Add an arch_alloc_page to match arch_free_page.
Signed-off-by: Nick Piggin <npiggin@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The new swap token patches replace the current token traversal algo. The old
algo had a crude timeout parameter that was used to handover the token from
one task to another. This algo, transfers the token to the tasks that are in
need of the token. The urgency for the token is based on the number of times
a task is required to swap-in pages. Accordingly, the priority of a task is
incremented if it has been badly affected due to swap-outs. To ensure that
the token doesnt bounce around rapidly, the token holders are given a priority
boost. The priority of tasks is also decremented, if their rate of swap-in's
keeps reducing. This way, the condition to check whether to pre-empt the swap
token, is a matter of comparing two task's priority fields.
[akpm@osdl.org: cleanups]
Signed-off-by: Ashwin Chaugule <ashwin.chaugule@celunite.com>
Cc: Rik van Riel <riel@redhat.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Don't cause all threads in all other thread groups to gain TIF_MEMDIE
otherwise we'll get a thundering herd eating our memory reserve. This may not
be the optimal scheme, but it fits our policy of allowing just one TIF_MEMDIE
in the system at once.
Signed-off-by: Nick Piggin <npiggin@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Clean up the OOM killer messages to be more consistent.
Signed-off-by: Nick Piggin <npiggin@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Abort the kill if any of our threads have OOM_DISABLE set. Having this
test here also prevents any OOM_DISABLE child of the "selected" process
from being killed.
Signed-off-by: Nick Piggin <npiggin@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Optimize the critical zonelist scanning for free pages in the kernel memory
allocator by caching the zones that were found to be full recently, and
skipping them.
Remembers the zones in a zonelist that were short of free memory in the
last second. And it stashes a zone-to-node table in the zonelist struct,
to optimize that conversion (minimize its cache footprint.)
Recent changes:
This differs in a significant way from a similar patch that I
posted a week ago. Now, instead of having a nodemask_t of
recently full nodes, I have a bitmask of recently full zones.
This solves a problem that last weeks patch had, which on
systems with multiple zones per node (such as DMA zone) would
take seeing any of these zones full as meaning that all zones
on that node were full.
Also I changed names - from "zonelist faster" to "zonelist cache",
as that seemed to better convey what we're doing here - caching
some of the key zonelist state (for faster access.)
See below for some performance benchmark results. After all that
discussion with David on why I didn't need them, I went and got
some ;). I wanted to verify that I had not hurt the normal case
of memory allocation noticeably. At least for my one little
microbenchmark, I found (1) the normal case wasn't affected, and
(2) workloads that forced scanning across multiple nodes for
memory improved up to 10% fewer System CPU cycles and lower
elapsed clock time ('sys' and 'real'). Good. See details, below.
I didn't have the logic in get_page_from_freelist() for various
full nodes and zone reclaim failures correct. That should be
fixed up now - notice the new goto labels zonelist_scan,
this_zone_full, and try_next_zone, in get_page_from_freelist().
There are two reasons I persued this alternative, over some earlier
proposals that would have focused on optimizing the fake numa
emulation case by caching the last useful zone:
1) Contrary to what I said before, we (SGI, on large ia64 sn2 systems)
have seen real customer loads where the cost to scan the zonelist
was a problem, due to many nodes being full of memory before
we got to a node we could use. Or at least, I think we have.
This was related to me by another engineer, based on experiences
from some time past. So this is not guaranteed. Most likely, though.
The following approach should help such real numa systems just as
much as it helps fake numa systems, or any combination thereof.
2) The effort to distinguish fake from real numa, using node_distance,
so that we could cache a fake numa node and optimize choosing
it over equivalent distance fake nodes, while continuing to
properly scan all real nodes in distance order, was going to
require a nasty blob of zonelist and node distance munging.
The following approach has no new dependency on node distances or
zone sorting.
See comment in the patch below for a description of what it actually does.
