Add the opregion support and bring us in line with the opregion functionality in the
reference driver code. We can't share this with i915 currently because there are
hardcoded assumptions about dev_priv etc in both versions.
[airlied: include opregion.h fix]
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Chris Wilson dug out a hw erratum saying that there's noise on the
interrupt line on i945G chips. We also have a bug report from a i945GM
chip with an sdvo hotplug interrupt storm (and no apparent cause).
Play it safe and disable sdvo hotplug on all i945 variants.
Note that this is a regression that has been introduced in 3.1,
when we've enabled sdvo hotplug support with
commit cc68c81aed
Author: Simon Farnsworth <simon.farnsworth@onelan.co.uk>
Date: Wed Sep 21 17:13:30 2011 +0100
drm/i915: Enable SDVO hotplug interrupts for HDMI and DVI
Cc: stable@kernel.org
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=38442
Reported-and-tested-by: Dominik Köppl <dominik@devwork.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
While trying to fix up gen4 gpu reset in
commit f49f058619
Author: Kenneth Graunke <kenneth@whitecape.org>
Date: Sat Sep 11 01:19:14 2010 -0700
drm/i915: Actually set the reset bit in i965_reset
a little confusion about when wait_for times out has been introduced -
wait for loops _until_ the condition is true.
This fixes gpu reset on my gm45, testing with my hangman code shows
that it's now fairly reliable - it only died after well over 100 reset
cycles.
Cc: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On gen4+ we don't reset the display unit, so resetting the complete
modeset state should not be necessary.
We can't do reset on gen3 anyway, which leaves us with gen2 reset:
According to Chris Wilson, that doesn't work so great, so he suggested
we just ignore that. If the need ever arrises, we can re-add it later
on.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... we actually use it.
Unfortunately we can't reset both at the same time without also
resetting the display unit, so do render and media separately.
Also replace magic constants with proper #defines.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
- reset the stop_rings infrastructure while resetting the hw to
avoid angering the hangcheck right away (and potentially declaring
the gpu permanently wedged).
- ignore reset failures when hanging due to the hangman - we don't
have reset code for all generations.
v2: Ensure that we only ignore reset failures when the hw reset is not
implemented and not when it failed.
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Slightly cleans up the code and could be useful for e.g. Ben
Widawsky's hw context patches.
v2: New colours!
Cc: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
- need_display is always true, scrap it.
- don't reacquire the mutex to do nothing after having restored the
gem state.
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... by writing (anything) to i915_error_state.
This way we can simulate a bunch of gpu hangs and run the error_state
capture code every time (without the need to reload the module).
To make that happen we need to abandon the simple seq_file wrappers
provided by the drm core. While at it put the new error_state
refcounting to some good use and associated the error_state to the
debugfs when opening the file. Otherwise the error_state could change
while someone is reading it. This should help greatly when we finally
get around to split up the giant single seq_file block that the
error_state file currently is into smaller parts.
v2: Actually squash all the fixes into the patch ...
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
- reduce the irq disabled section, even for a debugfs file this was
way too long.
- always disable irqs when taking the lock.
v2: Thou shalt not mistake locking for reference counting, so:
- reference count the error_state to protect from concurent freeeing.
This will be only really used in the next patch.
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
gpu reset is a very important piece of our infrastructure.
Unfortunately we only really it test by actually hanging the gpu,
which often has bad side-effects for the entire system. And the gpu
hang handling code is one of the rather complicated pieces of code we
have, consisting of
- hang detection
- error capture
- actual gpu reset
- reset of all the gem bookkeeping
- reinitialition of the entire gpu
This patch adds a debugfs to selectively stopping rings by ceasing to
update the hw tail pointer, which will result in the gpu no longer
updating it's head pointer and eventually to the hangcheck firing.
This way we can exercise the gpu hang code under controlled conditions
without a dying gpu taking down the entire systems.
Patch motivated by me forgetting to properly reinitialize ppgtt after
a gpu reset.
Usage:
echo $((1 << $ringnum)) > i915_ring_stop # stops one ring
echo 0xffffffff > i915_ring_stop # stops all, future-proof version
then run whatever testload is desired. i915_ring_stop automatically
resets after a gpu hang is detected to avoid hanging the gpu to fast
and declaring it wedged.
v2: Incorporate feedback from Chris Wilson.
v3: Add the missing cleanup.
v4: Fix up inconsistent size of ring_stop_read vs _write, noticed by
Eugeni Dodonov.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The drm_mode->dtd conversion used the crtc timings, whereas the
dtd->drm_mod did not set these. Use the standard mode information, not
the crtc timings, in both cases to make these two functions proper
inverses of each another.
Note that this also kills the risk that we handle interlaced timings
inconsistently because the drm core uses half-frames for crtc timings,
whereas we need full frames. But interlaced support is pretty decently
broken anyway for sdvo encoders, so no big deal.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Our handling of the crtc timing computation has been nicely
cargo-culted with calls to drm_mode_set_crtcinfo sprinkled all over
the place. But with
commit f9bef081c3
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Sun Apr 15 19:53:19 2012 +0200
drm/i915: don't clobber the special upscaling lvds timings
and
commit ca9bfa7eed
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Sat Jan 28 14:49:20 2012 +0100
drm/i915: fixup interlaced vertical timings confusion, part 1
we now only set the crtc timing fields in the encoder->mode_fixup
(lvds only) and in crtc->mode_fixup (for everyone else). And since
commit 75c13993db
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Sat Jan 28 23:48:46 2012 +0100
drm/i915: fixup overlay checks for interlaced modes
the only places we actually need the crtc timings is in the mode_set
function.
I guess the idea of the drm core is that every time it creates a drm
mode, it also sets the timings. But afaics it never uses them, safe
for the precise vblank timestamp code (but that can only run on active
modes, i.e. after our mode_fixup functions have been called). The
problem is that drm core always sets CRTC_INTERLACE_HALVE_V, so the
timings are pretty much bogus for us anyway (at least with interlaced
support).
So I guess it's the drivers job that every active modes needs to have
crtc timings that suits it, and with these patches we should have
that. drm core doesn't seem to care about modes that just get passed
around. Hence we can now safely rip out all the remaining calls to
set_crtcinfo left in the driver and clean up this confusion.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use family rather than DCE check for clarity, also always use
wb on APUs, there will never be AGP variants.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>