These convolutions will soon be removed by further
simplification of CPU hotplug path.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
POOL_MANAGING_WORKERS is used to ensure that at most one worker takes
the manager role at any given time on a given global_cwq. Trustee
later hitched on it to assume manager adding blocking wait for the
bit. As trustee already needed a custom wait mechanism, waiting for
MANAGING_WORKERS was rolled into the same mechanism.
Trustee is scheduled to be removed. This patch separates out
MANAGING_WORKERS wait into per-pool mutex. Workers use
mutex_trylock() to test for manager role and trustee uses mutex_lock()
to claim manager roles.
gcwq_claim/release_management() helpers are added to grab and release
manager roles of all pools on a global_cwq. gcwq_claim_management()
always grabs pool manager mutexes in ascending pool index order and
uses pool index as lockdep subclass.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
Currently, WORKER_UNBOUND is used to mark workers for the unbound
global_cwq and WORKER_ROGUE is used to mark workers for disassociated
per-cpu global_cwqs. Both are used to make the marked worker skip
concurrency management and the only place they make any difference is
in worker_enter_idle() where WORKER_ROGUE is used to skip scheduling
idle timer, which can easily be replaced with trustee state testing.
This patch replaces WORKER_ROGUE with WORKER_UNBOUND and drops
WORKER_ROGUE. This is to prepare for removing trustee and handling
disassociated global_cwqs as unbound.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
Workqueue used CPU_DYING notification to mark GCWQ_DISASSOCIATED.
This was necessary because workqueue's CPU_DOWN_PREPARE happened
before other DOWN_PREPARE notifiers and workqueue needed to stay
associated across the rest of DOWN_PREPARE.
After the previous patch, workqueue's DOWN_PREPARE happens after
others and can set GCWQ_DISASSOCIATED directly. Drop CPU_DYING and
let the trustee set GCWQ_DISASSOCIATED after disabling concurrency
management.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
Currently, all workqueue cpu hotplug operations run off
CPU_PRI_WORKQUEUE which is higher than normal notifiers. This is to
ensure that workqueue is up and running while bringing up a CPU before
other notifiers try to use workqueue on the CPU.
Per-cpu workqueues are supposed to remain working and bound to the CPU
for normal CPU_DOWN_PREPARE notifiers. This holds mostly true even
with workqueue offlining running with higher priority because
workqueue CPU_DOWN_PREPARE only creates a bound trustee thread which
runs the per-cpu workqueue without concurrency management without
explicitly detaching the existing workers.
However, if the trustee needs to create new workers, it creates
unbound workers which may wander off to other CPUs while
CPU_DOWN_PREPARE notifiers are in progress. Furthermore, if the CPU
down is cancelled, the per-CPU workqueue may end up with workers which
aren't bound to the CPU.
While reliably reproducible with a convoluted artificial test-case
involving scheduling and flushing CPU burning work items from CPU down
notifiers, this isn't very likely to happen in the wild, and, even
when it happens, the effects are likely to be hidden by the following
successful CPU down.
Fix it by using different priorities for up and down notifiers - high
priority for up operations and low priority for down operations.
Workqueue cpu hotplug operations will soon go through further cleanup.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: stable@vger.kernel.org
Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
WQ_HIGHPRI was implemented by queueing highpri work items at the head
of the global worklist. Other than queueing at the head, they weren't
handled differently; unfortunately, this could lead to execution
latency of a few seconds on heavily loaded systems.
Now that workqueue code has been updated to deal with multiple
worker_pools per global_cwq, this patch reimplements WQ_HIGHPRI using
a separate worker_pool. NR_WORKER_POOLS is bumped to two and
gcwq->pools[0] is used for normal pri work items and ->pools[1] for
highpri. Highpri workers get -20 nice level and has 'H' suffix in
their names. Note that this change increases the number of kworkers
per cpu.
POOL_HIGHPRI_PENDING, pool_determine_ins_pos() and highpri chain
wakeup code in process_one_work() are no longer used and removed.
This allows proper prioritization of highpri work items and removes
high execution latency of highpri work items.
v2: nr_running indexing bug in get_pool_nr_running() fixed.
v3: Refreshed for the get_pool_nr_running() update in the previous
patch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reported-by: Josh Hunt <joshhunt00@gmail.com>
LKML-Reference: <CAKA=qzaHqwZ8eqpLNFjxnO2fX-tgAOjmpvxgBFjv6dJeQaOW1w@mail.gmail.com>
Cc: Tony Luck <tony.luck@intel.com>
Cc: Fengguang Wu <fengguang.wu@intel.com>
Introduce NR_WORKER_POOLS and for_each_worker_pool() and convert code
paths which need to manipulate all pools in a gcwq to use them.
NR_WORKER_POOLS is currently one and for_each_worker_pool() iterates
over only @gcwq->pool.
Note that nr_running is per-pool property and converted to an array
with NR_WORKER_POOLS elements and renamed to pool_nr_running. Note
that get_pool_nr_running() currently assumes 0 index. The next patch
will make use of non-zero index.
The changes in this patch are mechanical and don't caues any
functional difference. This is to prepare for multiple pools per
gcwq.
v2: nr_running indexing bug in get_pool_nr_running() fixed.
v3: Pointer to array is stupid. Don't use it in get_pool_nr_running()
as suggested by Linus.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Tony Luck <tony.luck@intel.com>
Cc: Fengguang Wu <fengguang.wu@intel.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
GCWQ_MANAGE_WORKERS, GCWQ_MANAGING_WORKERS and GCWQ_HIGHPRI_PENDING
are per-pool properties. Add worker_pool->flags and make the above
three flags per-pool flags.
The changes in this patch are mechanical and don't caues any
functional difference. This is to prepare for multiple pools per
gcwq.
Signed-off-by: Tejun Heo <tj@kernel.org>