Technical details of note (or controversy):
- See the use of "zlc_active" and "did_zlc_setup" below, to delay
adding any work for this new mechanism until we've looked at the
first zone in zonelist. I figured the odds of the first zone
having the memory we needed were high enough that we should just
look there, first, then get fancy only if we need to keep looking.
- Some odd hackery was needed to add items to struct zonelist, while
not tripping up the custom zonelists built by the mm/mempolicy.c
code for MPOL_BIND. My usual wordy comments below explain this.
Search for "MPOL_BIND".
- Some per-node data in the struct zonelist is now modified frequently,
with no locking. Multiple CPU cores on a node could hit and mangle
this data. The theory is that this is just performance hint data,
and the memory allocator will work just fine despite any such mangling.
The fields at risk are the struct 'zonelist_cache' fields 'fullzones'
(a bitmask) and 'last_full_zap' (unsigned long jiffies). It should
all be self correcting after at most a one second delay.
- This still does a linear scan of the same lengths as before. All
I've optimized is making the scan faster, not algorithmically
shorter. It is now able to scan a compact array of 'unsigned
short' in the case of many full nodes, so one cache line should
cover quite a few nodes, rather than each node hitting another
one or two new and distinct cache lines.
- If both Andi and Nick don't find this too complicated, I will be
(pleasantly) flabbergasted.
- I removed the comment claiming we only use one cachline's worth of
zonelist. We seem, at least in the fake numa case, to have put the
lie to that claim.
- I pay no attention to the various watermarks and such in this performance
hint. A node could be marked full for one watermark, and then skipped
over when searching for a page using a different watermark. I think
that's actually quite ok, as it will tend to slightly increase the
spreading of memory over other nodes, away from a memory stressed node.
===============
Performance - some benchmark results and analysis:
This benchmark runs a memory hog program that uses multiple
threads to touch alot of memory as quickly as it can.
Multiple runs were made, touching 12, 38, 64 or 90 GBytes out of
the total 96 GBytes on the system, and using 1, 19, 37, or 55
threads (on a 56 CPU system.) System, user and real (elapsed)
timings were recorded for each run, shown in units of seconds,
in the table below.
Two kernels were tested - 2.6.18-mm3 and the same kernel with
this zonelist caching patch added. The table also shows the
percentage improvement the zonelist caching sys time is over
(lower than) the stock *-mm kernel.
number 2.6.18-mm3 zonelist-cache delta (< 0 good) percent
GBs N ------------ -------------- ---------------- systime
mem threads sys user real sys user real sys user real better
12 1 153 24 177 151 24 176 -2 0 -1 1%
12 19 99 22 8 99 22 8 0 0 0 0%
12 37 111 25 6 112 25 6 1 0 0 -0%
12 55 115 25 5 110 23 5 -5 -2 0 4%
38 1 502 74 576 497 73 570 -5 -1 -6 0%
38 19 426 78 48 373 76 39 -53 -2 -9 12%
38 37 544 83 36 547 82 36 3 -1 0 -0%
38 55 501 77 23 511 80 24 10 3 1 -1%
64 1 917 125 1042 890 124 1014 -27 -1 -28 2%
64 19 1118 138 119 965 141 103 -153 3 -16 13%
64 37 1202 151 94 1136 150 81 -66 -1 -13 5%
64 55 1118 141 61 1072 140 58 -46 -1 -3 4%
90 1 1342 177 1519 1275 174 1450 -67 -3 -69 4%
90 19 2392 199 192 2116 189 176 -276 -10 -16 11%
90 37 3313 238 175 2972 225 145 -341 -13 -30 10%
90 55 1948 210 104 1843 213 100 -105 3 -4 5%
Notes:
1) This test ran a memory hog program that started a specified number N of
threads, and had each thread allocate and touch 1/N'th of
the total memory to be used in the test run in a single loop,
writing a constant word to memory, one store every 4096 bytes.
