Instead of having array bitmasks by type for all gamepads have explicit
type field in every pad structure.
Tested-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Fix formatting of 'switch' statements and change the code to stay closer
to 80 column limit where it does not hurt code readability.
Tested-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Add force-feedback support for N64 pads with rumble pak accessory installed.
Actually we do not check for the presence of rumble pad but simply assume it
is installed and expect the device to ignore FF commands if rumble pak is
missing.
Signed-off-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
xbox_play_effect() is called while holding dev->event_lock with
interrupts disabled and thus may not use GFP_KERNEL when submitting
urbs.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
We need to wait for the command to disable FF effects to complete before
continuing with closing the device.
Tested-by: Johannes Ebke <johannes.ebke@physik.uni-muenchen.de>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Certain devices implement triggers as buttons rather than axes. In
particular, arcade sticks such as the HORI Real Arcade Pro.EX do not
have analog buttons.
These devices are now setup to present buttons rather than axes for
triggers.
User-space applications often also have problems with
axes-as-buttons. Activating MAP_TRIGGERS_TO_BUTTONS for a device
removes the artificial difference between buttons and triggers.
Signed-off-by: Nicolas Léveillé <nicolas@uucidl.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Do not try to free iforce device when we closing input device; disconnect
is the only place where it should be deleted.
Reported-by: Johannes Ebke <johannes.ebke@physik.uni-muenchen.de>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Added two new Xbox 360 devices:
- HORI Real Arcade Pro.EX
- Mad Catz SFIV Fightpad
Signed-off-by: Nicolas Léveillé <nicolas@uucidl.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
PIT_TICK_RATE is currently defined in four architectures, but in three
different places. While linux/timex.h is not the perfect place for it, it
is still a reasonable replacement for those drivers that traditionally use
asm/timex.h to get CLOCK_TICK_RATE and expect it to be the PIT frequency.
Note that for Alpha, the actual value changed from 1193182UL to 1193180UL.
This is unlikely to make a difference, and probably can only improve
accuracy. There was a discussion on the correct value of CLOCK_TICK_RATE
a few years ago, after which every existing instance was getting changed
to 1193182. According to the specification, it should be
1193181.818181...
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Cc: Richard Henderson <rth@twiddle.net>
Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru>
Cc: Ralf Baechle <ralf@linux-mips.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Ingo Molnar <mingo@elte.hu>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: "H. Peter Anvin" <hpa@zytor.com>
Cc: Len Brown <lenb@kernel.org>
Cc: john stultz <johnstul@us.ibm.com>
Cc: Dmitry Torokhov <dtor@mail.ru>
Cc: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This patch updates the maple bus to support asynchronous block reads
and writes as well as generally improving the quality of the code and
supporting concurrency (all needed to support the Dreamcast visual
memory unit - a driver will also be posted for that).
Changes in the bus driver necessitate some changes in the two maple bus
input drivers that are currently in mainline.
As well as supporting block reads and writes this code clean up removes
some poor handling of locks, uses an atomic status variable to serialise
access to devices and more robusly handles the general performance
problems of the bus.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Add support for the SEGA Dreamcast Maple controller as a joystick
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>