The current codes in gameport and analog joystick drivers for the time
accounting have a long-standing problem when the system is running
with CPU freq; since the timing is measured via TSC or sample counter,
the calculation isn't reliable.
In this patch, as a simple fix, use the standard ktime to measure the
timing. In case where no high resolution timer is available,
use_ktime bool option is provided to both modules. Setting
use_ktime=false switches to the old methods.
Tested-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
None of these files are actually using any __init type directives
and hence don't need to include <linux/init.h>. Most are just a
left over from __devinit and __cpuinit removal, or simply due to
code getting copied from one driver to the next.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
The drv_attrs field of struct bus_type is going away soon, drv_groups
should be used instead. This converts the gameport bus code to use the
correct field.
Acked: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This patch converts the drivers in drivers/input/* to use module_pci_driver()
macro which makes the code smaller and a bit simpler.
Signed-off-by: Axel Lin <axel.lin@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
As part of the removal of get_driver()/put_driver(), this patch
(as1510) changes driver_find(); it now drops the reference it acquires
before returning. The patch also adjusts all the callers of
driver_find() to remove the now unnecessary calls to put_driver().
In addition, the patch adds a warning to driver_find(): Callers must
make sure the driver they are searching for does not get unloaded
while they are using it. This has always been the case; driver_find()
has never prevented a driver from being unregistered or unloaded.
Hence the patch will not introduce any new bugs. The existing callers
all seem to be okay in this respect, however I don't understand the
video drivers well enough to be certain about them.
Signed-off-by: Alan Stern <stern@rowland.harvard.edu>
CC: Dmitry Torokhov <dmitry.torokhov@gmail.com>
CC: Kyungmin Park <kyungmin.park@samsung.com>
CC: Andy Walls <awalls@md.metrocast.net>
CC: Martin Schwidefsky <schwidefsky@de.ibm.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Commit 8ee294cd9d converted serio
subsystem event handling from using a dedicated thread to using
common workqueue. Unfortunately, this regressed our boot times,
due to the fact that serio jobs take long time to execute. While
the new concurrency managed workqueue code manages long-playing
works just fine and schedules additional workers as needed, such
works wreck havoc among remaining users of flush_scheduled_work().
To solve this problem let's move serio/gameport works from system_wq
to system_long_wq which nobody tries to flush.
Reported-and-tested-by: Hernando Torque <pantherchen@versanet.de>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
* 'for-2.6.38' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/percpu: (30 commits)
gameport: use this_cpu_read instead of lookup
x86: udelay: Use this_cpu_read to avoid address calculation
x86: Use this_cpu_inc_return for nmi counter
x86: Replace uses of current_cpu_data with this_cpu ops
x86: Use this_cpu_ops to optimize code
vmstat: User per cpu atomics to avoid interrupt disable / enable
irq_work: Use per cpu atomics instead of regular atomics
cpuops: Use cmpxchg for xchg to avoid lock semantics
x86: this_cpu_cmpxchg and this_cpu_xchg operations
percpu: Generic this_cpu_cmpxchg() and this_cpu_xchg support
percpu,x86: relocate this_cpu_add_return() and friends
connector: Use this_cpu operations
xen: Use this_cpu_inc_return
taskstats: Use this_cpu_ops
random: Use this_cpu_inc_return
fs: Use this_cpu_inc_return in buffer.c
highmem: Use this_cpu_xx_return() operations
vmstat: Use this_cpu_inc_return for vm statistics
x86: Support for this_cpu_add, sub, dec, inc_return
percpu: Generic support for this_cpu_add, sub, dec, inc_return
...
Fixed up conflicts: in arch/x86/kernel/{apic/nmi.c, apic/x2apic_uv_x.c, process.c}
as per Tejun.
Instead of creating an exclusive thread to handle gameport events (which
happen rarely), let's switch to common workqueue. With the arrival
of concurrency-managed workqueue infrastructure we are not concerned
that our callers or callees also using workqueue (no deadlocks anymore)
and it should reduce total number of threads in the system.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
pci_disable_device() is called for following 2 cases
- error path in emu_probe()
- in emu_remove()
Signed-off-by: Rahul Ruikar <rahul.ruikar@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
The id_table field of the struct pnp_driver is constant in <linux/pnp.h>
so it makes sense to mark pnp_devids also constant.
Signed-off-by: Márton Németh <nm127@freemail.hu>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
The id_table field of the struct pci_driver is constant in <linux/pci.h>
so it makes sense to mark initialization data also constant.
Signed-off-by: Márton Németh <nm127@freemail.hu>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
pr_xxx() and dev_xxx() helpers ensure that all messages emitted by the
module have consistent prefixes, so let's use them. Also fix some
formatting issues.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>