Watching this test during some earlier trial runs, I would see
each of these threads sit down on one CPU and stay there, for
the remainder of the pass, a different CPU for each thread.
2) The 'real' column is not comparable to the 'sys' or 'user' columns.
The 'real' column is seconds wall clock time elapsed, from beginning
to end of that test pass. The 'sys' and 'user' columns are total
CPU seconds spent on that test pass. For a 19 thread test run,
for example, the sum of 'sys' and 'user' could be up to 19 times the
number of 'real' elapsed wall clock seconds.
3) Tests were run on a fresh, single-user boot, to minimize the amount
of memory already in use at the start of the test, and to minimize
the amount of background activity that might interfere.
4) Tests were done on a 56 CPU, 28 Node system with 96 GBytes of RAM.
5) Notice that the 'real' time gets large for the single thread runs, even
though the measured 'sys' and 'user' times are modest. I'm not sure what
that means - probably something to do with it being slow for one thread to
be accessing memory along ways away. Perhaps the fake numa system, running
ostensibly the same workload, would not show this substantial degradation
of 'real' time for one thread on many nodes -- lets hope not.
6) The high thread count passes (one thread per CPU - on 55 of 56 CPUs)
ran quite efficiently, as one might expect. Each pair of threads needed
to allocate and touch the memory on the node the two threads shared, a
pleasantly parallizable workload.
7) The intermediate thread count passes, when asking for alot of memory forcing
them to go to a few neighboring nodes, improved the most with this zonelist
caching patch.
Conclusions:
* This zonelist cache patch probably makes little difference one way or the
other for most workloads on real numa hardware, if those workloads avoid
heavy off node allocations.
* For memory intensive workloads requiring substantial off-node allocations
on real numa hardware, this patch improves both kernel and elapsed timings
up to ten per-cent.
* For fake numa systems, I'm optimistic, but will have to leave that up to
Rohit Seth to actually test (once I get him a 2.6.18 backport.)
Signed-off-by: Paul Jackson <pj@sgi.com>
Cc: Rohit Seth <rohitseth@google.com>
Cc: Christoph Lameter <clameter@engr.sgi.com>
Cc: David Rientjes <rientjes@cs.washington.edu>
Cc: Paul Menage <menage@google.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The zone table is mostly not needed. If we have a node in the page flags
then we can get to the zone via NODE_DATA() which is much more likely to be
already in the cpu cache.
In case of SMP and UP NODE_DATA() is a constant pointer which allows us to
access an exact replica of zonetable in the node_zones field. In all of
the above cases there will be no need at all for the zone table.
The only remaining case is if in a NUMA system the node numbers do not fit
into the page flags. In that case we make sparse generate a table that
maps sections to nodes and use that table to to figure out the node number.
This table is sized to fit in a single cache line for the known 32 bit
NUMA platform which makes it very likely that the information can be
obtained without a cache miss.
For sparsemem the zone table seems to be have been fairly large based on
the maximum possible number of sections and the number of zones per node.
There is some memory saving by removing zone_table. The main benefit is to
reduce the cache foootprint of the VM from the frequent lookups of zones.
Plus it simplifies the page allocator.
[akpm@osdl.org: build fix]
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Cc: Dave Hansen <haveblue@us.ibm.com>
Cc: Andy Whitcroft <apw@shadowen.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
- s/freeliest/freelist/ spelling fix
- Check for NULL *z zone seems useless - even if it could happen, so
what? Perhaps we should have a check later on if we are faced with an
allocation request that is not allowed to fail - shouldn't that be a
serious kernel error, passing an empty zonelist with a mandate to not
fail?
- Initializing 'z' to zonelist->zones can wait until after the first
get_page_from_freelist() fails; we only use 'z' in the wakeup_kswapd()
loop, so let's initialize 'z' there, in a 'for' loop. Seems clearer.
- Remove superfluous braces around a break
- Fix a couple errant spaces
- Adjust indentation on the cpuset_zone_allowed() check, to match the
lines just before it -- seems easier to read in this case.
- Add another set of braces to the zone_watermark_ok logic
From: Paul Jackson <pj@sgi.com>
Backout one item from a previous "memory page_alloc minor cleanups" patch.
Until and unless we are certain that no one can ever pass an empty zonelist
to __alloc_pages(), this check for an empty zonelist (or some BUG
equivalent) is essential. The code in get_page_from_freelist() blow ups if
passed an empty zonelist.
Signed-off-by: Paul Jackson <pj@sgi.com>
Acked-by: Christoph Lameter <clameter@sgi.com>
Cc: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Paul Jackson <pj@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* git://git.infradead.org/users/dhowells/workq-2.6:
Actually update the fixed up compile failures.
WorkQueue: Fix up arch-specific work items where possible
WorkStruct: make allyesconfig
WorkStruct: Pass the work_struct pointer instead of context data
WorkStruct: Merge the pending bit into the wq_data pointer
WorkStruct: Typedef the work function prototype
WorkStruct: Separate delayable and non-delayable events.
I was playing with blackfin when i hit a neat bug ... doing an open() on a
directory and then passing that fd to mmap() would cause the kernel to hang
after poking into the code a bit more, i found that
mm/nommu.c:validate_mmap_request() checks the length and if it is 0, just
returns the address ... this is in stark contrast to mmu's
mm/mmap.c:do_mmap_pgoff() where it returns -EINVAL for 0 length requests ...
i then noticed that some other parts of the logic is out of date between the
two funcs, so perhaps that's the easy fix ?
Signed-off-by: Greg Ungerer <gerg@uclinux.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Conflicts:
drivers/ata/libata-scsi.c
include/linux/libata.h
Futher merge of Linus's head and compilation fixups.
Signed-Off-By: David Howells <dhowells@redhat.com>
Conflicts:
drivers/infiniband/core/iwcm.c
drivers/net/chelsio/cxgb2.c
drivers/net/wireless/bcm43xx/bcm43xx_main.c
drivers/net/wireless/prism54/islpci_eth.c
drivers/usb/core/hub.h
drivers/usb/input/hid-core.c
net/core/netpoll.c
Fix up merge failures with Linus's head and fix new compilation failures.
Signed-Off-By: David Howells <dhowells@redhat.com>
find_min_pfn_for_node() and find_min_pfn_with_active_regions() both
depend on a sorted early_node_map[]. However, sort_node_map() is being
called after fin_min_pfn_with_active_regions() in
free_area_init_nodes().
In most cases, this is ok, but on at least one x86_64, the SRAT table
caused the E820 ranges to be registered out of order. This gave the
wrong values for the min PFN range resulting in some pages not being
initialised.
This patch sorts the early_node_map in find_min_pfn_for_node(). It has
been boot tested on x86, x86_64, ppc64 and ia64.
Signed-off-by: Mel Gorman <mel@csn.ul.ie>
Acked-by: Andre Noll <maan@systemlinux.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Pass the work_struct pointer to the work function rather than context data.
The work function can use container_of() to work out the data.
For the cases where the container of the work_struct may go away the moment the
pending bit is cleared, it is made possible to defer the release of the
structure by deferring the clearing of the pending bit.
To make this work, an extra flag is introduced into the management side of the
work_struct. This governs auto-release of the structure upon execution.
Ordinarily, the work queue executor would release the work_struct for further
scheduling or deallocation by clearing the pending bit prior to jumping to the
work function. This means that, unless the driver makes some guarantee itself
that the work_struct won't go away, the work function may not access anything
else in the work_struct or its container lest they be deallocated.. This is a
problem if the auxiliary data is taken away (as done by the last patch).
However, if the pending bit is *not* cleared before jumping to the work
function, then the work function *may* access the work_struct and its container
with no problems. But then the work function must itself release the
work_struct by calling work_release().
In most cases, automatic release is fine, so this is the default. Special
initiators exist for the non-auto-release case (ending in _NAR).
Signed-Off-By: David Howells <dhowells@redhat.com>
Separate delayable work items from non-delayable work items be splitting them
into a separate structure (delayed_work), which incorporates a work_struct and
the timer_list removed from work_struct.
The work_struct struct is huge, and this limits it's usefulness. On a 64-bit
architecture it's nearly 100 bytes in size. This reduces that by half for the
non-delayable type of event.
Signed-Off-By: David Howells <dhowells@redhat.com>
Recently, __get_vm_area_node() was changed like following
if (unlikely(!area))
return NULL;
- if (unlikely(!size)) {
- kfree (area);
+ if (unlikely(!size))
return NULL;
- }
It is leaking `area', also original code seems strange already.
Probably, we wanted to do this patch.
Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Commit cb07c9a186 causes the wrong return
value. is_hugepage_only_range() is a boolean, so we should return
-EINVAL rather than 1.
Also - we can use "mm" instead of looking up "current->mm" again.
Signed-off-by: Hugh Dickins <hugh@veritas.com>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Unlike mmap(), the codepath for brk() creates a vma without first checking
that it doesn't touch a region exclusively reserved for hugepages. On
powerpc, this can allow it to create a normal page vma in a hugepage
region, causing oopses and other badness.
Add a test to prevent this. With this patch, brk() will simply fail if it
attempts to move the break into a hugepage reserved region.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Cc: Adam Litke <agl@us.ibm.com>
Cc: Hugh Dickins <hugh@veritas.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
(David:)
If hugetlbfs_file_mmap() returns a failure to do_mmap_pgoff() - for example,
because the given file offset is not hugepage aligned - then do_mmap_pgoff
will go to the unmap_and_free_vma backout path.
But at this stage the vma hasn't been marked as hugepage, and the backout path
will call unmap_region() on it. That will eventually call down to the
non-hugepage version of unmap_page_range(). On ppc64, at least, that will
cause serious problems if there are any existing hugepage pagetable entries in
the vicinity - for example if there are any other hugepage mappings under the
same PUD. unmap_page_range() will trigger a bad_pud() on the hugepage pud
entries. I suspect this will also cause bad problems on ia64, though I don't
have a machine to test it on.
(Hugh:)
prepare_hugepage_range() should check file offset alignment when it checks
virtual address and length, to stop MAP_FIXED with a bad huge offset from
unmapping before it fails further down. PowerPC should apply the same
prepare_hugepage_range alignment checks as ia64 and all the others do.
Then none of the alignment checks in hugetlbfs_file_mmap are required (nor
is the check for too small a mapping); but even so, move up setting of
VM_HUGETLB and add a comment to warn of what David Gibson discovered - if
hugetlbfs_file_mmap fails before setting it, do_mmap_pgoff's unmap_region
when unwinding from error will go the non-huge way, which may cause bad
behaviour on architectures (powerpc and ia64) which segregate their huge
mappings into a separate region of the address space.
Signed-off-by: Hugh Dickins <hugh@veritas.com>
Cc: "Luck, Tony" <tony.luck@intel.com>
Cc: "David S. Miller" <davem@davemloft.net>
Acked-by: Adam Litke <agl@us.ibm.com>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Cc: Paul Mackerras <paulus@samba.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
- reorder 'struct vm_struct' to speedup lookups on CPUS with small cache
lines. The fields 'next,addr,size' should be now in the same cache line,
to speedup lookups.
- One minor cleanup in __get_vm_area_node()
- Bugfixes in vmalloc_user() and vmalloc_32_user() NULL returns from
__vmalloc() and __find_vm_area() were not tested.
[akpm@osdl.org: remove redundant BUG_ONs]
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Cc: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>